gnu: Add plib.

* gnu/packages/game-development.scm (plib): New variable.
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Ricardo Wurmus 2019-04-14 14:45:06 +02:00
parent 20185e4fe7
commit cd5289467d
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1 changed files with 31 additions and 1 deletions

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@ -6,7 +6,7 @@
;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org> ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il> ;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il>
;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net> ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
;;; Copyright © 2016, 2018 Ricardo Wurmus <rekado@elephly.net> ;;; Copyright © 2016, 2018, 2019 Ricardo Wurmus <rekado@elephly.net>
;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com> ;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com>
;;; Copyright © 2017, 2018, 2019 Tobias Geerinckx-Rice <me@tobias.gr> ;;; Copyright © 2017, 2018, 2019 Tobias Geerinckx-Rice <me@tobias.gr>
;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com> ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
@ -1404,3 +1404,33 @@ Fenix.")
(description "This package contains a collection of modules for the Bennu (description "This package contains a collection of modules for the Bennu
Game Developement programming language, from CD handling through SDL to Game Developement programming language, from CD handling through SDL to
joystick support."))) joystick support.")))
(define-public plib
(package
(name "plib")
(version "1.8.5")
(source (origin
(method url-fetch)
(uri (string-append "http://plib.sourceforge.net/dist/"
"plib-" version ".tar.gz"))
(sha256
(base32
"0cha71mflpa10vh2l7ipyqk67dq2y0k5xbafwdks03fwdyzj4ns8"))))
(build-system gnu-build-system)
(inputs
`(("mesa" ,mesa)
("libxi" ,libxi)
("libxmu" ,libxmu)))
(native-inputs
`(("pkg-config" ,pkg-config)))
(home-page "http://plib.sourceforge.net/")
(synopsis "Suite of portable game libraries")
(description "PLIB is a set of libraries that will permit programmers to
write games and other realtime interactive applications that are 100% portable
across a wide range of hardware and operating systems. PLIB includes sound
effects, music, a complete 3D engine, font rendering, a simple Windowing
library, a game scripting language, a GUI, networking, 3D math library and a
collection of handy utility functions. All are 100% portable across nearly
all modern computing platforms. Each library component is fairly independent
of the others")
(license license:lgpl2.0+)))