gnu: Add plib.
* gnu/packages/game-development.scm (plib): New variable.
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;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
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;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
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;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
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;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
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;;; Copyright © 2016, 2018 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2016, 2018, 2019 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com>
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;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com>
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;;; Copyright © 2017, 2018, 2019 Tobias Geerinckx-Rice <me@tobias.gr>
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;;; Copyright © 2017, 2018, 2019 Tobias Geerinckx-Rice <me@tobias.gr>
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;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
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;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
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@ -1404,3 +1404,33 @@ Fenix.")
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(description "This package contains a collection of modules for the Bennu
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(description "This package contains a collection of modules for the Bennu
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Game Developement programming language, from CD handling through SDL to
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Game Developement programming language, from CD handling through SDL to
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joystick support.")))
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joystick support.")))
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(define-public plib
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(package
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(name "plib")
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(version "1.8.5")
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(source (origin
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(method url-fetch)
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(uri (string-append "http://plib.sourceforge.net/dist/"
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"plib-" version ".tar.gz"))
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(sha256
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(base32
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"0cha71mflpa10vh2l7ipyqk67dq2y0k5xbafwdks03fwdyzj4ns8"))))
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(build-system gnu-build-system)
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(inputs
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`(("mesa" ,mesa)
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("libxi" ,libxi)
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("libxmu" ,libxmu)))
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(native-inputs
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`(("pkg-config" ,pkg-config)))
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(home-page "http://plib.sourceforge.net/")
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(synopsis "Suite of portable game libraries")
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(description "PLIB is a set of libraries that will permit programmers to
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write games and other realtime interactive applications that are 100% portable
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across a wide range of hardware and operating systems. PLIB includes sound
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effects, music, a complete 3D engine, font rendering, a simple Windowing
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library, a game scripting language, a GUI, networking, 3D math library and a
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collection of handy utility functions. All are 100% portable across nearly
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all modern computing platforms. Each library component is fairly independent
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of the others")
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(license license:lgpl2.0+)))
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