gnu: guile-chickadee: Update to 0.3.0.
* gnu/packages/game-development.scm (guile-chickadee): Update to 0.3.0. [arguments]: Add 'patch-godir' phase.
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@ -1256,17 +1256,24 @@ a 2D editor view.")
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(define-public guile-chickadee
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(define-public guile-chickadee
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(package
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(package
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(name "guile-chickadee")
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(name "guile-chickadee")
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(version "0.2.0")
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(version "0.3.0")
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(source (origin
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(source (origin
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(method url-fetch)
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(method url-fetch)
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(uri (string-append "https://files.dthompson.us/chickadee/"
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(uri (string-append "https://files.dthompson.us/chickadee/"
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"chickadee-" version ".tar.gz"))
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"chickadee-" version ".tar.gz"))
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(sha256
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(sha256
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(base32
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(base32
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"10qx0ha5gsayybd186r1my7vc7rf5fbzp9jvmc4xg9a8wz8rqhah"))))
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"0jl223dybsj5gvs7z4q60gnafj1b7kgi5mx0kj58m5knrp8qwg5h"))))
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(build-system gnu-build-system)
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(build-system gnu-build-system)
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(arguments
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(arguments
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'(#:make-flags '("GUILE_AUTO_COMPILE=0")))
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'(#:make-flags '("GUILE_AUTO_COMPILE=0")
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#:phases
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(modify-phases %standard-phases
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(add-before 'configure 'patch-godir
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(lambda _
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;; Install compiled '.go' files into the site directory.
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(substitute* "Makefile.in"
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(("/ccache") "/site-ccache")))))))
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(propagated-inputs
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(propagated-inputs
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`(("guile-opengl" ,guile-opengl)
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`(("guile-opengl" ,guile-opengl)
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("guile-sdl2" ,guile-sdl2)))
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("guile-sdl2" ,guile-sdl2)))
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