gnu: godot: Fix building on aarch64-linux.
* gnu/packages/game-development.scm (godot)[arguments]: Add a flag when building for aarch64-linux to build without threads.
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@ -1069,6 +1069,10 @@ games.")
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(arguments
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`(#:scons ,scons-python2
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#:scons-flags (list "platform=x11"
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,@(if (string-prefix? "aarch64" (or (%current-target-system)
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(%current-system)))
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`("CCFLAGS=-DNO_THREADS")
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'())
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;; Avoid using many of the bundled libs.
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;; Note: These options can be found in the SConstruct file.
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"builtin_freetype=no"
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