gnu: Add fillets-ng.

* gnu/packages/games.scm (fillets-ng): New variable.
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Ricardo Wurmus 2017-04-13 09:10:57 +02:00
parent b77e3a1c4e
commit e02f166364
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@ -3738,3 +3738,72 @@ settings.link.libs:Add(\"wavpack\")\n"))
16 players in a variety of game modes, including Team Deathmatch and Capture
The Flag. You can even design your own maps!")
(license license:bsd-3)))
(define-public fillets-ng
(package
(name "fillets-ng")
(version "1.0.1")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/fillets/"
"Fish%20Fillets%20-%20Next%20Generation/"
version "/fillets-ng-" version ".tar.gz"))
(sha256
(base32
"1nljp75aqqb35qq3x7abhs2kp69vjcj0h1vxcpdyn2yn2nalv6ij"))))
(build-system gnu-build-system)
(arguments
`(#:configure-flags
(list (string-append "--with-lua="
(assoc-ref %build-inputs "lua")))
#:make-flags
(list (string-append "CFLAGS=-I"
(assoc-ref %build-inputs "sdl-union")
"/include/SDL")
(string-append "CXXFLAGS=-I"
(assoc-ref %build-inputs "sdl-union")
"/include/SDL"))
#:phases
(modify-phases %standard-phases
;; Lua 5.1 does not provide it.
(add-after 'unpack 'do-not-link-with-lualib
(lambda _
(substitute* "configure"
(("-llualib") ""))
#t))
(add-after 'install 'install-data
(lambda* (#:key inputs outputs #:allow-other-keys)
(let ((data (string-append (assoc-ref outputs "out")
"/share/games/fillets-ng")))
(mkdir-p data)
(zero? (system* "tar" "-xvf"
(assoc-ref inputs "fillets-ng-data")
"--strip-components=1"
"-C" data))))))))
(inputs
`(("sdl-union" ,(sdl-union (list sdl
sdl-mixer
sdl-image
sdl-ttf)))
("fribidi" ,fribidi)
("libx11" ,libx11)
("lua" ,lua-5.1)))
(native-inputs
`(("pkg-config" ,pkg-config)
("fillets-ng-data"
,(origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/fillets/"
"Fish%20Fillets%20-%20Next%20Generation/"
version "/fillets-ng-data-" version ".tar.gz"))
(sha256
(base32
"169p0yqh2gxvhdilvjc2ld8aap7lv2nhkhkg4i1hlmgc6pxpkjgh"))))))
(home-page "http://fillets.sourceforge.net/")
(synopsis "Puzzle game")
(description "Fish Fillets NG is strictly a puzzle game. The goal in
every of the seventy levels is always the same: find a safe way out. The fish
utter witty remarks about their surroundings, the various inhabitants of their
underwater realm quarrel among themselves or comment on the efforts of your
fish. The whole game is accompanied by quiet, comforting music.")
(license license:gpl2+)))