gnu: Add ltris.
* gnu/packages/games.scm (ltris): New variable.
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@ -433,6 +433,47 @@ scriptable with Guile.")
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Chess). It is similar to standard chess but this variant is far more complicated.")
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Chess). It is similar to standard chess but this variant is far more complicated.")
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(license license:gpl3+)))
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(license license:gpl3+)))
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(define-public ltris
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(package
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(name "ltris")
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(version "1.0.19")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://prdownloads.sourceforge.net/lgames/"
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name "-" version ".tar.gz"))
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(sha256
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(base32
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"1895wv1fqklrj4apkz47rnkcfhfav7zjknskw6p0886j35vrwslg"))))
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(build-system gnu-build-system)
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(arguments
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'(;; The code in LTris uses traditional GNU semantics for inline functions
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#:configure-flags '("CFLAGS=-fgnu89-inline")
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#:phases
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(modify-phases %standard-phases
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(add-after 'set-paths 'set-sdl-paths
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(lambda* (#:key inputs #:allow-other-keys)
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(setenv "CPATH"
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(string-append (assoc-ref inputs "sdl-union")
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"/include/SDL"))
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#t)))))
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(inputs
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`(("sdl-union" ,(sdl-union (list sdl sdl-mixer)))))
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(home-page "http://lgames.sourceforge.net/LTris/")
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(synopsis "Tetris clone based on the SDL library")
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(description
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"LTris is a tetris clone: differently shaped blocks are falling down the
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rectangular playing field and can be moved sideways or rotated by 90 degree
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units with the aim of building lines without gaps which then disappear (causing
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any block above the deleted line to fall down). LTris has three game modes: In
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Classic you play until the stack of blocks reaches the top of the playing field
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and no new blocks can enter. In Figures the playing field is reset to a new
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figure each level and later on tiles and lines suddenly appear. In Multiplayer
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up to three players (either human or CPU) compete with each other sending
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removed lines to all opponents. There is also a Demo mode in which you can
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watch your CPU playing while enjoying a cup of tea!")
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(license license:gpl2+)))
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(define-public prboom-plus
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(define-public prboom-plus
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(package
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(package
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(name "prboom-plus")
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(name "prboom-plus")
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