gnu: bennu-game-development: Build against openssl on all archictures.
* gnu/packages/game-development.scm (bennu-game-development)[arguments]: Rename custom phase to 'patch-configure-to-use-openssl, change glob pattern to match all cases. Return #t from all phases.
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@ -1353,20 +1353,21 @@ that parenthetically inclined game developers need to make 2D (and eventually
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(arguments
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(arguments
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'(#:phases
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'(#:phases
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(modify-phases %standard-phases
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(modify-phases %standard-phases
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(add-after 'unpack 'patch-configure-for-x86-64
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(add-after 'unpack 'patch-configure-to-use-openssl
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(lambda* (#:key outputs #:allow-other-keys)
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(lambda* (#:key outputs #:allow-other-keys)
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(chdir "core")
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(chdir "core")
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(delete-file "configure")
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(delete-file "configure")
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(substitute* "configure.in"
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(substitute* "configure.in"
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(("i\\*86\\)")
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(("i\\*86\\)")
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"x86_64)
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"*)
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COMMON_CFLAGS=\"$COMMON_CFLAGS -DUSE_OPENSSL\"
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COMMON_CFLAGS=\"$COMMON_CFLAGS -DUSE_OPENSSL\"
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COMMON_LDFLAGS=\"$COMMON_LDFLAGS\"
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COMMON_LDFLAGS=\"$COMMON_LDFLAGS\"
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LIBSSL=\"crypto\"
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LIBSSL=\"crypto\"
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USE_OPENSSL=yes
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USE_OPENSSL=yes
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;;
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;;
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i*86)")))))))
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i*86)"))
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#t)))))
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(inputs `(("openssl" ,openssl)
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(inputs `(("openssl" ,openssl)
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("zlib" ,zlib)))
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("zlib" ,zlib)))
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(native-inputs `(("pkg-config" ,pkg-config)
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(native-inputs `(("pkg-config" ,pkg-config)
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