From f36617cbf1fab9cbc4f93924b3cbb78e70338d24 Mon Sep 17 00:00:00 2001 From: John Soo Date: Wed, 3 Jul 2019 09:40:31 -0700 Subject: [PATCH] gnu: Add coin3D. * gnu/packages/graphics.scm (coin3D): New variable. --- gnu/packages/graphics.scm | 47 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm index 988b519ffa..cd33ea2800 100644 --- a/gnu/packages/graphics.scm +++ b/gnu/packages/graphics.scm @@ -14,6 +14,7 @@ ;;; Copyright © 2019 Mark H Weaver ;;; Copyright © 2019 Carlo Zancanaro ;;; Copyright © 2019 Steve Sprang +;;; Copyright © 2019 John Soo ;;; ;;; This file is part of GNU Guix. ;;; @@ -1059,3 +1060,49 @@ For example, two shapes can be combined by uniting them, by intersecting them, or by subtracting one shape from the other.") (home-page "http://www.opencsg.org/") (license license:gpl2)))) + +(define-public coin3D + (package + (name "coin3D") + (version "4.0.0") + (source + (origin + (method url-fetch) + (uri (string-append + "https://bitbucket.org/Coin3D/coin/downloads/coin-" + version "-src.zip")) + (sha256 + (base32 + "1mqwlqzvc9ydfxi0bfskwlil16mbnkphfz36p0zl2mvw6h05aqh0")) + (modules '((guix build utils))) + (snippet + '(begin + (for-each delete-file + '("cfg/csubst.exe" + "cfg/wrapmsvc.exe")) + #t)))) + (build-system cmake-build-system) + (native-inputs + `(("doxygen" ,doxygen) + ("graphviz" ,graphviz))) + (inputs + `(("boost" ,boost) + ("freeglut" ,freeglut) + ("glew" ,glew))) + (arguments + `(#:configure-flags + (list + "-DCOIN_BUILD_DOCUMENTATION_MAN=ON" + (string-append "-DBOOST_ROOT=" + (assoc-ref %build-inputs "boost"))))) + (home-page "https://bitbucket.org/Coin3D/coin/wiki/Home") + (synopsis + "High-level 3D visualization library with Open Inventor 2.1 API") + (description + "Coin is a 3D graphics library with an Application Programming Interface +based on the Open Inventor 2.1 API. For those who are not familiar with +Open Inventor, it is a scene-graph based retain-mode rendering and model +interaction library, written in C++, which has become the de facto +standard graphics library for 3D visualization and visual simulation +software in the scientific and engineering community.") + (license license:bsd-3)))