gnu: hyperrogue: Update to 9.4c.

* gnu/packages/games.scm (hyperrogue): Update to 9.4c.
[source]: Remove snippet.
[arguments]: Remove #:make-flags; adjust configure and install phases; add
install-data phase.
[native-inputs]: Add hyperrogue-data and unzip.
[license]: Add cc-by-sa4.0 and cc0 licenses for sounds.
This commit is contained in:
Kei Kebreau 2017-03-27 16:40:17 -04:00
parent 7bde7273c3
commit f8279ba46b
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GPG Key ID: E6A5EE3C19467A0D
1 changed files with 68 additions and 36 deletions

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@ -3163,23 +3163,21 @@ throwing people around in pseudo-randomly generated buildings.")
(define-public hyperrogue
(package
(name "hyperrogue")
(version "8.3j")
(version "9.4c")
;; When updating this package, be sure to update the "hyperrogue-data"
;; origin in native-inputs.
(source (origin
(method url-fetch)
(uri (string-append
"http://www.roguetemple.com/z/hyper/"
name "-83j.zip"))
name (string-join (string-split version #\.) "")
"-src.tgz"))
(sha256
(base32
"1ag95d84m4j0rqyn9hj7655znixw2j57bpf93nk14nfy02xz1g6p"))
(modules '((guix build utils)))
;; Remove .exe and .dll files.
(snippet
'(for-each delete-file (find-files "." "\\.(exe|dll)$")))))
"1ri5fllnhqjm3dlnl1xbb9mlv79iigc940vbvcnk0v5k6p58pavq"))))
(build-system gnu-build-system)
(arguments
'(#:tests? #f ; no check target
#:make-flags '("-Csrc")
`(#:tests? #f ; no check target
#:phases
(modify-phases %standard-phases
(add-after 'set-paths 'set-sdl-paths
@ -3190,21 +3188,24 @@ throwing people around in pseudo-randomly generated buildings.")
;; Fix font and music paths.
(replace 'configure
(lambda* (#:key inputs outputs #:allow-other-keys)
(let ((out (assoc-ref outputs "out"))
(let* ((out (assoc-ref outputs "out"))
(share-dir (string-append out "/share/hyperrogue"))
(dejavu-dir (string-append
(assoc-ref inputs "font-dejavu")
"/share/fonts/truetype"))
(dejavu-font "DejaVuSans-Bold.ttf")
(music-file "hyperrogue-music.txt"))
(with-directory-excursion "src"
(substitute* "graph.cpp"
((dejavu-font)
(string-append dejavu-dir "/" dejavu-font))
(string-append dejavu-dir "/" dejavu-font)))
(substitute* "sound.cpp"
(((string-append "\\./" music-file))
(string-append out "/share/hyperrogue/" music-file)))
(string-append share-dir "/" music-file))
(("sounds/")
(string-append share-dir "/sounds/")))
(substitute* music-file
(("\\*/")
(string-append out "/share/hyperrogue/")))))
(string-append share-dir "/sounds/"))))
#t))
(replace 'install
(lambda* (#:key inputs outputs #:allow-other-keys)
@ -3212,14 +3213,43 @@ throwing people around in pseudo-randomly generated buildings.")
(bin (string-append out "/bin"))
(share-dir (string-append out "/share/hyperrogue")))
(mkdir-p bin)
(copy-file "src/hyper" (string-append bin "/hyperrogue"))
(mkdir-p share-dir)
(copy-file "src/hyperrogue-music.txt"
(string-append share-dir "/hyperrogue-music.txt"))
(for-each (lambda (file)
(copy-file file (string-append share-dir "/" file)))
(find-files "." "\\.ogg$")))
#t)))))
(copy-file "hyper" (string-append bin "/hyperrogue"))
(install-file "hyperrogue-music.txt" share-dir))
#t))
(add-after 'install 'install-data
(lambda* (#:key inputs outputs #:allow-other-keys)
(let* ((data (assoc-ref inputs "hyperrogue-data"))
(out (assoc-ref outputs "out"))
(sounds (string-append out "/share/hyperrogue/sounds"))
(unzip (string-append (assoc-ref inputs "unzip") "/bin/unzip")))
(and
;; Extract media license information into sounds directory.
(zero?
(system* unzip "-j" data
(string-append
"hyperrogue"
(string-join (string-split ,version #\.) "")
"-win/sounds/credits.txt") "-d" sounds))
;; Extract sounds and music into sounds directory.
(zero?
(system* "unzip" "-j" data
(string-append
"hyperrogue"
(string-join (string-split ,version #\.) "")
"-win/*.ogg") "-d" sounds)))))))))
(native-inputs
`(("hyperrogue-data"
,(origin
(method url-fetch)
(uri
(string-append
"http://www.roguetemple.com/z/hyper/" name
(string-join (string-split version #\.) "")
"-win.zip"))
(sha256
(base32
"1cyyrsnrixygg3zyz97hpsm6jzwbhydiwk3kl0lm7qjnw2nzkhhh"))))
("unzip" ,unzip)))
(inputs
`(("font-dejavu" ,font-dejavu)
("glew" ,glew)
@ -3240,10 +3270,12 @@ are home to particular creatures and may be subject to own rules of \"physics\".
While it can use ASCII characters to display the world the classical rogue
symbols, the game needs graphics to render the non-euclidean world.")
(license (list license:bsd-3 ; src/glew.c, src/mtrand.*
license:cc-by-sa3.0 ; *.ogg
license:public-domain ; src/direntx.*
license:zlib ; src/savepng.*
(license (list license:bsd-3 ; glew.c, mtrand.*
license:cc-by-sa3.0 ; music
license:cc-by-sa4.0 ; sounds
license:cc0
license:public-domain ; direntx.*, some sounds
license:zlib ; savepng.*
license:gpl2+)))) ; remaining files
(define-public kobodeluxe