gnu: Add lierolibre.

* gnu/packages/patches/lierolibre-check-unaligned-access.patch,
gnu/packages/patches/lierolibre-is-free-software.patch,
gnu/packages/patches/lierolibre-remove-arch-warning.patch,
gnu/packages/patches/lierolibre-try-building-other-arch.patch,
gnu/packages/patches/lierolibre-newer-libconfig.patch: New files.
* gnu/local.mk (dist_patch_DATA): Add them.
* gnu/packages/games.scm (lierolibre): New variable.
master
Marius Bakke 2017-04-24 00:41:49 +02:00
parent ace41d5071
commit ffed9eabcc
No known key found for this signature in database
GPG Key ID: A2A06DF2A33A54FA
7 changed files with 414 additions and 0 deletions

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@ -776,6 +776,11 @@ dist_patch_DATA = \
%D%/packages/patches/libxslt-generated-ids.patch \
%D%/packages/patches/libxslt-CVE-2016-4738.patch \
%D%/packages/patches/libxt-guix-search-paths.patch \
%D%/packages/patches/lierolibre-check-unaligned-access.patch \
%D%/packages/patches/lierolibre-is-free-software.patch \
%D%/packages/patches/lierolibre-newer-libconfig.patch \
%D%/packages/patches/lierolibre-remove-arch-warning.patch \
%D%/packages/patches/lierolibre-try-building-other-arch.patch \
%D%/packages/patches/linux-pam-no-setfsuid.patch \
%D%/packages/patches/lirc-localstatedir.patch \
%D%/packages/patches/llvm-3.5-fix-clang-build-with-gcc5.patch \

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@ -29,6 +29,7 @@
;;; Copyright © 2017 Tobias Geerinckx-Rice <me@tobias.gr>
;;; Copyright © 2017 nee <nee-git@hidamari.blue>
;;; Copyright © 2017 Clément Lassieur <clement@lassieur.org>
;;; Copyright © 2017 Marius Bakke <mbakke@fastmail.com>
;;;
;;; This file is part of GNU Guix.
;;;
@ -90,6 +91,7 @@
#:use-module (gnu packages ocaml)
#:use-module (gnu packages python)
#:use-module (gnu packages readline)
#:use-module (gnu packages textutils)
#:use-module (gnu packages xorg)
#:use-module (gnu packages pkg-config)
#:use-module (gnu packages databases)
@ -2693,6 +2695,69 @@ your way through an underground cave system in search of the Grue. Can you
capture it and get out alive?")
(license license:agpl3+)))
(define-public lierolibre
(package
(name "lierolibre")
(version "0.5")
(source (origin
(method url-fetch)
(uri (string-append "https://launchpad.net/lierolibre/trunk/"
version "/+download/lierolibre-"
version ".tar.xz"))
(sha256
(base32
"1cf1gvsn4qq190lrf9k5bpjnqwlcfw7pajvdnh7z5r4jqw0rsbl9"))
(patches
(search-patches "lierolibre-check-unaligned-access.patch"
"lierolibre-try-building-other-arch.patch"
"lierolibre-remove-arch-warning.patch"
"lierolibre-newer-libconfig.patch"
"lierolibre-is-free-software.patch"))
(modules '((guix build utils)))
(snippet
'(begin
;; Delete pre-compiled files.
(delete-file "data/LIERO.CHR")
(delete-file "data/LIERO.SND")
#t))))
(build-system gnu-build-system)
(native-inputs
`(("imagemagick" ,imagemagick)
("pkg-config" ,pkg-config)
("util-linux" ,util-linux)
("sox" ,sox)))
(inputs
`(("boost" ,boost)
("libconfig" ,libconfig)
("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer)))
("zlib" ,zlib)))
(home-page "https://gitlab.com/lierolibre/lierolibre")
(synopsis "Old-school earthworm action game")
(description
"lierolibre is an earthworm action game where you fight another player
(or the computer) underground using a wide array of weapons.
Features:
@itemize
@item 2 worms, 40 weapons, great playability, two game modes: Kill'em All
and Game of Tag, plus AI-players without true intelligence!
@item Dat nostalgia.
@item Extensions via a hidden F1 menu:
@itemize
@item Replays
@item Game controller support
@item Powerlevel palettes
@end itemize
@item Ability to write game variables to plain text files.
@item Ability to load game variables from both EXE and plain text files.
@item Scripts to extract and repack graphics, sounds and levels.
@end itemize
To switch between different window sizes, use F6, F7 and F8, to switch to
fullscreen, use F5 or Alt+Enter.")
;; Code mainly BSD-2, some parts under Boost 1.0. All assets are WTFPL2.
(license (list license:bsd-2 license:boost1.0 license:wtfpl2))))
(define-public warzone2100
(package
(name "warzone2100")

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@ -0,0 +1,30 @@
Patch copied from Debian:
https://anonscm.debian.org/cgit/pkg-games/lierolibre.git/tree/debian/patches/0001-Use-unaligned-access-define-over-checking-arch.patch?id=82910748906855f6e6bfe30b3f077e8c793ae424
From 396f19b6b7743d394307f70f0c0108419824437b Mon Sep 17 00:00:00 2001
From: Martin Erik Werner <martinerikwerner@gmail.com>
Date: Sun, 28 Jun 2015 16:31:34 +0200
Subject: [PATCH 1/3] Use unaligned access define over checking arch
This todo item seems like it done, and just needed implementing...
---
io/encoding.hpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gvl/io/encoding.hpp b/src/gvl/io/encoding.hpp
index c491677..89bb612 100644
--- a/src/gvl/io/encoding.hpp
+++ b/src/gvl/io/encoding.hpp
@@ -374,7 +374,7 @@ struct octet_stream_writer
// inlining of the common case
if(std::size_t(end_ - cur_) >= len)
{
-#if GVL_X86 || GVL_X86_64 // TODO: A define that says whether unaligned access is allowed
+#if GVL_UNALIGNED_ACCESS
if(len < 64) // TODO: Tweak this limit
{
while(len > 4)
--
2.4.6

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@ -0,0 +1,38 @@
Remove outdated license text. See COPYING and the description
at http://liero.be/ for more information.
--- a/data/LIEROENG.TXT
+++ b/data/LIEROENG.TXT
@@ -11,14 +11,6 @@
-----------------------------------------------------------------------------
GENERAL STUFF
-
- Liero is freeware. What that means is that you don't have to pay
- for it and using it has not been restricted in any way. You may
- distribute it to anyone and anyhow WITHOUT ANY CHANGES MADE TO IT'S
- CONTAINMENTS.
-
- The source code of this game is not distributed freely (neither
- commercially). So if you thought that maybe you could... forget it.
Liero is a wormgame with weapons for 2 players. The object of the
game is definately what you think it is. Liero is excellent for
--- a/data/LIERO.TXT
+++ b/data/LIERO.TXT
@@ -12,15 +12,6 @@
YLEISTŽ
- Liero on freeware, mik„ tarkoittaa ett„ sen k„yt”st„ ei tarvitse
- maksaa mit„„n eik„ k„ytt”„ ole rajoitettu mitenk„„n. Lieroa saa
- kopioida kelle tahansa ja miten tahansa SISŽLT™Ž MITENKŽŽN
- MUUTTAMATTA.
-
- Todettakoon t„ss„ ett„ Lieron l„hdekoodi ei ole vapaassa (sen
- enenp„„ kuin kaupallisessakaan) jakelussa. Joten jos ajattelit
- ett„... niin j„t„ ajatukset sikseen.
-
Liero on kahden pelattava aseellinen matosimulaatiopeli. Pelin
p„„m„„r„n„ on ep„ilem„tt„ se mit„ luuletkin. Liero sopii
erinomaisen hyvin aggressioiden purkuun ja kaverin rokitt„miseen

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@ -0,0 +1,190 @@
Fix compatibility with newer libconfig.
Patch copied from upstream source repository:
https://gitlab.com/lierolibre/lierolibre/commit/b27e3604aa6bfbfcc50db1000b394d06c87ae2f2
diff --git a/src/common.cpp b/src/common.cpp
index 2d6ada5..4942b05 100644
--- a/src/common.cpp
+++ b/src/common.cpp
@@ -162,7 +162,7 @@ void Texts::loadFromCFG(std::string cfgFilePath)
const libconfig::Setting &sgmodes = texts["gameModes"];
for(int i = 0; i < 4; ++i)
{
- gameModes[i] = (char const*)sgmodes["gameModes" + to_string(i)];
+ gameModes[i] = (char const*)sgmodes[("gameModes" + to_string(i)).c_str()];
}
const libconfig::Setting &sgmspec = texts["gameModeSpec"];
@@ -181,13 +181,13 @@ void Texts::loadFromCFG(std::string cfgFilePath)
const libconfig::Setting &swstates = texts["weapStates"];
for(int i = 0; i < 3; ++i)
{
- weapStates[i] = (char const*)swstates["weapStates" + to_string(i)];
+ weapStates[i] = (char const*)swstates[("weapStates" + to_string(i)).c_str()];
}
const libconfig::Setting &sknames = texts["keyNames"];
for(int i = 1; i < 177; ++i) // First key starts at 1
{
- keyNames[i] = (char const*)sknames["keyNames" + to_string(i)];
+ keyNames[i] = (char const*)sknames[("keyNames" + to_string(i)).c_str()];
}
selWeap = (char const*)texts["selWeap"];
@@ -315,8 +315,8 @@ void Common::loadPaletteFromCFG(std::string cfgFilePath)
const libconfig::Setting &scanim = palette["colorAnim"];
for(int i = 0; i < 4; ++i)
{
- colorAnim[i].from = (int)scanim["colorAnim" + to_string(i) + "from"];
- colorAnim[i].to = (int)scanim["colorAnim" + to_string(i) + "to"];
+ colorAnim[i].from = (int)scanim[("colorAnim" + to_string(i) + "from").c_str()];
+ colorAnim[i].to = (int)scanim[("colorAnim" + to_string(i) + "to").c_str()];
}
}
@@ -383,7 +383,7 @@ void Common::loadMaterialsFromCFG(std::string cfgFilePath)
for(int i = 0; i < 256; ++i)
{
- const libconfig::Setting &smflags = smaterials["flags" + to_string(i)];
+ const libconfig::Setting &smflags = smaterials[("flags" + to_string(i)).c_str()];
materials[i].flags = smflags;
}
}
diff --git a/src/configCompat.cpp b/src/configCompat.cpp
index 1aeb262..a72c40f 100644
--- a/src/configCompat.cpp
+++ b/src/configCompat.cpp
@@ -160,19 +160,19 @@ void Common::loadConstantsFromCFGVer0(string cfgFilePath)
const Setting &vconstants = constants["Values"];
for(int i = 0; i < MaxC; ++i)
{
- C[i] = (int)vconstants[valueConstantsNamesCFGVer0[i]];
+ C[i] = (int)vconstants[valueConstantsNamesCFGVer0[i].c_str()];
}
const Setting &sconstants = constants["Strings"];
for(int i = 0; i < MaxS; ++i)
{
- S[i]= (char const*)sconstants[stringConstantsNamesCFGVer0[i]];
+ S[i]= (char const*)sconstants[stringConstantsNamesCFGVer0[i].c_str()];
}
const Setting &hconstants = constants["Hacks"];
for(int i = 0; i < MaxH; ++i)
{
- H[i] = (bool)hconstants[hackConstantsNamesVer0[i]];
+ H[i] = (bool)hconstants[hackConstantsNamesVer0[i].c_str()];
}
}
diff --git a/src/configHelper.cpp b/src/configHelper.cpp
index fcd1f3f..a63bddc 100644
--- a/src/configHelper.cpp
+++ b/src/configHelper.cpp
@@ -54,15 +54,11 @@ template Uint8 ConfigHelper::getValue<Uint8, const Setting, int>(const Setting &
template Uint8 ConfigHelper::getValue<Uint8, const Setting, char const*>(const Setting &node, char const* index);
-template Uint8 ConfigHelper::getValue<Uint8, const Setting, string>(const Setting &node, string index);
-
// Non-const
template Uint8 ConfigHelper::getValue<Uint8, Setting, int>(Setting &node, int index);
template Uint8 ConfigHelper::getValue<Uint8, Setting, char const*>(Setting &node, char const* index);
-template Uint8 ConfigHelper::getValue<Uint8, Setting, string>(Setting &node, string index);
-
// Since we still need specialisation per value type (Setting::Type),
// no need to templateify these
@@ -72,7 +68,7 @@ void ConfigHelper::put(Setting &node, string variable, string value)
{
node.add(variable, Setting::TypeString) = value;
} else {
- Setting &var = node[variable];
+ Setting &var = node[variable.c_str()];
var = value;
}
}
@@ -83,7 +79,7 @@ void ConfigHelper::put(Setting &node, string variable, int value)
{
node.add(variable, Setting::TypeInt) = value;
} else {
- Setting &var = node[variable];
+ Setting &var = node[variable.c_str()];
var = value;
}
}
@@ -94,7 +90,7 @@ void ConfigHelper::put(Setting &node, string variable, Uint8 value)
{
node.add(variable, Setting::TypeInt) = value;
} else {
- Setting &var = node[variable];
+ Setting &var = node[variable.c_str()];
var = value;
}
}
@@ -105,7 +101,7 @@ void ConfigHelper::put(Setting &node, string variable, bool value)
{
node.add(variable, Setting::TypeBoolean) = value;
} else {
- Setting &var = node[variable];
+ Setting &var = node[variable.c_str()];
var = value;
}
}
@@ -135,6 +131,6 @@ Setting& ConfigHelper::getSubgroup(Setting &node, string groupName)
{
node.add(groupName, Setting::TypeGroup);
}
- return node[groupName];
+ return node[groupName.c_str()];
}
diff --git a/src/constants.cpp b/src/constants.cpp
index 7fced6a..cf7bbfc 100644
--- a/src/constants.cpp
+++ b/src/constants.cpp
@@ -523,19 +523,19 @@ void Common::loadConstantsFromCFG(std::string cfgFilePath)
const libconfig::Setting &vconstants = constants["Values"];
for(int i = 0; i < MaxC; ++i)
{
- C[i] = (int)vconstants[valueConstantsNames[i]];
+ C[i] = (int)vconstants[valueConstantsNames[i].c_str()];
}
const libconfig::Setting &sconstants = constants["Strings"];
for(int i = 0; i < MaxS; ++i)
{
- S[i]= (char const*)sconstants[stringConstantsNames[i]];
+ S[i]= (char const*)sconstants[stringConstantsNames[i].c_str()];
}
const libconfig::Setting &hconstants = constants["Hacks"];
for(int i = 0; i < MaxH; ++i)
{
- H[i] = (bool)hconstants[hackConstantsNames[i]];
+ H[i] = (bool)hconstants[hackConstantsNames[i].c_str()];
}
}
diff --git a/src/gfx/palette.cpp b/src/gfx/palette.cpp
index 3fd08c4..3d3bf22 100644
--- a/src/gfx/palette.cpp
+++ b/src/gfx/palette.cpp
@@ -124,9 +124,9 @@ void Palette::readFromCFG(std::string cfgFilePath)
for(int i = 0; i < 256; ++i)
{
- entries[i].r = cfgHelp.getValue<Uint8>(spentries, "entries" + to_string(i) + "r");
- entries[i].g = cfgHelp.getValue<Uint8>(spentries, "entries" + to_string(i) + "g");
- entries[i].b = cfgHelp.getValue<Uint8>(spentries, "entries" + to_string(i) + "b");
+ entries[i].r = cfgHelp.getValue<Uint8>(spentries, ("entries" + to_string(i) + "r").c_str());
+ entries[i].g = cfgHelp.getValue<Uint8>(spentries, ("entries" + to_string(i) + "g").c_str());
+ entries[i].b = cfgHelp.getValue<Uint8>(spentries, ("entries" + to_string(i) + "b").c_str());
}
}

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@ -0,0 +1,30 @@
Copied from Debian:
https://anonscm.debian.org/cgit/pkg-games/lierolibre.git/tree/debian/patches/0003-Remove-unknown-arch-warning.patch?id=82910748906855f6e6bfe30b3f077e8c793ae424
From a9592533eeabed075b13d11c64f63f503dc13343 Mon Sep 17 00:00:00 2001
From: Martin Erik Werner <martinerikwerner@gmail.com>
Date: Sun, 28 Jun 2015 19:31:30 +0200
Subject: [PATCH 3/3] Remove unknown arch warning
The warning was just excessivley spammy, remove it.
---
support/platform.h | 2 --
1 file changed, 2 deletions(-)
diff --git a/src/gvl/support/platform.h b/src/gvl/support/platform.h
index 1857b7c..ff6a7d2 100644
--- a/src/gvl/support/platform.h
+++ b/src/gvl/support/platform.h
@@ -87,8 +87,6 @@
# define GVL_X86_64 1
# elif defined(__i386__) || defined(_M_IX86) || defined(i386) || defined(i486) || defined(intel) || defined(x86) || defined(i86pc)
# define GVL_X86 1
-# else
-# warning "Unknown architecture, please add it"
# endif
#endif
--
2.4.6

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@ -0,0 +1,56 @@
Copied from Debian:
https://anonscm.debian.org/cgit/pkg-games/lierolibre.git/tree/debian/patches/0001-Use-unaligned-access-define-over-checking-arch.patch?id=82910748906855f6e6bfe30b3f077e8c793ae424
From a70691fb003cae1a33f06d682269285f9baa2dd9 Mon Sep 17 00:00:00 2001
From: Martin Erik Werner <martinerikwerner@gmail.com>
Date: Sun, 28 Jun 2015 19:00:23 +0200
Subject: [PATCH 2/3] At least try building for other archs than x86*
Allow attempting to build for other architectures than x86 and x86_64,
whether or not the build will succeed or produce sane output is another
question... It emits plenty of warnings about it now though...
Configuration of the FPU controller is disabled on all but x86*, and the
uninformed hope and prayer is that defaults will be fine without messing
with them.
---
math/ieee.cpp | 2 ++
support/platform.h | 4 ++--
2 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/gvl/math/ieee.cpp b/src/gvl/math/ieee.cpp
index 8b740d4..e0803d2 100644
--- a/src/gvl/math/ieee.cpp
+++ b/src/gvl/math/ieee.cpp
@@ -54,6 +54,8 @@ void gvl_init_ieee()
{
#if GVL_MSVCPP
// Nothing needs to be done, TODO: we should however check that the x87 state is right
+#elif !GVL_X86 && !GVL_X86_64
+// No idea what to do, but run with defaults and pray it doesn't mess things up
#elif GVL_GCC && GVL_WIN32
unsigned int const flags = _RC_NEAR | _PC_53 | _EM_INVALID | _EM_DENORMAL | _EM_ZERODIVIDE | _EM_OVERFLOW | _EM_UNDERFLOW | _EM_INEXACT;
_control87(flags, _MCW_EM | _MCW_PC | _MCW_RC);
diff --git a/src/gvl/support/platform.h b/src/gvl/support/platform.h
index 86dcaa6..1857b7c 100644
--- a/src/gvl/support/platform.h
+++ b/src/gvl/support/platform.h
@@ -88,12 +88,12 @@
# elif defined(__i386__) || defined(_M_IX86) || defined(i386) || defined(i486) || defined(intel) || defined(x86) || defined(i86pc)
# define GVL_X86 1
# else
-# error "Unknown architecture, please add it"
+# warning "Unknown architecture, please add it"
# endif
#endif
#if !GVL_LITTLE_ENDIAN && !GVL_BIG_ENDIAN
-# if GVL_X86 || GVL_X86_64
+# if GVL_X86 || GVL_X86_64 || __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN
# define GVL_LITTLE_ENDIAN 1
# else
# define GVL_BIG_ENDIAN 1
--
2.4.6