This patch comes from http://hg.code.sf.net/p/graphicsmagick/code/rev/cd699a44f188. diff -ur a/coders/png.c b/coders/png.c --- a/coders/png.c 2017-07-04 17:32:08.000000000 -0400 +++ b/coders/png.c 2017-08-19 11:16:20.933969362 -0400 @@ -4101,11 +4101,17 @@ mng_info->image=image; } - if ((mng_info->mng_width > 65535L) || (mng_info->mng_height - > 65535L)) - (void) ThrowException(&image->exception,ImageError, - WidthOrHeightExceedsLimit, - image->filename); + if ((mng_info->mng_width > 65535L) || + (mng_info->mng_height > 65535L)) + { + (void) LogMagickEvent(CoderEvent,GetMagickModule(), + " MNG width or height is too large: %lu, %lu", + mng_info->mng_width,mng_info->mng_height); + MagickFreeMemory(chunk); + ThrowReaderException(CorruptImageError, + ImproperImageHeader,image); + } + FormatString(page_geometry,"%lux%lu+0+0",mng_info->mng_width, mng_info->mng_height); mng_info->frame.left=0;