From cc2a334ee16e99d376fcb49203239abf9eb2c148 Mon Sep 17 00:00:00 2001 From: Jeff Gilbert Date: Wed, 7 Oct 2015 13:27:37 -0700 Subject: [PATCH] Bug 1188010 - Use MOZ_RELEASE_ASSERT when failure means overflow. - r=kamidphish, a=abillings --- dom/canvas/WebGLTexture.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dom/canvas/WebGLTexture.cpp b/dom/canvas/WebGLTexture.cpp index 60afc45..d6a6ccd 100644 --- a/dom/canvas/WebGLTexture.cpp +++ b/dom/canvas/WebGLTexture.cpp @@ -651,8 +651,7 @@ WebGLTexture::EnsureNoUninitializedImageData(TexImageTarget imageTarget, imageInfo.mDepth, bytespertexel, mContext->mPixelStoreUnpackAlignment); - MOZ_ASSERT(checked_byteLength.isValid()); // Should have been checked - // earlier. + MOZ_RELEASE_ASSERT(checked_byteLength.isValid()); // Should have been checked earlier. // Infallible for now. UniquePtr zeros((uint8_t*)moz_xcalloc(1, -- 2.5.0