2022-11-19 18:52:01 +01:00
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# Simple Finite State Machine used to control states
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import json
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from scm import eval, _, GLOBAL_ENV, stringify, load
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from time import perf_counter
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from chat import chat
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from persona import ManualIntervention
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from sensors import get_sensor_value
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from control import fixed_duty_wrapper
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from actuators import actuators
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MY_GLOBAL_ENV = (
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_('make-duty-controller', 3, fixed_duty_wrapper,
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GLOBAL_ENV))
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def safe_eval(data, env):
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try:
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return eval(data, env)
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except Exception as e:
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err = ' '.join(('evaluating:', data, ':', str(e)))
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chat.send_sync(err)
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return True
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def load_recipe(json):
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def load_phase(json):
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def fallback(v):
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return json.get(v, '#t')
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return Phase(
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json['name'], json['description'],
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onexit=fallback('on_exit'),
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onload=fallback('on_load'),
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nextcond=fallback('exit_condition'))
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return Recipe(
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json['name'], json['variant'], json['description'],
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json['controllers'],
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tuple(load_phase(p) for p in json['phases']))
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def load_recipes(file):
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with open(file, "r") as f:
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recipes = json.loads(f.read())
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return tuple(load_recipe(recipe) for recipe in recipes)
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def manual_intervention_wrapper(state):
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def wrapper(args):
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label = None
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options = None
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if len(args) > 0:
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label = stringify(args.car, quote=False)
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if len(args) > 1:
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options = tuple(
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(stringify(o.car, quote=False), o.cdr.car)
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for o in args.cdr.car)
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resp = state.manual.get(label, options)
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if resp[0]:
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print('REQUESTING CLIENT UPDATE')
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state.onupdate()
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return resp[1]
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return wrapper
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class State():
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def __init__(self, recipe_file, onupdate=lambda: None):
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self.recipes = load_recipes(recipe_file)
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self.recipe = None
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self.phase = None
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self.manual = ManualIntervention()
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self.baseenv = (
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_('get-sensor', 1, lambda x: get_sensor_value(stringify(x.car, quote=False)),
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_('notify', 1, lambda x: chat.send_sync(stringify(x.car, quote=False)),
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_('hours', 1, lambda x: x.car * 60 * 60,
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_('minutes', 1, lambda x: x.car * 60,
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_('seconds', 1, lambda x: x.car,
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_('manual-intervention', -1, manual_intervention_wrapper(self),
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_('set-target', 2, self.set_target,
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_('set-controller', 2, self.set_controller,
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MY_GLOBAL_ENV)))))))))
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self.env = self.baseenv
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self.envdata = {}
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self.onupdate = onupdate
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def getState(self):
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return {
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'phase': self.phase
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}
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def now(self):
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return perf_counter()
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def postload(self):
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if self.recipe is None:
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return
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self.phase = 0
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self.env = (
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_('recipe-name', 0, lambda x: self.recipe.name,
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_('recipe-description', 0, lambda x: self.recipe.description,
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_('time-in-this-phase', 0, lambda x: self.phase_time(),
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self.baseenv))))
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self.envdata['controllers'] = {}
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for controller in self.recipe.controllers:
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name, ctrl = safe_eval(controller, self.env)
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self.envdata['controllers'][name] = ctrl
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self.envdata['sensors'] = {}
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self.loadphase(self.phase)
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def loadByIdx(self, recipe):
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self.recipe = self.recipes[recipe]
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self.postload()
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def loadByName(self, recipe):
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r = tuple(i for (i, r) in enumerate(self.recipes) if r.name == recipe)
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if len(r) > 0:
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self.recipe = self.recipes[r[0]]
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self.postload()
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def current_phase(self):
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if self.recipe is None:
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return None
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if self.phase >= len(self.recipe.phases) or self.phase < 0:
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return None
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return self.recipe.phases[self.phase]
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def check(self):
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return self.current_phase().satisfied_p(self.env)
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def run_step(self):
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# Update sensor values
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for sensor in self.envdata.get('sensors', ()):
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_, ctrl, target = self.envdata['sensors'][sensor]
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self.envdata['sensors'][sensor] = (get_sensor_value(sensor), ctrl, target)
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# Apply actuators
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for controller in self.envdata.get('controllers', {}).keys():
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ctrl = self.envdata['controllers'][controller]
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2022-11-19 19:20:04 +01:00
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if ctrl.input_label not in self.envdata['sensors'].keys():
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print(f'Missing sensor {ctrl.input_label}')
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continue
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2022-11-19 18:52:01 +01:00
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response = ctrl.apply(self.envdata['sensors'][ctrl.input_label][0])
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2022-11-19 19:33:19 +01:00
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actuators[controller].enable(response)
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2022-11-19 18:52:01 +01:00
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if self.check():
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if self.next() is None:
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return True
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print(f'Waiting for {self.current_phase().nextcond}')
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return False
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def next(self):
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self.current_phase().exit(self.env)
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if self.phase < len(self.recipe.phases) - 1:
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self.phase += 1
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phase = self.recipe.phases[self.phase]
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self.loadphase(self.phase)
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self.manual.clear()
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return phase
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self.onupdate()
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return None
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def phase_time(self, arg=None):
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return (self.now() - self.envdata['current-phase-loadtime'])
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def loadphase(self, phaseidx):
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phase = self.recipe.phases[phaseidx]
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self.envdata['current-phase-loadtime'] = self.now()
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resp = safe_eval(phase.onload, self.env)
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self.onupdate()
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return resp
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def done(self):
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self.recipe.done(self.env)
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self.recipe = None
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self.env = self.baseenv
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self.envdata = {}
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self.onupdate()
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def set_target(self, args):
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sensor, target = (stringify(args.car, quote=False), args.cdr.car)
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value, controller, _ = self.envdata['sensors'][sensor]
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self.envdata['sensors'][sensor] = (value, controller, target)
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self.envdata['controllers'][controller].set_target(target)
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print('setting sensor', sensor, controller, 'to target', target)
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def set_controller(self, args):
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controller, sensor = (stringify(args.car, quote=False),
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stringify(args.cdr.car, quote=False))
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self.envdata['controllers'][controller].set_input_label(sensor)
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# Value/Controller/Target
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self.envdata['sensors'][sensor] = (get_sensor_value(sensor), controller, None)
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print('linking sensor', sensor, 'to controller', controller,
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'(', self.envdata['controllers'][controller], ')')
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class Recipe():
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def __init__(self, name, variant='default', description='',
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controllers=(),
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phases=()):
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self.name = name
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self.controllers = controllers
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self.description = description
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self.phases = phases
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def getState(self, currentphase=None):
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def phasetodict(i, p):
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return {
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'name': p.name,
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'text': p.text,
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'nextcond': p.nextcond,
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'current': currentphase == i,
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# 'loaded_time': p.loaded_time,
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'onload': p.onload,
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'onexit': p.onexit,
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# 'envdata': p.envdata
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}
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return {
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'name': self.name,
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'description': self.description,
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'phases': [
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phasetodict(i, p)
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for (i, p) in enumerate(self.phases)
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],
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# 'phase': self.phase
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}
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def done(self, env):
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safe_eval('(notify (concat "Recipe " (recipe-name) " completed at " (now)))',
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env)
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class Phase():
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def __init__(self, name, text='', nextcond='#t', onload='', onexit=''):
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self.name = name
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self.text = text
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self.nextcond = nextcond
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self.onload = onload
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self.onexit = onexit
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# self.loaded_time = None
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# self.env = env
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# self.envdata = {}
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def satisfied_p(self, env):
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return safe_eval(self.nextcond, env)
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def exit(self, env):
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return safe_eval(self.onexit, env)
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def revert(self, env):
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# Undo state changes (attuators values)
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pass
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