midizap/examples/Maschine.midizaprc

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# Mackie emulation for the NI Maschine Mk3
# Copyright (c) 2018 Albert Graef <aggraef@gmail.com>
# Copying and distribution of this file, with or without modification, are
# permitted in any medium without royalty provided the copyright notice and
# this notice are preserved. This file is offered as-is, without any
# warranty.
JACK_NAME "midizap-Maschine"
JACK_PORTS 2
SYSTEM_PASSTHROUGH # pass through MCP feedback
# automatic connections
JACK_IN1 Ctlra Maschine Mk3
JACK_OUT1 ardour:mackie control in
JACK_IN2 ardour:mackie control out
JACK_OUT2 Ctlra Maschine Mk3
# NOTE: At present, this controller isn't properly supported by ALSA, but it
# can be made to work in Linux with Harry van Haaren's Ctlra software.
# Specifically, you'll need the ctlra_daemonx program from the
# mapping_v1-daemonx branch which for the time being can be found here:
# https://github.com/agraef/openAV-Ctlra/tree/mapping_v1-daemonx
# After cloning the repository and switching to the mapping_v1-daemonx
# branch, you can run the following to install the libctlra library along with
# ctlra_daemonx: meson build && cd build && ninja && sudo ninja install
# Then run ctlra_daemonx -fnm alongside with midizap, and check that the ports
# are connected as follows (the JACK_IN/OUT directives above should take care
# of this automagically): Ctlra Maschine Mk3 -> midizap midi_in / midi_out ->
# Ardour mackie control in / mackie control out -> midizap midi_in2 /
# midi_out2 -> Ctlra Maschine Mk3.
# Usage (executive summary):
# - SHIFT, SELECT, SOLO and MUTE are used as shift buttons which change the
# functions of the encoders and some keys
# - The transport section (bottom/left) mostly does what you'd expect it to.
# PLAY, REC, STOP and RESTART/Loop all work as advertized. The two keys
# above REC and STOP are used as REWIND and FAST FWD.
# - The eight buttons at the top select a channel, or engage Channel
# Rec/Solo/Mute when combined with SELECT, SOLO and MUTE, respectively.
# - The eight small encoders function as the volume faders, or as encoders
# (usually pan) when combined with SHIFT. Touching the encoders means
# touching the faders, or pushing the encoders when combined with SELECT.
# - The big encoder emulates the jog wheel. Pushing this encoder left, right,
# up and down emulates the cursor keys, pressing it engages the Zoom
# function (which also lights up all four LEDs around the encoder).
# - The touchstrip is used as the master fader. The four buttons above it
# emulate the MCP shift keys (SHIFT, CTRL, OPTION, ALT/CMD).
# - The left and right arrow keys in the top/left button group are used to
# change banks, or move by single channels when combined with SHIFT.
# These are just the most important mappings; there's a bunch of other
# bindings, but I'll leave you to discover them on your own (see below for all
# the gory details). There are so many keys on this device, many of them are
# still unused right now, so you can easily add more bindings if you want. :)
[MIDI]
# We use the Mk3's dedicated SHIFT button as our primary shift key, to provide
# alternative functions to some of the buttons and the faders.
F2 SHIFT ^F2 RELEASE SHIFT ^F2
# transport (assigned to the transport section on the bottom left)
F#5 A7 # Stop
E5 A#7 # Play
F5 B7 # Rec
C5 D7 # Cycle (RESTART/Loop key)
C#5 G7 # Rew (ERASE/Replace key)
D5 G#7 # FFwd (TAP/Metro key)
D#5 C#7 # Nudge (FOLLOW/Grid key)
# additional functions on shifted keys
^C#5 D#7 # In (SHIFT ERASE/Replace key)
^F5 E7 # Out (SHIFT Rec key)
^D5 F7 # Click (SHIFT TAP/Metro key)
^D#5 C7 # Mark (SHIFT FOLLOW/Grid key)
# switch between SMPTE and BBT timecode
C#6 F4 # (MIDI/Channel key)
# Bank/channel left/right (arrow keys in the top left section)
E6 A#3 # Bank Left
A5 B3 # Bank Right
^E6 C4 # Channel Left
^A5 C#4 # Channel Right
# the four buttons below the arrow keys are assigned to the utility functions
F6 G#6 # Save (SAVE/File key)
G#5 A6 # Undo (SETTINGS key)
F#6 A#6 # Cancel (AUTO key)
G5 B6 # Enter (MACRO/Set key)
# Track/Pan/Send/Plugin (4 buttons right above the grid)
# NOTE: Plugin appears to be unsupported in Ardour.
G#3 E3 # Track (PAD MODE key)
A3 F#3 # Pan (KEYBOARD key)
A#3 F3 # Send (CHORDS key)
B3 G3 # Plugin (STEPS key)
# the four buttons right above the touchstrip are used for the MC shift keys
A4 A#5 # Shift (PITCH key)
A#4 B5 # Control (MOD key)
B4 C6 # Option (PERFORM key)
D3 C#6 # Alt/Cmd (NOTES key)
# big encoder press/left/right/up/down is assigned to the zoom/cursor keys
D2 C8 # Up
E2 C#8 # Down
D#2 D8 # Left
C#2 D#8 # Right
C2 E8 # Zoom
# These can also be shifted, so that you can bind them in the DAW if you
# want. E.g., I have the previous/next marker functions on the shifted cursor
# left/right keys in Ardour.
^D2 A#5 C8 # Up
^E2 A#5 C#8 # Down
^D#2 A#5 D8 # Left
^C#2 A#5 D#8 # Right
^C2 A#5 E8 # Zoom
# The Mk3 has one row of dedicated "channel buttons" at the top, right above
# the display. Since we'd also like to use these for the channel-based
# rec/solo/mute functions, we combine them with the SELECT, SOLO and MUTE
# buttons as additional shift keys.
F#4 SHIFT2 ^F#4 RELEASE SHIFT2 ^F#4
G4 SHIFT3 ^G4 RELEASE SHIFT3 ^G4
G#4 SHIFT4 ^G#4 RELEASE SHIFT4 ^G#4
# top row, unshifted: track select
G6 C2
G#6 C#2
A6 D2
A#6 D#2
B6 E2
C7 F2
C#7 F#2
D7 G2
# SELECT: rec
2^G6 C0
2^G#6 C#0
2^A6 D0
2^A#6 D#0
2^B6 E0
2^C7 F0
2^C#7 F#0
2^D7 G0
# SOLO: solo
3^G6 G#0
3^G#6 A0
3^A6 A#0
3^A#6 B0
3^B6 C1
3^C7 C#1
3^C#7 D1
3^D7 D#1
# MUTE: mute
4^G6 E1
4^G#6 F1
4^A6 F#1
4^A#6 G1
4^B6 G#1
4^C7 A1
4^C#7 A#1
4^D7 B1
# We also assign these to the function keys F1..F8 when shifted. You may want
# to remap these as needed.
^G6 F#4
^G#6 G4
^A6 G#4
^A#6 A4
^B6 A#4
^C7 B4
^C#7 C5
^D7 C#5
# The grid buttons are passed through unchanged, so that you can still use
# them as drum pads (provided that you filter out all MIDI channels except
# channel 10). Note that we use mod translations here, in order to preserve
# the velocities.
C3[]-10 C3-10
C#3[]-10 C#3-10
D3[]-10 D3-10
D#3[]-10 D#3-10
E3[]-10 E3-10
F3[]-10 F3-10
F#3[]-10 F#3-10
G3[]-10 G3-10
G#3[]-10 G#3-10
A3[]-10 A3-10
A#3[]-10 A#3-10
B3[]-10 B3-10
C4[]-10 C4-10
C#4[]-10 C#4-10
D4[]-10 D4-10
D#4[]-10 D#4-10
# Map the A..H buttons to program changes on channel 10 so that you can
# quickly switch the sounds of your drumkit, drum patterns etc. (This is just
# an example, you might want to disable these or remap them as you see fit.)
F#2 PC0-10
G2 PC1-10
G#2 PC2-10
A2 PC3-10
A#2 PC4-10
B2 PC5-10
C3 PC6-10
C#3 PC7-10
# big encoder assigned to MCP jog wheel
CC0~ CC60~
# encoders are mapped to the MCP channel faders
# (MC uses pitch bends here, use 129 as step size to get full range)
CC1~ PB[129]-1
CC2~ PB[129]-2
CC3~ PB[129]-3
CC4~ PB[129]-4
CC5~ PB[129]-5
CC6~ PB[129]-6
CC7~ PB[129]-7
CC8~ PB[129]-8
# master fader (touchstrip)
CC9[] PB[129]-9
# encoders become the MCP encoders when shifted (CC16..CC23, incremental mode)
^CC1~ CC16~
^CC2~ CC17~
^CC3~ CC18~
^CC4~ CC19~
^CC5~ CC20~
^CC6~ CC21~
^CC7~ CC22~
^CC8~ CC23~
# encoder touches = fader touches
E7 G#8
F7 A8
F#7 A#8
G7 B8
G#7 C9
A7 C#9
A#7 D9
B7 D#9
D#7 E9
# SELECT + encoder touches = push encoders -- we can't use SHIFT here since
# touches might easily get triggered when the encoders are moved
2^E7 G#2
2^F7 A2
2^F#7 A#2
2^G7 B2
2^G#7 C3
2^A7 C#3
2^A#7 D3
2^B7 D#3
2^D#7 E3
# feedback section ########################################################
[MIDI2]
# transport
A7 F#5 $M0 # reset all meters, see "meter" in the MCP feedback section below
A#7 E5
B7 F5 # Rec
D7 C5 # Cycle
G7 C#5
G#7 D5
C#7 D#5
^F7 D5
^C7 D#5
# SMPTE/BBT
F4 C#6
# channel left/right keys
C4 E6
C#4 A5
# row above grid (track/pan/send/plugin)
E3 G#3
F#3 A3
F3 A#3
G3 B3
# feedback for the MC shift keys
A#5 A4 # Shift
B5 A#4 # Control
C6 B4 # Option
C#6 D3 # Alt/Cmd
# zoom (as the big encoder itself has no led, we light up the 4 leds around it
# instead; color: 4 = blue)
E8 C#2[4] D2[4] D#2[4] E2[4]
# select
# NOTE: Ardour apparently doesn't update these when changing banks.
C2 G6
C#2 G#6
D2 A6
D#2 A#6
E2 B6
F2 C7
F#2 C#7
G2 D7
# no feedback for encoders, only touchstrip
PB[128]{0}-9 CC9'
# MCP feedback (simply passed through, ctlra_daemonx handles these
# automagically).
# rec/solo/mute
C0[] C0
C#0[] C#0
D0[] D0
D#0[] D#0
E0[] E0
F0[] F0
F#0[] F#0
G0[] G0
G#0[] G#0
A0[] A0
A#0[] A#0
B0[] B0
C1[] C1
C#1[] C#1
D1[] D1
D#1[] D#1
E1[] E1
F1[] F1
F#1[] F#1
G1[] G1
G#1[] G#1
A1[] A1
A#1[] A#1
B1[] B1
# meter values
CP[] CP
# NOTE: We only report the values as we receive them here, there's no
# automatic decay of the meters like with real Mackie hardware. Thus we
# explicitly reset all meters when transport stops below. (Ardour at least
# does *not* do that automatically.)
M0[1] CP{0} CP{16} CP{32} CP{48} CP{64} CP{80} CP{96} CP{112}
# timecode
CC64[] CC64
CC65[] CC65
CC66[] CC66
CC67[] CC67
CC68[] CC68
CC69[] CC69
CC70[] CC70
CC71[] CC71
CC72[] CC72
CC73[] CC73