init example

master
nixo 2020-12-14 17:46:49 +01:00
commit 86584d54bb
10 changed files with 105 additions and 0 deletions

BIN
JuliaMono.ttf Normal file

Binary file not shown.

BIN
checked_box.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 713 B

BIN
paper.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 423 KiB

BIN
round_button_hover.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 820 B

BIN
round_button_mouse_down.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 789 B

BIN
round_button_normal.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 734 B

105
run.scm Normal file
View File

@ -0,0 +1,105 @@
(use-modules (tsukundere)
(sdl2)
(sdl2 ttf)
(ice-9 match)
(tsukundere button)
(tsukundere game)
(tsukundere scene)
(tsukundere geometry)
(tsukundere script utils))
(define (load)
(let* ((scene
(make-scene '(background
text
menu)))
(paper (load-image "paper.png"))
(texture (load-image "unchecked_box.png"))
(selected (load-image "checked_box.png"))
(radio (load-image "unselected_radio_button.png"))
(radio-selected (load-image "selected_radio_button.png"))
(simple (load-image "round_button_normal.png"))
(simple-hover (load-image "round_button_hover.png"))
(simple-pressed (load-image "round_button_mouse_down.png"))
(font (load-font "JuliaMono.ttf" 18))
(colors `((none . ,(make-color 0 255 0 255))
(hover . ,(make-color 255 0 0 255))
(pressed . ,(make-color 0 0 255 255))))
(textures `((none . ,texture)
(pressed . ,selected)))
(textures-radio
`((none . ,radio)
(pressed . ,radio-selected)))
(textures-button
`((none . ,simple)
(hover . ,simple-hover)
(pressed . ,simple-pressed)))
(checkbox-button
(make-button (s32vector 0 0) "" 0 font textures
#:text-colors colors
#:callback checkbox-button-callback))
(radio-button
(make-button (s32vector 0 0) "" 0 font textures-radio
#:text-colors colors
#:callback radio-button-callback))
(simple-button
(make-button (s32vector 0 0) "" 0 font textures-button
#:text-colors colors
#:callback simple-button-callback)))
(init-script!
(lambda ()
(background paper)
(say "nixo" "This is not an exam!")
(pause)
(say "nixo" "Chose one and press enter!")
(say "nixo"
(format #f "You choose: ~a\n"
(menu
'("Select me!" "Or me!" "No, select me!")
#:template radio-button)))
(pause)
(say "nixo" "Chose as many as you want!")
(say "nixo"
(format #f "You selected: ~a\n"
(menu '(("A") ("B") ("C"))
#:template checkbox-button)))
(pause)
(say "nixo" "Click it!")
(say "nixo"
(format #f "You selected the element number: ~a\n"
(menu
'("Yes" "Maybe" "No way"))))
(say "nixo"
(format #f "You selected the element: ~a\n"
(menu
'(("Yes") ("Maybe") ("No way")))))
(say "nixo"
(format #f "You selected the element: ~a\n"
(menu
'((yep "Yes") (maybe "Maybe") (nope "No way")))))
(pause)
;; (format #f "You selected the element with value: ~a\n"
;; (menu
;; '(("Yes" I am happy now)
;; ("Maybe" you have more time to decide)
;; ("No way" that makes me sad))))
)
scene)
(init-menu! 100 100 (s32vector 0 50) font textures
(s32vector 50 18)
#:colors colors
#:template simple-button)
(init-text! 10 300 280 font font)))
(run-game
#:game-name ".tsukundere-example-buttons"
#:window-width 400
#:window-height 400
#:init! load)
(use-modules (ice-9 match))
(let ((option "OK"))
(match option
(selected selected)
((value selected) selected)
((selected . value) selected)))

BIN
selected_radio_button.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 729 B

BIN
unchecked_box.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.8 KiB

BIN
unselected_radio_button.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 541 B