init-menu!: remove unused arguments
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run.scm
2
run.scm
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@ -88,7 +88,7 @@
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'(("Yes" . yep) ("Maybe" . maybe) ("No way" . nope)))))
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*unspecified*))
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scene)
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(init-menu! #s32(100 100) #s32(0 50) #f simple-button #:scene scene)
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(init-menu! #s32(100 100) #s32(0 50) simple-button #:scene scene)
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(init-text! 10 300 280 font font #:scene scene)))
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(run-game
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