Update roofus.c
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32ca67ace1
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158254bce6
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roofus.c
53
roofus.c
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@ -1,6 +1,6 @@
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#define VERSION "0.10"
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#define VERSION "0.11"
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#define N 5
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#define N 9
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#include <stdio.h>
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#include <time.h>
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#include <stdlib.h>
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@ -16,10 +16,11 @@ void ranking ();
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int win ();
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int error ();
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int matrix[N][N];
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int matrix[N][N] = {0};
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int my_x;
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int my_y;
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int moves = 0;
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int moves;
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int grid = 5;
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int main () {
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srand (time(NULL));
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@ -51,12 +52,15 @@ void settings () {
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int menu = 0;
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system("clear");
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while (menu == 0) {
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printf ("Not available. Press 0\n");
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printf ("Menu: press 0\nGrid size? 3, 5, 7 or 9? ");
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scanf ("%5s", setting);
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switch (setting[0]) {
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case '0': menu = 1; break;
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case '1': break;
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case '2': return;
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case '3': grid = 3; menu = 1; break;
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case '5': grid = 5; menu = 1; break;
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case '7': grid = 7; menu = 1; break;
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case '9': grid = 9; menu = 1; break;
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default: printf("Retry\n"); break;
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}
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}
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}
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@ -72,8 +76,9 @@ int play () {
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char dir[5];
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char exit = 0;
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int end = 0;
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my_x = N / 2;
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my_y = N / 2;
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my_x = grid / 2;
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my_y = grid / 2;
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moves = 0;
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system("clear");
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start ();
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printm ();
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@ -111,8 +116,8 @@ int play () {
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void start () {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < N; j++) {
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for (i = 0; i < grid; i++) {
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for (j = 0; j < grid; j++) {
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matrix[i][j] = rand () % 19 + 1;
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}
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}
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@ -137,7 +142,7 @@ void move (char *dir) {
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}
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break;
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case 'd':
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if (my_x < N-1) {
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if (my_x < grid - 1) {
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my_x++;
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} else {
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stop = error ();
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@ -151,7 +156,7 @@ void move (char *dir) {
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}
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break;
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case 's':
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if(my_y < N-1) {
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if(my_y < grid - 1) {
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my_y++;
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} else {
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stop = error ();
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@ -167,7 +172,7 @@ void move (char *dir) {
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if (stop == 0) {
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// change values
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if (*dir == 'd') {
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for (j = my_x; j < N; j++) {
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for (j = my_x; j < grid; j++) {
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if (matrix[my_y][j] != 0) {
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matrix[my_y][j] = matrix[my_y][j] - matrix[yinit][xinit];
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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@ -185,7 +190,7 @@ void move (char *dir) {
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}
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}
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if (*dir == 'w'){
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for (i = my_y;i >= 0; i--) {
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for (i = my_y; i >= 0; i--) {
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if (matrix[i][my_x] != 0) {
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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@ -194,7 +199,7 @@ void move (char *dir) {
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}
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}
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if (*dir == 's'){
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for (i = my_y; i < N; i++) {
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for (i = my_y; i < grid; i++) {
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if(matrix[i][my_x] != 0) {
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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@ -210,8 +215,8 @@ void move (char *dir) {
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// if 1 or 2 -> random number
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void nolow () {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < N; j++) {
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for (i = 0; i < grid; i++) {
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for (j = 0; j < grid; j++) {
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if ( matrix[i][j] < 3 && matrix[i][j] > 0)
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matrix[i][j] = rand () % 10 - 10;
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}
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@ -223,8 +228,8 @@ void printm () {
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int i, j;
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system("clear");
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printf ("\n\n");
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for (i = 0; i < N; i++) {
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for (j = 0;j < N; j++) {
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for (i = 0; i < grid; i++) {
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for (j = 0;j < grid; j++) {
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if (i == my_y && j == my_x)
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printf ("> ");
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if (matrix[i][j] != 0)
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@ -238,18 +243,18 @@ void printm () {
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int win () { // 20+ zeros
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int i, j, count=0;
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for (i = 0; i < N; i++) {
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for (j = 0; j < N; j++) {
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for (i = 0; i < grid; i++) {
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for (j = 0; j < grid; j++) {
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if (matrix[i][j] == 0)
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count++;
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}
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}
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if (count >= N * (N-1)) {
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if (count >= grid * (grid - 1)) {
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printf ("\nYou win! Moves: %d\n", moves);
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getchar ();
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return 1;
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}else{
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printf ("\nYou still need to delete %d numbers. Moves: %d", N * (N-1) - count, moves);
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printf ("\nYou still need to delete %d numbers. Moves: %d", grid * (grid - 1) - count, moves);
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return 0;
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}
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}
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