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no-ncurses
Author | SHA1 | Date |
---|---|---|
Racoonicorn | 140de880de | |
Racoonicorn | e4bee50b83 | |
Racoonicorn | 92b233ba39 |
22
README.md
22
README.md
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@ -1,21 +1,3 @@
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# Roofus.c
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# Roofus.c (without ncurses)
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Delete numbers on the table by moving the pointer.
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That's all you need to know.
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# How to compile
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Current version requires ncures (checkout the no-ncurses branch with
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`git checkout no-ncurses`
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if you don't want it).
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Add the path to your LD_LIBRARY_PATH and then compile with the flag -lncurses
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ubuntu example:
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(as root)
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apt-get install ncurses-dev
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(compile)
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`gcc ./Roofus.c -o roofus -lncurses`
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Delete numbers on the table by moving the pointer
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481
Roofus.c
481
Roofus.c
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@ -1,250 +1,224 @@
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#define VERSION "1.10"
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// Not updated version
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// Version without ncurses library
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#define N 9
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#define USERNAME_LENGTH 10
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#include <stdio.h>
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ncurses.h>
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FILE *fp;
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int matrix[N][N] = {0};
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// structs
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struct point{
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int x;
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int y;
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} ptr;
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struct res {
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int moves;
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int grid;
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char user[USERNAME_LENGTH];
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time_t playtime;
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} current;
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typedef struct Node {
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struct res result;
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struct Node* next;
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} Node;
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typedef Node* ptrNode;
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ptrNode List;
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// functions
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void importdata();
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void restoregrid ();
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void menu ();
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void play ();
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void start ();
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void move_ptr(int direction);
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void move (char *dir);
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void nolow ();
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void settings ();
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void ranking ();
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void rules ();
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void printm ();
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int win ();
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ptrNode InsertInList(ptrNode List, struct res elem);
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ptrNode InsertFirst(ptrNode List, struct res elem);
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int EmptyList(ptrNode List);
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int error ();
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int matrix[N][N] = {0};
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int my_x;
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int my_y;
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int moves;
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int grid;
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int gridset = 0;
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FILE *fp;
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int main () {
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initscr();
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noecho();
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cbreak();
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keypad(stdscr, true);
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if (has_colors() == TRUE) {
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start_color();
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init_pair(1, COLOR_BLACK, COLOR_WHITE);
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}
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srand (time(NULL));
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fp = fopen ("roofus.txt", "a+");
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if (fp == NULL) {
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printw("Error opening file");
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refresh();
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getch();
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endwin();
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return 1;
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printf ("Error opening file");
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}else{
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importdata();
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restoregrid ();
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menu ();
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}
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fclose (fp);
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endwin();
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return 0;
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}
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}
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void importdata() {
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int lenght;
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struct res temp;
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// import last grid size
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fseek(fp, -2, SEEK_END);
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current.grid = fgetc(fp) - '0';
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if (current.grid < 3 || current.grid > 9)
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current.grid = 5;
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lenght = ftell(fp);
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rewind(fp);
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// import results
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while (ftell(fp) < lenght) {
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fscanf(fp, "%li %d %s %d", &temp.playtime, &temp.moves, temp.user, &temp.grid);
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List = InsertInList(List, temp);
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}
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// restore last grid size
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void restoregrid () {
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int gridtemp, length;
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fseek(fp, 0, SEEK_END);
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length = ftell(fp);
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fseek(fp, (length - 2), SEEK_SET); // go to grid size character
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gridtemp = fgetc(fp) - 48; // -48 to convert char in int
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if (gridtemp < 3 || gridtemp > 9)
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grid = 5;
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else
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grid = gridtemp;
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}
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void menu (){
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char mode[5];
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while (1) {
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clear();
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printw("~~~ ROOFUS %dx%d ~~~\n\n"
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"[1] Play\n"
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"[2] Ranking\n"
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"[3] Settings\n"
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"[4] Rules\n"
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"[q] Quit\n\nv%s\n\n", current.grid, current.grid, VERSION);
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refresh();
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switch (getch()) {
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system("clear");
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printf ("~~~ ROOFUS ~~~\n\n[1] Play\n[2] Ranking\n[3] Settings\n[4] Rules\n[0] Exit\n\n");
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scanf ("%5s", mode);
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switch (mode[0]) {
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case '0': return;
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case '1': play (); break;
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case '2': ranking (); break;
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case '3': settings (); break;
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case '4': rules (); break;
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case 'q': return;
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}
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}
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}
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void play () {
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int direction, end = 0, replay;
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char dir[5], user[10];
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char exit = 0;
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int end = 0;
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char *text = malloc (sizeof (text) * N);
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do {
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replay = 0;
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current.moves = 0;
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ptr.x = ptr.y = current.grid / 2;
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moves = 0;
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system("clear");
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my_x = grid / 2;
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my_y = grid / 2;
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start ();
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printm ();
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while (end == 0) {
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printw("\n[q] Quit. [r] Restart\nArrow to move ");
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refresh();
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direction = getch();
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if (direction == 'q') {
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printw("\nQuit? [y/n] ");
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refresh();
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if (getch() == 'y')
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break;
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else
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direction = 0;
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printf ("\nLeft [a]; Up [w]; Right [d]; Down [s]. Menu [0]");
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printf ("\nDirection? ");
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scanf ("%5s", dir);
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getchar ();
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if (dir[0] == '0') {
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printf ("\nAre you sure? [y/n] ");
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scanf ("%c", &exit);
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if (exit == 'y') {
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return;
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} else {
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dir[0] = '1';
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getchar ();
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}
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if (direction == 'r') {
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printw("\nRestart? [y/n] ");
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refresh();
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if (getch() == 'y') {
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replay = 1;
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break;
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} else
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direction = 0;
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}
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if (direction != 0) {
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move_ptr(direction);
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move (dir);
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printm ();
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end = win ();
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if (end == 1) {
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current.playtime = time(NULL);
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printw("Enter your name: ");
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refresh();
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echo();
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getnstr(current.user, USERNAME_LENGTH); // read at most
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noecho();
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sprintf(text, "%li %d %s %d\n", current.playtime, current.moves, current.user, current.grid);
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if (end != 0) {
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printf ("Enter your name: ");
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scanf ("%10s", user);
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}
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}
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sprintf (text, "%li %d %s %d\n", time(NULL), moves, user, grid);
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fputs (text, fp);
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List = InsertInList(List, current);
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}
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} else
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printm();
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}
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} while (replay == 1);
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free (text);
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return;
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}
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void start () {
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for (int i = 0; i < current.grid; i++) {
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for (int j = 0; j < current.grid; j++) {
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int i, j;
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for (i = 0; i < grid; i++) {
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for (j = 0; j < grid; j++) {
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matrix[i][j] = rand () % 19 + 1;
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}
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}
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nolow ();
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printm();
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}
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void move (char *dir) {
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int xinit = my_x, yinit = my_y;
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int stop = 0, del = 0;
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int i, j;
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// move pointer
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void move_ptr(int direction) {
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int xinit = ptr.x, yinit = ptr.y;
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int i, j, del = 0;
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switch (direction) {
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case KEY_LEFT:
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if (ptr.x != 0) {
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ptr.x--;
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switch (dir[0]) {
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case 'a':
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if (my_x != 0) {
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my_x--;
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} else {
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stop = error ();
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}
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break;
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case 'd':
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if (my_x < grid - 1) {
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my_x++;
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} else {
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stop = error ();
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}
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break;
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case 'w':
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if (my_y > 0) {
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my_y--;
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} else {
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stop = error ();
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}
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break;
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case 's':
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if(my_y < grid - 1) {
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my_y++;
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} else {
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stop = error ();
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}
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break;
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case 'o':
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stop = 1;
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break;
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default:
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stop = error ();
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break;
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}
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if (stop == 0) {
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// change values
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if (*dir == 'd') {
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for (j = my_x; j < grid; j++) {
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if (matrix[my_y][j] != 0) {
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matrix[my_y][j] = matrix[my_y][j] - matrix[yinit][xinit];
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if (matrix[my_y][j] == 0)
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del = 1;
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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matrix[my_y][j] = -matrix[my_y][j];
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}
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}
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}
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if (*dir == 'a') {
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for (j = 0; j < xinit; j++) {
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if (matrix[ptr.y][j] != 0) {
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matrix[ptr.y][j] = matrix[ptr.y][j] - matrix[ptr.y][xinit];
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if (matrix[ptr.y][j] == 0)
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if (matrix[my_y][j] != 0) {
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matrix[my_y][j] = matrix[my_y][j] - matrix[my_y][xinit];
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if (matrix[my_y][j] == 0)
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del = 1;
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if (matrix[ptr.y][j] < 0 && matrix[yinit][xinit] != 0)
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matrix[ptr.y][j] = - matrix[ptr.y][j];
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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matrix[my_y][j] = - matrix[my_y][j];
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}
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}
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} break;
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case KEY_RIGHT:
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if (ptr.x < current.grid - 1) {
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ptr.x++;
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for (j = ptr.x; j < current.grid; j++) {
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if (matrix[ptr.y][j] != 0) {
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matrix[ptr.y][j] = matrix[ptr.y][j] - matrix[yinit][xinit];
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if (matrix[ptr.y][j] == 0)
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}
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if (*dir == 'w'){
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for (i = my_y; i >= 0; i--) {
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if (matrix[i][my_x] != 0) {
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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if (matrix[i][my_x] == 0)
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del = 1;
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if (matrix[ptr.y][j] < 0 && matrix[yinit][xinit] != 0)
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matrix[ptr.y][j] = - matrix[ptr.y][j];
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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matrix[i][my_x] = -matrix[i][my_x];
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}
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}
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} break;
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case KEY_UP:
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if (ptr.y > 0) {
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ptr.y--;
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for (i = ptr.y; i >= 0; i--) {
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if (matrix[i][ptr.x] != 0) {
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matrix[i][ptr.x] = matrix[i][ptr.x] - matrix[yinit][xinit];
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if (matrix[i][ptr.x] == 0)
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}
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if (*dir == 's'){
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for (i = my_y; i < grid; i++) {
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if(matrix[i][my_x] != 0) {
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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if (matrix[i][my_x] == 0)
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del = 1;
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if (matrix[i][ptr.x] < 0 && matrix[yinit][xinit] != 0)
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matrix[i][ptr.x] = - matrix[i][ptr.x];
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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matrix[i][my_x] = -matrix[i][my_x];
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}
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}
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} break;
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case KEY_DOWN:
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if (ptr.y < current.grid - 1) {
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ptr.y++;
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for (i = ptr.y; i < current.grid; i++) {
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if(matrix[i][ptr.x] != 0) {
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matrix[i][ptr.x] = matrix[i][ptr.x] - matrix[yinit][xinit];
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if (matrix[i][ptr.x] == 0)
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del = 1;
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if (matrix[i][ptr.x] < 0 && matrix[yinit][xinit] != 0)
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matrix[i][ptr.x] = - matrix[i][ptr.x];
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}
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}
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} break;
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default: return;
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}
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if (del == 1)
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matrix[yinit][xinit] = 0;
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nolow ();
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if (xinit != ptr.x || yinit != ptr.y)
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current.moves++;
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moves++;
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}
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}
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// if 1 or 2 -> random number
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void nolow () {
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for (int i = 0; i < current.grid; i++) {
|
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for (int j = 0; j < current.grid; j++) {
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int i, j;
|
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for (i = 0; i < grid; i++) {
|
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for (j = 0; j < grid; j++) {
|
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if ( matrix[i][j] < 3 && matrix[i][j] > 0)
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matrix[i][j] = rand () % 10 - 10;
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}
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|
@ -252,125 +226,126 @@ void nolow() {
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}
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void settings () {
|
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while (1) {
|
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clear();
|
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printw("> Settings\n\n");
|
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printw("Menu [q]\nGrid size? [3-9] ");
|
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refresh();
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switch (getch()) {
|
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case 'q': return;
|
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case '3': current.grid = 3; return;
|
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case '4': current.grid = 4; return;
|
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case '5': current.grid = 5; return;
|
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case '6': current.grid = 6; return;
|
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case '7': current.grid = 7; return;
|
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case '8': current.grid = 8; return;
|
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case '9': current.grid = 9; return;
|
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default: break;
|
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char setting[5];
|
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int menu = 0;
|
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system("clear");
|
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printf ("> Settings\n\n");
|
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while (menu == 0) {
|
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printf ("Menu [0]\nGrid size? [3-9] ");
|
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scanf ("%5s", setting);
|
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switch (setting[0]) {
|
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case '0': menu = 1; break;
|
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case '3': grid = 3; gridset = 1; menu = 1; break;
|
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case '4': grid = 4; gridset = 1; menu = 1; break;
|
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case '5': grid = 5; gridset = 1; menu = 1; break;
|
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case '6': grid = 6; gridset = 1; menu = 1; break;
|
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case '7': grid = 7; gridset = 1; menu = 1; break;
|
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case '8': grid = 8; gridset = 1; menu = 1; break;
|
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case '9': grid = 9; gridset = 1; menu = 1; break;
|
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default: printf("Retry\n"); break;
|
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}
|
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}
|
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}
|
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|
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void ranking () {
|
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int grid_rank = current.grid;
|
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int i = 0, j;
|
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struct res {
|
||||
int moves;
|
||||
int grid;
|
||||
char user[10];
|
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time_t res_time;
|
||||
};
|
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struct res result[1000];
|
||||
struct res temp;
|
||||
char *time_string[1000];
|
||||
int grid_val = grid;
|
||||
int printed;
|
||||
ptrNode ptrList;
|
||||
rewind (fp);
|
||||
getchar ();
|
||||
do {
|
||||
fscanf (fp, "%li %d %s %d", &result[i].res_time, &result[i].moves, result[i].user, &result[i].grid);
|
||||
i++;
|
||||
} while (result[i-1].moves > 0);
|
||||
for (i = 0; result[i].moves != 0; i++) {
|
||||
for (j = i + 1; result[j].moves != 0; j++) {
|
||||
if (result[i].moves > result[j].moves) {
|
||||
temp = result[i];
|
||||
result[i] = result[j];
|
||||
result[j] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
do {
|
||||
system("clear");
|
||||
if (grid_val >= 3 && grid_val <= 9)
|
||||
printf ("Best results (%dx%d matrix):\n\n", grid_val, grid_val);
|
||||
else if (grid_val == 1)
|
||||
printf ("Best results:\n\n");
|
||||
printed = 0;
|
||||
clear();
|
||||
if (grid_rank >= 3 && grid_rank <= 9)
|
||||
printw("Best results (%dx%d matrix):\n\n", grid_rank, grid_rank);
|
||||
else
|
||||
printw("Best results:\n\n");
|
||||
for (ptrList = List; ptrList != NULL; ptrList = ptrList->next) {
|
||||
if ((ptrList->result.grid == grid_rank || grid_rank == 1) && printed < 9 && ptrList->result.moves != 0) {
|
||||
printw("# %d - %3d moves\t- (%dx%d matrix) - %s\t- %s", printed + 1, ptrList->result.moves, ptrList->result.grid, ptrList->result.grid, ptrList->result.user, ctime(&ptrList->result.playtime));
|
||||
for (i = 0; result[i].moves != 0; i++) {
|
||||
if ((result[i].grid == grid_val || grid_val == 1) && printed < 9) {
|
||||
time_string[i] = ctime(&result[i].res_time);
|
||||
printf ("# %d - %3d moves\t- (%dx%d matrix) - %s\t- %s", printed + 1, result[i].moves, result[i].grid, result[i].grid, result[i].user, time_string[i]);
|
||||
printed++;
|
||||
}
|
||||
}
|
||||
if (printed == 0)
|
||||
printw("Nothing to show...\n");
|
||||
printw("\nMenu [q]; To filter by matrix size [3-9]; No filter [1] ");
|
||||
refresh();
|
||||
if (printed == 0) {
|
||||
printf ("Nothing to show...\n");
|
||||
}
|
||||
do {
|
||||
grid_rank = getch() - '0';
|
||||
} while ((grid_rank < 3 || grid_rank > 9) && grid_rank != 1 && grid_rank != 'q'-'0');
|
||||
} while (grid_rank != ('q'-'0'));
|
||||
printf ("\nMenu [0]; To filter by matrix size [3-9]; No filter [1] ");
|
||||
scanf ("%1d", &grid_val);
|
||||
getchar();
|
||||
} while ((grid_val < 3 || grid_val > 9) && grid_val != 1 && grid_val != 0);
|
||||
} while (grid_val != 0);
|
||||
}
|
||||
|
||||
void rules () {
|
||||
clear();
|
||||
printw("> Rules\n\n");
|
||||
printw("Delete numbers on the table by moving the pointer.\n");
|
||||
printw("That's all you need to know\n");
|
||||
refresh();
|
||||
getch();
|
||||
system("clear");
|
||||
getchar ();
|
||||
printf ("> Rules\n\n");
|
||||
printf ("Delete numbers on the table by moving the pointer.\n");
|
||||
printf ("That's all you need to know\n");
|
||||
getchar ();
|
||||
}
|
||||
|
||||
// print matrix
|
||||
void printm () {
|
||||
clear();
|
||||
printw("\n\n");
|
||||
for (int i = 0; i < current.grid; i++) {
|
||||
for (int j = 0; j < current.grid; j++) {
|
||||
if (i == ptr.y && j == ptr.x) {
|
||||
if (has_colors() == TRUE)
|
||||
attron(COLOR_PAIR(1));
|
||||
else
|
||||
printw("> ");
|
||||
}
|
||||
int i, j;
|
||||
system("clear");
|
||||
printf ("\n\n");
|
||||
for (i = 0; i < grid; i++) {
|
||||
for (j = 0;j < grid; j++) {
|
||||
if (i == my_y && j == my_x)
|
||||
printf ("> ");
|
||||
if (matrix[i][j] != 0)
|
||||
printw("%2d", matrix[i][j]);
|
||||
else {
|
||||
if (has_colors() == FALSE)
|
||||
printw(" ");
|
||||
printf ("%d\t", matrix[i][j]);
|
||||
else
|
||||
printw(" .");
|
||||
printf (" \t");
|
||||
}
|
||||
if (has_colors() == TRUE)
|
||||
attroff(COLOR_PAIR(1));
|
||||
printw("\t");
|
||||
printf ("\n\n");
|
||||
}
|
||||
printw("\n\n");
|
||||
}
|
||||
refresh();
|
||||
}
|
||||
|
||||
int win () {
|
||||
int count = 0;
|
||||
for (int i = 0; i < current.grid; i++) {
|
||||
for (int j = 0; j < current.grid; j++) {
|
||||
int i, j, count=0;
|
||||
for (i = 0; i < grid; i++) {
|
||||
for (j = 0; j < grid; j++) {
|
||||
if (matrix[i][j] == 0)
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (count >= current.grid * (current.grid - 1)) {
|
||||
printw("\nYou win! Moves: %d\n", current.moves);
|
||||
refresh();
|
||||
if (count >= grid * (grid - 1)) {
|
||||
printf ("\nYou win! Moves: %d\n", moves);
|
||||
getchar ();
|
||||
return 1;
|
||||
}else{
|
||||
printw("\nYou still need to delete %d numbers. Moves: %d", current.grid * (current.grid - 1) - count, current.moves);
|
||||
refresh();
|
||||
printf ("\nYou still need to delete %d numbers. Moves: %d", grid * (grid - 1) - count, moves);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
ptrNode InsertInList(ptrNode List, struct res elem) {
|
||||
if (EmptyList(List) || List->result.moves >= elem.moves)
|
||||
return InsertFirst(List, elem);
|
||||
List->next = InsertInList(List->next, elem);
|
||||
return List;
|
||||
}
|
||||
|
||||
int EmptyList(ptrNode List) {
|
||||
return List == NULL;
|
||||
}
|
||||
|
||||
ptrNode InsertFirst(ptrNode List, struct res elem) {
|
||||
ptrNode FirstNode;
|
||||
FirstNode = malloc(sizeof(Node));
|
||||
FirstNode->result = elem;
|
||||
FirstNode->next = List;
|
||||
return FirstNode;
|
||||
int error () {
|
||||
printf ("ERROR!!!");
|
||||
return 1;
|
||||
}
|
||||
|
|
16
default.nix
16
default.nix
|
@ -1,16 +0,0 @@
|
|||
with import <nixpkgs> {}; {
|
||||
Roofus = stdenv.mkDerivation {
|
||||
name = "Roofus";
|
||||
buildInputs = [
|
||||
ncurses
|
||||
gcc
|
||||
];
|
||||
|
||||
|
||||
shellHook = ''
|
||||
unset http_proxy
|
||||
export LD_LIBRARY_PATH=${ncurses}
|
||||
'';
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue