non/Timeline/Transport.H

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
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#pragma once
#include <jack/transport.h>
#include "types.h"
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#include "Timeline.H"
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#include <FL/Fl_Pack.H>
#include <FL/Fl_Button.H>
#include <stdio.h>
struct Transport : public jack_position_t, public Fl_Pack
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{
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private:
/* not permitted */
Transport ( const Transport &rhs );
Transport & operator = ( const Transport &rhs );
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Fl_Button *_home_button;
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Fl_Button *_end_button;
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Fl_Button *_play_button;
Fl_Button *_record_button;
static
void
cb_button ( Fl_Widget *w, void *v )
{
((Transport*)v)->cb_button( w );
}
void
cb_button ( Fl_Widget *w )
{
if ( w == _home_button )
locate( 0 );
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if ( w == _end_button )
locate( timeline->length() );
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else if ( w == _play_button )
toggle();
else if ( w == _record_button )
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{
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if ( _record_button->value() )
w->labelcolor( FL_RED );
else
w->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
redraw();
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if ( rolling )
if ( _record_button->value() )
timeline->record();
else
timeline->stop();
}
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}
public:
void toggle_record ( void )
{
if ( _record_button->value() )
_record_button->value( 0 );
else
_record_button->value( 1 );
_record_button->do_callback();
}
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Transport ( int X, int Y, int W, int H, const char *L=0 )
: Fl_Pack( X, Y, W, H, L )
{
recording = false;
rolling = false;
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const int bw = W / 3;
type( HORIZONTAL );
Fl_Button *o;
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_home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" );
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o->labeltype( FL_EMBOSSED_LABEL );
o->callback( cb_button, this );
o->shortcut( FL_Home );
o->box( FL_UP_BOX );
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_end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" );
o->labeltype( FL_EMBOSSED_LABEL );
o->callback( cb_button, this );
o->shortcut( FL_End );
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_play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" );
o->labeltype( FL_EMBOSSED_LABEL );
o->callback( cb_button, this );
o->shortcut( ' ' );
o->box( FL_UP_BOX );
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_record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" );
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o->type( FL_TOGGLE_BUTTON );
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o->labeltype( FL_EMBOSSED_LABEL );
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o->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
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o->shortcut( 'R' );
o->callback( cb_button, this );
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o->when( FL_WHEN_CHANGED );
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o->box( FL_UP_BOX );
end();
}
int
handle ( int m )
{
/* FIXME: hack to avoid stealing focus */
if ( m == FL_FOCUS )
return 0;
else
return Fl_Pack::handle( m );
}
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bool rolling;
bool recording;
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void poll ( void );
void locate ( nframes_t frame );
void start ( void );
void stop ( void );
void toggle ( void );
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};
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extern Transport* transport;