non/Timeline/Engine/Track.C

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "../Track.H"
#include "../Transport.H" // for rolling
#include "../Control_Sequence.H"
#include "Playback_DS.H"
#include "Record_DS.H"
#include "Engine.H"
/**********/
/* Engine */
/**********/
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const Audio_Region *
Track::capture_region ( void ) const
{
if ( record_ds )
return record_ds->capture_region();
else
return NULL;
}
void
Track::update_port_names ( void )
{
for ( unsigned int i = 0; i < output.size(); ++i )
output[ i ].name( name(), i );
for ( unsigned int i = 0; i < input.size(); ++i )
input[ i ].name( name(), i );
for ( unsigned int i = 0; i < control_out.size(); ++i )
control_out[ i ]->name( name(), i, "cv" );
/* /\* tell any attached control sequences to do the same *\/ */
/* for ( int i = control->children(); i-- ) */
/* ((Control_Sequence*)control->child( i ))->update_port_names(); */
}
bool
Track::configure_outputs ( int n )
{
int on = output.size();
if ( n == on )
return true;
// engine->lock();
if ( playback_ds )
{
Playback_DS *ds = playback_ds;
playback_ds = NULL;
ds->shutdown();
delete ds;
}
if ( n > on )
{
for ( int i = on; i < n; ++i )
{
Port p( Port::Output, name(), i );
if ( p.valid() )
output.push_back( p );
else
WARNING( "could not create output port!" );
}
}
else
{
for ( int i = on; i > n; --i )
{
output.back().shutdown();
output.pop_back();
}
}
if ( output.size() )
playback_ds = new Playback_DS( this, engine->frame_rate(), engine->nframes(), output.size() );
// engine->unlock();
/* FIXME: bogus */
return true;
}
bool
Track::configure_inputs ( int n )
{
int on = input.size();
if ( n == on )
return true;
// engine->lock();
if ( record_ds )
{
Record_DS *ds = record_ds;
record_ds = NULL;
ds->shutdown();
delete ds;
}
if ( n > on )
{
for ( int i = on; i < n; ++i )
{
Port p( Port::Input, name(), i );
if ( p.valid() )
input.push_back( p );
else
WARNING( "could not create input port!" );
}
}
else
{
for ( int i = on; i > n; --i )
{
input.back().shutdown();
input.pop_back();
}
}
if ( input.size() )
record_ds = new Record_DS( this, engine->frame_rate(), engine->nframes(), input.size() );
// engine->unlock();
/* FIXME: bogus */
return true;
}
/* THREAD: RT */
nframes_t
Track::process ( nframes_t nframes )
{
if ( ! transport->rolling )
{
for ( int i = output.size(); i--; )
output[ i ].silence( nframes );
for ( int i = input.size(); i--; )
input[ i ].silence( nframes );
/* FIXME: is this really the right thing to do for control ports? */
for ( int i = control_out.size(); i--; )
control_out[ i ]->silence( nframes );
return 0;
}
for ( int i = control->children(); i--; )
((Control_Sequence*)control->child( i ))->process( nframes );
if ( playback_ds )
{
record_ds->process( nframes );
return playback_ds->process( nframes );
}
else
return 0;
}
/* THREAD: RT */
void
Track::seek ( nframes_t frame )
{
if ( playback_ds )
return playback_ds->seek( frame );
}
/* THREAD: RT (non-RT) */
void
Track::resize_buffers ( nframes_t nframes )
{
if ( record_ds )
record_ds->resize_buffers( nframes );
if ( playback_ds )
playback_ds->resize_buffers( nframes );
}
/* #include "Audio_Region.H" */
#include <time.h>
/** very cheap UUID generator... */
unsigned long long
uuid ( void )
{
time_t t = time( NULL );
return (unsigned long long) t;
}
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/* THREAD: IO */
/** create capture region and prepare to record */
void
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Track::record ( Capture *c, nframes_t frame )
{
char pat[256];
snprintf( pat, sizeof( pat ), "%s-%llu", name(), uuid() );
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c->audio_file = Audio_File_SF::create( pat, engine->sample_rate(), input.size(), Track::capture_format );
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if ( ! c->audio_file )
FATAL( "Could not create file for new capture!" );
/* open it again for reading in the GUI thread */
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Audio_File *af = Audio_File::from_file( c->audio_file->name() );
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c->region = new Audio_Region( af, sequence(), frame );
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c->region->prepare();
}
/* THREAD: IO */
/** write a block to the (already opened) capture file */
void
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Track::write ( Capture *c, sample_t *buf, nframes_t nframes )
{
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nframes_t l = c->audio_file->write( buf, nframes );
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c->region->write( l );
}
#include <stdio.h>
/* THREAD: IO */
void
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Track::finalize ( Capture *c, nframes_t frame )
{
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c->region->finalize( frame );
c->audio_file->finalize();
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delete c->audio_file;
}