Blend region color against track base.
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@ -558,6 +558,7 @@ Region::draw_box( void )
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Fl_Color color = Region::inherit_track_color ? track()->track()->color() : _box_color;
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Fl_Color color = Region::inherit_track_color ? track()->track()->color() : _box_color;
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color = fl_color_average( color, track()->color(), 0.75f );
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if ( this == ((Audio_Sequence*)track())->capture() )
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if ( this == ((Audio_Sequence*)track())->capture() )
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{
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{
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