Merge Non Sequencer history into the same repository as Non-Mixer and Non-DAW.

pull/3/head
Jonathan Moore Liles 2012-03-03 19:44:19 -08:00
commit 7495731df6
94 changed files with 17092 additions and 1 deletions

1
.gitignore vendored
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.nfs*
make.conf
.deps
misc/

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#!/bin/sh
# Copyright (C) 2008 Jonathan Moore Liles #
# #
# This program is free software; you can redistribute it and/or modify it #
# under the terms of the GNU General Public License as published by the #
# Free Software Foundation; either version 2 of the License, or (at your #
# option) any later version. #
# #
# This program is distributed in the hope that it will be useful, but WITHOUT #
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or #
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for #
# more details. #
# #
# You should have received a copy of the GNU General Public License along #
# with This program; see the file COPYING. If not,write to the Free Software #
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #
if [ -d .git ]
then
ID="`[ \`git rev-parse HEAD\` = \`git rev-parse v${2}\` ] || git rev-parse --short HEAD`"
if [ -n "$ID" ]
then
ID="git {$ID}"
else
ID="git"
fi
else
ID="dist"
fi
echo "/* generated file */" > "$1"
echo "const char *BUILD_ID = \"${ID}\";" >> "$1"
echo "const char *VERSION = \"${2}\";" >> "$1"

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
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you have. You must make sure that they, too, receive or can get the
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rights.
We protect your rights with two steps: (1) copyright the software, and
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
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that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
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the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
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and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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of it, thus forming a work based on the Program, and copy and
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c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
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notice that there is no warranty (or else, saying that you provide
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does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
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In addition, mere aggregation of another work not based on the Program
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under Section 2) in object code or executable form under the terms of
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implemented by public license practices. Many people have made
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This section is intended to make thoroughly clear what is believed to
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certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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###############################################################################
# Copyright (C) 2007-2008 Jonathan Moore Liles #
# #
# This program is free software; you can redistribute it and/or modify it #
# under the terms of the GNU General Public License as published by the #
# Free Software Foundation; either version 2 of the License, or (at your #
# option) any later version. #
# #
# This program is distributed in the hope that it will be useful, but WITHOUT #
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or #
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for #
# more details. #
# #
# You should have received a copy of the GNU General Public License along #
# with This program; see the file COPYING. If not,write to the Free Software #
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #
###############################################################################
# Makefile for the Non Sequencer.
#
# Do not edit this file; run `make config` instead.
#
VERSION := 1.9.4
all: .config non-sequencer
.config: configure
@ ./configure
config:
@ ./configure
-include .config
SYSTEM_PATH=$(prefix)/share/non-sequencer/
DOCUMENT_PATH=$(prefix)/share/doc/non-sequencer/
PIXMAP_PATH:=$(prefix)/share/pixmaps/non-sequencer/
ICON_PATH:=$(prefix)/share/icons/
DESKTOP_PATH:=$(prefix)/share/applications/
# a bit of a hack to make sure this runs before any rules
ifneq ($(CALCULATING),yes)
TOTAL := $(shell $(MAKE) CALCULATING=yes -n 2>/dev/null | sed -n 's/^.*Compiling: \([^"]\+\)"/\1/p' > .files )
endif
ifeq ($(USE_DEBUG),yes)
CXXFLAGS := -pipe -ggdb -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -O0 -fno-rtti -fno-exceptions
else
CXXFLAGS := -pipe -O2 -fno-rtti -fno-exceptions -DNDEBUG
endif
CFLAGS+=-DINSTALL_PREFIX=\"$(prefix)\" \
-DSYSTEM_PATH=\"$(SYSTEM_PATH)\" \
-DDOCUMENT_PATH=\"$(DOCUMENT_PATH)\" \
-DPIXMAP_PATH=\"$(PIXMAP_PATH)\"
CXXFLAGS:=$(CFLAGS) $(CXXFLAGS) $(FLTK_CFLAGS) $(SIGCPP_CFLAGS) $(LIBLO_CFLAGS) $(XPM_CFLAGS)
LIBS:=$(FLTK_LIBS) $(JACK_LIBS) $(SIGCPP_LIBS) $(LIBLO_LIBS) $(XPM_LIBS)
ifeq ($(JACK_MIDI_PROTO_API),yes)
CXXFLAGS+=-DJACK_MIDI_PROTO_API
endif
# uncomment this line to print each playback event to the console (not RT safe)
# CXXFLAGS+= -DDEBUG_EVENTS
SRCS:=$(wildcard src/*.C src/gui/*.fl src/gui/*.C src/NSM/*.C)
SRCS:=$(SRCS:.fl=.C)
SRCS:=$(sort $(SRCS))
OBJS:=$(SRCS:.C=.o)
.PHONEY: all clean install dist valgrind config
clean:
rm -f non-sequencer .deps $(OBJS)
@ echo "$(DONE)"
valgrind:
valgrind ./non-sequencer
include scripts/colors
ifneq ($(CALCULATING),yes)
COMPILING="$(BOLD)$(BLACK)[$(SGR0)$(CYAN)`scripts/percent-complete .files "$<"`$(SGR0)$(BOLD)$(BLACK)]$(SGR0) Compiling: $(BOLD)$(YELLOW)$<$(SGR0)"
else
COMPILING="Compiling: $<"
endif
.C.o:
@ echo $(COMPILING)
@ $(CXX) $(CXXFLAGS) -c $< -o $@
%.C : %.fl
@ cd $(dir $<) && fluid -c $(notdir $<)
$(OBJS): .config
DONE:=$(BOLD)$(GREEN)done$(SGR0)
non-sequencer: $(OBJS)
@ echo -n "Linking..."
@ rm -f $@
@ scripts/build_id .version.c $(VERSION)
@ $(CXX) -c .version.c
@ $(CXX) $(CXXFLAGS) $(LIBS) $(OBJS) .version.o -o $@ || echo "$(BOLD)$(RED)Error!$(SGR0)"
@ if test -x $@; then echo "$(DONE)"; test -x "$(prefix)/bin/$@" || echo "You must now run 'make install' (as the appropriate user) to install the executable, documentation and other support files in order for the program to function properly."; fi
install: all
@ echo -n "Installing..."
@ install -d $(DESTDIR)$(prefix)/bin
@ install -m 755 non-sequencer $(DESTDIR)$(prefix)/bin
@ install -d "$(DESTDIR)$(SYSTEM_PATH)/instruments"
@ install -m 644 instruments/* "$(DESTDIR)$(SYSTEM_PATH)/instruments"
@ install -d "$(DESTDIR)$(DOCUMENT_PATH)"
@ install -m 644 doc/*.html doc/*.png "$(DESTDIR)$(DOCUMENT_PATH)"
@ install -d "$(DESTDIR)$(PIXMAP_PATH)"
@ install -m 644 icons/hicolor/256x256/apps/non-sequencer.png "$(DESTDIR)$(PIXMAP_PATH)"/icon-256x256.png
@ install -d "$(DESTDIR)$(ICON_PATH)/hicolor"
@ cp -au icons/hicolor/ "$(DESTDIR)$(ICON_PATH)"
@ install -d "$(DESTDIR)$(DESKTOP_PATH)"
@ sed 's:@BIN_PATH@:$(prefix)/bin:' non-sequencer.desktop.in > "$(DESTDIR)$(DESKTOP_PATH)/non-sequencer.desktop"
@ echo "$(DONE)"
ifneq ($(USE_DEBUG),yes)
@ echo -n "Stripping..."
@ strip $(DESTDIR)$(prefix)/bin/non-sequencer
@ echo "$(DONE)"
endif
dist:
git archive --prefix=non-sequencer-$(VERSION)/ v$(VERSION) | bzip2 > non-sequencer-$(VERSION).tar.bz2
TAGS: $(SRCS)
etags $(SRCS)
.deps: .config $(SRCS)
@ echo -n Calculating dependencies...
@ makedepend -f- -- $(CXXFLAGS) $(INCLUDES) -- $(SRCS) > .deps 2>/dev/null && echo $(DONE)
-include .deps

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#!/bin/sh
#
# Copyright (C) 2008 Jonathan Moore Liles
# This file is licensed under version 2 of the GPL.
. scripts/config-funcs
begin
begin_options
ask "Installation prefix" prefix /usr/local
ask "Build for debugging" USE_DEBUG no
begin_tests
require_FLTK 1.1.7 images
require_command FLUID fluid
require_package JACK 0.103.0 jack
suggest_package XPM 2.0.0 xpm
test_version `version_of jack` 0.105.0 || append "JACK_MIDI_PROTO_API=yes"
require_package liblo 0.23 liblo
test_version `version_of liblo` 0.26 || warn "Version $(version_of liblo) of liblo is slow to create servers. Consider upgrading to 0.26 or later"
require_package sigcpp 2.0.0 sigc++-2.0
end

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head>
<meta name="generator" content="Generated by MUP v3.5">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link type="text/css" rel="stylesheet" href="mup.css">
<title>Key Bindings</title>
</head>
<body>
<div id=cover>
<h1>Key Bindings</h1>
<h3></h3>
<address>
<br>
<br>
</address><hr></div>
<div id=body>
<hr width=50%>
<p>
These keys are in effect when the pattern or phrase editor grid is focused.
</p>
<center><div class="fig table"><table id="Fig.1" border=1>
<caption>
<strong>Fig. 1.</strong> Editor Keybindings
</caption>
<tr><th>key</th><th>function</th></tr>
<tr><td>[</td><td>previous</td></tr>
<tr><td>]</td><td>next</td></tr>
<tr><td>1</td><td>horizontal zoom out</td></tr>
<tr><td>2</td><td>horizontal zoom in</td></tr>
<tr><td>3</td><td>vertical zoom out</td></tr>
<tr><td>4</td><td>vertical zoom in</td></tr>
<tr><td>c</td><td>create</td></tr>
<tr><td>d</td><td>duplicate</td></tr>
<tr><td>f</td><td>move to playhead</td></tr>
<tr><td>r</td><td>select range as defined by L and R cursors</td></tr>
<tr><td>q</td><td>select none</td></tr>
<tr><td>C</td><td>crop to range</td></tr>
<tr><td>Delete</td><td>delete selected</td></tr>
<tr><td>Shift-Delete</td><td>clear grid</td></tr>
<tr><td>Control-Delete</td><td>delete time in range</td></tr>
<tr><td>Control-Insert</td><td>insert time</td></tr>
<tr><td>Arrow keys</td><td>move viewport</td></tr>
<tr><td>Ctrl-Left</td><td>move to previous note</td></tr>
<tr><td>Ctrl-Right</td><td>move to next note</td></tr>
<tr><td><</td><td>move selection left</td></tr>
<tr><td>></td><td>move selection right</td></tr>
<tr><td>,</td><td>move selection up</td></tr>
<tr><td>.</td><td>move selection down</td></tr>
<tr><td>t</td><td>trim length</td></tr>
<tr><td>Space</td><td>toggle transport</td></tr>
<tr><td>m</td><td>mute</td></tr>
<tr><td>s</td><td>solo</td></tr>
</table></div></center>
<center><div class="fig table"><table id="Fig.2" border=1>
<caption>
<strong>Fig. 2.</strong> Gloabl keybindings
</caption>
<tr><th>key</th><th>function</th></tr>
<tr><td>Alt-p</td><td>Switch to pattern editor</td></tr>
<tr><td>Alt-a</td><td>Switch to phrase editor</td></tr>
<tr><td>Alt-s</td><td>Switch to sequence editor</td></tr>
<tr><td>Space</td><td>Toggle transport</td></tr>
<tr><td>Home</td><td>Locate transport to frame 0</td></tr>
</table></div></center>
<p>
Other functions are accessible from the menus or the key is otherwise indicated.
</p>
</div>
</body>
</html>

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! title Key Bindings
--
These keys are in effect when the pattern or phrase editor grid is focused.
// Editor Keybindings
[[ key, function
[[ [, previous
[[ ], next
[[ 1, horizontal zoom out
[[ 2, horizontal zoom in
[[ 3, vertical zoom out
[[ 4, vertical zoom in
[[ c, create
[[ d, duplicate
[[ f, move to playhead
[[ r, select range (as defined by L and R cursors)
[[ q, select none
[[ C, crop to range
[[ Delete, delete selected
[[ Shift-Delete, clear grid
[[ Control-Delete, delete time in range
[[ Control-Insert, insert time
[[ Arrow keys, move viewport
[[ Ctrl-Left, move to previous note
[[ Ctrl-Right, move to next note
[[ \<, move selection left
[[ >, move selection right
[[ \,, move selection up
[[ ., move selection down
[[ t, trim length
[[ Space, toggle transport
[[ m, mute
[[ s, solo
// Gloabl keybindings
[[ key, function
[[ Alt-p, Switch to pattern editor
[[ Alt-a, Switch to phrase editor
[[ Alt-s, Switch to sequence editor
[[ Space, Toggle transport
[[ Home, Locate transport to frame 0
Other functions are accessible from the menus or the key is otherwise indicated.

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<h1>The Non Sequencer</h1>
<h3></h3>
<address>
Jonathan Moore Liles <a href="mailto:male@tuxfamily.org">&lt;male@tuxfamily.org&gt;</a><br>
Oct 13 2007<br>
</address><a class=ext href="http://non.tuxfamily.org">Home</a><hr></div>
<div id=body>
<div id=toc>
<h1 id=toc>Table Of Contents</h1>
<ul>
<li><a href="#n:1.">1. Description</a>
<ul><li><a href="#n:1.1.">1.1. Guiding Principles</a>
</ul><li><a href="#n:2.">2. The Interface</a>
<ul><li><a href="#n:2.1.">2.1. The Pattern Editor</a>
<ul><li><a href="#n:2.1.1.">2.1.1. The Notes</a>
<li><a href="#n:2.1.2.">2.1.2. Recording</a>
<li><a href="#n:2.1.3.">2.1.3. The Event Editor</a>
</ul><li><a href="#n:2.2.">2.2. The Phrase Editor</a>
<li><a href="#n:2.3.">2.3. The Sequence Editor</a>
<li><a href="#n:2.4.">2.4. Pattern Triggers</a>
</ul><li><a href="#n:3.">3. MIDI</a>
<ul><li><a href="#n:3.1.">3.1. IO</a>
<ul><li><a href="#n:3.1.1.">3.1.1. About Jack MIDI Connections</a>
</ul><li><a href="#n:3.2.">3.2. Non Files</a>
<li><a href="#n:3.3.">3.3. Exports</a>
<li><a href="#n:3.4.">3.4. Imports</a>
</ul><li><a href="#n:4.">4. Synchronization</a>
<li><a href="#n:5.">5. Control</a>
<li><a href="#n:6.">6. Playback</a>
<li><a href="#n:7.">7. Sister Projects</a>
</ul></ul><hr></div>
<h1 id="n:1.">1. Description</h1>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-new-about.png" alt="fig. "></td></tr>
</table></div></center>
<h2 id="n:1.1.">1.1. Guiding Principles</h2>
<ol><li><span>Flexibility</span>
<li><span>Efficiency</span>
<li><span>Purpose</span>
<li><span>Grace</span>
</ol><p>
Non has many modes and functions. Where flexibility comes at a small cost, we prefer to be flexible and make up the difference elsewhere. Where arbitrary limitations are reasonable and necessary, Non enforces them, but not without being forced into it. Where it is easier to be inefficient than efficient, but the efficiency matters, we prefer to put in the (small amount of) work required to be efficient, often resulting in thousand-fold performance gains; this may sound like an obvious statement, but, in fact, design for efficiency is a rare practice in this (Linux Audio<i>'Modern' software</i> arena. Although it is tempting to implement a kitchen sink in every program, we resist the urge. Non has the purpose of being a real-time sequencer and anything outside of that scope is a job for another day. If there is something related to the task at hand that a computer can do instantly and easily, but which requires labor for you, Non tries to do it for you so that you can continue making music without being bothered. Non's user interface is designed to combine the stark functionality and speed of hardware with the degrees of freedom of software.
</p>
<h1 id="n:2.">2. The Interface</h1>
<p>
The interface is quite simple and is based on the excellent FLTK (1.1.x) toolkit. (Versions < 1 of Non were based on raw Xlib and a few Motif widgets.) The author examined many toolkits before beginning, and has absolutely no interest in pursuing GTK or Qt--Non simply doesn't require much of a toolkit, and these are incapable of providing less than total excess.
</p>
<p>
Non's GUI is highly optimized. Common operations are designed to be as fast as possible. Where other sequencers completely monopolize the CPU when scrolling, etc., Non performs smoothly--even on antiquated hardware. It is not technically difficult to achieve such speed. And, in fact, it is a shame that more developers don't consider good (or even just reasonable) performance a priority.
</p>
<h2 id="n:2.1.">2.1. The Pattern Editor</h2>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-pattern-editor.png" alt="fig. "></td></tr>
</table></div></center>
<p>
Upon invocation, Non enters the pattern editor and loads Pattern 1. The pattern editor presents a grid interface--the heart of a step sequencer. You can toggle a note on the grid by entering its coordinates with the keyboard or clicking an intersection with the mouse. The length of patterns is unlimited and no special action is required to lengthen them (simply adding notes beyond the "end" is enough.) Non can present grids in one of two modes, expanded and compacted. In the compacted view, only named rows are displayed; this means that only the notes the current instrument or scale will consume vertical space--resulting in far more efficient use of screen real-estate. Any notes that are made invisible by the compacted view will be silenced.
</p>
<p>
<p>
The resolution of the pattern display can be adjusted (the default is one point per 1/16th note), and, additionally, the canvas can be zoomed horizontally and vertically as necessary. However, it is highly recommended that you avoid creating 'vertical' compositions, that is, one should place each part in a separate pattern and avoid the need to scroll about looking for notes.
</p>
<p>
Tonic patterns have a choice of scale and key, which limits the display to only valid notes. This <i>row-compaction</i> can be turned off, if desired, so that all 128 notes are visible. Or simply choose the <i>chromatic</i> mapping if you are not creating scale based music.
</p>
<p>
Percussion, or other sample-based patterns can be assigned an <i>instrument</i> mapping, which again limits the display to only those notes for which names and volumes have been provided. The instrument definition format is a simple ASCII file containing one name, note and volume percentage per line.
</p>
<p>
Individual patterns may be soloed or muted right from the pattern editor.
</p>
<p>
Each pattern has a setting for output MIDI channel and sequencer port--and these may also be changed while the transport is running.
</p>
<h3 id="n:2.1.1.">2.1.1. The Notes</h3>
<p>
The type (duration) of note to be inserted can be adjusted in the pattern editor (control+mouse-wheel). The velocity of individual notes may be adjusted (mouse-wheel), and the current value is reflected in the color of the note. Ranges may also be <i>inserted</i> and <i>deleted</i>, a commonly required operation during composition, but one that is, sadly, missing from many sequencers.
</p>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-cursors.png" alt="fig. "></td></tr>
</table></div></center>
<h3 id="n:2.1.2.">2.1.2. Recording</h3>
<p>
A pattern can be recorded via MIDI in one of four modes:
</p>
<dl>
<dt><em>Merge (the most familiar/least useful)</em></dt>
<dd>In this mode recorded events are merged into the pattern on each pass through the loop. This is how most sequencers work, but it usually just results in a jumble of notes that require much manual cleaning up.</dd>
<dt><em>Overwrite (each pass [with input] replaces the previous contents of the pattern)</em></dt>
<dd>This is like merge mode, except that the pattern is cleared before the recorded events are input. If no notes have been played during a loop, the pattern remains unchanged. This is a great way to just get a part down without having to remove your hands from the instrument.</dd>
<dt><em>Layer (each pass [with input] goes into a new pattern)</em></dt>
<dd>This is just like overwrite mode, except that the pattern actually overwritten is a duplicate. Use this mode to record several loops of the same length without removing your hands from the instrument.</dd>
<dt><em>New</em></dt>
<dd>In this mode, all recorded events are placed into a new pattern (of whatever length) when recording is stopped.</dd>
</dl>
<h3 id="n:2.1.3.">2.1.3. The Event Editor</h3>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-event-editor-notes.png" alt="fig. "></td></tr>
</table></div></center>
<p>
For situations requiring close inspection, fine-adjustments or entering of non-note data, the Event Editor allows one to edit the raw MIDI event list of a pattern. A common use is to insert program or control change events.
</p>
<p>
Like everything else in Non, the Event Editor is real-time--change a note and you'll see and hear the result as the pattern plays.
</p>
<h2 id="n:2.2.">2.2. The Phrase Editor</h2>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-phrase-editor.png" alt="fig. "></td></tr>
</table></div></center>
<p>
Phrases are to patterns as patterns are to notes. Switching to the Phrase Editor brings up Phrase 1, where each row corresponds to an existing <i>pattern</i>. The grid of the Phrase Editor is fixed at one column-per-beat. This view is somewhat similar to a timeline view in other sequencers, but do not be deceived--Phrases may be many in number and are triggered just like patterns.
</p>
<p>
When a node on the Phrase Editor grid is activated, the length of the cue event inserted will be the same as that of the pattern being triggered. Adjusting the duration of this event will cause the pattern be cut short or looped. If the length of a referenced pattern is changed, this will <b>not</b> be reflected in the Phrase display. You must either re-insert or adjust the length of the reference.
</p>
<p>
It is recommended that, to avoid confusion, you first compose all of the patterns you need for a phrase, and only then bring up the phrase editor.
</p>
<p>
Editing operations are the same as those for the Pattern Editor.
</p>
<h2 id="n:2.3.">2.3. The Sequence Editor</h2>
<p>
The Sequence Editor defines the sequence of playback. The interface is a list of phrases, to be played sequentially, beginning from bar 1. It is not necessary to include all existing phrases in the playlist. Phrases can be moved up and down the playlist, inserted and deleted. The editor displays the start bar of each phrase in addition to its number and name.
</p>
<p>
This sequence->phrase->pattern hierarchy allows for logical, expressive compositions--without the labor intensive copy<i>paste</i>duplicate work-flow imposed by other sequencers.
</p>
<p>
For example, suppose you have a song with a 12 bar progression that repeats 4 times. This 12 bar sequence is composed of many patterns, each a few measures in length and roughly corresponding to the chords in the progression.
</p>
<p>
In another sequencer you would be required to use clumsy copy/paste operations to destructively extend the 12 bar sequence. Then if you wanted to change a part of that subsequence later, you would have to go edit each instance of it on the 'timeline' view. This is absurdly inefficient for the operator.
</p>
<p>
In Non you simply create your patterns, assemble them into logical phrases, and then assemble these phrases into a sequence that determines the entire song. This approach is similar to the bottom-up approach of factored languages such as Forth.
</p>
<h2 id="n:2.4.">2.4. Pattern Triggers</h2>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-pattern-triggers.png" alt="fig. "></td></tr>
</table></div></center>
<p>
Next to the sequence playlist is an array of pattern triggers. Here one can monitor the progress of multiple patterns during playback and cause them to be muted etc.
</p>
<p>
The left mouse button toggles muting, the middle button toggles soloing, and the right button brings up the given pattern in the pattern editor.
</p>
<p>
Playing patterns appear green, the solo pattern appears red, and muted patterns appear gray,
</p>
<h1 id="n:3.">3. MIDI</h1>
<h2 id="n:3.1.">3.1. IO</h2>
<p>
Non utilizes the Jack MIDI transport. Jack MIDI is an emerging MIDI transport for Linux. Since Jack already provides similar routing as the ALSA Sequencer interface, little is lost--besides compatibility with existing programs. (Jack has an aseq bridge capability, but in order to benefit from Jack MIDI, both sequencer and synth must use Jack). The Jack MIDI API is extremely limited in comparison to the very capable ALSA API, but this is a problem for the programmer, not the user.
</p>
<p>
At the time of writing, Non is one of only two sequencers to use Jack MIDI natively.
</p>
<h3 id="n:3.1.1.">3.1.1. About Jack MIDI Connections</h3>
<p>
Since Jack MIDI is new and not all programs support it, many find themselves confused. This section attempts to explain Jack MIDI ports.
</p>
<p>
The ALSA sequencer interface has long been the standard MIDI routing subsystem on Linux. But many (all) of the programs we use for synthesis these days use Jack for their audio IO. It makes more sense for those MIDI related programs utilizing the Jack Transport for synchronization to also use Jack ports for MIDI delivery. Therefore, ALSA MIDI is quickly becoming obsolete.
</p>
<p>
Jack MIDI ports are <b>not</b> related to ALSA MIDI ports in any way. Jack MIDI ports are just like Jack audio ports, except that the data being transmitted in each buffer are raw, timestamped MIDI events instead of floating point audio samples. Jack MIDI is sample-accurate. This means that a MIDI Note On event can occur concurrently with a sound, and the two will never drift apart as often happens to some extent with ALSA.
</p>
<p>
In essence, Jack MIDI is a way of expressing a direct temporal correlation between audio and MIDI data.
</p>
<div class=admonition>
<table width=100%>
<tr><td><em>Note:</em></td>
<td>Older versions of QJackCtl and other connection managers do not
know about Jack MIDI ports. Please make sure you're using an
up-to-date version.
</td></table>
</div>
<p>
<p>
For example, to connect Non to ZynAddSubFX (the CVS version supports Jack MIDI), type the following into the shell:
</p>
<div class="fig example"><table width=100%><tr><td><pre>
$ jack_connect Non:midi_out-1 ZynAddSubFX:midi_in
</pre></td></tr>
</table></div>
<p>
Also, be sure that Zyn's outputs are connected to system:playback_* so that you can hear the sounds it produces.
</p>
<p>
It is possible to use Jack MIDI clients and ALSA MIDI clients together via the bridge built into jackd. For this to work you must append the <tt>-X seq</tt> option to the <tt>alsa</tt> driver section of the jackd command line. Like so:
</p>
<div class="fig example"><table width=100%><tr><td><pre>
$ jackd -d alsa -X seq
</pre></td></tr>
</table></div>
<p>
The way such bridged ports are named varies between Jack versions, but they should be fairly obvious. When used in this way, many of the advantages of Jack MIDI are lost, so it is recommended that you find a Jack MIDI capable synth for best results.
</p>
<center><div class="fig image"><table id="Fig.3.1" border=1>
<caption>
<strong>Fig. 3.1.</strong> Example of Jack MIDI connections in Patchage
</caption>
<tr><td><img src="non-patchage.png" alt="fig. 3.1"></td></tr>
</table></div></center>
<h2 id="n:3.2.">3.2. Non Files</h2>
<p>
The format of <tt>.non</tt> files is a variation of SMF-2. In an SMF-2 file, each track chunk represents a pattern. Because Non groups patterns into <i>phrases</i>, this usage of SMF-2 is probably not compatible with other implementations (although, the author has never actually seen another program that could play back SMF-2 anyway.)
</p>
<p>
Each phrase is stored as a track of MIDI Cue messages, each referring to a pattern to be triggered. The sequence/playlist is stored as the first track, and consists of a list of Cue Point meta-events referring to phrases.
</p>
<p>
Also in the first track is a sequencer specific meta-event (ID "Non!") containing song data that cannot be readily expressed with existing meta events, and some versioning info to aid future compatibility.
</p>
<p>
In short, the author has done the utmost to save sequences in a standard format--within reason; SMF was hardly designed with a program like Non in mind--instead of some ad-hoc ASCII format (which would have been <b>far</b> easier to implement), or worse, buggy, bulky, and unmaintainable XML.
</p>
<h2 id="n:3.3.">3.3. Exports</h2>
<p>
In addition to saving and loading <tt>.non</tt> files, Non can export individual patterns as flat, SMF-0 MIDI files.
</p>
<h2 id="n:3.4.">3.4. Imports</h2>
<p>
SMF-0 files can be imported as a new pattern (all channels merged), or SMF-1 (such as those written by Seq24) and SMF-2 (ever seen one of these?) can be imported as N new patterns (selected from a track list.) All imported patterns are set to display the Chromatic scale, in order that no notes be hidden from view.
</p>
<p>
This should make it easy to migrate any existing patterns that you may have over to Non, or to permit editing of Non patterns in external programs (for graphic controller tweaking perhaps?)
</p>
<h1 id="n:4.">4. Synchronization</h1>
<p>
Non's transport is driven by the Jack Transport, so in order to sync Non with a DAW like Ardour, you must set Ardour to be the Jack Timebase Master. Therefore, all tempo mapping and time signature information should be manipulated in the Timebase Master--Non will respond to these changes automatically. If there is no Timebase Master registered when Non starts, it will take over that role instead. This is useful if you simply plan to use Non as a musical instrument.
</p>
<h1 id="n:5.">5. Control</h1>
<p>
Non creates two MIDI input ports, one for <i>performance</i> data and one for <i>control</i> data. The control port is used to control Non with hardware MIDI controllers, such as the BCF2000, or other software. The performance port is used to record musical data into patterns.
</p>
<h1 id="n:6.">6. Playback</h1>
<p>
The playback mode can be toggled between Pattern, Sequence and Trigger. In Pattern mode (the default), all patterns are played simultaneously, from the beginning, and looped forever. Since patterns may differ widely in length, interesting compositions are possible. In this mode, Non makes for a very intuitive software instrument--rivaled only by the excellent program FreeWheeling (a live audio looper.)
</p>
<p>
In Sequence mode, playback strictly follows the sequence list and the Jack transport, and does not loop. This mode is suitable for parallel compositions between Non and a Jack Timebase Master capable DAW.
</p>
<p>
Trigger mode is very much like Pattern mode, except that all patterns begin muted and must be enabled via the trigger view.
</p>
<h1 id="n:7.">7. Sister Projects</h1>
<p>
Much of the inspiration to move forward with Non was derived from JP Mercury's highly useful and successful FreeWheeling looper. Mr. Mercury is a visionary.
</p>
<p>
But the closest sister of Non has to be the amazingly capable ZynAddSubFX soft-synth by Nasca Octavian Paul. ZynAddSubFX, like Non, utilizes the FLTK GUI toolkit, and has recently begun to support Jack MIDI (albeit in a limited fashion.) This is, hands down, the best synth available for Linux, and probably one of the best period. If all you have is Non and Zyn, you have all that you require to make great music.
</p>
<p>
Of course, this section can hardly go without mention of Rob Buse's Seq24. It was the author's unending frustration with the abysmal performance and absurd limitations of Seq24 that, more than any other single factor, inspired him to write Non. The most frustrating aspect was that, prior to Non, Seq24 was, in the author's opinion, the best sequencer available on Linux. Seq24, which claims to be light and free of bloat is, without comparison, the slowest, most poorly optimized sequencer the author has tried. Even the huge, snarling beast that is RoseGarden out performs Seq24 in every way but start time.
</p>
<p>
Those days are over.
</p>
</div>
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! title The Non Sequencer
! author Jonathan Moore Liles #(email,male@tuxfamily.org)
! date Oct 13 2007
! keywords Non Jack ALSA FLTK
! extra #(url,http://non.tuxfamily.org,Home)
-- Table Of Contents
: Description
< non-new-about.png
:: Guiding Principles
+ Flexibility
+ Efficiency
+ Purpose
+ Grace
Non has many modes and functions. Where flexibility comes at a small
cost, we prefer to be flexible and make up the difference
elsewhere. Where arbitrary limitations are reasonable and necessary,
Non enforces them, but not without being forced into it. Where it is
easier to be inefficient than efficient, but the efficiency matters,
we prefer to put in the (small amount of) work required to be
efficient, often resulting in thousand-fold performance gains; this
may sound like an obvious statement, but, in fact, design for
efficiency is a rare practice in this (Linux Audio/'Modern'
software) arena. Although it is tempting to implement a kitchen sink
in every program, we resist the urge. Non has the purpose of being a
real-time sequencer and anything outside of that scope is a job for
another day. If there is something related to the task at hand that
a computer can do instantly and easily, but which requires labor for
you, Non tries to do it for you so that you can continue making
music without being bothered. Non's user interface is designed to
combine the stark functionality and speed of hardware with the
degrees of freedom of software.
: The Interface
The interface is quite simple and is based on the excellent FLTK
(1.1.x) toolkit. (Versions \< 1 of Non were based on raw Xlib and a
few Motif widgets.) The author examined many toolkits before
beginning, and has absolutely no interest in pursuing GTK or Qt--Non
simply doesn't require much of a toolkit, and these are incapable of
providing less than total excess.
Non's GUI is highly optimized. Common operations are designed to be
as fast as possible. Where other sequencers completely monopolize
the CPU when scrolling, etc., Non performs smoothly--even on
antiquated hardware. It is not technically difficult to achieve
such speed. And, in fact, it is a shame that more developers don't
consider good (or even just reasonable) performance a priority.
:: The Pattern Editor
< non-pattern-editor.png
Upon invocation, Non enters the pattern editor and loads Pattern
1. The pattern editor presents a grid interface--the heart of a step
sequencer. You can toggle a note on the grid by entering its
coordinates with the keyboard or clicking an intersection with the
mouse. The length of patterns is unlimited and no special action is
required to lengthen them (simply adding notes beyond the "end" is
enough.) Non can present grids in one of two modes, expanded and
compacted. In the compacted view, only named rows are displayed;
this means that only the notes the current instrument or scale will
consume vertical space--resulting in far more efficient use of
screen real-estate. Any notes that are made invisible by the
compacted view will be silenced.
You may add, remove, transpose, move, and edit notes, as well as
trigger/mute patterns, while the transport is running.
The resolution of the pattern display can be adjusted (the default
is one point per 1\/16th note), and, additionally, the canvas can be
zoomed horizontally and vertically as necessary. However, it is
highly recommended that you avoid creating 'vertical' compositions,
that is, one should place each part in a separate pattern and avoid
the need to scroll about looking for notes.
Tonic patterns have a choice of scale and key, which limits the
display to only valid notes. This /row-compaction/ can be turned
off, if desired, so that all 128 notes are visible. Or simply choose
the /chromatic/ mapping if you are not creating scale based music.
Percussion, or other sample-based patterns can be assigned an
/instrument/ mapping, which again limits the display to only those
notes for which names and volumes have been provided. The instrument
definition format is a simple ASCII file containing one name, note
and volume percentage per line.
Individual patterns may be soloed or muted right from the pattern
editor.
Each pattern has a setting for output MIDI channel and sequencer
port--and these may also be changed while the transport is running.
::: The Notes
The type (duration) of note to be inserted can be adjusted in the
pattern editor (control+mouse-wheel). The velocity of individual
notes may be adjusted (mouse-wheel), and the current value is
reflected in the color of the note. Ranges may also be /inserted/
and /deleted/, a commonly required operation during composition, but
one that is, sadly, missing from many sequencers.
< non-cursors.png
::: Recording
A pattern can be recorded via MIDI in one of four modes:
= Merge (the most familiar/least useful)
= In this mode recorded events are merged into the pattern on each pass
= through the loop. This is how most sequencers work, but it usually just
= results in a jumble of notes that require much manual cleaning up.
= Overwrite (each pass [with input] replaces the previous contents of the pattern)
= This is like merge mode, except that the pattern is cleared before
= the recorded events are input. If no notes have been played during
= a loop, the pattern remains unchanged. This is a great way to just get
= a part down without having to remove your hands from the instrument.
= Layer (each pass [with input] goes into a new pattern)
= This is just like overwrite mode, except that the pattern actually
= overwritten is a duplicate. Use this mode to record several loops of
= the same length without removing your hands from the instrument.
= New
= In this mode, all recorded events are placed into a new pattern (of
= whatever length) when recording is stopped.
# It is especially useful if you bind Record to a MIDI footswitch.
::: The Event Editor
< non-event-editor-notes.png
For situations requiring close inspection, fine-adjustments or
entering of non-note data, the Event Editor allows one to edit the
raw MIDI event list of a pattern. A common use is to insert program
or control change events.
Like everything else in Non, the Event Editor is real-time--change a
note and you'll see and hear the result as the pattern plays.
:: The Phrase Editor
< non-phrase-editor.png
Phrases are to patterns as patterns are to notes. Switching to the
Phrase Editor brings up Phrase 1, where each row corresponds to an
existing /pattern/. The grid of the Phrase Editor is fixed at one
column-per-beat. This view is somewhat similar to a timeline view in
other sequencers, but do not be deceived--Phrases may be many in
number and are triggered just like patterns.
When a node on the Phrase Editor grid is activated, the length of
the cue event inserted will be the same as that of the pattern being
triggered. Adjusting the duration of this event will cause the
pattern be cut short or looped. If the length of a referenced
pattern is changed, this will *not* be reflected in the Phrase
display. You must either re-insert or adjust the length of the
reference.
It is recommended that, to avoid confusion, you first compose all of
the patterns you need for a phrase, and only then bring up the
phrase editor.
Editing operations are the same as those for the Pattern Editor.
:: The Sequence Editor
The Sequence Editor defines the sequence of playback. The interface
is a list of phrases, to be played sequentially, beginning from bar
1. It is not necessary to include all existing phrases in the
playlist. Phrases can be moved up and down the playlist, inserted
and deleted. The editor displays the start bar of each phrase in
addition to its number and name.
This sequence->phrase->pattern hierarchy allows for logical,
expressive compositions--without the labor intensive
copy/paste/duplicate work-flow imposed by other sequencers.
For example, suppose you have a song with a 12 bar progression that
repeats 4 times. This 12 bar sequence is composed of many patterns,
each a few measures in length and roughly corresponding to the
chords in the progression.
In another sequencer you would be required to use clumsy copy\/paste
operations to destructively extend the 12 bar sequence. Then if you
wanted to change a part of that subsequence later, you would have to
go edit each instance of it on the 'timeline' view. This is absurdly
inefficient for the operator.
In Non you simply create your patterns, assemble them into logical
phrases, and then assemble these phrases into a sequence that
determines the entire song. This approach is similar to the
bottom-up approach of factored languages such as Forth.
:: Pattern Triggers
< non-pattern-triggers.png
Next to the sequence playlist is an array of pattern triggers. Here
one can monitor the progress of multiple patterns during playback
and cause them to be muted etc.
The left mouse button toggles muting, the middle button toggles
soloing, and the right button brings up the given pattern in the
pattern editor.
Playing patterns appear green, the solo pattern appears red, and
muted patterns appear gray,
: MIDI
:: IO
Non utilizes the Jack MIDI transport. Jack MIDI is an emerging MIDI
transport for Linux. Since Jack already provides similar routing as
the ALSA Sequencer interface, little is lost--besides compatibility
with existing programs. (Jack has an aseq bridge capability, but in
order to benefit from Jack MIDI, both sequencer and synth must use
Jack). The Jack MIDI API is extremely limited in comparison to the
very capable ALSA API, but this is a problem for the programmer, not
the user.
At the time of writing, Non is one of only two sequencers to use
Jack MIDI natively.
::: About Jack MIDI Connections
Since Jack MIDI is new and not all programs support it, many find
themselves confused. This section attempts to explain Jack MIDI
ports.
The ALSA sequencer interface has long been the standard MIDI routing
subsystem on Linux. But many (all) of the programs we use for
synthesis these days use Jack for their audio IO. It makes more
sense for those MIDI related programs utilizing the Jack Transport
for synchronization to also use Jack ports for MIDI
delivery. Therefore, ALSA MIDI is quickly becoming obsolete.
Jack MIDI ports are *not* related to ALSA MIDI ports in any
way. Jack MIDI ports are just like Jack audio ports, except that the
data being transmitted in each buffer are raw, timestamped MIDI
events instead of floating point audio samples. Jack MIDI is
sample-accurate. This means that a MIDI Note On event can occur
concurrently with a sound, and the two will never drift apart as
often happens to some extent with ALSA.
In essence, Jack MIDI is a way of expressing a direct temporal
correlation between audio and MIDI data.
// Note:
{ Older versions of QJackCtl and other connection managers do not
{ know about Jack MIDI ports. Please make sure you're using an
{ up-to-date version.
When Non is started, it will create `Non:midi_in` and
`Non:control_in` input ports, as well as the 16 output ports with
names after the form `Non:midi_out-X`, where `X` is a number from 1
to 16. These ports will be visible in any connection manager capable
of connecting Jack MIDI ports, as well as via the `jack_lsp` and
`jack_connect` command-line utilities.
For example, to connect Non to ZynAddSubFX (the CVS version supports
Jack MIDI), type the following into the shell:
> $ jack_connect Non:midi_out-1 ZynAddSubFX:midi_in
Also, be sure that Zyn's outputs are connected to
system:playback\_\* so that you can hear the sounds it produces.
It is possible to use Jack MIDI clients and ALSA MIDI clients
together via the bridge built into jackd. For this to work you must
append the `-X seq` option to the `alsa` driver section of the jackd
command line. Like so:
> $ jackd -d alsa -X seq
The way such bridged ports are named varies between Jack versions,
but they should be fairly obvious. When used in this way, many of
the advantages of Jack MIDI are lost, so it is recommended that you
find a Jack MIDI capable synth for best results.
// Example of Jack MIDI connections in Patchage
< non-patchage.png
:: Non Files
The format of `.non` files is a variation of SMF-2. In an SMF-2
file, each track chunk represents a pattern. Because Non groups
patterns into /phrases/, this usage of SMF-2 is probably not
compatible with other implementations (although, the author has
never actually seen another program that could play back SMF-2
anyway.)
Each phrase is stored as a track of MIDI Cue messages, each
referring to a pattern to be triggered. The sequence\/playlist is
stored as the first track, and consists of a list of Cue Point
meta-events referring to phrases.
Also in the first track is a sequencer specific meta-event (ID
"Non!") containing song data that cannot be readily expressed with
existing meta events, and some versioning info to aid future
compatibility.
In short, the author has done the utmost to save sequences in a
standard format--within reason; SMF was hardly designed with a
program like Non in mind--instead of some ad-hoc ASCII format (which
would have been *far* easier to implement), or worse, buggy, bulky,
and unmaintainable XML.
:: Exports
In addition to saving and loading `.non` files, Non can export
individual patterns as flat, SMF-0 MIDI files.
:: Imports
SMF-0 files can be imported as a new pattern (all channels merged),
or SMF-1 (such as those written by Seq24) and SMF-2 (ever seen one
of these?) can be imported as N new patterns (selected from a track
list.) All imported patterns are set to display the Chromatic scale,
in order that no notes be hidden from view.
This should make it easy to migrate any existing patterns that you
may have over to Non, or to permit editing of Non patterns in
external programs (for graphic controller tweaking perhaps?)
: Synchronization
Non's transport is driven by the Jack Transport, so in order to sync
Non with a DAW like Ardour, you must set Ardour to be the Jack
Timebase Master. Therefore, all tempo mapping and time signature
information should be manipulated in the Timebase Master--Non will
respond to these changes automatically. If there is no Timebase
Master registered when Non starts, it will take over that role
instead. This is useful if you simply plan to use Non as a musical
instrument.
: Control
Non creates two MIDI input ports, one for /performance/ data and one
for /control/ data. The control port is used to control Non with
hardware MIDI controllers, such as the BCF2000, or other software.
The performance port is used to record musical data into patterns.
: Playback
The playback mode can be toggled between Pattern, Sequence and
Trigger. In Pattern mode (the default), all patterns are played
simultaneously, from the beginning, and looped forever. Since
patterns may differ widely in length, interesting compositions are
possible. In this mode, Non makes for a very intuitive software
instrument--rivaled only by the excellent program FreeWheeling (a
live audio looper.)
In Sequence mode, playback strictly follows the sequence list and
the Jack transport, and does not loop. This mode is suitable for
parallel compositions between Non and a Jack Timebase Master capable
DAW.
Trigger mode is very much like Pattern mode, except that all
patterns begin muted and must be enabled via the trigger view.
: Sister Projects
Much of the inspiration to move forward with Non was derived from JP
Mercury's highly useful and successful FreeWheeling
looper. Mr. Mercury is a visionary.
But the closest sister of Non has to be the amazingly capable
ZynAddSubFX soft-synth by Nasca Octavian Paul. ZynAddSubFX, like
Non, utilizes the FLTK GUI toolkit, and has recently begun to
support Jack MIDI (albeit in a limited fashion.) This is, hands
down, the best synth available for Linux, and probably one of the
best period. If all you have is Non and Zyn, you have all that you
require to make great music.
Of course, this section can hardly go without mention of Rob Buse's
Seq24. It was the author's unending frustration with the abysmal
performance and absurd limitations of Seq24 that, more than any
other single factor, inspired him to write Non. The most
frustrating aspect was that, prior to Non, Seq24 was, in the
author's opinion, the best sequencer available on Linux. Seq24,
which claims to be light and free of bloat is, without comparison,
the slowest, most poorly optimized sequencer the author has
tried. Even the huge, snarling beast that is RoseGarden out performs
Seq24 in every way but start time.
Those days are over.

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SRCS=$(wildcard *.mu)
OBJS=$(SRCS:.mu=.html)
%.html: %.mu
@ echo Mupping $<...
@ mup.wrapper html $<
.PHONY: all clean
all: $(OBJS)
upload: all
@ ln -sf OVERVIEW.html index.html
@ rsync -L mup.css MANUAL.html index.html *.png ssh.tuxfamily.org:/home/non/non-sequencer.tuxfamily.org-web/htdocs
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head>
<meta name="generator" content="Generated by MUP v3.5">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link type="text/css" rel="stylesheet" href="mup.css">
<title>The Non Sequencer</title>
</head>
<body>
<div id=cover>
<h1>The Non Sequencer</h1>
<h3></h3>
<address>
Jonathan Moore Liles <a href="mailto:male@tuxfamily.org">&lt;male@tuxfamily.org&gt;</a><br>
<br>
</address><img src="icon.png" alt="logo"><hr></div>
<div id=body>
<hr width=50%>
<h1 id="u:1.">Description</h1>
<p>
The Non Sequencer is a powerful real-time, pattern-based MIDI sequencer for Linux--released under the GPL. Filling the void left by countless DAWs, piano-roll editors, and other purely performance based solutions, it is a compositional tool--one that transforms MIDI music-making on Linux from a complex nightmare into a pleasurable, efficient, and streamlined process.
</p>
<p>
Please see the <a class=ext href="MANUAL.html">manual</a> for more information.
</p>
<h1 id="u:2.">What it is not</h1>
<p>
Non is <b>not</b> a plain MIDI recorder, tracker, software synthesizer, notation editor or AI system. There are other programs available to do those things. Non is intended to be one tool among many in your Linux audio toolbox.
</p>
<p>
Everything in Non happens <i>on-line</i>, in realtime. Music is composed live, while the transport is running.
</p>
<h1 id="u:3.">What does freedom have to do with this software?</h1>
<p>
Non is <i>free software</i>. This means, briefly, that you are free use it as <b>you</b> wish, free to examine and adapt the source code, free to share it with your friends, and free to publish your changes to the source code. Furthermore, Non is <i>copyleft</i>, which means that you are free from the threat of some other entity taking over and denying you the above freedoms. The <i>free</i> part of <i>free software</i> doesn't refer to price any more than the <i>free</i> in <i>free speech</i> does.
</p>
<p>
To learn why free software is so important to us (and why it should be important to you), please see the Free Software Foundation's website:
</p>
<p>
<a class=ext href="http://www.fsf.org/licensing/essays/free-sw.html">What is Free Software?</a> <a class=ext href="http://www.fsf.org/licensing/essays/copyleft.html">What is Copyleft?</a>
</p>
<h1 id="u:4.">Donations</h1>
<p>
Donations can take many forms. You can donate your time in code, either by sending it to me for review or cloning the git repository and publishing one containing your changes. You can donate your time in testing, documentation, artwork, indexing, etc. Or, if you don't feel that you possess the time or skills required for the above forms of donation, you can donate money instead. Money donated will help to ensure that I have the free time, good nutrition and enthusiasm required to implement new features. It can also be a more palpable way of saying "Thanks for caring." or "Job well done!"
</p>
<p>
If you don't love this software, don't feel guilty about not contributing. If you do love it, then please help me improve it--in whatever manner you think is appropriate.
</p>
<p>
<a class=ext href="http://non.tuxfamily.org/donation.html">Make a donation</a>
</p>
<h1 id="u:5.">Distribution</h1>
<p>
Development of the Non Sequencer can be followed with Git:
</p>
<div class="fig example"><table width=100%><tr><td><pre>
git clone git://git.tuxfamily.org/gitroot/non/sequencer.git
</pre></td></tr>
</table></div>
<p>
There are no pre-compiled binaries available.
</p>
<h1 id="u:6.">Requirements</h1>
<p>
The following libraries are required to build Non.
</p>
<ul><li><span>FLTK >= 1.1.7 (with `fluid`)</span>
<li><span>JACK >= 0.103.0</span>
<li><span>sigc++ 2.0</span>
</ul><h1 id="u:7.">Community</h1>
<p>
Feel free to drop by the <tt>#non</tt> channel on irc.freenode.net.
</p>
<p>
There is a mailing list <tt>non-sequencer@lists.tuxfamily.org</tt>.
</p>
<p>
To subscribe, send a message with the subject 'subscribe' to <a href="mailto:non-sequencer-request@lists.tuxfamily.org">&lt;non-sequencer-request@lists.tuxfamily.org&gt;</a>.
</p>
<p>
You can also browse the <a class=ext href="http://listengine.tuxfamily.org/lists.tuxfamily.org/non-sequencer/">archive</a>.
</p>
</div>
</body>
</html>

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! title The Non Sequencer
! author Jonathan Moore Liles #(email,male@tuxfamily.org)
! extra #(image,logo,icon.png)
--
; Description
The Non Sequencer is a powerful real-time, pattern-based MIDI sequencer for
Linux--released under the GPL. Filling the void left by countless DAWs,
piano-roll editors, and other purely performance based solutions, it is a
compositional tool--one that transforms MIDI music-making on Linux from a
complex nightmare into a pleasurable, efficient, and streamlined process.
Please see the #(url,MANUAL.html,manual) for more information.
; What it is not
Non is *not* a plain MIDI recorder, tracker, software synthesizer, notation
editor or AI system. There are other programs available to do those things.
Non is intended to be one tool among many in your Linux audio toolbox.
Everything in Non happens /on-line/, in realtime. Music is composed live,
while the transport is running.
; What does freedom have to do with this software?
Non is /free software/. This means, briefly, that you are free use it as
*you* wish, free to examine and adapt the source code, free to share it with
your friends, and free to publish your changes to the source code.
Furthermore, Non is /copyleft/, which means that you are free from the threat
of some other entity taking over and denying you the above freedoms. The
/free/ part of /free software/ doesn't refer to price any more than the
/free/ in /free speech/ does.
To learn why free software is so important to us (and why it should be
important to you), please see the Free Software Foundation's website:
#(url,http:\/\/www.fsf.org\/licensing\/essays\/free-sw.html,What is Free Software?)
#(url,http:\/\/www.fsf.org\/licensing\/essays\/copyleft.html,What is Copyleft?)
; Donations
Donations can take many forms. You can donate your time in code, either by
sending it to me for review or cloning the git repository and publishing one
containing your changes. You can donate your time in testing, documentation,
artwork, indexing, etc. Or, if you don't feel that you possess the time or
skills required for the above forms of donation, you can donate money
instead. Money donated will help to ensure that I have the free time, good
nutrition and enthusiasm required to implement new features. It can also be
a more palpable way of saying "Thanks for caring." or "Job well done!"
If you don't love this software, don't feel guilty about not contributing. If
you do love it, then please help me improve it--in whatever manner you think
is appropriate.
#(url,http:\/\/non.tuxfamily.org\/donation.html,Make a donation)
; Distribution
Development of the Non Sequencer can be followed with Git:
> git clone git://git.tuxfamily.org/gitroot/non/sequencer.git
# or
#
# > git clone git://repo.or.gz/src/git/non.git
There are no pre-compiled binaries available.
; Requirements
The following libraries are required to build Non.
* FLTK >= 1.1.7 (with `fluid`)
* JACK >= 0.103.0
* sigc++ 2.0
; Community
Feel free to drop by the `#non` channel on irc.freenode.net.
There is a mailing list `non-sequencer@lists.tuxfamily.org`.
To subscribe, send a message with the subject 'subscribe' to
#(email,non-sequencer-request@lists.tuxfamily.org).
You can also browse the #(url,http:\/\/listengine.tuxfamily.org\/lists.tuxfamily.org\/non-sequencer\/,archive).

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};

View File

@ -0,0 +1,13 @@
"Kick", 36, 100
"Snare", 38, 100
"Closed Hat", 42, 80
"Open Hat", 46, 80
"Rim Shot", 37, 100
"Ride", 51, 80
"Crash", 49, 80
"Hi Tom", 48, 100
"Mid Tom", 45, 100
"Low Tom", 41, 100
"Hi Conga", 62, 80
"Low Conga", 63, 80
"Timbale", 65, 80

View File

@ -0,0 +1,44 @@
"Bass Drum 1", 36, 100
"Side Stick", 37, 80
"Acoustic Snare", 38, 100
"Hand Clap", 39, 80
"Electric Snare", 40, 100
"Low Floor Tom", 41, 100
"Closed Hi-Hat", 42, 80
"High Floor Tom", 43, 100
"Pedal Hi-Hat", 44, 80
"Low Tom", 45, 100
"Open Hi-Hat", 46, 64
"Low-Mid Tom", 47, 90
"Hi-Mid Tom", 48, 90
"Crash Cymbal 1", 49, 80
"High Tom", 50, 100
"Ride Cymbal 1", 51, 75
"Chinese Cymbal", 52, 75
"Ride Bell", 53, 75
"Tambourine", 54, 64
"Splash Cymbal", 55, 64
"Cowbell", 56, 64
"Crash Cymbal 2", 57, 64
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 80
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 80
"Low Timbale", 66, 80
"High Agogo", 67, 64
"Low Agogo", 68, 64
"Cabasa", 69, 64
"Maracas", 70, 70
"Short Whistle", 71, 64
"Long Whistle", 72, 64
"Short Guiro", 73, 64
"Long Guiro", 74, 64
"Claves", 75, 80
"Hi Wood Block", 76, 80
"Low Wood Block", 77, 80
"Mute Cuica", 78, 64
"Open Cuica", 79, 64
"Mute Triangle", 80, 64
"Open Triangle", 81, 64

View File

@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"Bass Drum 1", 36, 100
"Side Stick", 37, 100
"Brush Tap", 38, 100
"Brush Slap", 39, 100
"Brush Swirl", 40, 100
"Low Floor Tom", 41, 100
"Closed Hi-Hat", 42, 100
"High Floor Tom", 43, 100
"Pedal Hi-Hat", 44, 100
"Low Tom", 45, 100
"Open Hi-Hat", 46, 100
"Low-Mid Tom", 47, 100
"Hi-Mid Tom", 48, 100
"Crash Cymbal 1", 49, 100
"High Tom", 50, 100
"Ride Cymbal 1", 51, 100
"Chinese Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

View File

@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"Elec BD", 36, 100
"Side Stick", 37, 100
"Elec SD", 38, 100
"Hand Clap", 39, 100
"Gated SD", 40, 100
"Elec Low Tom 2", 41, 100
"Closed Hi-Hat", 42, 100
"Elec Low Tom 1", 43, 100
"Pedal Hi-Hat", 44, 100
"Elec Mid Tom 2", 45, 100
"Open Hi-Hat", 46, 100
"Elec Mid Tom 1", 47, 100
"Elec Hi Tom 2", 48, 100
"Crash Cymbal 1", 49, 100
"Elec High Tom 1", 50, 100
"Ride Cymbal 1", 51, 100
"Reverse Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

View File

@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"Bass Drum 1", 36, 100
"Side Stick", 37, 100
"Acoustic Snare", 38, 100
"Hand Clap", 39, 100
"Electric Snare", 40, 100
"Low Floor Tom", 41, 100
"Closed Hi-Hat", 42, 100
"High Floor Tom", 43, 100
"Pedal Hi-Hat", 44, 100
"Low Tom", 45, 100
"Open Hi-Hat", 46, 100
"Low-Mid Tom", 47, 100
"Hi-Mid Tom", 48, 100
"Crash Cymbal 1", 49, 100
"High Tom", 50, 100
"Ride Cymbal 1", 51, 100
"Chinese Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

View File

@ -0,0 +1,62 @@
"Closed HH", 27, 100
"Pedal HH", 28, 100
"Open HH", 29, 100
"Hide Cymbal", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Concert BD2", 35, 100
"Concert BD1", 36, 100
"Side Stick", 37, 100
"Concert SD", 38, 100
"Castanets", 39, 100
"Concert SD", 40, 100
"Timpani F", 41, 100
"Timpani F#", 42, 100
"Timpani G", 43, 100
"Timpani G#", 44, 100
"Timpani A", 45, 100
"Timpani A#", 46, 100
"Timpani B", 47, 100
"Timpani c", 48, 100
"Timpani c#", 49, 100
"Timpani d", 50, 100
"Timpani d#", 51, 100
"Timpani e", 52, 100
"Timpani f", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Concert Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Concert Cymbal 1", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100
"Applause", 88, 100

View File

@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"MONDO Kick", 36, 100
"Side Stick", 37, 100
"Gated SD", 38, 100
"Hand Clap", 39, 100
"Electric Snare", 40, 100
"Room Low Tom 2", 41, 100
"Closed Hi-Hat", 42, 100
"Room Low Tom 1", 43, 100
"Pedal Hi-Hat", 44, 100
"Room Mid Tom 2", 45, 100
"Open Hi-Hat", 46, 100
"Room Mid Tom 1", 47, 100
"Room Hi Tom 2", 48, 100
"Crash Cymbal 1", 49, 100
"Room High Tom 1", 50, 100
"Ride Cymbal 1", 51, 100
"Chinese Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

View File

@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"Kick Drum 1", 36, 100
"Side Stick", 37, 100
"Acoustic Snare", 38, 100
"Hand Clap", 39, 100
"Electric Snare", 40, 100
"Room Low Tom 2", 41, 100
"Closed Hi-Hat", 42, 100
"Room Low Tom 1", 43, 100
"Pedal Hi-Hat", 44, 100
"Room Mid Tom 2", 45, 100
"Open Hi-Hat", 46, 100
"Room Mid Tom 1", 47, 100
"Room Hi Tom 2", 48, 100
"Crash Cymbal 1", 49, 100
"Room High Tom 1", 50, 100
"Ride Cymbal 1", 51, 100
"Chinese Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

View File

@ -0,0 +1,58 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"Bass Drum 1", 36, 100
"Side Stick", 37, 100
"Acoustic Snare", 38, 100
"High Q", 39, 100
"Slap", 40, 100
"Scratch Push", 41, 100
"Scratch Pull", 42, 100
"Sticks", 43, 100
"Sqare Click", 44, 100
"Metronome Click", 45, 100
"Metronome Bell", 46, 100
"Guitar sld fing.", 47, 100
"Guitar cutt down", 48, 100
"Guitar cutt up", 49, 100
"String slap", 50, 100
"Fl. Key Click", 51, 100
"Laughing", 52, 100
"Screamming", 53, 100
"Punch", 54, 100
"Heart Beat", 55, 100
"Footsteps 1", 56, 100
"Footsteps 2", 57, 100
"Aplause", 58, 100
"Door Creaking", 59, 100
"Door", 60, 100
"Scratch", 61, 100
"Windchime", 62, 100
"Car-Engine", 63, 100
"Car-Stop", 64, 100
"Car-Pass", 65, 100
"Car-Crash", 66, 100
"Siren", 67, 100
"Train", 68, 100
"Jetplane", 69, 100
"Helicopter", 70, 100
"Starship", 71, 100
"Gun Shot", 72, 100
"Machine Gun", 73, 100
"Lasergun", 74, 100
"Explosion", 75, 100
"Dog", 76, 100
"Horse-Gallop", 77, 100
"Birds", 78, 100
"Rain", 79, 100
"Thunder", 80, 100
"Wind", 81, 100
"Seashore", 82, 100
"Stream", 83, 100
"Bubble", 84, 100

View File

@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"Bass Drum 1", 36, 100
"Side Stick", 37, 100
"Acoustic Snare", 38, 100
"Hand Clap", 39, 100
"Electric Snare", 40, 100
"Low Floor Tom", 41, 100
"Closed Hi-Hat", 42, 100
"High Floor Tom", 43, 100
"Pedal Hi-Hat", 44, 100
"Low Tom", 45, 100
"Open Hi-Hat", 46, 100
"Low-Mid Tom", 47, 100
"Hi-Mid Tom", 48, 100
"Crash Cymbal 1", 49, 100
"High Tom", 50, 100
"Ride Cymbal 1", 51, 100
"Chinese Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 100
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

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@ -0,0 +1,61 @@
"High Q", 27, 100
"Slap", 28, 100
"Scratch Push", 29, 100
"Scratch Pull", 30, 100
"Sticks", 31, 100
"Square Click", 32, 100
"Metronome Click", 33, 100
"Metronome Bell", 34, 100
"Acoustic Bass Drum", 35, 100
"808 BD", 36, 100
"808 Rim Shot", 37, 100
"808 Snare Drum", 38, 100
"Hand Clap", 39, 100
"Gated SD", 40, 100
"808 Low Tom 2", 41, 100
"808 CHH", 42, 100
"808 Low Tom 1", 43, 100
"808 CHH", 44, 100
"808 Mid Tom 2", 45, 100
"808 OHH", 46, 100
"808 Mid Tom 1", 47, 100
"808 Hi Tom 2", 48, 100
"808 Cymbal", 49, 100
"808 High Tom 1", 50, 100
"Ride Cymbal 1", 51, 100
"Reverse Cymbal", 52, 100
"Ride Bell", 53, 100
"Tambourine", 54, 100
"Splash Cymbal", 55, 100
"Cowbell", 56, 100
"Crash Cymbal 2", 57, 100
"Vibraslap", 58, 100
"Ride Cymbal 2", 59, 100
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"808 Hi Conga", 62, 100
"808 Mid Conga", 63, 100
"808 Low Conga", 64, 100
"High Timbale", 65, 100
"Low Timbale", 66, 100
"High Agogo", 67, 100
"Low Agogo", 68, 100
"Cabasa", 69, 100
"808 Maracas", 70, 100
"Short Whistle", 71, 100
"Long Whistle", 72, 100
"Short Guiro", 73, 100
"Long Guiro", 74, 100
"808 Claves", 75, 100
"Hi Wood Block", 76, 100
"Low Wood Block", 77, 100
"Mute Cuica", 78, 100
"Open Cuica", 79, 100
"Mute Triangle", 80, 100
"Open Triangle", 81, 100
"Shaker", 82, 100
"Jungle Bell", 83, 100
"Belltree", 84, 100
"Castanets", 85, 100
"Mute Surdo", 86, 100
"Open Surdo", 87, 100

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[Desktop Entry]
Name=Non Sequencer
Comment=Realtime MIDI sequencer for JACK MIDI
Exec=@BIN_PATH@/non-sequencer
Terminal=false
Type=Application
Icon=non-sequencer
Categories=Application;AudioVideo;Audio;Midi;

1
sequencer/scripts Symbolic link
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../scripts

142
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/*******************************************************************************/
/* Copyright (C) 2012 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "NSM.H"
#include <stdio.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "common.h"
#include "config.h"
#include "non.H"
#include "jack.H"
#include "transport.H"
#include "gui/ui.H"
#define OSC_INTERVAL 0.2f
extern Transport transport;
extern char *instance_name;
extern NSM_Client *nsm;
extern UI *ui;
NSM_Client::NSM_Client ( )
{
project_filename = 0;
}
int command_open ( const char *name, const char *display_name, const char *client_id, char **out_msg );
int command_save ( char **out_msg );
int
NSM_Client::command_save ( char **out_msg )
{
if ( transport.rolling )
{
*out_msg = strdup( "Cannot save while transport is running." );
return ERR_NOT_NOW;
}
else
{
save_song( nsm->project_filename );
return ERR_OK;
}
}
int
NSM_Client::command_open ( const char *name, const char *display_name, const char *client_id, char **out_msg )
{
if ( transport.rolling )
{
*out_msg = strdup( "Cannot open while transport is running." );
return ERR_NOT_NOW;
}
if ( song.dirty() )
{
*out_msg = strdup( "Song has unsaved changes!" );
return ERR_UNSAVED_CHANGES;
}
if ( instance_name )
free( instance_name );
instance_name = strdup( client_id );
if ( ! midi_is_active() )
{
setup_jack();
}
else
{
midi_all_sound_off();
midi_shutdown();
setup_jack();
}
char *new_filename;
asprintf( &new_filename, "%s.non", name );
struct stat st;
if ( 0 == stat( new_filename, &st ) )
{
if ( ! load_song( new_filename ) )
{
*out_msg = strdup( "Could not open file" );
return ERR_GENERAL;
}
}
else
{
save_song( new_filename );
}
if ( nsm->project_filename )
free( nsm->project_filename );
nsm->project_filename = new_filename;
return ERR_OK;
}
void
NSM_Client::command_active ( bool b )
{
if ( b )
{
ui->sm_indicator->activate();
ui->sm_indicator->tooltip( session_manager_name() );
}
else
{
ui->sm_indicator->tooltip( NULL );
ui->sm_indicator->deactivate();
}
}

41
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/*******************************************************************************/
/* Copyright (C) 2012 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "NSM/Client.H"
class NSM_Client : public NSM::Client
{
char *project_filename;
public:
NSM_Client ( );
~NSM_Client ( ) { };
protected:
int command_open ( const char *name, const char *display_name, const char *client_id, char **out_msg );
int command_save ( char **out_msg );
int command_quit ( char **out_msg );
void command_active ( bool );
};

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/*******************************************************************************/
/* Copyright (C) 2012 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "../debug.h"
#include "Client.H"
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
#include <stdlib.h>
#pragma GCC diagnostic ignored "-Wunused-parameter"
namespace NSM
{
/************************/
/* OSC Message Handlers */
/************************/
#undef OSC_REPLY
#undef OSC_REPLY_ERR
#define OSC_REPLY( value ) lo_send_from( ((NSM::Client*)user_data)->nsm_addr, ((NSM::Client*)user_data)->_server, LO_TT_IMMEDIATE, "/reply", "ss", path, value )
#define OSC_REPLY_ERR( errcode, value ) lo_send_from( ((NSM::Client*)user_data)->nsm_addr, ((NSM::Client*)user_data)->_server, LO_TT_IMMEDIATE, "/error", "sis", path, errcode, value )
Client::Client ( )
{
nsm_addr = 0;
nsm_client_id = 0;
_session_manager_name = 0;
nsm_is_active = false;
_server = 0;
_st = 0;
}
Client::~Client ( )
{
if ( _st )
stop();
if ( _st )
lo_server_thread_free( _st );
else
lo_server_free ( _server );
}
void
Client::announce ( const char *application_name, const char *capabilities, const char *process_name )
{
MESSAGE( "Announcing to NSM" );
lo_address to = lo_address_new_from_url( nsm_url );
if ( ! to )
{
MESSAGE( "Bad address" );
return;
}
int pid = (int)getpid();
lo_send_from( to, _server, LO_TT_IMMEDIATE, "/nsm/server/announce", "sssiii",
application_name,
capabilities,
process_name,
1, /* api_major_version */
0, /* api_minor_version */
pid );
lo_address_free( to );
}
void
Client::progress ( float p )
{
if ( nsm_is_active )
{
lo_send_from( nsm_addr, _server, LO_TT_IMMEDIATE, "/nsm/client/progress", "f", p );
}
}
void
Client::is_dirty ( void )
{
if ( nsm_is_active )
{
lo_send_from( nsm_addr, _server, LO_TT_IMMEDIATE, "/nsm/client/is_dirty", "" );
}
}
void
Client::is_clean ( void )
{
if ( nsm_is_active )
{
lo_send_from( nsm_addr, _server, LO_TT_IMMEDIATE, "/nsm/client/is_clean", "" );
}
}
void
Client::message ( int priority, const char *msg )
{
if ( nsm_is_active )
{
lo_send_from( nsm_addr, _server, LO_TT_IMMEDIATE, "/nsm/client/message", "is", priority, msg );
}
}
void
Client::broadcast ( lo_message msg )
{
if ( nsm_is_active )
{
lo_send_message_from( nsm_addr, _server, "/nsm/server/broadcast", msg );
}
}
void
Client::check ( int timeout )
{
if ( lo_server_wait( _server, timeout ) )
while ( lo_server_recv_noblock( _server, 0 ) ) {}
}
void
Client::start ( )
{
lo_server_thread_start( _st );
}
void
Client::stop ( )
{
lo_server_thread_stop( _st );
}
int
Client::init ( const char *nsm_url )
{
this->nsm_url = nsm_url;
lo_address addr = lo_address_new_from_url( nsm_url );
int proto = lo_address_get_protocol( addr );
lo_address_free( addr );
_server = lo_server_new_with_proto( NULL, proto, NULL );
if ( ! _server )
return -1;
lo_server_add_method( _server, "/error", "sis", &Client::osc_error, this );
lo_server_add_method( _server, "/reply", "ssss", &Client::osc_announce_reply, this );
lo_server_add_method( _server, "/nsm/client/open", "sss", &Client::osc_open, this );
lo_server_add_method( _server, "/nsm/client/save", "", &Client::osc_save, this );
lo_server_add_method( _server, "/nsm/client/session_is_loaded", "", &Client::osc_session_is_loaded, this );
lo_server_add_method( _server, NULL, NULL, &Client::osc_broadcast, this );
return 0;
}
int
Client::init_thread ( const char *nsm_url )
{
this->nsm_url = nsm_url;
lo_address addr = lo_address_new_from_url( nsm_url );
int proto = lo_address_get_protocol( addr );
lo_address_free( addr );
_st = lo_server_thread_new_with_proto( NULL, proto, NULL );
_server = lo_server_thread_get_server( _st );
if ( ! _server || ! _st )
return -1;
lo_server_thread_add_method( _st, "/error", "sis", &Client::osc_error, this );
lo_server_thread_add_method( _st, "/reply", "ssss", &Client::osc_announce_reply, this );
lo_server_thread_add_method( _st, "/nsm/client/open", "sss", &Client::osc_open, this );
lo_server_thread_add_method( _st, "/nsm/client/save", "", &Client::osc_save, this );
lo_server_thread_add_method( _st, "/nsm/client/session_is_loaded", "", &Client::osc_session_is_loaded, this );
lo_server_thread_add_method( _st, NULL, NULL, &Client::osc_broadcast, this );
return 0;
}
/************************/
/* OSC Message Handlers */
/************************/
int
Client::osc_broadcast ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data )
{
return ((NSM::Client*)user_data)->command_broadcast( path, msg );
}
int
Client::osc_save ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data )
{
char *out_msg = NULL;
int r = ((NSM::Client*)user_data)->command_save(&out_msg);
if ( r )
OSC_REPLY_ERR( r, ( out_msg ? out_msg : "") );
else
OSC_REPLY( "OK" );
if ( out_msg )
free( out_msg );
return 0;
}
int
Client::osc_open ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data )
{
char *out_msg = NULL;
NSM::Client *nsm = (NSM::Client*)user_data;
nsm->nsm_client_id = strdup( &argv[2]->s );
int r = ((NSM::Client*)user_data)->command_open( &argv[0]->s, &argv[1]->s, &argv[2]->s, &out_msg);
if ( r )
OSC_REPLY_ERR( r, ( out_msg ? out_msg : "") );
else
OSC_REPLY( "OK" );
if ( out_msg )
free( out_msg );
return 0;
}
int
Client::osc_session_is_loaded ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data )
{
NSM::Client *nsm = (NSM::Client*)user_data;
nsm->command_session_is_loaded();
return 0;
}
int
Client::osc_error ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data )
{
if ( strcmp( &argv[0]->s, "/nsm/server/announce" ) )
return -1;
NSM::Client *nsm = (NSM::Client*)user_data;
WARNING( "Failed to register with NSM: %s", &argv[2]->s );
nsm->nsm_is_active = false;
nsm->command_active( nsm->nsm_is_active );
return 0;
}
int
Client::osc_announce_reply ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data )
{
if ( strcmp( &argv[0]->s, "/nsm/server/announce" ) )
return -1;
NSM::Client *nsm = (NSM::Client*)user_data;
MESSAGE( "Successfully registered. NSM says: %s", &argv[1]->s );
nsm->nsm_is_active = true;
nsm->_session_manager_name = strdup( &argv[2]->s );
nsm->nsm_addr = lo_address_new_from_url( lo_address_get_url( lo_message_get_source( msg ) ));
nsm->command_active( nsm->nsm_is_active );
return 0;
}
};

109
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/*******************************************************************************/
/* Copyright (C) 2012 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <lo/lo.h>
namespace NSM
{
class Client
{
private:
const char *nsm_url;
lo_server _server;
lo_server_thread _st;
lo_address nsm_addr;
bool nsm_is_active;
char *nsm_client_id;
char *_session_manager_name;
public:
enum
{
ERR_OK = 0,
ERR_GENERAL = -1,
ERR_INCOMPATIBLE_API = -2,
ERR_BLACKLISTED = -3,
ERR_LAUNCH_FAILED = -4,
ERR_NO_SUCH_FILE = -5,
ERR_NO_SESSION_OPEN = -6,
ERR_UNSAVED_CHANGES = -7,
ERR_NOT_NOW = -8
};
Client ( );
virtual ~Client ( );
bool is_active ( void ) { return nsm_is_active; }
const char *session_manager_name ( void ) { return _session_manager_name; }
/* Client->Server methods */
void is_dirty ( void );
void is_clean ( void );
void progress ( float f );
void message( int priority, const char *msg );
void announce ( const char *appliction_name, const char *capabilities, const char *process_name );
void broadcast ( lo_message msg );
/* init without threading */
int init ( const char *nsm_url );
/* init with threading */
int init_thread ( const char *nsm_url );
/* call this periodically to check for new messages */
void check ( int timeout = 0 );
/* or call these to start and stop a thread (must do your own locking in handler!) */
void start ( void );
void stop ( void );
protected:
/* Server->Client methods */
virtual int command_open ( const char *name, const char *display_name, const char *client_id, char **out_msg ) = 0;
virtual int command_save ( char **out_msg ) = 0;
virtual void command_active ( bool ) { }
virtual void command_session_is_loaded ( void ) { }
/* invoked when an unrecognized message is received. Should return 0 if you handled it, -1 otherwise. */
virtual int command_broadcast ( const char *, lo_message ) { return -1; }
private:
/* osc handlers */
static int osc_open ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
static int osc_save ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
static int osc_announce_reply ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
static int osc_error ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
static int osc_session_is_loaded ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
static int osc_broadcast ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
};
};

992
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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* This is a generic double-buffering, optimizing canvas interface to
grids (patterns and phrases). It draws only what is necessary to keep
the display up-to-date. Actual drawing functions are in draw.C */
#include "canvas.H"
#include "pattern.H"
#include "gui/draw.H"
#include "common.h"
#include "non.H"
cell_t **
Canvas::_alloc_array ( void )
{
cell_t **a;
int one = sizeof( typeof( a ) ) * m.vp->w;
int two = sizeof( typeof( a[0] ) ) * (m.vp->h * m.vp->w);
a = (cell_t **) malloc( one + two );
m.size = one + two;
cell_t *c = (cell_t *) (((unsigned char *)a) + one);
for ( uint x = m.vp->w; x-- ; )
{
a[x] = c;
c += m.vp->h;
for ( uint y = m.vp->h; y-- ; )
{
a[ x ][ y ].flags = 0;
a[ x ][ y ].state = -1;
a[ x ][ y ].color = 0;
}
}
m.w = m.vp->w;
m.h = m.vp->h;
return a;
}
Canvas::Canvas ( )
{
m.origin_x = m.origin_y = m.height = m.width = m.div_w = m.div_h = m.playhead = m.margin_top = m.margin_left = m.playhead = m.w = m.h = m.p1 = m.p2 = m.p3 = m.p4 = 0;
m.margin_top = ruler_height;
m.draw = false;
m.ruler_drawn = false;
m.mapping_drawn = false;
m.grid_drawn = false;
m.current = m.previous = NULL;
m.row_compact = true;
m.maxh = 128;
m.vp = NULL;
}
void
Canvas::handle_event_change ( void )
{
/* mark the song as dirty and pass the signal on */
song.set_dirty();
signal_draw();
}
/** change grid to /g/, returns TRUE if new grid size differs from old */
void
Canvas::grid ( Grid *g )
{
m.grid = g;
if ( ! g )
return;
m.vp = &g->viewport;
char *s = m.vp->dump();
DMESSAGE( "viewport: %s", s );
free( s );
m.ruler_drawn = false;
resize_grid();
update_mapping();
// m.shape = m.grid->draw_shape();
/* connect signals */
/* FIXME: what happens when we do this twice? */
g->signal_events_change.connect( mem_fun( this, &Canvas::handle_event_change ) );
g->signal_settings_change.connect( signal_settings_change.make_slot() );
signal_draw();
signal_settings_change();
signal_pan();
}
/** keep row compaction tables up-to-date */
void
Canvas::_update_row_mapping ( void )
{
/* reset */
for ( int i = 128; i-- ; )
m.rtn[i] = m.ntr[i] = -1;
DMESSAGE( "updating row mapping" );
/* rebuild */
int r = 0;
for ( int n = 0; n < 128; ++n )
{
if ( m.grid->row_name( n ) )
{
m.rtn[r] = n;
m.ntr[n] = r;
++r;
}
}
if ( m.row_compact && r )
m.maxh = r;
else
m.maxh = 128;
m.vp->h = min( m.vp->h, m.maxh );
}
/** update everything about mapping, leaving the viewport alone */
void
Canvas::update_mapping ( void )
{
_update_row_mapping();
m.mapping_drawn = false;
resize();
int old_margin = m.margin_left;
m.margin_left = 0;
m.draw = false;
m.grid->draw_row_names( this );
m.draw = true;
if ( m.margin_left != old_margin )
{
signal_resize();
signal_draw();
}
else
signal_draw();
}
/** change grid mapping */
void
Canvas::changed_mapping ( void )
{
update_mapping();
m.vp->h = min( m.vp->h, m.maxh );
if ( m.vp->y + m.vp->h > m.maxh )
m.vp->y = (m.maxh / 2) - (m.vp->h / 2);
signal_pan();
}
Grid *
Canvas::grid ( void )
{
return m.grid;
}
/** recalculate node sizes based on physical dimensions */
void
Canvas::resize ( void )
{
if ( ! m.vp )
return;
m.div_w = (m.width - m.margin_left) / m.vp->w;
m.div_h = (m.height - m.margin_top) / m.vp->h;
m.border_w = min( m.div_w, m.div_h ) / 8;
m.mapping_drawn = m.ruler_drawn = false;
}
/** reallocate buffers to match grid dimensions */
void
Canvas::resize_grid ( void )
{
// _update_row_mapping();
resize();
if ( m.vp )
{
if ( m.vp->w != m.w || m.vp->h != m.h ||
m.div_w != m.old_div_w || m.div_h != m.old_div_h )
{
if ( m.grid_drawn )
signal_resize();
m.old_div_w = m.div_w;
m.old_div_h = m.div_h;
}
else
return;
}
DMESSAGE( "resizing grid %dx%d", m.vp->w, m.vp->h );
if ( m.previous )
{
free( m.previous );
free( m.current );
}
m.current = _alloc_array();
m.previous = _alloc_array();
m.grid_drawn = false;
}
/** inform the canvas with new phsyical dimensions */
void
Canvas::resize ( int x, int y, int w, int h )
{
m.origin_x = x;
m.origin_y = y;
m.width = w;
m.height = h;
resize();
}
/***********/
/* Drawing */
/***********/
/** copy last buffer into current */
void
Canvas::copy ( void )
{
for ( uint y = m.vp->h; y-- ; )
for ( uint x = m.vp->w; x-- ; )
m.current[ x ][ y ] = m.previous[ x ][ y ];
}
/** reset last buffer */
void
Canvas::_reset ( void )
{
cell_t empty = {0,0,0};
for ( uint y = m.vp->h; y-- ; )
for ( uint x = m.vp->w; x-- ; )
m.current[ x ][ y ] = empty;
}
/** prepare current buffer for drawing (draw "background") */
void
Canvas::clear ( void )
{
uint rule = m.grid->ppqn();
uint lx = m.grid->ts_to_x( m.grid->length() );
for ( uint y = m.vp->h; y--; )
for ( uint x = m.vp->w; x--; )
{
m.current[ x ][ y ].color = 0;
m.current[ x ][ y ].state = EMPTY;
m.current[ x ][ y ].flags = 0;
}
for ( int x = m.vp->w - rule; x >= 0; x -= rule )
for ( uint y = m.vp->h; y-- ; )
m.current[ x ][ y ].state = LINE;
int sx = (int)(lx - m.vp->x) >= 0 ? lx - m.vp->x : 0;
for ( int x = sx; x < m.vp->w; ++x )
for ( int y = m.vp->h; y-- ; )
m.current[ x ][ y ].state = PARTIAL;
}
/** is /x/ within the viewport? */
bool
Canvas::viewable_x ( int x )
{
return x >= m.vp->x && x < m.vp->x + m.vp->w;
}
/** flush delta of last and current buffers to screen, then flip them */
void
Canvas::flip ( void )
{
/* FIXME: should this not go in clear()? */
if ( m.p1 != m.p2 )
{
if ( viewable_x( m.p1 ) ) draw_line( m.p1 - m.vp->x, F_P1 );
if ( viewable_x( m.p2 ) ) draw_line( m.p2 - m.vp->x, F_P2 );
}
if ( viewable_x( m.playhead ) ) draw_line( m.playhead - m.vp->x, F_PLAYHEAD );
const int shape = m.grid->draw_shape();
for ( uint y = m.vp->h; y--; )
for ( uint x = m.vp->w; x--; )
{
cell_t *c = &m.current[ x ][ y ];
cell_t *p = &m.previous[ x ][ y ];
/* draw selection rect */
if ( m.p3 != m.p4 )
if ( y + m.vp->y >= m.p3 && x + m.vp->x >= m.p1 &&
y + m.vp->y <= m.p4 && x + m.vp->x < m.p2 )
c->flags |= F_SELECTION;
if ( *c != *p )
gui_draw_shape( m.origin_x + m.margin_left + x * m.div_w, m.origin_y + m.margin_top + y * m.div_h, m.div_w, m.div_h, m.border_w,
shape, c->state, c->flags, c->color );
}
cell_t **tmp = m.previous;
m.previous = m.current;
m.current = tmp;
}
/** redraw the ruler at the top of the canvas */
void
Canvas::redraw_ruler ( void )
{
m.margin_top = gui_draw_ruler( m.origin_x + m.margin_left, m.origin_y, m.vp->w, m.div_w, m.grid->division(), m.vp->x,
m.p1 - m.vp->x, m.p2 - m.vp->x );
m.ruler_drawn = true;
}
/** callback called by Grid::draw_row_names() to draw an individual row name */
void
Canvas::draw_row_name ( int y, const char *name, int color )
{
bool draw = m.draw;
bool clear = false;
y = ntr( y );
if ( ! m.row_compact && ! name )
clear = true;
y -= m.vp->y;
int bx = m.origin_x;
int by = m.origin_y + m.margin_top + y * m.div_h;
int bw = m.margin_left;
int bh = m.div_h;
if ( y < 0 || y >= m.vp->h )
draw = false;
if ( clear && draw )
gui_clear_area( bx, by, bw, bh );
else
m.margin_left = max( m.margin_left, gui_draw_string( bx, by,
bw, bh,
color,
name,
draw ) );
}
/** redraw row names */
void
Canvas::redraw_mapping ( void )
{
m.margin_left = 0;
m.draw = false;
m.grid->draw_row_names( this );
resize();
m.draw = true;
m.grid->draw_row_names( this );
m.mapping_drawn = true;
}
void
Canvas::draw_mapping ( void )
{
if ( ! m.mapping_drawn ) redraw_mapping();
}
void
Canvas::draw_ruler ( void )
{
if ( ! m.ruler_drawn ) redraw_ruler();
}
/** "draw" a shape in the backbuffer */
void
Canvas::draw_shape ( int x, int y, int shape, int state, int color, bool selected )
{
y = ntr( y );
if ( y < 0 )
return;
// adjust for viewport.
x -= m.vp->x;
y -= m.vp->y;
if ( x < 0 || y < 0 || x >= m.vp->w || y >= m.vp->h )
return;
m.current[ x ][ y ].color = color;
m.current[ x ][ y ].state = (uint)m.vp->x + x > m.grid->ts_to_x( m.grid->length() ) ? PARTIAL : state;
if ( selected )
m.current[ x ][ y ].state = SELECTED;
m.current[ x ][ y ].flags = 0;
}
/** callback used by Grid::draw() */
void
Canvas::draw_dash ( int x, int y, int l, int shape, int color, bool selected )
{
draw_shape( x, y, shape, FULL, color, selected );
for ( int i = x + l - 1; i > x; i-- )
{
draw_shape( i, y, shape, CONTINUED, 0, selected );
}
}
/** draw a vertical line with flags */
void
Canvas::draw_line ( int x, int flags )
{
for ( uint y = m.vp->h; y-- ; )
m.current[ x ][ y ].flags |= flags;
}
/** draw only the playhead--without reexamining the grid */
int
Canvas::draw_playhead ( void )
{
int x = m.grid->ts_to_x( m.grid->index() );
if ( m.playhead == x )
return 0;
m.playhead = x;
if ( m.playhead < m.vp->x || m.playhead >= m.vp->x + m.vp->w )
{
if ( config.follow_playhead )
{
m.vp->x = m.playhead / m.vp->w * m.vp->w;
m.ruler_drawn = false;
signal_draw();
return 0;
}
}
copy();
for ( uint x = m.vp->w; x-- ; )
for ( uint y = m.vp->h; y-- ; )
m.current[ x ][ y ].flags &= ~ (F_PLAYHEAD | F_P1 | F_P2 );
flip();
/* actually if we're recording, we should draw the grid once per
* playhead movement also */
if ( pattern::recording() == m.grid )
{
draw();
}
return 1;
}
/** draw ONLY those nodes necessary to bring the canvas up-to-date with the grid */
void
Canvas::draw ( void )
{
DMESSAGE( "drawing canvas" );
draw_mapping();
draw_ruler();
m.grid_drawn = true;
m.grid->draw( this, m.vp->x, m.vp->y, m.vp->w, m.vp->h );
}
/** redraw every node on the canvas from the buffer (without
* necessarily reexamining the grid) */
void
Canvas::redraw ( void )
{
DMESSAGE( "redrawing canvas" );
if ( ! m.grid_drawn )
draw();
m.ruler_drawn = false;
m.mapping_drawn = false;
draw_mapping();
draw_ruler();
const int shape = m.grid->draw_shape();
for ( int y = m.vp->h; y--; )
for ( int x = m.vp->w; x--; )
{
cell_t c = m.previous[ x ][ y ];
if ( m.vp->x + x == m.playhead )
c.flags |= F_PLAYHEAD;
gui_draw_shape( m.origin_x + m.margin_left + x * m.div_w, m.origin_y + m.margin_top + y * m.div_h, m.div_w, m.div_h, m.border_w,
shape, c.state, c.flags, c.color );
}
}
/** convert pixel coords into grid coords. returns true if valid */
bool
Canvas::grid_pos ( int *x, int *y ) const
{
*y = (*y - m.margin_top - m.origin_y) / m.div_h;
*x = (*x - m.margin_left - m.origin_x) / m.div_w;
if ( *x < 0 || *y < 0 || *x >= m.vp->w || *y >= m.vp->h )
return false;
/* adjust for viewport */
*x += m.vp->x;
*y += m.vp->y;
/* adjust for row-compaction */
*y = rtn( *y );
return true;
}
/******************/
/* Input handlers */
/******************/
/* These methods translate viewport pixel coords to absolute grid
coords and pass on to the grid. */
/** if coords correspond to a row name entry, return the (absolute) note number, otherwise return -1 */
int
Canvas::is_row_name ( int x, int y )
{
if ( x - m.origin_x >= m.margin_left )
return -1;
x = m.margin_left;
grid_pos( &x, &y );
return m.grid->y_to_note( y );
}
void
Canvas::start_cursor ( int x, int y )
{
if ( ! grid_pos( &x, &y ) )
return;
m.ruler_drawn = false;
m.p1 = x;
m.p3 = ntr( y );
_lr();
signal_draw();
}
void
Canvas::end_cursor ( int x, int y )
{
if ( ! grid_pos( &x, &y ) )
return;
m.ruler_drawn = false;
m.p2 = x;
m.p4 = ntr( y );
_lr();
signal_draw();
}
void
Canvas::set ( int x, int y )
{
if ( y - m.origin_y < m.margin_top )
/* looks like a click on the ruler */
{
if ( x - m.margin_left - m.origin_x >= 0 )
{
m.p1 = m.vp->x + ((x - m.margin_left - m.origin_x) / m.div_w);
m.ruler_drawn = false;
m.p3 = m.p4 = 0;
}
_lr();
signal_draw();
return;
}
if ( ! grid_pos( &x, &y ) )
return;
m.grid->put( x, y, 0 );
}
void
Canvas::unset ( int x, int y )
{
if ( y - m.origin_y < m.margin_top )
/* looks like a click on the ruler */
{
if ( x - m.margin_left - m.origin_x >= 0 )
{
m.p2 = m.vp->x + ((x - m.margin_left - m.origin_x) / m.div_w);
m.ruler_drawn = false;
m.p3 = m.p4 = 0;
}
_lr();
signal_draw();
return;
}
if ( ! grid_pos( &x, &y ) )
return;
m.grid->del( x, y );
}
void
Canvas::adj_color ( int x, int y, int n )
{
if ( ! grid_pos( &x, &y ) )
return;
m.grid->adj_velocity( x, y, n );
}
void
Canvas::adj_length ( int x, int y, int n )
{
if ( ! grid_pos( &x, &y ) )
return;
m.grid->adj_duration( x, y, n );
}
void
Canvas::select ( int x, int y )
{
if ( ! grid_pos( &x, &y ) )
return;
m.grid->toggle_select( x, y );
}
void
Canvas::move_selected ( int dir, int n )
{
switch ( dir )
{
case RIGHT:
m.grid->move_selected( n );
break;
case LEFT:
m.grid->move_selected( 0 - n );
break;
case UP:
case DOWN:
{
/* row-compaction makes this a little complicated */
event_list *el = m.grid->events();
/* FIXME: don't allow movement beyond the edges! */
/* int hi, lo; */
/* m.grid->selected_hi_lo_note( &hi, &lo ); */
/* hi = ntr( hi ) > 0 ? ntr( hi ) : */
/* if ( m.grid->y_to_note( ntr( hi ) ) ) */
if ( dir == UP )
for ( int y = 0; y <= m.maxh; ++y )
el->rewrite_selected( m.grid->y_to_note( rtn( y ) ), m.grid->y_to_note( rtn( y - n ) ) );
else
for ( int y = m.maxh; y >= 0; --y )
el->rewrite_selected( m.grid->y_to_note( rtn( y ) ), m.grid->y_to_note( rtn( y + n ) ) );
m.grid->events( el );
delete el;
break;
}
}
}
void
Canvas::randomize_row ( int y )
{
int x = m.margin_left;
if ( ! grid_pos( &x, &y ) )
return;
((pattern*)m.grid)->randomize_row( y, song.random.feel, song.random.probability );
}
void
Canvas::_lr ( void )
{
int l, r;
if ( m.p2 > m.p1 )
{
l = m.p1;
r = m.p2;
}
else
{
l = m.p2;
r = m.p1;
}
m.p1 = l;
m.p2 = r;
}
void
Canvas::select_range ( void )
{
if ( m.p3 == m.p4 )
m.grid->select( m.p1, m.p2 );
else
m.grid->select( m.p1, m.p2, rtn( m.p3 ), rtn( m.p4 ) );
}
void
Canvas::invert_selection ( void )
{
m.grid->invert_selection();
}
void
Canvas::crop ( void )
{
if ( m.p3 == m.p4 )
m.grid->crop( m.p1, m.p2 );
else
m.grid->crop( m.p1, m.p2, rtn( m.p3 ), rtn( m.p4 ) );
m.vp->x = 0;
m.p2 = m.p2 - m.p1;
m.p1 = 0;
m.ruler_drawn = false;
}
void
Canvas::delete_time ( void )
{
m.grid->delete_time( m.p1, m.p2 );
}
void
Canvas::insert_time ( void )
{
m.grid->insert_time( m.p1, m.p2 );
}
/** paste range as new grid */
void
Canvas::duplicate_range ( void )
{
Grid *g = m.grid->clone();
g->crop( m.p1, m.p2 );
g->viewport.x = 0;
}
void
Canvas::row_compact ( int n )
{
switch ( n )
{
case OFF:
m.row_compact = false;
m.maxh = 128;
break;
case ON:
m.row_compact = true;
m.vp->y = 0;
_update_row_mapping();
break;
case TOGGLE:
row_compact( m.row_compact ? OFF : ON );
break;
}
_reset();
m.mapping_drawn = false;
}
void
Canvas::pan ( int dir, int n )
{
switch ( dir )
{
case LEFT: case RIGHT: case TO_PLAYHEAD: case TO_NEXT_NOTE: case TO_PREV_NOTE:
/* handle horizontal movement specially */
n *= m.grid->division();
m.ruler_drawn = false;
break;
default:
n *= 5;
m.mapping_drawn = false;
break;
}
switch ( dir )
{
case LEFT:
m.vp->x = max( m.vp->x - n, 0 );
break;
case RIGHT:
m.vp->x += n;
break;
case TO_PLAYHEAD:
m.vp->x = m.playhead - (m.playhead % m.grid->division());
break;
case UP:
m.vp->y = max( m.vp->y - n, 0 );
break;
case DOWN:
m.vp->y = min( m.vp->y + n, m.maxh - m.vp->h );
break;
case TO_NEXT_NOTE:
{
int x = m.grid->next_note_x( m.vp->x );
m.vp->x = x - (x % m.grid->division() );
break;
}
case TO_PREV_NOTE:
{
int x = m.grid->prev_note_x( m.vp->x );
m.vp->x = x - (x % m.grid->division() );
break;
}
}
signal_draw();
signal_pan();
}
void
Canvas::can_scroll ( int *left, int *right, int *up, int *down )
{
*left = m.vp->x;
*right = -1;
*up = m.vp->y;
*down = m.maxh - ( m.vp->y + m.vp->h );
}
/** adjust horizontal zoom (* n) */
void
Canvas::h_zoom ( float n )
{
m.vp->w = max( 32, min( (int)(m.vp->w * n), 256 ) );
resize_grid();
song.set_dirty();
}
void
Canvas::v_zoom_fit ( void )
{
if ( ! m.grid )
return;
changed_mapping();
m.vp->h = m.maxh;
m.vp->y = 0;
resize_grid();
song.set_dirty();
}
/** adjust vertical zoom (* n) */
void
Canvas::v_zoom ( float n )
{
m.vp->h = max( 1, min( (int)(m.vp->h * n), m.maxh ) );
resize_grid();
song.set_dirty();
}
void
Canvas::notes ( char *s )
{
m.grid->notes( s );
}
char *
Canvas::notes ( void )
{
return m.grid->notes();
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "gui/draw.H"
#include <sigc++/sigc++.h>
using namespace sigc;
class Mapping;
struct cell_t {
unsigned char color : 8;
unsigned char state : 4;
unsigned char flags : 4;
bool
operator!= ( const cell_t &rhs )
{
return color != rhs.color || state != rhs.state || flags != rhs.flags;
}
};
enum { LEFT, RIGHT, UP, DOWN, TO_PLAYHEAD, TO_NEXT_NOTE, TO_PREV_NOTE };
class Canvas : public trackable
{
struct {
int origin_x, origin_y;
int width, height;
int margin_left, margin_top;
int div_w, div_h;
int border_w;
int old_div_w, old_div_h;
int maxh;
bool ruler_drawn;
bool mapping_drawn;
bool grid_drawn;
int playhead; /* where the playhead is for this canvas. only used for display. */
enum { PATTERN, SEQUENCE } mode;
Grid *grid; /* grid currently connected to this canvas */
size_t size;
cell_t **current, **previous;
bool draw; /* really drawing, or just checking size? */
int rule;
bool row_compact; /* use row-compaction? */
/* tables used for row-compaction */
int rtn[128]; /* row-to-note */
int ntr[128]; /* note-to-row */
int shape;
Viewport *vp;
int w, h;
uint p1, p2; /* range cursors */
uint p3, p4; /* row cursors */
} m;
int rtn ( int r ) const;
int ntr ( int n ) const;
void _update_row_mapping ( void );
cell_t ** _alloc_array ( void );
void redraw_ruler ( void );
void redraw_mapping ( void );
void draw_mapping ( void );
void draw_ruler ( void );
void _reset ( void );
void _lr ( void );
bool viewable_x ( int x );
void draw_line ( int x, int flags );
void update_mapping ( void );
public:
enum { OFF, ON, TOGGLE };
signal <void> signal_settings_change;
signal <void> signal_draw;
signal <void> signal_resize;
signal <void> signal_pan;
Canvas ( );
void handle_event_change ( void );
void set ( int x, int y );
void grid ( Grid *g );
void changed_mapping ( void );
Grid * grid ( void );
void resize ( void );
void resize_grid ( void );
void resize ( int x, int y, int w, int h );
void copy ( void );
void clear ( void );
void flip ( void );
void draw_row_name ( int y, const char *name, int color );
void draw_shape ( int x, int y, int shape, int state, int color, bool selected );
void draw_dash ( int x, int y, int l, int shape, int color, bool selected );
int draw_playhead ( void );
void draw ( void );
void redraw ( void );
bool grid_pos ( int *x, int *y ) const;
int is_row_name ( int x, int y );
void unset ( int x, int y );
void adj_color ( int x, int y, int n );
void adj_length ( int x, int y, int n );
void select ( int x, int y );
void select_range ( void );
void invert_selection ( void );
void duplicate_range ( void );
void crop ( void );
void row_compact ( int n );
void pan ( int dir, int n );
void can_scroll ( int *left, int *right, int *up, int *down );
void h_zoom ( float n );
void v_zoom ( float n );
void v_zoom_fit ( void );
void notes ( char *s );
char * notes ( void );
void randomize_row ( int y );
void start_cursor ( int x, int y );
void end_cursor ( int x, int y );
void delete_time ( void );
void insert_time ( void );
void move_selected ( int dir, int n );
};
inline int
Canvas::rtn ( int r ) const
{
return m.row_compact ? m.rtn[ r ] : r;
}
inline int
Canvas::ntr ( int n ) const
{
return m.row_compact ? m.ntr[ n ] : n;
}

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
// #pragma once
typedef unsigned char byte_t;
typedef unsigned long tick_t;
typedef unsigned int uint;
/* #define min(x,y) ((x) < (y) ? (x) : (y)) */
/* #define max(x,y) ((x) > (y) ? (x) : (y)) */
#include <algorithm>
using namespace std;
#define elementsof(x) (sizeof((x)) / sizeof((x)[0]))
#include "config.h"
#include "const.h"
#include "debug.h"

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// #define INSTALL_PREFIX "/usr/local/"

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
/* getting around this will require bank switching etc, and
before that happens I'd like to see a song with 128 phrases in it. */
const int MAX_PHRASE = 128;
const int MAX_PATTERN = 128;
const unsigned int PPQN = 480;
/* interval between GUI updates for playhead movement, etc. */
const double TRANSPORT_POLL_INTERVAL = 0.05;
const char APP_NAME[] = "Non-Sequencer";
const char APP_TITLE[] = "The Non-Sequencer";
const char COPYRIGHT[] = "Copyright (c) 2007-2008 Jonathan Moore Liles";
#define PACKAGE "non-sequencer"
/* directories */
#define USER_CONFIG_DIR ".non/"
#define INSTRUMENT_DIR "instruments/"

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#pragma once
struct dash
{
tick_t timestamp;
tick_t length;
unsigned char color;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "debug.h"
void
warnf ( warning_t level,
const char *module,
const char *file,
const char *function, size_t line, const char *fmt, ... )
{
va_list args;
static const char *level_tab[] = {
"message", "\033[1;32m",
"warning", "\033[1;33m",
"assertion", "\033[1;31m"
};
FILE *fp = W_MESSAGE == level ? stdout : stderr;
if ( module )
fprintf( fp, "[%s] ", module );
#ifndef NDEBUG
if ( file )
fprintf( fp, "%s", file );
if ( line )
fprintf( fp, ":%i", line );
if ( function )
fprintf( fp, " %s()", function );
fprintf( fp, ": " );
#endif
if ( unsigned( ( level << 1 ) + 1 ) <
( sizeof( level_tab ) / sizeof( level_tab[0] ) ) )
fprintf( fp, "%s", level_tab[( level << 1 ) + 1] );
if ( fmt )
{
va_start( args, fmt );
vfprintf( fp, fmt, args );
va_end( args );
}
fprintf( fp, "\033[0m\n" );
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* debug.h
*
* 11/21/2003 - Jonathan Moore Liles
*
* Debuging support.
*
* Disable by defining the preprocessor variable NDEBUG prior to inclusion.
*
* The following macros sould be defined as string literals
*
* name value
*
* __MODULE__ Name of module. eg. "libfoo"
*
* __FILE__ Name of file. eg. "foo.c"
*
* __FUNCTION__ Name of enclosing function. eg. "bar"
*
* (inteter literal)
* __LINE__ Number of enclosing line.
*
*
* __FILE__, and __LINE__ are automatically defined by standard CPP
* implementations. __FUNCTION__ is more or less unique to GNU, and isn't
* strictly a preprocessor macro, but rather a reserved word in the compiler.
* There is a sed script available with this toolset that is able to fake
* __FUNCTION__ (among other things) with an extra preprocesessing step.
*
* __MODULE__ is nonstandard and should be defined the enclosing program(s).
* Autoconf defines PACKAGE as the module name, and these routines will use its
* value instead if __MODULE__ is undefined.
*
* The following routines are provided (as macros) and take the same arguments
* as printf():
*
* MESSAGE( const char *format, ... )
* WARNING( const char *format, ... )
* ASSERTION( const char *format, ... )
*
* Calling MESSAGE or WARNING prints the message to stderr along with module,
* file and line information, as well as appropriate emphasis. Calling
* ASSERTION will do the same, and then call abort() to end the program. It is
* unwise to supply any of these marcros with arguments that produce side
* effects. As, doing so will most likely result in Heisenbugs; program
* behavior that changes when debugging is disabled.
*
*/
#ifndef _DEBUG_H
#define _DEBUG_H
#ifndef __MODULE__
#ifdef PACKAGE
#define __MODULE__ PACKAGE
#else
#define __MODULE__ NULL
#endif
#endif
#ifndef __GNUC__
#define __FUNCTION__ NULL
#endif
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
typedef enum {
W_MESSAGE = 0,
W_WARNING,
W_ASSERTION
} warning_t;
void
warnf ( warning_t level,
const char *module,
const char *file,
const char *function, size_t line, const char *fmt, ... );
#ifndef NDEBUG
#define DMESSAGE( fmt, args... ) warnf( W_MESSAGE, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#define DWARNING( fmt, args... ) warnf( W_WARNING, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#define ASSERT( pred, fmt, args... ) do { if ( ! (pred) ) { warnf( W_ASSERTION, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args ); abort(); } } while ( 0 )
#else
#define DMESSAGE( fmt, args... )
#define DWARNING( fmt, args... )
#define ASSERT( pred, fmt, args... )
#endif
/* these are always defined */
#define MESSAGE( fmt, args... ) warnf( W_MESSAGE, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#define WARNING( fmt, args... ) warnf( W_WARNING, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#define ASSERTION( fmt, args... ) ( warnf( W_ASSERTION, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args ), abort() )
#endif

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* Higher level event interface, supporting doublely-linked list,
marking, selection, and linking of note pairs. */
#include "event.H"
#include <stdio.h>
#include <string.h>
void
event::_init ( void )
{
_link = _next = _prev = NULL;
_selected = 0;
}
event::event ( void )
{
_init();
}
event::~event ( void )
{
_link = _next = _prev = NULL;
}
/* copy constructor */
event::event ( const event &e ) : midievent( e )
{
_link = _next = _prev = NULL;
_selected = e._selected;
}
event::event ( const midievent &e ) : midievent( e )
{
_init();
}
void
event::link ( event *event )
{
if ( event == NULL )
{
if ( _link )
{
_link->_link = NULL;
_link = NULL;
}
return;
}
_link = event;
_link->_link = this;
}
event *
event::link ( void ) const
{
return _link;
}
bool
event::linked ( void ) const
{
return _link != NULL;
}
void
event::select ( void )
{
_selected = 1;
if ( _link )
_link->_selected = 1;
}
void
event::deselect ( void )
{
_selected = 0;
if ( _link )
_link->_selected = 0;
}
bool
event::selected ( int n ) const
{
return _selected == n;
}
bool
event::selected ( void ) const
{
return _selected == 1;
}
/* override this so we can update linked event */
void
event::note ( char note )
{
midievent::note( note );
if ( _link )
_link->midievent::note( note );
}
/* stupid C++ makes us override the all polymorphic functions... */
unsigned char
event::note ( void ) const
{
return midievent::note();
}
tick_t
event::note_duration ( void ) const
{
return _link ? _link->timestamp() - timestamp() : 0;
}
void
event::note_duration ( tick_t l )
{
if ( _link )
_link->timestamp( timestamp() + l );
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "common.h"
#include "midievent.H"
#include <stdio.h>
class event_list;
class event : public midievent
{
protected:
/* these are only to be used by event_list class! */
event *_next;
event *_prev;
private:
event *_link; /* other event in pair */
byte_t _selected;
void _init ( void );
public:
event();
~event();
event ( const event &e );
event ( const midievent &e );
event * next ( void ) const;
event * prev ( void ) const;
void link ( event *event );
event * link ( void ) const;
bool linked ( void ) const;
void select ( void );
void deselect ( void );
bool selected ( int n ) const;
bool selected ( void ) const;
void note ( char note );
unsigned char note ( void ) const;
tick_t note_duration ( void ) const;
void note_duration ( tick_t l );
friend class event_list;
};
inline event *
event::next ( void ) const
{
return _next;
}
inline event *
event::prev ( void ) const
{
return _prev;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "event_list.H"
/* The operations we perform on event lists are clumsy with STL lists
and iterators so we have a custom doubly-linked list implementation
here for complete control */
#define RFOR_ALL( it ) for ( event *next, * it = _tail; it && ((next = it ->_prev), true) ; it = next )
#define FOR_ALL( it ) for ( event *next, * it = _head; it && ((next = it ->_next), true) ; it = next )
// #define FOR_ALL( e ) for ( event * e = _head; e; e = e ->_next )
#define FOR_SELECTED( e ) FOR_ALL( e ) if ( e ->selected() )
#define RFOR_SELECTED( e ) RFOR_ALL( e ) if ( e ->selected() )
event_list::event_list ( void )
{
_head = NULL;
_tail = NULL;
_size = 0;
}
event_list::~event_list ( void )
{
clear();
}
/* copy constructor */
event_list::event_list ( const event_list &el )
{
_copy( &el );
}
event_list &
event_list::operator= ( const event_list &rhs )
{
if ( this != &rhs )
{
clear();
_copy( &rhs );
}
return *this;
}
event_list &
event_list::operator= ( const list <midievent> &rhs )
{
clear();
for ( list <midievent>::const_iterator me = rhs.begin(); me != rhs.end(); me++ )
{
event *e = new event( *me );
_insert( NULL, e );
}
relink();
return *this;
}
/** allow indexing */
event *
event_list::operator[] ( unsigned int index )
{
unsigned int i = 0;
for ( event *e = _head; e; (e = e->_next), ++i )
if ( i == index )
return e;
// all else fails.
return _tail;
}
void
event_list::_copy ( const event_list *el )
{
if ( ! el->_head )
{
_head = _tail = NULL;
_size = 0;
return;
}
_head = new event( *(el->_head) );
_head->_prev = NULL;
event *p = _head;
for ( event *e = el->_head->_next; e; e = e->_next )
{
event *n = new event( *e );
n->_next = NULL;
p->_next = n;
n->_prev = p;
p = n;
}
_tail = p;
_size = el->_size;
relink();
}
/** insert event /n/ before event /o/ */
void
event_list::_insert ( event *o, event *n )
{
++_size;
if ( ! o )
{
n->_next = NULL;
n->_prev = _tail;
if ( _tail )
_tail->_next = n;
_tail = n;
if ( ! _head )
_head = n;
return;
}
event *t = o->_prev;
o->_prev = n;
n->_next = o;
n->_prev = t;
if ( ! t )
_head = n;
else
t->_next = n;
}
void
event_list::unlink ( event *e )
{
if ( e->_next )
e->_next->_prev = e->_prev;
else
_tail = e->_prev;
if ( e->_prev )
e->_prev->_next = e->_next;
else
_head = e->_next;
--_size;
}
void
event_list::clear ( void )
{
for ( event *e = _head; e ; )
{
event *n = e->_next;
delete e;
e = n;
}
_head = NULL;
_tail = NULL;
_size = 0;
}
void
event_list::mix ( event *ne )
{
FOR_ALL( e )
if ( *e == *ne )
{
/* already have an event like this, drop it */
if ( ne->linked() )
delete ne->link();
delete ne;
return;
}
insert( ne );
if ( ne->linked() )
insert( ne->link() );
}
/** remove elements from list /el/ to this list */
void
event_list::merge ( event_list *el )
{
event *n;
for ( event *e = el->_head; e; e = n )
{
n = e->_next;
el->unlink( e );
insert( e );
}
}
/** unlink event e */
void
event_list::remove ( event *e )
{
unlink( e );
delete e;
}
/** sorted insert /e/ */
void
event_list::insert ( event *e )
{
/* find the place to insert */
RFOR_ALL( i )
if ( *e >= *i )
{
_insert( i->_next, e );
return;
}
_insert( _head, e );
}
/** just append event without sorting */
void
event_list::append ( event *e )
{
_insert( NULL, e );
}
event *
event_list::first ( void ) const
{
return _head;
}
event *
event_list::last ( void ) const
{
return _tail;
}
/*************/
/* Selection */
/*************/
/** select all events from /start/ to /end/ inclusive */
void
event_list::select ( tick_t start, tick_t end )
{
FOR_ALL( e )
{
tick_t ts = e->timestamp();
/* don't count note offs exactly on start */
if ( ts == start && e->is_note_off() )
continue;
if ( ts >= start && ts < end )
e->select();
}
}
/** select note evenets from /start/ to /end/ within range /hi/ through /lo/ */
void
event_list::select ( tick_t start, tick_t end, int hi, int lo )
{
FOR_ALL( e )
{
tick_t ts = e->timestamp();
/* don't count note offs exactly on start */
if ( ! e->is_note_on() )
continue;
if ( ts >= start && ts < end &&
e->note() <= hi && e->note() >= lo )
e->select();
}
}
/** select ALL events */
void
event_list::select_all ( void )
{
FOR_ALL( e )
e->select();
}
void
event_list::select_none ( void )
{
FOR_ALL( e )
e->deselect();
}
void
event_list::invert_selection ( void )
{
FOR_ALL( e )
if ( ! e->is_note_off() )
{
if ( e->selected() )
e->deselect();
else
e->select();
}
}
/** remove all selected events */
void
event_list::remove_selected ( void )
{
FOR_SELECTED( e )
{
remove( e );
}
}
/** transpose selected notes (ignoring other event types) by /n/ tones
* (may span octaves) */
void
event_list::transpose_selected ( int n )
{
FOR_SELECTED( e )
{
if ( e->is_note_on() )
e->note( e->note() + n );
}
}
/** change all notes of value /from/ to /to/ */
void
event_list::rewrite_selected ( int from, int to )
{
FOR_SELECTED( e )
{
if ( e->is_note_on() && e->note() == from )
e->note( to );
}
}
/** get timestamp of earliest selected event */
tick_t
event_list::selection_min ( void )
{
FOR_SELECTED( e )
return e->timestamp();
return 0;
}
tick_t
event_list::selection_max ( void )
{
RFOR_SELECTED( e )
return e->timestamp();
return 0;
}
/** move selected events by offset /o/ */
void
event_list::move_selected ( long o )
{
if ( o < 0 )
if ( selection_min() < (tick_t)( 0 - o ) )
return;
if ( o < 0 )
{
FOR_SELECTED( e )
move( e, o );
}
else
{
RFOR_SELECTED( e )
move( e, o );
}
}
void
event_list::push_selection ( void )
{
FOR_ALL( e )
if ( e->_selected )
++e->_selected;
}
void
event_list::pop_selection ( void )
{
FOR_ALL( e )
if ( e->_selected )
--e->_selected;
}
/** verify that all note ons are linked to note offs */
bool
event_list::verify ( void ) const
{
FOR_ALL( e )
if ( e->is_note_on() && ! e->linked() )
return false;
return true;
}
/** link /e/ (a note on) with the next corresponding note off */
void
event_list::link ( event *on )
{
if ( ! on->is_note_on() )
return;
for ( event *off = on->_next; off; off = off->_next )
{
if ( off->linked() )
continue;
if ( off->is_note_off() &&
off->channel() == on->channel() &&
off->note() == on->note() )
{
on->link( off );
return;
}
}
WARNING( "no corresponding note_off found for note on, repairing" );
event *off = new event( *on );
off->opcode( event::NOTE_OFF );
on->link( off );
insert( off );
}
/** insert /l/ ticks of time at /start/ */
void
event_list::insert_time ( tick_t start, tick_t l )
{
FOR_ALL( e )
{
tick_t ts = e->timestamp();
if ( e->is_note_off() )
continue;
if ( ts >= start )
{
if ( e->is_note_on() )
{
/* only notes ENTIRELY WITHIN the range will be moved */
e->timestamp( ts + l );
e->link()->timestamp( e->link()->timestamp() + l );
}
else
e->timestamp( e->timestamp() + l );
}
}
sort();
}
/** delete events in range and close the gap */
void
event_list::delete_time ( tick_t start, tick_t end )
{
tick_t l = end - start;
push_selection();
select( start, end );
remove_selected();
pop_selection();
/* cut out the slack */
FOR_ALL( e )
{
tick_t ts = e->timestamp();
if ( ts >= end )
e->timestamp( ts - l );
}
}
/** link all note ons to subsequent note offs */
void
event_list::relink ( void )
{
/* clear links */
FOR_ALL( e )
e->link( NULL );
/* link */
FOR_ALL( on )
link( on );
if ( ! verify() )
ASSERTION( "event list failed verification" );
}
/** resort event /e/ */
void
event_list::sort ( event *e )
{
unlink( e );
insert( e );
}
/** resort entire list */
void
event_list::sort ( void )
{
event_list *temp = new event_list( );
_head = temp->_head;
_tail = temp->_tail;
FOR_ALL( n )
temp->insert( n );
temp->_head = NULL;
delete temp;
relink();
}
/** move event /e/ by /o/ ticks */
void
event_list::move ( event *e, long o )
{
e->timestamp( e->timestamp() + o );
sort( e );
}
bool
event_list::empty ( void ) const
{
return _head == NULL;
}
size_t
event_list::size ( void ) const
{
return _size;
}
void
event_list::_hi_lo ( bool sel, int *hi, int *lo ) const
{
*hi = 0;
*lo = 127;
FOR_ALL( e )
{
if ( sel && ! e->selected() )
continue;
if ( ! e->is_note_on() )
continue;
int n = e->note();
if ( n > *hi )
*hi = n;
if ( n < *lo )
*lo = n;
}
}
/** set /hi/ and /lo/ to the lowest and highest pitched note events in
* this list, respectively */
void
event_list::hi_lo_note ( int *hi, int *lo ) const
{
_hi_lo( false, hi, lo );
}
void
event_list::selected_hi_lo_note ( int *hi, int *lo ) const
{
_hi_lo( true, hi, lo );
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "event.H"
#include <list>
using std::list;
class midievent;
class event_list {
event * _head;
event * _tail;
size_t _size;
void _insert ( event *o, event *n );
void _copy ( const event_list *el );
void _hi_lo ( bool sel, int *hi, int *lo ) const;
public:
event_list ( void );
~event_list ( void );
event_list ( const event_list &el );
void clear ( void );
void merge ( event_list *el );
void unlink ( event *e );
void remove ( event *e );
void insert ( event *e );
event * first ( void ) const;
event * last ( void ) const;
void select ( tick_t start, tick_t end );
void select ( tick_t start, tick_t end, int hi, int lo );
void select_all ( void );
void select_none ( void );
void invert_selection ( void );
void remove_selected ( void );
void transpose_selected ( int n );
tick_t selection_min ( void );
tick_t selection_max ( void );
void move_selected ( long o );
void push_selection ( void );
void pop_selection ( void );
bool verify ( void ) const;
void link ( event *on );
void insert_time ( tick_t start, tick_t l );
void delete_time ( tick_t start, tick_t end );
void relink ( void );
void sort ( event *e );
void sort ( void );
void move ( event *e, long o );
bool empty ( void ) const;
size_t size ( void ) const;
void append ( event *e );
void mix ( event *ne );
void hi_lo_note ( int *hi, int *lo ) const;
void rewrite_selected ( int from, int to );
void selected_hi_lo_note ( int *hi, int *lo ) const;
event_list & operator= ( const event_list &rhs );
event_list & operator= ( const list <midievent> &rhs );
event *operator[] ( unsigned int index );
// friend class event;
};

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "grid.H"
#include "common.h"
#include "canvas.H"
#include "non.H"
#include "smf.H"
Grid::Grid ( void )
{
_name = NULL;
_notes = NULL;
_number = 0;
_height = 0;
_rd = new data;
_rw = NULL;
// we need to initialize it here.
data *d = (data *)_rd;
_mode = 0;
_locked = 0;
d->length = 0;
_bpb = 4;
_ppqn = 1;
viewport.h = 32;
viewport.w = 32;
viewport.x = 0;
viewport.y = 0;
_playing = false;
_suspend_update = false;
_start = _end = _index = 0;
}
Grid::~Grid ( void )
{
DMESSAGE( "deleting grid" );
if ( _name )
free( _name );
if ( _notes )
free( _notes );
if ( _rw )
delete _rw;
if ( _rd )
delete _rd;
}
/* copy constructor */
Grid::Grid ( const Grid &rhs ) : sigc::trackable()
{
_rd = new data( *rhs._rd );
_rw = NULL;
_name = rhs._name ? strdup( rhs._name ) : NULL;
_notes = rhs._notes ? strdup( rhs._notes ) : NULL;
_number = rhs._number;
_height = rhs._height;
_mode = 0;
_locked = 0;
_playing = false;
_index = 0;
_start = 0;
_end = 0;
_bpb = rhs._bpb;
_ppqn = rhs._ppqn;
viewport = rhs.viewport;
}
void
Grid::lock ( void )
{
if ( ! _locked++ )
_rw = new data( *_rd );
}
void
Grid::unlock ( void )
{
if ( 0 == --_locked )
{
_history.push_back( const_cast<data *>( _rd ) );
if ( _history.size() > MAX_UNDO + 1 )
{
data *d = _history.front();
delete d;
_history.pop_front();
}
// swap the copy back in (atomically).
_rd = (const data *)_rw;
_rw = NULL;
if ( ! _suspend_update )
signal_events_change();
}
}
event *
Grid::_event ( int x, int y, bool write ) const
{
const data *d = const_cast< data * >(_rd);
const event_list *r = write ? &_rw->events : &d->events;
if ( r->empty() || x_to_ts( x ) > _rd->length )
return NULL;
int note = y_to_note( y );
tick_t xt = x_to_ts( x );
for ( event *e = r->first(); e; e = e->next() )
{
if ( ! e->is_note_on() )
continue;
if ( e->note() != note )
continue;
unsigned long ts = e->timestamp();
unsigned long l = 0;
if ( e->linked() )
l = e->link()->timestamp() - ts;
else
WARNING( "found unlinked event... event list is corrupt." );
if ( xt >= ts && xt < ts + l )
// this is a little nasty
return const_cast<event *>(e);
}
return NULL;
}
bool
Grid::_delete ( int x, int y )
{
event *e = _event ( x, y, true );
if ( e )
{
if ( e->linked() )
_rw->events.remove( e->link() );
_rw->events.remove( e );
return true;
}
return false;
}
bool
Grid::_get ( struct dash *d, int x, int y ) const
{
event *e = _event ( x, y, false );
if ( e )
{
tick_t ts = e->timestamp();
tick_t l = 0;
if ( e->linked() )
l = e->link()->timestamp() - ts;
else
WARNING( "Found unlinked note on" );
d->timestamp = ts_to_x( ts );
d->length = ts_to_x( l );
d->color = e->note_velocity();
return true;
}
return false;
}
void
Grid::clear ( void )
{
lock();
_rw->events.clear();
unlock();
}
int
Grid::get ( struct dash *d, int x, int y ) const
{
return _get( d, x, y );
}
void
Grid::del ( int x, int y )
{
lock();
_delete( x, y );
unlock();
}
int
Grid::next_note_x ( int x ) const
{
for ( const event *e = _rd->events.first(); e; e = e->next() )
if ( e->is_note_on() && (ts_to_x( e->timestamp() ) > (uint)x ) )
return ts_to_x( e->timestamp() );
return 0;
}
int
Grid::prev_note_x ( int x ) const
{
for ( const event *e = _rd->events.last(); e; e = e->prev() )
if ( e->is_note_on() && (ts_to_x( e->timestamp() ) < (uint)x) )
return ts_to_x( e->timestamp() );
return 0;
}
void
Grid::_fix_length ( void )
{
tick_t beats = (_rw->length / PPQN);
tick_t rem = _rw->length % PPQN;
_rw->length = (rem ? (beats + 1) : beats) * PPQN;
}
/** Trim the length of the grid to the last event */
void
Grid::trim ( void )
{
lock();
event *e = _rw->events.last();
if ( e )
{
tick_t ts = e->timestamp();
_rw->length = ts;
_fix_length();
}
unlock();
}
void
Grid::fit ( void )
{
int hi, lo;
_rd->events.hi_lo_note( &hi, &lo );
viewport.h = abs( hi - lo ) + 1;
viewport.y = note_to_y( hi );
}
/** Expand the length of the grid to the last event */
void
Grid::expand ( void )
{
lock();
event *e = _rw->events.last();
if ( e )
{
tick_t ts = e->timestamp();
_rw->length = ts > _rw->length ? ts : _rw->length;
_fix_length();
}
unlock();
}
void
Grid::put ( int x, int y, tick_t l )
{
int xl = ts_to_x( l );
tick_t ts = x_to_ts( x );
event *on = new event;
event *off = new event;
struct dash d;
// Don't allow overlap (Why not?)
if ( get( &d, x, y ) || get( &d, x + xl - 1, y ) )
return;
DMESSAGE( "put %d,%d", x, y );
lock();
int note = y_to_note( y );
on->status( event::NOTE_ON );
on->note( note );
on->timestamp( ts );
on->note_velocity( 64 );
on->link( off );
off->status( event::NOTE_OFF );
off->note( note );
off->timestamp( ts + l );
off->note_velocity( 64 );
off->link( on );
_rw->events.insert( on );
_rw->events.insert( off );
expand();
unlock();
}
// void
// pattern::move ( int x, int y, int nx )
// {
// event *e = _event( x, y, false );
// if ( e )
// e->timestamp( nx );
// }
void
Grid::move ( int x, int y, int nx, int ny )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
DMESSAGE( "moving note" );
event *on = e,
*off = e->link();
_rw->events.unlink( on );
_rw->events.unlink( off );
on->note( y_to_note( ny ) );
tick_t l = on->note_duration();
on->timestamp( x_to_ts( ny ) );
on->note_duration( l );
_rw->events.insert( off );
_rw->events.insert( on );
}
unlock();
}
void
Grid::adj_velocity ( int x, int y, int n )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
DMESSAGE( "adjusting velocity" );
{
int v = e->note_velocity();
v += n;
if ( v > 127 )
v = 127;
e->note_velocity( v > 0 ? v : 1 );
}
}
unlock();
}
void
Grid::adj_duration ( int x, int y, int l )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
DMESSAGE( "adjusting duration" );
{
int v = ts_to_x( e->note_duration() );
v += l;
e->note_duration( x_to_ts( v > 0 ? v : 1 ) );
_rw->events.sort( e->link() );
}
}
unlock();
}
void
Grid::toggle_select ( int x, int y )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
if ( e->selected() )
e->deselect();
else
e->select();
}
unlock();
}
/** insert /l/ ticks of time after /x/ */
void
Grid::insert_time ( int l, int r )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.insert_time( start, end - start );
expand();
unlock();
}
/** select all events in range (notes straddling the border will also be selected */
void
Grid::select ( int l, int r )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.select( start, end );
unlock();
}
/** select all (note) events in rectangle */
void
Grid::select ( int l, int r, int t, int b )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.select( start, end, y_to_note( t) , y_to_note( b ) );
unlock();
}
/** delete events from /x/ to /l/, compressing time. */
void
Grid::delete_time ( int l, int r )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.delete_time( start, end );
unlock();
}
void
Grid::select_none ( void )
{
lock();
_rw->events.select_none();
unlock();
}
void
Grid::invert_selection ( void )
{
lock();
_rw->events.invert_selection();
unlock();
}
void
Grid::delete_selected ( void )
{
lock();
_rw->events.remove_selected();
unlock();
}
void
Grid::move_selected ( int l )
{
long o = x_to_ts( abs( l ) );
if ( l < 0 )
o = 0 - o;
lock();
// MESSAGE( "moving by %ld", o );
_rw->events.move_selected( o );
unlock();
}
void
Grid::crop ( int l, int r )
{
lock();
if ( (uint)r < ts_to_x( _rw->length ) )
delete_time( r, ts_to_x( _rw->length ) );
if ( l > 0 )
delete_time( 0, l );
trim();
unlock();
}
void
Grid::crop ( int l, int r, int t, int b )
{
lock();
_rw->events.push_selection();
select( l, r, t, b );
_rw->events.invert_selection();
_rw->events.remove_selected();
_rw->events.pop_selection();
crop( l, r );
unlock();
}
void
Grid::_relink ( void )
{
_rw->events.relink();
}
/* Dump the event list -- used by pattern / phrase dumppers */
void
Grid::dump ( smf *f, int channel ) const
{
data *d = const_cast<data *>(_rd);
midievent me;
for ( event *e = d->events.first(); e; e = e->next() )
{
me = *e;
me.channel( channel );
f->write_event( &me );
}
}
void
Grid::print ( void ) const
{
data *d = const_cast<data *>(_rd);
for ( event *e = d->events.first(); e; e = e->next() )
e->print();
}
void
Grid::draw ( Canvas *c, int bx, int by, int bw, int bh )
{
c->clear();
tick_t start = x_to_ts( bx );
tick_t end = x_to_ts( bx + bw );
data *d = const_cast< data *>( _rd );
for ( event *e = d->events.first(); e; e = e->next() )
{
if ( ! e->is_note_on() )
continue;
tick_t ts = e->timestamp();
ASSERT( e->link(), "found a non-linked note" );
tick_t tse = e->link()->timestamp();
// if ( ts >= start && ts <= end )
if ( tse >= start && ts <= end )
c->draw_dash( ts_to_x( ts ), note_to_y( e->note() ), ts_to_x( tse - ts ),
draw_shape(), e->note_velocity(), e->selected() );
}
c->flip();
}
/*******************************************/
/* Generic accessors -- boy C++ is verbose */
/*******************************************/
/** Returns the index (playhead) for this grid */
tick_t
Grid::index ( void ) const
{
/* FIXME: considering the type of tick_t, we really need some kind
of locking here to insure that this thread doesn't read _index
while the RT thread is writing it. */
return _index;
}
bool
Grid::playing ( void ) const
{
return _playing;
}
int
Grid::height ( void ) const
{
return _height;
}
void
Grid::height ( int h )
{
_height = h;
}
tick_t
Grid::length ( void ) const
{
return _rd->length;
}
void
Grid::length ( tick_t l )
{
lock();
_rw->length = l;
unlock();
}
int
Grid::bars ( void ) const
{
return ts_to_x( _rd->length ) / (_ppqn * _bpb);
}
int
Grid::beats ( void ) const
{
return ts_to_x( _rd->length ) / _ppqn;
}
int
Grid::division ( void ) const
{
return _bpb * _ppqn;
}
int
Grid::subdivision ( void ) const
{
return _ppqn;
}
int
Grid::ppqn ( void ) const
{
return _ppqn;
}
/** set grid resolution to /n/, where 0 is 1/4 note, 1 is 1/8 note 2 is 1/16 note, etc. */
void
Grid::resolution ( unsigned int n )
{
if ( n < 4 )
ASSERTION( "bad resolution: %d", n );
_ppqn = n / 4;
DMESSAGE( "%d setting resolution to %d", n, _ppqn );
signal_events_change();
signal_settings_change();
}
int
Grid::resolution ( void ) const
{
return _ppqn * 4;
}
int
Grid::number ( void ) const
{
return _number;
}
void
Grid::name ( char *s )
{
if ( _name ) free ( _name );
_name = s;
signal_settings_change();
}
const char *
Grid::name ( void ) const
{
return _name;
}
void
Grid::notes ( char *s )
{
if ( _notes ) free ( _notes );
_notes = s;
signal_settings_change();
}
char *
Grid::notes ( void ) const
{
return _notes;
}
void
Grid::mode ( int m )
{
_mode = m;
/* can't do this in RT thread, sorry. */
/// signal_settings_change();
}
int
Grid::mode ( void ) const
{
return _mode;
}
/** return a pointer to a copy of grid's event list in raw form */
event_list *
Grid::events ( void ) const
{
data * d = const_cast< data * >( _rd );
return new event_list( d->events );
}
/** replace event list with a copy of /el/ */
void
Grid::events ( const event_list * el )
{
lock();
_rw->events = *el;
unlock();
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "event.H"
#include "event_list.H"
#include "dash.H"
#include "const.h"
#include "instrument.H"
class smf;
#include "debug.h"
const int MAX_UNDO = 10;
#include <list>
#include <sigc++/sigc++.h>
using namespace sigc;
using std::list;
/* patterns and phrases use this structure */
class Canvas;
/* everything that must be lock-free. This whole structure gets copied and swapped
for each write method */
struct data {
tick_t length;
int state;
event_list events;
data( void )
{
length = 0;
state = 0;
}
data( const data &rhs )
{
events = rhs.events;
length = rhs.length;
state = rhs.state;
}
/* data() { MESSAGE( "allocating new editable data" ); } */
// ~data() { MESSAGE( "deleting old undo data, freeing at least %d bytes.", events.size() * sizeof ( event ) + sizeof ( list <event> )); }
};
struct Viewport {
#define format "%d:%d:%d:%d"
int x, y, w, h;
Viewport ( void )
{
x = y = w = h = 0;
}
char *
dump ( void ) const
{
char *s;
asprintf( &s, format, x, y, w, h );
return s;
}
void
read( const char *s )
{
sscanf( s, format, &x, &y, &w, &h );
}
#undef format
};
class Grid : public trackable
{
protected:
unsigned int _height;
char *_notes;
char *_name;
int _number;
bool _suspend_update;
unsigned int _bpb; /* beats per bar */
unsigned int _ppqn; /* pulses per quarter note (beat) */
/* Used by playback thread. When a pattern or phrase is triggered,
these fields are filled in appropriately */
mutable tick_t _start; /* absolute start tick of loop */
mutable tick_t _end; /* absolute end tick of loop */
volatile mutable tick_t _index; /* playhead, relative to start -- primarily used to draw the playhead */
volatile mutable bool _playing; /* true if currently playing */
mutable volatile int _mode; /* mute, solo */
// FIXME: shouldn't this be "volatile"?
// const volatile data *_rd; /* read only data used by RT thread */
const data * volatile _rd;
data *_rw; /* temporary writable copy used by UI thread */
list <data *> _history;
void _remove_marked ( void );
event * _event ( int x, int y, bool write ) const;
bool _delete ( int x, int y );
bool _get ( struct dash *d, int x, int y ) const;
void _link ( void );
void _relink ( void );
void _fix_length ( void );
private:
volatile int _locked;
public:
signal <void> signal_events_change;
signal <void> signal_settings_change;
Viewport viewport; /* used by the Canvas */
Grid ( void );
virtual ~Grid ( void );
Grid ( const Grid &rhs );
int y_to_note ( int y ) const;
int note_to_y ( int n ) const;
tick_t x_to_ts ( uint x ) const;
uint ts_to_x ( tick_t ts ) const;
virtual Grid * create ( void ) = 0;
virtual Grid * clone ( void ) = 0;
virtual void draw_row_names ( Canvas *c ) const = 0;
virtual const char * row_name ( int r ) const = 0;
virtual Grid * by_number ( int n ) const = 0;
virtual void put ( int x, int y, tick_t l );
void lock ( void );
void unlock ( void );
void clear ( void );
int get ( struct dash *d, int x, int y ) const;
void del ( int x, int y );
void adj_velocity ( int x, int y, int n );
void adj_duration ( int x, int y, int l );
void move ( int x, int y, int nx, int ny );
void record_event ( event *e );
tick_t index ( void ) const;
bool playing ( void ) const;
int height ( void ) const;
void height ( int h );
tick_t length ( void ) const;
void length ( tick_t l );
int bars ( void ) const;
int beats ( void ) const;
void trim ( void );
void expand ( void );
int division ( void ) const;
int subdivision ( void ) const;
int ppqn ( void ) const;
int number ( void ) const;
void name ( char *s );
const char * name ( void ) const;
void notes ( char *s );
char * notes ( void ) const;
virtual void mode ( int m );
virtual int mode ( void ) const;
virtual int draw_shape ( void ) const = 0;
int next_note_x ( int x ) const;
int prev_note_x ( int x ) const;
void fit ( void );
void delete_selected ( void );
void move_selected ( int l );
void crop ( int l, int r );
void crop ( int l, int r, int t, int b );
void toggle_select ( int x, int y );
void insert_time ( int x, int r );
void select ( int start, int end );
void select ( int start, int end, int t, int b );
void delete_time ( int start, int end );
void select_none ( void );
void invert_selection ( void );
void resolution ( unsigned int n );
int resolution ( void ) const;
void dump ( smf *f, int channel ) const;
void draw ( Canvas *c, int bx, int by, int bw, int bh );
void print ( void ) const;
event_list * events ( void ) const;
void events ( const event_list * el );
};
inline int
Grid::y_to_note ( int y ) const
{
return 127 - y;
}
inline int
Grid::note_to_y ( int n ) const
{
return 127 - n;
}
inline tick_t
Grid::x_to_ts ( unsigned int x ) const
{
return (x * PPQN) / _ppqn;
// return x * (PPQN / _ppqn);
}
inline unsigned int
Grid::ts_to_x ( tick_t ts ) const
{
return (ts * _ppqn) / PPQN;
// return ts / (PPQN / _ppqn);
}

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all:
@ make -s -C ..

301
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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* This file contains ALL platform specific drawing code required by the canvas */
#include "ui.H"
#include "draw.H"
#include "../common.h"
#include <stdlib.h>
#include <math.h>
#include "../canvas.H"
struct color_table {
int state;
unsigned char r, g, b;
};
struct color_table color_defs[] = {
{ EMPTY, 18, 18, 18 },
{ FULL, 255, 69, 0 },
{ PARTIAL, 0, 0, 0 },
{ CONTINUED, 80, 80, 80 },
{ LINE, 10, 10, 10 },
{ HIT, 255, 255, 255 },
{ PLAYHEAD, 10, 69, 10 },
{ SELECTED, 255, 10, 255 },
};
Fl_Color *state_colors;
Fl_Color velocity_colors[128];
Fl_Color velocity2_colors[128];
bool draw_borders = 1;
void
init_colors ( void )
{
unsigned int i;
/* velocity colors */
for ( i = 128; i--; )
{
velocity_colors[i] = fl_color_average( FL_GRAY, fl_rgb_color( i * 2, 255 - i * 2, 32 ), 0.4 );
velocity2_colors[i] = fl_color_average( FL_WHITE, velocity_colors[i], 0.5 );
}
state_colors = (Fl_Color*)malloc(sizeof( Fl_Color ) * MAX_STATE );
for ( i = elementsof( color_defs ); i--; )
{
state_colors[ color_defs[i].state ] = fl_rgb_color( color_defs[i].r,
color_defs[i].g,
color_defs[i].b );
}
}
int
gui_draw_ruler ( int x, int y, int w, int div_w, int div, int ofs, int p1, int p2 )
{
/* Across the top */
fl_font( FL_TIMES, ruler_height );
int h = ruler_height;
fl_color( canvas_background_color );
// fl_rectf( x, y, x + (div_w * w), y + h );
fl_rectf( x, y, (div_w * w), h );
fl_color( FL_RED );
fl_line( x + div_w / 2, y, x + div_w * w, y );
char pat[40];
int z = div;
int i;
for ( i = 0; i < w; i++ )
if ( 0 == i % z )
{
int nx = x + (i * div_w) + (div_w / 2);
fl_color( FL_RED );
fl_line( nx, y, nx, y + h );
int k = ofs + i;
sprintf( pat, "%i", 1 + (k / z ));
fl_color( FL_WHITE );
fl_draw( pat, nx + div_w / 2, y + h + 1 / 2 );
}
if ( p1 != p2 )
{
if ( p1 >= 0 )
{
if ( p1 < p2 )
fl_color( FL_GREEN );
else
fl_color( FL_RED );
fl_rectf( x + (div_w * p1), y + h / 2, div_w, h / 2 );
}
if ( p2 >= 0 )
{
if ( p2 < p1 )
fl_color( FL_GREEN );
else
fl_color( FL_RED );
fl_rectf( x + (div_w * p2), y + h / 2, div_w, h / 2 );
}
}
return h;
}
void
gui_clear_area ( int x, int y, int w, int h )
{
fl_color( canvas_background_color );
fl_rectf( x, y, w, h );
}
int
gui_draw_string ( int x, int y, int w, int h, int color, const char *s, bool draw )
{
int rw;
if ( ! s )
return 0;
fl_font( FL_COURIER, min( h, 18 ) );
rw = fl_width( s );
if ( fl_not_clipped( x, y, rw, h ) && draw )
{
gui_clear_area( x, y, w, h );
if ( color )
fl_color( velocity_colors[ color ] );
else
fl_color( FL_DARK_CYAN );
fl_draw( s, x, y + h / 2 + fl_descent() );
}
return rw;
}
void
gui_draw_shape ( int x, int y, int w, int h, int bw, int shape, int state, int flags, int color )
{
/* take advantage of FLTK's clipping */
if ( ! fl_not_clipped( x, y, w, h ) )
return;
if ( flags & F_PLAYHEAD )
{
state = state == FULL ? HIT : PLAYHEAD;
flags &= ~ F_SELECTION;
}
Fl_Color c1, c2;
if ( state == FULL && color )
{
c1 = velocity_colors[ color ];
c2 = velocity2_colors[ color ];
}
else
{
c1 = state_colors[ state ];
c2 = fl_color_average( FL_WHITE, c1, 0.1 );
}
int thickness = 2;
/* if ( state == EMPTY && shape == SQUARE ) */
/* shape = HOLLOW_SQUARE; */
if ( flags & F_SELECTION )
fl_color( fl_darker( fl_color() ) );
switch ( shape )
{
case CIRCLE:
fl_color( c1 );
fl_pie( x + bw / 2, y + bw / 2, w - bw, h - bw, 0, 360 );
if ( draw_borders )
{
fl_color( c2 );
fl_line_style( FL_SOLID, thickness );
fl_arc( x + bw / 2, y + bw / 2, w - bw, h - bw, 0, 360 );
fl_line_style( FL_SOLID, 0 );
}
break;
case SQUARE:
fl_color( c1 );
fl_rectf( x + bw, y + bw, w - bw * 2, h - bw * 2 );
if ( draw_borders )
{
fl_color( c2 );
fl_line_style( FL_SOLID, thickness );
fl_rect( x + bw, y + bw, w - bw * 2, h - bw * 2 );
fl_line_style( FL_SOLID, 0 );
}
break;
case HALF_CIRCLE:
fl_color( c1 );
fl_pie( x + bw / 2, y + bw / 2, w - bw, h - bw, 0, 360 / 2);
if ( draw_borders )
{
fl_color( c2 );
fl_line_style( FL_SOLID, thickness );
fl_pie( x + bw / 2, y + bw / 2, w - bw, h - bw, 0, 360 / 2);
fl_line_style( FL_SOLID, 0 );
}
break;
case DIAMOND:
fl_color( c1 );
fl_polygon( x + w / 2, y + bw / 2, x + w - bw / 2, y + h / 2, x + w / 2, y + h - bw / 2, x + bw / 2, y + h / 2 );
if ( draw_borders )
{
fl_color( c2 );
fl_line_style( FL_SOLID, thickness );
fl_loop( x + w / 2, y + bw / 2, x + w - bw / 2, y + h / 2, x + w / 2, y + h - bw / 2, x + bw / 2, y + h / 2 );
fl_line_style( FL_SOLID, 0 );
}
break;
default:
ASSERTION( "unknown shape" );
break;
}
if ( flags & F_P1 || flags & F_P2 )
{
if ( flags & F_P1 )
fl_color( FL_GREEN );
else
fl_color( FL_RED );
int rw = w / 4;
int rh = h / 4;
fl_rectf( x + (w / 2) - (rw / 2), y + (h / 2) - (rh / 2), rw, rh );
}
}
extern UI *ui;
static
void
clear_status ( void * )
{
ui->status->label( NULL );
}
/** inform the user of something via a status bar */
void
gui_status ( const char *fmt, ... )
{
va_list args;
static char pat[256];
if ( fmt )
{
va_start( args, fmt );
vsnprintf( pat, 256, fmt, args );
va_end( args );
}
ui->status->label( pat );
Fl::add_timeout( 5.0f, clear_status );
}

61
sequencer/src/gui/draw.H Normal file
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#pragma once
/* enum { */
/* EMPTY, */
/* FULL, */
/* PARTIAL, */
/* CONTINUED, */
/* HIT, */
/* RING, */
/* SELECTED, */
/* LINE, */
/* PLAYHEAD */
/* }; */
/* canvas node states */
enum {
/* real */
EMPTY, /* nothing */
FULL, /* dot or dash head */
PARTIAL,
CONTINUED, /* dash tail */
SELECTED,
/* virtual */
HIT, /* playhead hit */
LINE, /* beat line */
PLAYHEAD,
MAX_STATE,
};
#define MAX_REAL_STATE HIT
#define STATE_MASK 0x0F
#define STATE_FLAG_MASK (~ (STATE_MASK) )
/* flags */
enum {
F_PLAYHEAD = 1 << 0, /* playhead is on item */
F_P1 = 1 << 1,
F_P2 = 1 << 2,
F_SELECTION = 1 << 3 /* item is part of the selection box */
};
/* shapes */
enum {
CIRCLE,
HALF_CIRCLE,
SQUARE,
DIAMOND,
HEXAGON
};
const int ruler_height = 14;
void init_colors ( void );
int gui_draw_ruler ( int x, int y, int w, int div_w, int div, int ofs, int p1, int p2 );
int gui_draw_string ( int x, int y, int w, int h, int color, const char *s, bool draw );
void gui_draw_shape ( int x, int y, int w, int h, int bw, int shape, int state, int flags, int color );
void gui_clear_area ( int x, int y, int w, int h );
void gui_status ( const char *fmt, ... );

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@ -0,0 +1,568 @@
# data file for the Fltk User Interface Designer (fluid)
version 1.0108
header_name {.H}
code_name {.C}
comment {//
// Copyright (C) 2008 Jonathan Moore Liles
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
} {in_source in_header
}
decl {\#include "../grid.H"} {}
decl {\#include "../scale.H"} {}
decl {extern Fl_Color velocity_colors[];} {}
decl {class Event_Widget;} {public
}
class Event_Editor {open
} {
decl {int _h;} {}
decl {Grid *_grid;} {}
decl {event_list *_old;} {}
decl {event_list *_el;} {}
decl {int _y;} {}
Function {make_window( Grid *g )} {open
} {
Fl_Window window {
label {Event Editor}
callback {delete _el;
_grid->events( _old );
delete _old;
_el = _old = NULL;
o->hide();
Fl::delete_widget( o );} open
xywh {620 82 655 800} type Double box DOWN_BOX resizable
code0 {\#include "event_edit.H"}
code1 {\#include "../grid.H"}
code2 {\#include "../event_list.H"} modal size_range {0 0 659 803} visible
} {
Fl_Pack {} {
label {Event List} open selected
xywh {10 23 640 738} type HORIZONTAL resizable
} {
Fl_Group {} {open
xywh {10 24 620 737} box DOWN_FRAME resizable
} {
Fl_Pack pack {open
xywh {14 28 612 727} color 47 when 6 resizable
} {}
}
Fl_Scrollbar scroll_bar {
user_data this user_data_type {Event_Editor*}
callback {v->scroll( o->value() );
v->update_widgets();}
xywh {629 23 20 738} when 3
}
}
Fl_Return_Button {} {
label {&Save}
callback {delete window;
delete _el;
delete _old;}
xywh {489 771 76 25}
}
Fl_Button {} {
label {&Discard}
callback {window->do_callback();}
xywh {575 771 74 25}
}
Fl_Button {} {
label Del
user_data this user_data_type {Event_Editor *}
callback {_el->remove_selected();
sync();}
xywh {10 771 74 25} shortcut 0xffff color 88
}
Fl_Menu_Button {} {
label {&Insert}
user_data this user_data_type {Event_Editor *}
callback {if ( o->value() == 0 )
{
// note;
event *on = new event;
event *off = new event;
on->status( event::NOTE_ON );
on->note( 64 );
on->note_velocity( 64 );
off->status( event::NOTE_OFF );
off->note( 64 );
off->timestamp( 1 );
off->note_velocity( 64 );
on->link( off );
_el->insert( on );
_el->insert( off );
}
else
{
event *e = new event;
int opcode = e->name( o->menu()[ o->value() ].text );
if ( opcode < 0 )
return;
e->status( opcode );
Event_Widget *ew = v->value();
if ( ew && ew->ev() )
e->timestamp( ew->ev()->timestamp() );
_el->insert( e );
}
sync();} open
xywh {94 771 121 25} color 63
} {
MenuItem {} {
label Note
xywh {10 10 40 25}
}
MenuItem {} {
label Aftertouch
xywh {50 50 40 25}
}
MenuItem {} {
label {Control Change}
xywh {20 20 40 25}
}
MenuItem {} {
label {Program Change}
xywh {30 30 40 25}
}
MenuItem {} {
label {Channel Pressure}
xywh {60 60 40 25}
}
MenuItem {} {
label {Pitch Wheel}
xywh {40 40 40 25}
}
}
}
code {// keep a copy
_old = g->events();
_el = g->events();
_grid = g;
_y = 0;
_h = pack->h() / 24;
// create widgets.
for ( int n = _h; n--; )
{
Event_Widget *ew = new Event_Widget( 0, 0, pack->w() - Fl::box_dw( pack->box() ), 24, 0 );
ew->callback( cb_changed, (void*)this );
ew->when( FL_WHEN_CHANGED );
pack->add( ew );
}
scroll_bar->minimum( 0 );
scroll_bar->maximum( _el->size() - _h );
update_widgets();} {}
}
Function {sync( void )} {open return_type void
} {
code {DMESSAGE( "syncing events to grid" );
_grid->events( _el );
update_widgets();} {}
}
Function {update_widgets( void )} {open return_type void
} {
code {// draw em
int i = 0;
if ( ! _el->empty() )
for ( event* e = (*_el)[_y]; e && i < _h; (e = e->next()), i++ )
{
Event_Widget *ew = (Event_Widget *)(pack->child( i ));
ew->ev( e );
ew->show();
}
// hide unused widgets.
for ( int j = i; j < _h; j++ )
{
Event_Widget *ew = (Event_Widget *)(pack->child( j ));
ew->ev( NULL );
ew->hide();
}
// ajdust scrollbar
int sbmax = _el->size() - _h;
if ( sbmax > 0 )
{
scroll_bar->maximum( sbmax );
scroll_bar->show();
// scroll_w->size( scroll_w->parent()->w() - scroll_bar->w(), scroll_w->parent()->h() );
}
else
{
scroll_bar->maximum( 0 );
scroll_bar->hide();
// scroll_w->size( scroll_w->parent()->w(), scroll_w->parent()->h() );
}
pack->parent()->redraw();} {}
}
Function {scroll( int y )} {open return_type void
} {
code {_y = y;} {}
}
Function {value( void )} {return_type {Event_Widget *}
} {
code {for ( int i = _h; i--; )
{
Event_Widget *w = (Event_Widget*)pack->child( i );
if ( w->selected() )
return w;
}
return NULL;} {}
}
Function {cb_changed( Fl_Widget *w, void *ee )} {open return_type {static void}
} {
code {Event_Widget *ew = (Event_Widget*)w;
if ( ew->changed() )
// sorting order changed.
((Event_Editor*)ee)->_el->sort( ew->ev() );
((Event_Editor*)ee)->sync();} {}
}
}
Function {event_editor( Grid *g )} {open C return_type void
} {
code {Event_Editor ee;
Fl_Window *w = ee.make_window( g );
w->modal();
w->show();
while( w->shown() )
Fl::wait();} {}
}
widget_class Event_Widget {user_data_type {void *} open
xywh {685 357 590 30} type Single box NO_BOX
code0 {\#include "../event.H"}
code1 {_event = NULL;}
class Fl_Group size_range {400 24 0 24} visible
} {
decl {static const Fl_Color note_color = FL_BLACK;} {}
decl {static const Fl_Color control_color = FL_BLUE;} {}
decl {static const Fl_Color prog_color = FL_RED;} {}
decl {static const Fl_Color pressure_color = FL_YELLOW;} {}
decl {static const Fl_Color after_color = FL_CYAN;} {}
decl {static const Fl_Color pitch_color = FL_GREEN} {}
decl {event *_event;} {}
decl {Fl_Group *tab;} {}
Function {ev( event * e )} {open return_type void
} {
code {if ( e && ( _event == NULL ) )
activate();
else
if ( ! e )
{
_event = NULL;
deactivate();
return;
}
activate();
_event = e;
name->label( e->name() );
time->value( e->timestamp() );
// hide all tabs
for ( int i = 2; i < children(); i++ )
child( i )->hide();
Fl_Valuator *d1, *d2;
d1 = d2 = NULL;
name->color( FL_BLACK );
name->value( e->selected() );
// display the proper subtype
switch ( e->opcode() )
{
\#define TWO d1 = (Fl_Valuator*)tab->child( 0 ); d2 = (Fl_Valuator*)tab->child( 1 )
\#define ONE d1 = (Fl_Valuator*)tab->child( 0 ); d2 = NULL
case midievent::NOTE_ON:
case midievent::NOTE_OFF:
tab = note_tab;
name->color( note_color );
note_name->label( Scale::chromatic_name( e->note() ) );
note_name->labelcolor( velocity_colors[ e->note_velocity() ] );
TWO;
break;
case midievent::CONTROL_CHANGE:
tab = control_tab;
name->color( control_color );
TWO;
break;
case midievent::AFTERTOUCH:
tab = after_tab;
name->color( after_color );
TWO;
break;
case midievent::CHANNEL_PRESSURE:
tab = pressure_tab;
name->color( pressure_color );
ONE;
break;
case midievent::PROGRAM_CHANGE:
tab = prog_tab;
name->color( prog_color );
ONE;
break;
case midievent::PITCH_WHEEL:
tab = pitch_tab;
name->color( pitch_color );
ONE;
d1->value( e->pitch() );
goto pitch;
break;
}
byte_t D1, D2;
e->data( &D1, &D2 );
d1->value( D1 );
if ( d2 )
d2->value( D2 );
pitch:
// show the current tab
tab->show();
time->redraw();
name->redraw();
// redraw();} {}
}
Function {ev( void )} {open return_type {event *}
} {
code {return _event;} {}
}
Fl_Value_Input time {
callback {if ( _event->is_note_off() )
{
if ( o->value() < _event->link()->timestamp() )
{
o->value( _event->timestamp() );
return;
}
}
else
if ( _event->is_note_on() )
if ( o->value() > _event->link()->timestamp() )
{
o->value( _event->timestamp() );
return;
}
_event->timestamp( o->value() );
set_changed();
do_callback();}
xywh {3 0 125 24} labeltype NO_LABEL align 0 when 8 maximum 0
code1 {o->maximum( (unsigned long)-1 );}
}
Fl_Button name {
label {<Event Name>} user_data_type {void*}
callback {if ( o->value() )
_event->select();
else
_event->deselect();
do_callback();}
xywh {132 -1 149 25} type Toggle when 1
}
Fl_Group note_tab {open
xywh {282 0 309 24} align 16
} {
Fl_Counter {} {
label {Note:}
user_data this
callback cb_note
xywh {359 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Counter {} {
label {Velocity:}
user_data this
callback cb_msb
xywh {518 0 73 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Box note_name {
label {A\#}
private xywh {284 1 31 24} labeltype SHADOW_LABEL labelfont 14 labelcolor 135
}
}
Fl_Group after_tab {open
xywh {317 0 277 24} align 16 hide
} {
Fl_Counter {} {
label {Note:}
user_data this
callback cb_note
xywh {359 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Counter {} {
label {Pressure:}
user_data this
callback cb_msb
xywh {518 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
}
Fl_Group control_tab {open
xywh {358 0 238 24} align 16 hide
} {
Fl_Counter {} {
label {Control:}
user_data this
callback cb_lsb
xywh {360 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Counter {} {
label {Value:}
user_data this
callback cb_msb
xywh {517 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
}
Fl_Group prog_tab {open
xywh {287 0 238 24} align 16 hide
} {
Fl_Counter {} {
label {Program:}
user_data this
callback cb_lsb
xywh {360 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
}
Fl_Group pitch_tab {open
xywh {306 0 290 24} align 16 hide
} {
Fl_Slider {} {
label {Pitch:} user_data_type {void *}
callback {_event->pitch( o->value() );
do_callback();}
xywh {358 0 238 24} type Horizontal align 4 when 4 minimum -8192 maximum 8191 step 1
}
}
Fl_Group pressure_tab {open
xywh {307 0 290 24} align 16 hide
} {
Fl_Slider {} {
label {Pressure:}
user_data this
callback cb_lsb
xywh {358 0 239 24} type Horizontal align 4 when 4 maximum 127 step 1
}
}
Function {select( bool b )} {open return_type void
} {
code {/*
_selected = b;
if ( b )
name->color( FL_WHITE );
redraw();
*/} {}
}
Function {button()} {open return_type {Fl_Button *}
} {
code {return name;} {}
}
Function {selected( void )} {open return_type bool
} {
code {/*
int n = name->value();
name->value( 0 );
return n;
*/
return name->value();} {}
}
Function {cb_lsb( Fl_Valuator *o, Event_Widget *w )} {open return_type {static void}
} {
code {w->ev()->lsb( o->value() );
w->do_callback();} {}
}
Function {cb_msb( Fl_Valuator *o, Event_Widget *w )} {open return_type {static void}
} {
code {w->ev()->msb( o->value() );
w->do_callback();} {}
}
Function {cb_note( Fl_Valuator *o, Event_Widget *w )} {open return_type {static void}
} {
code {w->ev()->note( o->value() );
w->do_callback();} {}
}
}

346
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@ -0,0 +1,346 @@
/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <cstring>
/* system */
#include <sys/types.h>
#include <unistd.h>
#include "../non.H"
#include "draw.H"
#include "../common.h"
#include "ui.H"
extern UI *ui;
void
async_exec ( const char *cmd )
{
if ( fork() )
{
printf( "Executed command \"%s\"\n", cmd );
return;
}
system( cmd );
exit(0);
}
int
canvas_input_callback ( O_Canvas *widget, Canvas *c, int m )
{
// MESSAGE( "Hello, my name is %s", widget->parent()->label() );
int ow, oh;
int x, y;
int processed = 1;
x = Fl::event_x();
y = Fl::event_y();
ow = c->grid()->viewport.w;
oh = c->grid()->viewport.h;
switch ( m )
{
case FL_KEYBOARD:
{
/* if ( Fl::event_state() & FL_ALT || Fl::event_state() & FL_CTRL ) */
/* // this is more than a simple keypress. */
/* return 0; */
if ( Fl::event_state() & FL_CTRL )
{
switch ( Fl::event_key() )
{
case FL_Delete:
c->delete_time();
break;
case FL_Insert:
c->insert_time();
break;
case FL_Right:
c->pan( TO_NEXT_NOTE, 0 );
break;
case FL_Left:
c->pan( TO_PREV_NOTE, 0 );
break;
default:
return 0;
}
}
else
if ( Fl::event_state() & FL_ALT )
return 0;
switch ( Fl::event_key() )
{
case FL_Left:
c->pan( LEFT, 1 );
break;
case FL_Right:
c->pan( RIGHT, 1 );
break;
case FL_Up:
c->pan( UP, 1 );
break;
case FL_Down:
c->pan( DOWN, 1 );
break;
case FL_Delete:
if ( Fl::event_state() & FL_SHIFT )
c->grid()->clear();
else
c->grid()->delete_selected();
break;
default:
/* have to do this to get shifted keys */
switch ( *Fl::event_text() )
{
case 'f':
c->pan( TO_PLAYHEAD, 0 );
break;
case 'r':
c->select_range();
break;
case 'q':
c->grid()->select_none();
break;
case 'i':
c->invert_selection();
break;
case '1':
c->h_zoom( 2.0f );
break;
case '2':
c->h_zoom( 0.5f );
break;
case '3':
c->v_zoom( 2.0f );
break;
case '4':
c->v_zoom( 0.5f );
break;
case ' ':
transport.toggle();
break;
case '[':
{
Grid *g = NULL;
#define IS_PATTERN (widget->parent() == ui->pattern_tab)
#define IS_PHRASE (widget->parent() == ui->phrase_tab)
#define IS_SEQUENCE (widget->parent() == ui->sequence_tab)
/* is there no nicer way to do this shit in c++? */
g = c->grid()->by_number( c->grid()->number() - 1 );
if ( g )
{
c->grid( g );
processed = 2;
}
break;
}
case ']':
{
Grid *g = NULL;
/* is there no nicer way to do this shit in c++? */
g = c->grid()->by_number( c->grid()->number() + 1 );
if ( g )
{
c->grid( g );
processed = 2;
}
break;
}
case '<':
c->move_selected( LEFT, 1 );
break;
case '>':
c->move_selected( RIGHT, 1 );
break;
case ',':
c->move_selected( UP, 1 );
break;
case '.':
c->move_selected( DOWN, 1 );
break;
case 'C':
c->crop();
break;
case 'c':
{
Grid *g = c->grid()->create();
if ( g )
{
c->grid( g );
ui->update_sequence_widgets();
}
break;
}
case 'd':
{
MESSAGE( "duplicating thing" );
c->grid( c->grid()->clone() );
// number of phrases may have changed.
ui->update_sequence_widgets();
break;
}
case 'D':
c->duplicate_range();
break;
case 't':
c->grid()->trim();
break;
case 'm':
c->grid()->mode( c->grid()->mode() == MUTE ? PLAY : MUTE );
break;
case 's':
c->grid()->mode( c->grid()->mode() == SOLO ? PLAY : SOLO );
break;
default:
processed = 0;
break;
}
break;
}
break;
}
case FL_PUSH:
{
switch ( Fl::event_button() )
{
case 1:
int note;
if ( ( note = c->is_row_name( x, y ) ) >= 0 )
{
DMESSAGE( "click on row %d", note );
Instrument *i = ((pattern *)c->grid())->mapping.instrument();
if ( i )
{
ui->edit_instrument_row( i, note );
c->changed_mapping();
}
}
else
{
if ( Fl::event_state() & FL_SHIFT )
{
c->start_cursor( x, y );
break;
}
if ( IS_PATTERN && Fl::event_state() & ( FL_ALT | FL_CTRL ) )
c->randomize_row( y );
else
c->set( x, y );
}
break;
case 3:
if ( Fl::event_state() & FL_SHIFT )
{
c->end_cursor( x, y );
break;
}
c->unset( x, y );
break;
case 2:
c->select( x, y );
break;
default:
processed = 0;
}
break;
}
case FL_RELEASE:
break;
case FL_DRAG:
break;
/* case FL_DRAG: */
/* { */
/* if ( ! lmb_down ) */
/* break; */
/* // c->grid()->move( x, y, nx ); */
/* break; */
/* } */
case FL_MOUSEWHEEL:
{
if ( Fl::event_state() & FL_CTRL )
c->adj_length( x, y, (0 - Fl::event_dy()) );
else if ( Fl::event_state() & FL_ALT )
c->adj_color( x, y, (0 - Fl::event_dy()) * 5 );
else if ( Fl::event_state() & FL_SHIFT )
{
if ( Fl::event_dy() > 0 )
{
c->pan( RIGHT, Fl::event_dy() * 5 );
}
else
{
c->pan( LEFT, 0 - Fl::event_dy() * 5 );
}
}
else
{
if ( Fl::event_dy() > 0 )
{
c->pan( DOWN, Fl::event_dy() * 1 );
}
else
{
c->pan( UP, (0 - Fl::event_dy()) * 1 );
}
}
break;
}
default:
processed = 0;
}
int nw, nh;
nw = c->grid()->viewport.w;
nh = c->grid()->viewport.h;
// layout of canvas changed... requires clearing.
if ( oh != nh || ow != nw )
return 3;
return processed;
}

12
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#pragma once
#include "../canvas.H"
#include "../common.h"
class O_Canvas;
void disp_message ( char *s );
void async_exec ( const char *cmd );
int canvas_input_callback ( O_Canvas *widget, Canvas *c, int m );
int disp_init ( int argc, char **argv );

1971
sequencer/src/gui/ui.fl Normal file

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# data file for the Fltk User Interface Designer (fluid)
version 1.0108
header_name {.H}
code_name {.C}
comment {//
// Copyright (C) 2008 Jonathan Moore Liles
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
} {in_source in_header
}
class List_Chooser {} {
Function {List_Chooser( const char *name, const char *action )} {open
} {
Fl_Window window {open
xywh {696 57 310 524} type Single non_modal size_range {310 524 0 0} visible
} {
Fl_Pack {} {open
xywh {2 10 303 501}
code0 {o->spacing( 20 );}
} {
Fl_Browser browser {
label name
xywh {15 30 280 447} type Multi color 32 selection_color 47 align 1 textcolor 55 resizable
code0 {o->label( name );}
}
Fl_Group {} {open
xywh {17 485 278 26}
} {
Fl_Button {} {
label Cancel
callback {browser->clear();
window->hide();}
xywh {17 485 75 26}
}
Fl_Return_Button button {
label action
callback {window->hide();}
xywh {105 485 190 26}
code0 {o->label( action );}
}
}
}
}
}
Function {show()} {open
} {
code {window->show();} {}
}
Function {shown()} {open return_type bool
} {
code {return window->shown();} {}
}
Function {add( const char *item )} {open
} {
code {browser->add( item );} {}
}
}
decl {\#include "../transport.H"} {public
}
decl {extern Fl_Color velocity_colors[];} {}
decl {\#include <FL/Fl_Box.H>} {}
decl {\#include <stdio.h>} {}
decl {\#include <stdlib.h>} {}
widget_class Visual_Metronome {open selected
xywh {763 217 1278 1003} type Single resizable
code0 {_bpb = _tpb = -1; _beat = _tick = _flip = 0;}
code1 {this->box( FL_NO_BOX );}
code2 {this->label( 0 );}
class Fl_Group visible
} {
Fl_Slider progress {
private xywh {119 95 1149 23} type Horizontal box ROUNDED_BOX color 32 selection_color 71
code0 {o->resize( x(), (y() + h()) - (h() / 3), w(), h() / 3 );}
code1 {o->slider_size( 0.25 );}
code2 {o->slider( FL_ROUNDED_BOX );}
}
Fl_Pack pack {open
private xywh {119 7 1149 78} type HORIZONTAL resizable
code0 {o->resize( x(), y(), w(), h() - progress->h() );}
} {}
decl {int _bpb} {}
decl {int _tpb} {}
decl {int _beat} {}
decl {bool _flip} {}
decl {int _tick} {}
Function {bpb( int b )} {open private return_type void
} {
code {if ( b == _bpb )
return;
_bpb = b;
pack->clear();
int bw = w() / _bpb;
for ( int i = 1; i <= b; ++i )
{
Fl_Box *box = new Fl_Box( FL_ROUNDED_BOX, 0, 0, bw, 1, 0 );
char *pat = (char *)malloc( 4 );
sprintf( pat, "%d", i );
box->label( pat );
box->color( fl_lighter( FL_GRAY ) );
box->color2( FL_GRAY );
pack->add( box );
}
// try to clear the background.
parent()->parent()->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
redraw();} {}
}
Function {tpb( int ticks )} {open private return_type void
} {
code {_tpb = ticks;
progress->minimum( 0 );
progress->maximum( ticks );} {}
}
Function {beat( int b )} {open private return_type void
} {
code {if ( b == _beat || b >= _bpb )
return;
pack->child( _beat )->color( fl_lighter( FL_GRAY ) );
pack->child( _beat )->redraw();
pack->child( b )->color( velocity_colors[ b * 127 / _bpb ] );
pack->child( b )->redraw();
_flip = ! _flip;
_beat = b;} {}
}
Function {tick( int tick )} {open private return_type void
} {
code {if ( tick == _tick )
return;
if ( _beat < 0 )
return;
if ( _flip )
{
progress->selection_color( FL_RED );
progress->value( _tpb - tick );
}
else
{
progress->selection_color( FL_GREEN );
progress->value( tick );
}
\#if 0
Fl_Widget *c = pack->child( _beat );
if ( c )
{
c->color( velocity_colors[ tick * 127 / _tpb ] );
c->redraw();
}
\#endif
_tick = tick;} {}
}
Function {resize( int X, int Y, int W, int H )} {open return_type void
} {
code {// pack->resize( 0, 0, W, pack->h() );
Fl_Group::resize( X, Y, W, H );
for ( int i = pack->children(); i-- ; )
pack->child( i )->resize( 0, 0, W / pack->children(), pack->h() );} {}
}
Function {update( void )} {open return_type void
} {
code {if ( transport.beats_per_bar ) {
bpb( transport.beats_per_bar );
tpb( transport.ticks_per_beat );
beat( transport.beat - 1 );
tick( transport.tick - 1 );}} {}
}
}

326
sequencer/src/instrument.C Normal file
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "instrument.H"
#include "common.h"
#include "const.h"
#include "config.h"
#include "non.H"
#include <fnmatch.h>
#include <dirent.h>
#include <list>
#include <string>
using std::list;
using std::string;
/******
Instrument definition file format is thus:
"Name", n, v
Where /n/ is a note number from 0 to 127 and /v/ is a percentage of
volume.
When a system installed instrument definition is modified, the
modified version is saved in the user's $HOME. Therefore, when
loading instruments, user defined instruments always hide system
defined instruments of the same name.
*/
list <Instrument *> Instrument::instruments;
Instrument::Instrument ( const char *name )
{
for ( int i = 0; i < 128; i++ )
{
_map[i].name = NULL;
_map[i].velocity = 100;
}
if ( name )
{
_name = strdup( name );
read( name );
}
else
{
_name = strdup( "not an instrument" );
_height = 0;
}
Instrument::instruments.push_front( this );
}
Instrument *
Instrument::open ( const char *name )
{
list <Instrument *>::iterator i = Instrument::instruments.begin();
if ( name )
{
for ( ; i != Instrument::instruments.end(); i++ )
if ( 0 == strcmp( (*i)->_name, name ) )
return *i;
}
return new Instrument ( name );
}
void
Instrument::note_name ( int n, char *s )
{
if ( _map[ n ].name )
free( _map[ n ].name );
_map[ n ].name = s;
_dirty = true;
}
void
Instrument::velocity ( int n, int v )
{
_map[ n ].velocity = v;
_dirty = true;
}
/** Translate event, should only be passed NOTE ON/OFF events, returns
true if note is valid for this mapping */
bool
Instrument::translate ( midievent *e ) const
{
if ( ! note_name( e->note() ) )
return false;
e->note_velocity( e->note_velocity() * _map[ e->note() ].velocity / 100 );
return true;
}
const char *
Instrument::note_name ( int n ) const
{
return _map[ n ].name;
}
int
Instrument::height ( void ) const
{
return _height;
}
int
Instrument::velocity ( int n ) const
{
return _map[ n ].velocity;
}
bool
Instrument::read ( const char *s )
{
FILE *fp;
char pat[512];
sprintf( pat, "%s%s.inst", config.user_config_dir, s );
if ( ! ( fp = fopen( pat, "r" ) ) )
{
sprintf( pat, "%s%s.inst", SYSTEM_PATH INSTRUMENT_DIR, s );
if ( ! ( fp = fopen( pat, "r" ) ) )
return false;
}
struct i_map m;
char namebuf[256];
int note, velocity;
int n = 0;
while ( 0 < fscanf( fp, "\"%[^\"]\", %d, %d\n", (char*)&namebuf, &note, &velocity ) ) n++;
rewind( fp );
MESSAGE( "reading %d lines from instrument file \"%s\"", n, s );
int i;
for ( i = 0; i < n; i++ )
{
fscanf( fp, "\"%[^\"]\", %d, %d\n", (char *)&namebuf, &note, &velocity );
m.name = strdup( namebuf );
if ( velocity > 100 )
{
WARNING( "invalid volume percentage in instrument definition");
m.velocity = 100;
}
else
m.velocity = velocity;
DMESSAGE( "name: \"%s\", note: %d, velocity: %d%%", m.name, note, m.velocity );
_map[ note ] = m;
}
_height = n;
fclose( fp );
return true;
}
bool
Instrument::write ( const char *s ) const
{
FILE *fp;
char pat[512];
sprintf( pat, "%s/%s.inst", config.user_config_dir, s );
if ( ! ( fp = fopen( pat, "w" ) ) )
return false;
int n = 0;
for ( int i = 0; i < 127; ++i )
{
if ( _map[ i ].name )
{
fprintf( fp, "\"%s\", %d, %d\n", _map[ i ].name, i, _map[ i ].velocity );
++n;
}
}
DMESSAGE( "wrote %d lines to instrument file \"%s\"", n, pat );
fclose( fp );
return true;
}
void
Instrument::save ( void ) const
{
if ( _dirty )
write( _name );
_dirty = false;
}
static int
instrument_filter ( const struct dirent *d )
{
char suffix[] = "*.inst";
return 0 == fnmatch( suffix, d->d_name, 0 );
}
static
list <string> *
get_listing( const char *dir )
{
list <string> *sl = new list <string>;
struct dirent **names;
int n;
if ( 0 > ( n = scandir( dir, &names, instrument_filter, alphasort ) ) )
{
WARNING( "couldn't open instrument directory" );
return NULL;
}
else
{
while (n--)
{
char *c = rindex( names[n]->d_name, '.' );
if ( c )
*c = '\0';
MESSAGE( "found instrument: %s", names[n]->d_name );
string s( names[n]->d_name );
sl->push_back( s );
free( names[n] );
}
free( names );
return sl;
}
}
/* Returns a list of available instruments */
char **
Instrument::listing ( void )
{
list <string> *sys = get_listing( SYSTEM_PATH INSTRUMENT_DIR );
list <string> *usr = get_listing( config.user_config_dir );
if ( ! ( usr || sys ) )
return NULL;
if ( sys && usr )
usr->merge( *sys );
else
if ( sys && ! usr )
usr = sys;
usr->unique();
usr->sort();
if ( sys )
delete sys;
char **sa = (char**)malloc( (usr->size() + 1) * sizeof( char * ) );
int i = 0;
for ( list <string>::iterator s = usr->begin(); s != usr->end(); s++, i++ )
sa[i] = strdup( s->c_str() );
sa[i] = NULL;
delete usr;
return sa;
}
const char *
Instrument::name ( void ) const
{
return _name;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <list>
using std::list;
#include "event.H"
struct i_map {
char *name;
unsigned char velocity;
};
class Instrument
{
static list <Instrument *> instruments;
char *_name;
int _height;
mutable bool _dirty;
struct i_map _map[128]; /* note / velocity mappings */
Instrument ( const char *name );
bool read ( const char *s );
bool write ( const char *s ) const;
public:
static Instrument * open ( const char *name );
static char ** listing ( void );
/* mutation */
void note ( int from, int to );
void velocity ( int n, int v );
void note_name ( int n, char *s );
/* inspection */
bool translate ( midievent *e ) const;
const char * note_name ( int n ) const;
int height ( void ) const;
const char * name ( void ) const;
int velocity ( int n ) const;
void save ( void ) const;
};

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <math.h>
/* jack */
#include <jack/jack.h>
#include <jack/midiport.h>
#include <jack/ringbuffer.h>
#include <jack/thread.h>
#include "jack.H"
#include "non.H"
#include "transport.H"
#include "pattern.H"
#include "phrase.H"
#include "event_list.H"
#ifdef JACK_MIDI_PROTO_API
/* correct for prototype version of API */
#define jack_midi_event_reserve( p, f, l ) jack_midi_event_reserve( p, f, l, nframes )
#define jack_midi_event_get( e, b, f ) jack_midi_event_get( e, b, f, nframes )
#define jack_midi_get_event_count( b ) jack_midi_get_event_count( b, nframes )
#define jack_midi_clear_buffer( b ) jack_midi_clear_buffer( b, nframes )
#define jack_midi_event_write( b, f, d, s ) jack_midi_event_write( b, f, d, s, nframes )
#endif
/* MIDI channel to listen for pattern control changes on */
int pattern_control_channel = 0;
/* which control change number to use for pattern control */
int pattern_control_cc = 20;
jack_client_t *client;
int sample_rate;
const int MAX_PORT = 16;
const int subticks_per_tick = 4096;
/* timers for notes on all channels and ports. When a note is played,
* the respective value in this array is set to the note duraction in
* subticks (an arbitrary division of the tick used only for this
* purpose). Decremented in each process cycle, when this value
* reaches zero, a note off is generated--regardless of the state of
* the transport */
int note_duration[MAX_PORT][16][128];
/* tracks the number of concurrent note ons for the same note so that
* we can be sure to emit the correct number of note offs */
int notes_on[MAX_PORT][16][128];
typedef unsigned char byte_t;
int num_output_ports = 1;
event_list freelist;
typedef struct {
void *buf;
jack_ringbuffer_t *ring_buf; /* for realtime output and recording */
event_list events; /* events to be output this cycle */
jack_port_t *port;
} port_t;
static port_t output[MAX_PORT];
static port_t input[2]; /* control, performance */
jack_nframes_t nframes; /* for compatibility with older jack */
bool
midi_is_active ( void )
{
return client != NULL;
}
/** get next recorded event, if any--runs in UI thread */
bool
midi_input_event ( int port, midievent *me )
{
if ( ! midi_is_active() )
return NULL;
if ( jack_ringbuffer_read_space( input[ port ].ring_buf ) >= sizeof( midievent ) )
{
if ( jack_ringbuffer_read( input[ port ].ring_buf, (char *)me, sizeof( midievent ) ) )
return true;
}
return false;
}
/**
* Queue an event for output. /tick/ is relative to the current cycle! */
void
midi_output_event ( int port, const midievent *e )
{
if ( ! midi_is_active() )
return;
event *fe = freelist.first();
if ( ! fe )
WARNING( "output buffer underrun" );
else
{
freelist.unlink( fe );
*fe = *e;
if ( e->is_note_on() )
{
if ( notes_on[ port ][ e->channel() ][ e->note() ] == 0 )
{
output[ port ].events.insert( fe );
++notes_on[ port ][ e->channel() ][ e->note() ];
}
else
{
DMESSAGE( "Dropping extra Note ON" );
}
}
else if ( e->is_note_off() )
{
if ( notes_on[ port ][ e->channel() ][ e->note() ] == 0 )
{
DMESSAGE( "Dropping extra Note OFF" );
}
else
{
output[ port ].events.insert( fe );
--notes_on[ port ][ e->channel() ][ e->note() ];
}
}
else
output[ port ].events.insert( fe );
}
}
/** same as above, but only for note-on + duration */
void
midi_output_event ( int port, const midievent *e, tick_t duration )
{
if ( ! midi_is_active() )
return;
if ( duration )
{
note_duration[ port ][ e->channel() ][ e->note() ] = (duration + e->timestamp()) * subticks_per_tick;
midi_output_event( port, e );
}
else
{
/* We allow duplicate notes on and pass notes off through as
* is in order to support poly synths. */
midi_output_event( port, e );
}
}
void
midi_write_event ( int port, const midievent *e )
{
byte_t *buffer;
// what I want here is to translate a PPQN tick into the
// current period.
jack_nframes_t frame = transport.frames_per_tick * e->timestamp();
int l = e->size();
buffer = jack_midi_event_reserve( output[ port ].buf, frame, l );
if ( ! buffer )
{
WARNING( "could not reserve buffer at frame %d, note event dropped!", frame );
return;
}
#ifdef DEBUG_EVENTS
e->pretty_print();
#endif
e->raw( buffer, l );
}
/** Call this to send an event immediately from UI thread. Timestamp is meaningless */
void
midi_output_immediate_event ( int port, const midievent *e )
{
if ( ! midi_is_active() )
return;
if ( jack_ringbuffer_write( output[ port ].ring_buf, (const char *)e, sizeof( midievent ) ) != sizeof( midievent ) )
WARNING( "output ringbuffer overrun" );
else
if ( e->is_note_on() )
{
/* use timestamp as duration */
note_duration[ port ][ e->channel() ][ e->note() ] = e->timestamp() * subticks_per_tick;
}
}
/** stop all notes on all channels of all ports */
void
midi_all_sound_off ( void )
{
if ( ! midi_is_active() )
return;
MESSAGE( "stopping all sound" );
midievent e;
/* all notes off */
e.status( midievent::CONTROL_CHANGE );
e.data( 123, 0 );
e.timestamp( 0 );
for ( int p = MAX_PORT; p--; )
for ( int c = 16; c--; )
{
e.channel( c );
midi_output_immediate_event( p, &e );
}
}
static void
stop_all_patterns ( void )
{
for ( uint i = pattern::patterns(); i--; )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->stop();
}
}
static int
sync ( jack_transport_state_t state, jack_position_t *pos, void * )
{
static bool seeking = false;
switch ( state )
{
case JackTransportStopped: /* new position requested */
/* JACK docs lie. This is only called when the transport
is *really* stopped, not when starting a slow-sync
cycle */
stop_all_patterns();
return 1;
case JackTransportStarting: /* this means JACK is polling slow-sync clients */
{
stop_all_patterns();
return 1;
}
case JackTransportRolling: /* JACK's timeout has expired */
/* FIXME: what's the right thing to do here? */
// request_locate( pos->frame );
return 1;
break;
default:
WARNING( "unknown transport state" );
}
return 0;
}
static int
process ( jack_nframes_t nframes, void *arg )
{
static tick_t oph = 0;
static tick_t onph = 0;
static int old_play_mode = PATTERN;
static int not_dropped = 0;
::nframes = nframes;
transport.nframes = nframes;
transport.poll();
/* ph-nph is exclusive. It is important that in normal continuous playback each tick is covered exactly once! */
const tick_t ph = transport.ticks;
const tick_t nph = trunc( transport.ticks + transport.ticks_per_period );
if ( ! transport.valid )
goto schedule;
if ( ( ! transport.rolling ) || ph == oph )
goto schedule;
if ( ph != onph )
{
if ( onph > ph )
DWARNING( "duplicated %lu ticks (out of %d)", onph - ph, (int)(not_dropped * transport.ticks_per_period) );
else
DWARNING( "dropped %lu ticks (out of %d)", ph - onph, (int)(not_dropped * transport.ticks_per_period) );
not_dropped = 0;
}
++not_dropped;
onph = nph;
if ( old_play_mode != song.play_mode )
{
switch ( old_play_mode )
{
case PATTERN:
case TRIGGER:
case QUEUE:
DMESSAGE( "Stopping all patterns" );
stop_all_patterns();
break;
}
old_play_mode = song.play_mode;
}
// DMESSAGE( "tpp %f %lu-%lu", transport.ticks_per_period, ph, nph );
/* now handle control input */
{
int j = CONTROL;
static midievent e;
input[j].buf = jack_port_get_buffer( input[j].port, nframes );
jack_midi_event_t ev;
jack_nframes_t count = jack_midi_get_event_count( input[j].buf );
for ( uint i = 0; i < count; ++i )
{
// MESSAGE( "Got midi input!" );
jack_midi_event_get( &ev, input[j].buf, i );
/* time is frame within cycle, convert to absolute tick */
e.timestamp( ph + (ev.time / transport.frames_per_tick) );
e.status( ev.buffer[0] );
e.lsb( ev.buffer[1] );
if ( ev.size == 3 )
e.msb( ev.buffer[2] );
/* no need to pass it to the GUI, we can trigger patterns here */
if ( e.channel() == pattern_control_channel &&
e.opcode() == midievent::CONTROL_CHANGE &&
e.lsb() == pattern_control_cc )
{
if ( e.msb() < pattern::patterns() )
{
pattern *p = pattern::pattern_by_number( e.msb() + 1 );
if ( TRIGGER == song.play_mode )
{
if ( p->playing() )
{
DMESSAGE( "Untriggering pattern %i ph=%lu, ts=%lu", e.msb(), ph, e.timestamp() );
p->trigger( ph, e.timestamp() );
}
else
{
DMESSAGE( "Triggering pattern %i ph=%lu, ts=%lu", e.msb(), ph, e.timestamp() );
p->trigger( e.timestamp(), -1 );
}
}
else
{
if ( p->mode() == PLAY )
{
DMESSAGE( "Dequeuing pattern %i ph=%lu, ts=%lu", e.msb(), ph, e.timestamp() );
p->mode( MUTE );
}
else
{
DMESSAGE( "Queuing pattern %i ph=%lu, ts=%lu", e.msb(), ph, e.timestamp() );
p->mode( PLAY );
}
}
}
}
}
}
switch ( song.play_mode )
{
case SEQUENCE:
playlist->play( ph, nph );
break;
case QUEUE:
case PATTERN:
{
for ( uint i = pattern::patterns(); i--; )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->trigger( 0, -1 );
p->play( ph, nph );
}
break;
}
case TRIGGER:
{
for ( uint i = pattern::patterns(); i--; )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->play( ph, nph );
}
break;
}
}
oph = ph;
/* handle midi input */
// for ( int j = transport.recording ? 2 : 1; j--; )
if ( transport.recording )
{
int j = PERFORMANCE;
static midievent e;
input[j].buf = jack_port_get_buffer( input[j].port, nframes );
jack_midi_event_t ev;
jack_nframes_t count = jack_midi_get_event_count( input[j].buf );
for ( uint i = 0; i < count; ++i )
{
// MESSAGE( "Got midi input!" );
jack_midi_event_get( &ev, input[j].buf, i );
/* time is frame within cycle, convert to absolute tick */
e.timestamp( ph + (ev.time / transport.frames_per_tick) );
e.status( ev.buffer[0] );
e.lsb( ev.buffer[1] );
if ( ev.size == 3 )
e.msb( ev.buffer[2] );
if ( jack_ringbuffer_write( input[j].ring_buf, (char*)&e, sizeof( midievent ) ) != sizeof( midievent ) )
WARNING( "input buffer overrun" );
}
}
schedule:
const int subticks_per_period = transport.ticks_per_period * subticks_per_tick;
for ( uint i = MAX_PORT; i-- ; )
{
/* reserve and clear buffers */
output[ i ].buf = jack_port_get_buffer( output[ i ].port, nframes );
jack_midi_clear_buffer( output[ i ].buf );
/* handle scheduled note offs */
for ( uint j = 16; j-- ; )
{
register int *note = &note_duration[ i ][ j ][ 0 ];
for ( register uint k = 0; k < 128; ++note, ++k )
if ( *note > 0 )
if ( ( *note -= subticks_per_period ) <= 0 )
{
while ( notes_on[ i ][ j ][ k] > 0 )
{
static midievent e;
e.status( midievent::NOTE_OFF );
e.channel( j );
e.note( k );
e.note_velocity( 64 );
e.timestamp( (subticks_per_period + *note) / subticks_per_tick );
midi_output_event( i, &e );
}
*note = 0;
}
}
static midievent e;
/* first, write any immediate events from the UI thread */
while ( jack_ringbuffer_read( output[ i ].ring_buf, (char *)&e, sizeof( midievent ) ) )
{
// MESSAGE( "sending immediate event" );
// FIXME: could we do better?
e.timestamp( 0 );
midi_output_event( i, &e );
}
/* Write queued events */
event *n;
for ( event *e = output[ i ].events.first(); e; e = n )
{
n = e->next();
midi_write_event( i, e );
output[ i ].events.unlink( e );
freelist.append( e );
}
}
return 0;
}
const char *
midi_init ( const char *name )
{
MESSAGE( "Initializing Jack MIDI" );
if (( client = jack_client_open ( name, (jack_options_t)0, NULL )) == 0 )
return NULL;
/* create output ports */
for ( int i = 0; i < MAX_PORT; i++ )
{
char pat[40];
sprintf( pat, "midi_out-%d", i + 1 );
output[i].port = jack_port_register( client, pat, JACK_DEFAULT_MIDI_TYPE, JackPortIsOutput, 0 );
output[i].ring_buf = jack_ringbuffer_create( 16 * 16 * sizeof( midievent ) ); // why this value?
jack_ringbuffer_reset( output[i].ring_buf );
}
/* create input ports */
input[0].port = jack_port_register( client, "control_in", JACK_DEFAULT_MIDI_TYPE, JackPortIsInput, 0 );
input[0].ring_buf = jack_ringbuffer_create( 128 * sizeof( midievent ) ); // why this value?
jack_ringbuffer_reset( input[0].ring_buf );
input[1].port = jack_port_register( client, "midi_in", JACK_DEFAULT_MIDI_TYPE, JackPortIsInput, 0 );
input[1].ring_buf = jack_ringbuffer_create( 128 * sizeof( midievent ) ); // why this value?
jack_ringbuffer_reset( input[1].ring_buf );
/* preallocate events */
for ( int i = 32 * 16 * MAX_PORT; i-- ; )
freelist.append( new event );
DMESSAGE( "allocated output buffer space for %lu events", freelist.size() );
/* clear notes */
for ( int p = MAX_PORT; p--; )
{
for ( int c = 16; c-- ; )
for ( int n = 128; n-- ; )
{
note_duration[ p ][ c ][ n ] = 0;
notes_on[ p ][ c ][ n ] = 0;
}
}
//1 jack_set_buffer_size_callback( client, bufsize, 0 );
jack_set_process_callback( client, process, 0 );
jack_set_sync_callback( client, sync, 0 );
/* /\* initialize buffer size *\/ */
/* transport_poll(); */
/* bufsize( jack_get_buffer_size( client ), 0 ); */
if ( jack_set_timebase_callback( client, 1, Transport::timebase, NULL ) == 0 )
{
MESSAGE( "running as timebase master" );
transport.master = true;
}
else
WARNING( "could not take over as timebase master" );
jack_activate( client );
sample_rate = jack_get_sample_rate( client );
/* FIXME: hack! we need to wait until jack finally calls our
* timebase and process callbacks in order to be able to test for
* valid transport info. */
MESSAGE( "Waiting for JACK..." );
usleep( 500000 );
return (const char *) jack_get_client_name(client);
}
void
midi_shutdown ( void )
{
// TODO: wait for all queued events to play.
if ( client )
{
jack_deactivate( client );
jack_client_close( client );
client = NULL;
}
}

18
sequencer/src/jack.H Normal file
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#include <jack/jack.h>
#include "common.h"
enum { CONTROL, PERFORMANCE };
class midievent;
bool midi_input_event ( int port, midievent *e );
bool midi_is_active ( void );
midievent * midi_input_event ( int port );
void midi_output_event ( int port, const midievent *e );
void midi_output_event ( int port, const midievent *e, tick_t duration );
void midi_all_sound_off ( void );
const char * midi_init ( const char *name );
void midi_shutdown ( void );
void midi_output_immediate_event ( int port, const midievent *e );

308
sequencer/src/main.C Normal file
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/**********************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ; */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software ; */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/**********************************************************************************/
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include "non.H"
// #include "gui/input.H"
#include "gui/ui.H"
#include "jack.H"
#include "NSM.H"
#include "pattern.H"
#include "phrase.H"
#ifdef HAVE_XPM
#include "FL/Fl.H"
#include "FL/x.H"
#include <X11/xpm.h>
#include "../icons/icon-16x16.xpm"
#endif
extern const char *BUILD_ID;
extern const char *VERSION;
const double NSM_CHECK_INTERVAL = 0.25f;
Canvas *pattern_c, *phrase_c, *trigger_c;
sequence *playlist;
global_settings config;
song_settings song;
NSM_Client *nsm;
char *instance_name;
/* default to pattern mode */
UI *ui;
void
quit ( void )
{
/* clean up, only for valgrind's sake */
delete ui;
delete pattern_c;
delete phrase_c;
delete trigger_c;
midi_all_sound_off();
// wait for it...
sleep( 1 );
midi_shutdown();
MESSAGE( "Your fun is over" );
exit( 0 );
}
void
clear_song ( void )
{
// song.filename = NULL;
pattern_c->grid( NULL );
phrase_c->grid( NULL );
playlist->reset();
playlist->insert( 0, 1 );
pattern_c->grid( new pattern );
phrase_c->grid( new phrase );
song.dirty( false );
}
void
init_song ( void )
{
if ( ! midi_is_active() )
setup_jack();
if ( !( nsm && nsm->is_active() ) )
song.filename = NULL;
clear_song();
if ( nsm && nsm->is_active() )
save_song( song.filename );
}
void
handle_midi_input ( void )
{
midievent e;
while ( ( midi_input_event( PERFORMANCE, &e ) ) )
{
pattern::record_event( &e );
}
}
bool
load_song ( const char *name )
{
if ( ! midi_is_active() )
setup_jack();
MESSAGE( "loading song \"%s\"", name );
Grid *pattern_grid = pattern_c->grid();
Grid *phrase_grid = phrase_c->grid();
pattern_c->grid( NULL );
phrase_c->grid( NULL );
if ( ! playlist->load( name ) )
{
WARNING( "failed to load song file" );
goto failed;
}
pattern_c->grid( pattern::pattern_by_number( 1 ) );
phrase_c->grid( phrase::phrase_by_number( 1 ) );
song.filename = strdup( name );
song.dirty( false );
return true;
failed:
pattern_c->grid( pattern_grid );
phrase_c->grid( phrase_grid );
return false;
}
bool
save_song ( const char *name )
{
playlist->save( name );
song.filename = strdup( name );
song.dirty( false );
return true;
}
void
setup_jack ( )
{
const char *jack_name;
jack_name = midi_init( instance_name );
if ( ! jack_name )
ASSERTION( "Could not initialize MIDI system! (is Jack running and with MIDI ports enabled?)" );
if ( ! transport.valid )
{
if ( transport.master )
ASSERTION( "The version of JACK you are using does not appear to be capable of passing BBT positional information." );
else
ASSERTION( "Either the version of JACK you are using does pass BBT information, or the current timebase master does not provide it." );
}
}
static int got_sigterm = 0;
void
sigterm_handler ( int )
{
got_sigterm = 1;
Fl::awake();
}
void
check_sigterm ( void * )
{
if ( got_sigterm )
{
MESSAGE( "Got SIGTERM, quitting..." );
quit();
}
}
void
check_nsm ( void * v )
{
nsm->check();
Fl::repeat_timeout( NSM_CHECK_INTERVAL, check_nsm, v );
}
int
main ( int argc, char **argv )
{
#ifdef HAVE_XPM
fl_open_display();
Pixmap p, mask;
XpmCreatePixmapFromData(fl_display, DefaultRootWindow(fl_display),
(char**)icon_16x16, &p, &mask, NULL);
#endif
config.follow_playhead = true;
config.record_mode = MERGE;
song.play_mode = PATTERN;
song.random.feel = 8;
song.random.probability = 0.33;
asprintf( &config.user_config_dir, "%s/%s", getenv( "HOME" ), USER_CONFIG_DIR );
mkdir( config.user_config_dir, 0777 );
printf( "%s %s %s -- %s\n", APP_TITLE, VERSION, BUILD_ID, COPYRIGHT );
playlist = new sequence;
pattern_c = new Canvas;
phrase_c = new Canvas;
trigger_c = new Canvas;
nsm = new NSM_Client;
song.filename = NULL;
clear_song();
pattern::signal_create_destroy.connect( mem_fun( phrase_c, &Canvas::v_zoom_fit ) );
pattern::signal_create_destroy.connect( mem_fun( song, &song_settings::set_dirty ) );
phrase::signal_create_destroy.connect( mem_fun( song, &song_settings::set_dirty ) );
//
song.dirty( false );
init_colors();
Fl::visual( FL_RGB );
ui = new UI;
#ifdef HAVE_XPM
ui->main_window->icon((char *)p);
#endif
ui->main_window->show( argc, argv );
instance_name = strdup( APP_NAME );
const char *nsm_url = getenv( "NSM_URL" );
if ( nsm_url )
{
if ( ! nsm->init( nsm_url ) )
{
nsm->announce( APP_NAME, ":switch:dirty:", argv[0] );
song.signal_dirty.connect( sigc::mem_fun( nsm, &NSM_Client::is_dirty ) );
song.signal_clean.connect( sigc::mem_fun( nsm, &NSM_Client::is_clean ) );
// poll so we can keep OSC handlers running in the GUI thread and avoid extra sync
Fl::add_timeout( NSM_CHECK_INTERVAL, check_nsm, NULL );
}
else
WARNING( "Error initializing NSM" );
}
else
{
setup_jack();
if ( argc > 1 )
{
/* maybe a filename on the commandline */
if ( ! load_song( argv[ 1 ] ) )
ASSERTION( "Could not load song \"%s\" specified on command line", argv[ 1 ] );
}
}
MESSAGE( "Initializing GUI" );
Fl::add_check( check_sigterm );
ui->run();
return 0;
}

168
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "mapping.H"
#include "stdlib.h"
#include "common.h"
/* Is C++'s dispatching useless or what? */
#define IS_INSTRUMENT ( _type == INSTRUMENT )
Mapping::Mapping ( )
{
_key = 0;
_type = NONE;
}
bool
Mapping::open ( enum map_type type, const char *name )
{
switch ( type )
{
case INSTRUMENT:
_instrument = Instrument::open( name );
break;
case SCALE:
_scale = Scale::open( name );
break;
default:
ASSERTION( "invalid mapping type ");
break;
}
if ( ! _scale )
return false;
_type = type;
return true;
}
Mapping::Mapping ( const Mapping &rhs )
{
_key = rhs._key;
_type = rhs._type;
_instrument = rhs._instrument;
}
const char *
Mapping::name ( void ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->name();
case SCALE:
return _scale->name();
}
return NULL;
}
int
Mapping::height ( void ) const
{
if ( IS_INSTRUMENT )
return _instrument->height();
else
return 0;
}
void
Mapping::key ( int n )
{
if ( n > 11 || n < 0 )
ASSERTION( "key selection out of range: %d", n );
_key = n;
}
int
Mapping::key ( void ) const
{
return _type == INSTRUMENT ? -1 : _key;
}
bool
Mapping::translate ( midievent *e ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->translate( e );
case SCALE:
return _scale->translate( _key, e );
}
return false;
}
int
Mapping::velocity ( int n ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->velocity( n );
case SCALE:
return 0;
}
return 0;
}
const char *
Mapping::note_name ( int n ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->note_name( n );
case SCALE:
return _scale->note_name( _key, n );
}
return NULL;
}
/* For the instrument editor... */
Instrument *
Mapping::instrument ( void ) const
{
if ( IS_INSTRUMENT )
return _instrument;
else
return NULL;
}
/** return a string describing the type of this mapping */
const char *
Mapping::type ( void ) const
{
return IS_INSTRUMENT ? "Instrument" : "Scale";
}
bool
Mapping::editable ( void ) const
{
return IS_INSTRUMENT ? true : false;
}

75
sequencer/src/mapping.H Normal file
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "scale.H"
#include "instrument.H"
/* C++'s inheritance system falls down dead for this application, so we
have to do it backwards, using the base class (Mapping) as an interface
to Instrument and Scale */
class Mapping
{
public:
enum map_type { NONE, INSTRUMENT, SCALE };
private:
union {
Instrument *_instrument;
Scale *_scale;
};
int _key; /* used for scales, 0 == A */
int _type;
public:
Mapping ( );
Mapping ( const Mapping &rhs );
bool open ( map_type type, const char *name );
const char * name ( void ) const;
int height ( void ) const;
Instrument * instrument ( void ) const;
/* mutation */
void note ( int from, int to );
void velocity ( int n, int v );
void note_name ( int n, char *s );
void key ( int n );
/* inspection */
bool translate ( midievent *e ) const;
const char * note_name ( int n ) const;
int velocity ( int n ) const;
int key ( void ) const;
bool editable ( void ) const;
const char * type ( void ) const;
};

211
sequencer/src/midievent.C Normal file
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* raw MIDI events + timestamps. Some support for SysEx */
#include "common.h"
#include "midievent.H"
static const char *opcode_names[] =
{
"Note Off",
"Note On",
"Aftertouch",
"Control Change",
"Program Change",
"Channel Pressure",
"Pitch Wheel"
};
midievent::midievent ( void )
{
_sysex = NULL;
_timestamp = 0;
_data.status = NOTE_OFF;
_data.msb = _data.lsb = 0;
}
midievent::~midievent ( void )
{
if ( _sysex )
delete _sysex;
_sysex = NULL;
}
int
midievent::pitch ( void ) const
{
return ((_data.msb << 7) | _data.lsb) - 0x2000;
}
void
midievent::pitch ( int n )
{
n += 0x2000;
_data.lsb = n & 0x7F;
_data.msb = (n >> 7) & 0x7F;
}
void
midievent::data ( byte_t D1, byte_t D2 )
{
_data.lsb = D1 & 0x7F;
_data.msb = D2 & 0x7F;
}
void
midievent::data ( byte_t *D1, byte_t *D2 ) const
{
*D1 = _data.lsb;
*D2 = _data.msb;
}
void
midievent::raw ( byte_t *p, int l) const
{
memcpy( p, &_data, l );
}
int
midievent::size ( void ) const
{
return midievent::event_size( opcode() );
}
void
midievent::note_velocity ( int vel )
{
_data.msb = vel & 0x7F;
}
void
midievent::note ( char note )
{
_data.lsb = note & 0x7F;
}
unsigned char
midievent::note_velocity ( void ) const
{
return _data.msb;
}
bool
midievent::is_same_note ( midievent * e ) const
{
return channel() == e->channel() && note() == e->note();
}
/** get name from opcode */
const char *
midievent::name ( void ) const
{
return opcode_names[ (opcode() >> 4) - 8 ];
}
/** get opcode from name */
int
midievent::name ( const char *name ) const
{
for ( unsigned int i = elementsof( opcode_names ); i--; )
if ( ! strcmp( name, opcode_names[ i ] ) )
return (i + 8) << 4;
return -1;
}
/** print event in hexadecimal */
void
midievent::print ( void ) const
{
printf( "[%06ld] %02X %02X %02X\n",
_timestamp,
_data.status,
_data.lsb,
_data.msb );
}
/** print event in english/decimal */
void
midievent::pretty_print ( void ) const
{
printf(
"[%06ld] %-15s c: %2d d1: %3d d2: %3d\n",
_timestamp,
name(),
channel(),
_data.lsb,
_data.msb );
}
/*********/
/* Sysex */
/*********/
midievent::sysex::sysex ( void )
{
_data = NULL;
_size = 0;
_alloc = 0;
}
midievent::sysex::~sysex ( void )
{
if ( _data )
free( _data );
_data = NULL;
}
/** add bytes to sysex message */
void
midievent::sysex::append ( byte_t *data, size_t size )
{
if ( _size + size > _alloc )
_data = (byte_t *)realloc( _data, _alloc += 256 );
memcpy( data + _size, data, size );
_size += size;
}
/** return SysEx data */
const byte_t *
midievent::sysex::data ( void ) const
{
return _data;
}
long
midievent::sysex::size ( void ) const
{
return _size;
}
bool
midievent::operator== ( const midievent &rhs ) const
{
return _timestamp == rhs._timestamp &&
! bcmp( (void*)&_data, (void*)&rhs._data, size() );
}

238
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "common.h"
/* raw MIDI event + timestamp */
class midievent
{
public:
class sysex {
size_t _size, _alloc;
byte_t *_data;
public:
sysex ( void );
~sysex ( void );
void append ( byte_t *data, size_t size );
const byte_t * data ( void ) const;
long size ( void ) const;
};
private:
sysex *_sysex;
tick_t _timestamp; /* in ticks */
struct {
byte_t status, /* full status byte */
lsb, /* data 1 */
msb; /* data 2 */
} _data;
public:
static inline int
event_size ( byte_t op )
{
switch ( op )
{
case NOTE_ON: case NOTE_OFF: case AFTERTOUCH:
case CONTROL_CHANGE: case PITCH_WHEEL:
return 3;
case PROGRAM_CHANGE: case CHANNEL_PRESSURE:
return 2;
default:
return 1;
}
};
/* define MIDI status bytes */
enum {
STATUS_BIT = 0x80,
NOTE_OFF = 0x80,
NOTE_ON = 0x90,
AFTERTOUCH = 0xA0,
CONTROL_CHANGE = 0xB0,
PROGRAM_CHANGE = 0xC0,
CHANNEL_PRESSURE = 0xD0,
PITCH_WHEEL = 0xE0,
CLEAR_CHAN_MASK = 0xF0,
MIDI_CLOCK = 0xF8,
SYSEX = 0xF0,
SYSEX_END = 0xF7,
META = 0xFF
};
midievent ( void );
virtual ~midievent ( void );
tick_t timestamp ( void ) const;
void timestamp ( tick_t time );
void status ( byte_t status );
byte_t status ( void ) const;
void channel ( byte_t channel );
byte_t channel ( void ) const;
byte_t opcode ( void ) const;
void opcode ( byte_t o );
void lsb ( byte_t n );
void msb ( byte_t n );
int lsb ( void ) const;
int msb ( void ) const;
int pitch ( void ) const;
void pitch ( int n );
void data ( byte_t D1, byte_t D2 );
void data ( byte_t *D1, byte_t *D2 ) const;
void raw ( byte_t *p, int l) const;
int size ( void ) const;
void note_velocity ( int vel );
bool is_note_on ( void ) const;
bool is_note_off ( void ) const;
virtual unsigned char note ( void ) const;
virtual void note ( char note );
unsigned char note_velocity ( void ) const;
bool is_same_note ( midievent * e ) const;
const char * name ( void ) const;
int name ( const char *name ) const;
void print ( void ) const;
void pretty_print ( void ) const;
bool operator< ( const midievent &rhs ) const;
bool operator>= ( const midievent &rhs ) const;
bool operator== ( const midievent &rhs ) const;
};
/**********************/
/* Inlined accessors */
/**********************/
inline tick_t
midievent::timestamp ( void ) const
{
return _timestamp;
}
inline void
midievent::timestamp ( tick_t time )
{
_timestamp = time;
}
inline void
midievent::status ( byte_t status )
{
_data.status = status;
}
inline byte_t
midievent::status ( void ) const
{
return _data.status;
}
inline void
midievent::channel ( byte_t channel )
{
_data.status = (_data.status & 0xF0) | (channel & 0x0F);
}
inline byte_t
midievent::channel ( void ) const
{
return _data.status & 0x0F;
}
inline byte_t
midievent::opcode ( void ) const
{
return _data.status & 0xF0;
}
inline void
midievent::opcode ( byte_t opcode )
{
_data.status = (_data.status & 0x0F) | (opcode & 0xF0);
}
inline void
midievent::lsb ( byte_t n )
{
_data.lsb = n & 0x7F;
}
inline void
midievent::msb ( byte_t n )
{
_data.msb = n & 0x7F;
}
inline int
midievent::lsb ( void ) const
{
return _data.lsb;
}
inline int
midievent::msb ( void ) const
{
return _data.msb;
}
inline bool
midievent::is_note_on ( void ) const
{
return (opcode() == NOTE_ON);
}
inline bool
midievent::is_note_off ( void ) const
{
return (opcode() == NOTE_OFF);
}
inline unsigned char
midievent::note ( void ) const
{
return _data.lsb;
}
inline bool
midievent::operator< ( const midievent &rhs ) const
{
return _timestamp < rhs._timestamp;
}
inline bool
midievent::operator>= ( const midievent &rhs ) const
{
return _timestamp >= rhs._timestamp;
}

132
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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "common.h"
#include "pattern.H"
#include "phrase.H"
#include "sequence.H"
enum {
PLAY,
MUTE,
SOLO
};
class Canvas;
class Lash;
extern Canvas *pattern_c, *phrase_c;
extern sequence *playlist;
extern Lash lash;
void quit ( void );
void init_song ( void );
void handle_midi_input ( void );
bool load_song ( const char *name );
bool save_song ( const char *name );
void setup_jack ( void );
#include "common.h"
#include "const.h"
enum play_mode_e {
PATTERN,
SEQUENCE,
TRIGGER,
QUEUE
// PHRASE,
};
enum record_mode_e {
MERGE,
OVERWRITE,
LAYER,
NEW
};
/* program settings (from rc file) */
struct global_settings {
enum record_mode_e record_mode;
bool record_filtered; /* ignore non-note events while recording */
bool visual_metronome; /* show visual metronome */
bool follow_playhead;
char *user_config_dir;
};
extern global_settings config;
/* song settings (from song file) */
struct song_settings
{
enum play_mode_e play_mode;
char *filename;
signal <void> signal_dirty; /* emitted when first dirtied */
signal <void> signal_clean; /* emitted when first cleaned */
bool _dirty;
bool dirty ( void )
{
return _dirty;
}
void
dirty( bool b )
{
if ( _dirty != b )
{
_dirty = b;
if ( b )
{
DMESSAGE( "song is now dirty" );
signal_dirty();
}
else
{
DMESSAGE( "song is now clean" );
signal_clean();
}
}
}
void
set_dirty ( void )
{
dirty( true );
}
struct {
int feel;
float probability;
} random;
};
extern song_settings song;

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "pattern.H"
#include "non.H"
#include "common.h"
#include "smf.H"
#include "jack.H"
#include "transport.H"
int pattern::note_shape = SQUARE;
event_list pattern::_recorded_events;
vector <pattern*> pattern::_patterns;
int pattern::_solo;
int pattern::_pattern_recording;
signal <void> pattern::signal_create_destroy;
pattern::pattern ( void )
{
viewport.h = 32;
viewport.w = 32;
viewport.y = 64 - ( viewport.h + ( viewport.h / 2 ) );
_channel = _port = 0;
_ppqn = 4;
_bpb = 4;
_note = 8;
_queued = -1;
int _bars = 2;
// we need to reinitalize this.
data *d = const_cast< data * >( _rd );
d->length = x_to_ts( _bpb * _ppqn * _bars );
// mapping.open( Mapping::INSTRUMENT, "Default" );
mapping.open( Mapping::SCALE, "Major" );
_add();
char *s;
asprintf( &s, "Pattern %d", number() );
name( s );
}
void
pattern::_add ( void )
{
// keep track of all the patterns
pattern::_patterns.push_back( this );
_number = patterns();
signal_create_destroy();
}
pattern::~pattern ( void )
{
DMESSAGE( "deleting pattern %d", number() );
signal_create_destroy();
}
/* copy constructor */
pattern::pattern ( const pattern &rhs ) : Grid( rhs )
{
_note = rhs._note;
_port = rhs._port;
_channel = rhs._channel;
mapping = rhs.mapping;
_add();
}
pattern *
pattern::clone ( void )
{
return new pattern( *this );
}
/******************/
/* Static methods */
/******************/
int
pattern::solo ( void )
{
return pattern::_solo;
}
int
pattern::patterns ( void )
{
return pattern::_patterns.size();
}
// this is the static one
pattern *
pattern::pattern_by_number ( int n )
{
if ( n <= patterns() && n > 0 )
{
return pattern::_patterns[ n - 1 ];
}
return NULL;
}
/** delete all patterns in preparation for a reload */
void
pattern::reset ( void )
{
for ( int n = pattern::patterns(); n-- ; )
{
delete pattern::_patterns.back();
pattern::_patterns.pop_back();
}
}
/* records a MIDI event into a temporary buffer. It'll only be
* permanently added to pattern after recording stops or the pattern
* loops. */
void
pattern::record_event ( const midievent *me )
{
/* set the events aside in a dedicated list--the recording pattern
* will decide what to do with them the next time around the
* loop */
/* FIXME: how does the pattern decide when to loop? It seems
reasonable that /merge/ and /replace/ modes should be bound to
the previous pattern length, but what about "NEW" mode? Should it
just use this entire list as a new pattern (of whatever length)
when recording is halted? */
event *e = new event;
*e = *me;
pattern::_recorded_events.append( e );
record_mode_e mode = config.record_mode;
if ( mode == OVERWRITE || mode == LAYER )
{
pattern *p = pattern::recording();
if ( ! p->_cleared )
{
if ( mode == LAYER )
{
p->record_stop();
p = p->clone();
p->record( 0 );
}
p->clear();
p->_cleared = true;
}
mode = MERGE;
}
/* let's fill in the pattern 'live' in merge mode. looks a little
complicated because we have to wait for a note-off before it's
safe to insert */
if ( mode == MERGE || mode == NEW )
{
pattern *p = pattern::recording();
p->lock();
event_list *el = &pattern::_recorded_events;
if ( e->is_note_off() )
{
event *off = e;
for ( event *on = el->last(); on; on = on->prev() )
{
if ( on->is_note_on() &&
on->is_same_note( off ) )
// &&
// *on < *e )
{
el->unlink( on );
el->unlink( off );
tick_t duration = off->timestamp() - on->timestamp();
/* place within loop */
on->timestamp( ( on->timestamp() - p->_start ) % p->_rw->length );
on->link( off );
on->note_duration( duration );
p->_rw->events.mix( on );
break;
}
}
}
else
if ( ! e->is_note_on() )
{
// if ( ! filter )
e->timestamp( e->timestamp() % p->_rw->length );
el->unlink( e );
p->_rw->events.insert( e );
}
p->_suspend_update = true;
p->unlock();
p->_suspend_update = false;
}
}
pattern *
pattern::recording ( void )
{
return pattern::pattern_by_number( pattern::_pattern_recording );
}
/*******************/
/* Virtual Methods */
/*******************/
/* allows us to create a new pattern/phrase from a base class pointer */
pattern *
pattern::create ( void )
{
if ( pattern::patterns() < 128 )
{
return new pattern;
}
else
return NULL;
}
pattern *
pattern::by_number ( int n ) const
{
return pattern::pattern_by_number( n );
}
void
pattern::put ( int x, int y, tick_t l )
{
l = l ? l : PPQN * 4 / _note;
Grid::put( x, y, l );
if ( ! transport.rolling )
{
/* echo note */
midievent e;
e.status( event::NOTE_ON );
e.channel( _channel );
e.timestamp( l );
e.note( y_to_note( y ) );
e.note_velocity( 64 );
midi_output_immediate_event ( _port, &e );
}
}
const char *
pattern::row_name ( int r ) const
{
return mapping.note_name( y_to_note( r ) );
}
void
pattern::draw_row_names ( Canvas *c ) const
{
for ( int y = 128; y-- ; )
c->draw_row_name( y, mapping.note_name( y_to_note( y ) ), mapping.velocity( y_to_note( y ) ) );
}
void
pattern::trigger ( tick_t start, tick_t end )
{
ASSERT( start <= end, "programming error: invalid loop trigger! (%lu-%lu)", start, end );
_start = start;
_end = end;
_index = 0;
}
/* trigger forever */
void
pattern::trigger ( void )
{
trigger( transport.frame / transport.frames_per_tick, -1 );
}
void
pattern::stop ( void ) const
{
_playing = false;
_start = 0;
_end = 0;
_index = 0;
}
void
pattern::mode ( int n )
{
if ( QUEUE == song.play_mode )
{
queue( n );
return;
}
if ( n == SOLO )
{
if ( pattern::_solo )
((Grid*)pattern::pattern_by_number( pattern::_solo ))->mode( PLAY );
pattern::_solo = _number;
Grid::mode( SOLO );
}
else
{
if ( pattern::_solo == _number )
pattern::_solo = 0;
Grid::mode( n );
}
}
int
pattern::mode ( void ) const
{
if ( pattern::_solo )
{
if ( pattern::_solo == _number )
return SOLO;
else
return MUTE;
}
else
return Grid::mode();
}
/* queue a mode change for the next loop */
void
pattern::queue ( int m )
{
_queued = m;
}
int
pattern::queue ( void ) const
{
return _queued;
}
/* WARNING: runs in the RT thread! */
// output notes from /start/ to /end/ (absolute)
void
pattern::play ( tick_t start, tick_t end ) const
{
/* get our own copy of this pointer so UI thread can change it. */
const data *d = const_cast< const data * >(_rd);
if ( start > _end )
{
stop();
// WARNING( "attempt to play a loop (pattern %d) that has ended (%lu, %lu)", number(), start, _end );
return;
}
else
if ( end < _start )
// not ready yet
return;
if ( start < _start )
start = _start;
if ( end > _end )
end = _end;
// where we are in the absolute time
tick_t tick = start - _start;
int num_played = tick / d->length;
tick_t offset = _start + (d->length * num_played);
const event *e;
_index = tick % d->length;
bool reset_queued = false;
if ( _index < end - start )
{
/* period covers the beginning of the loop */
DMESSAGE( "%s pattern %d at tick %lu (ls: %lu, le: %lu, o: %lu)", _playing ? "Looped" : "Triggered", number(), start, _start, _end, offset );
_cleared = false;
if ( PLAY == _queued || SOLO == _queued )
{
/* set the start point to loop boundary */
start = start - _index;
_mode = _queued;
if ( SOLO == _mode )
{
if ( pattern::_solo )
((Grid*)pattern::pattern_by_number( pattern::_solo ))->mode( PLAY );
pattern::_solo = _number;
}
else
{
if ( pattern::_solo == _number )
pattern::_solo = 0;
}
reset_queued = true;
}
}
else if ( _index >= d->length - ( end - start ) )
{
if ( MUTE == _queued )
{
/* set the end point to loop boundary */
end = end - _index;
reset_queued = true;
}
}
_playing = true;
if ( mode() == MUTE )
goto done;
try_again:
// pattern is empty
if ( d->events.empty() )
goto done;
for ( e = d->events.first(); e; e = e->next() )
{
// MESSAGE( "s[%ld] -> t[%ld] : %ld, len %ld", start, end, e->timestamp(), _length ); // (*e).print();
tick_t ts = e->timestamp() + offset;
if ( ts >= end )
goto done;
if ( ts >= start )
{
midievent me = *e;
// MESSAGE( "timestamp %d, tick %d, ts - start == %lu", e->timestamp(), start,
// e->timestamp() - start);
/* set the channel */
me.channel( _channel );
/* set the in-cycle timestamp */
me.timestamp ( ts - start );
if ( me.is_note_on() )
{
if ( mapping.translate( &me ) )
midi_output_event( _port, &me, 1 + e->note_duration() );
}
else
if ( me.is_note_off() )
{
if ( mapping.translate( &me ) )
midi_output_event( _port, &me, 0 );
}
else
/* any other event type */
midi_output_event( _port, &me );
}
}
// ran out of events, but there's still some loop left to play.
offset += d->length;
goto try_again;
DMESSAGE( "out of events, resetting to satisfy loop" );
done:
if ( _queued >= 0 && reset_queued )
{
_mode = _queued;
_queued = -1;
}
if ( _end == end )
{
/* we're done playing this trigger */
DMESSAGE( "Pattern %d ended at tick %lu (ls: %lu, le: %lu, o: %lu)", number(), end, _start, _end, offset );
stop();
}
}
/* Import /track/ of /f/ as new pattern */
pattern *
pattern::import ( smf *f, int track )
{
if ( ! f->seek_track( track ) )
return NULL;
pattern *p = new pattern;
p->lock();
p->load( f );
/* file could have any notes in it... Use Chromatic scale to
ensure all are visible */
p->mapping.open( Mapping::SCALE, "Chromatic" );
p->unlock();
p->fit();
return p;
}
/** fill pattern from current track of /f/ */
void
pattern::load ( smf *f )
{
lock();
f->read_pattern_info( this );
tick_t len;
list <midievent> *e = f->read_track_events( &len );
/* set channel to channel of first event... */
if ( e->size() )
_channel = e->front().channel();
/* copy events into pattern */
_rw->events = *e;
delete e;
if ( len )
_rw->length = len;
unlock();
// print();
}
/** save (export) pattern to file /name/ */
void
pattern::save ( const char *name ) const
{
smf f;
/* open for writing */
f.open( name, smf::WRITE );
/* writing SMF 0 track */
f.write_header( 0 );
f.open_track( _name, _number );
Grid::dump( &f, _channel );
f.close_track( length() );
}
/** dump pattern as a track in an already open MIDI file */
void
pattern::dump ( smf *f ) const
{
f->open_track( _name, _number );
f->write_pattern_info( this );
Grid::dump( f, _channel );
f->close_track( length() );
}
void
pattern::randomize_row ( int y, int feel, float probability )
{
lock();
int l = PPQN * 4 / _note;
int bx = ts_to_x( _rw->length - l );
float *p = (float *)alloca( feel * sizeof( float ) );
float prob = probability;
for ( int i = 0; i < feel; i++ )
{
p[i] = prob;
// reduce probability as we move away from center
prob *= 0.5;
}
for ( int x = 0; x < bx; x++ )
{
float r = ((float)rand()) / RAND_MAX;
if ( p[ x % feel ] + r >= 1 )
put( x, y, l );
}
unlock();
}
/*************/
/* Recording */
/*************/
void
pattern::record ( int mode )
{
_recording = true;
pattern::_pattern_recording = _number;
}
void
pattern::record_stop ( void )
{
if ( ! _recording )
return;
_recording = false;
if ( config.record_mode == NEW )
trim();
pattern::_recorded_events.clear();
}
/*******************************/
/* Pattern specific accessors. */
/*******************************/
int
pattern::port ( void ) const
{
return _port;
}
void
pattern::port ( int p )
{
_port = p;
}
int
pattern::channel ( void ) const
{
return _channel;
}
void
pattern::channel ( int c )
{
_channel = c;
}
int
pattern::note ( void ) const
{
return _note;
}
void
pattern::note ( int n )
{
_note = n;
}
int
pattern::ppqn ( void ) const
{
return _ppqn;
}
void
pattern::ppqn ( int n )
{
_ppqn = n;
}
int
pattern::key ( void ) const
{
return mapping.key();
}
void
pattern::key ( int k )
{
mapping.key( k );
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "canvas.H"
#include "mapping.H"
// #include "event.H"
typedef unsigned long tick_t;
#include <vector>
using std::vector;
class pattern : public Grid
{
static event_list _recorded_events;
static vector <pattern *> _patterns;
static int _solo;
static int _pattern_recording;
static int solo ( void );
int _channel, _port;
bool _recording;
mutable volatile bool _cleared;
mutable volatile int _queued;
// int _key;
int _note;
void _add ( void );
public:
static int note_shape;
int draw_shape ( void ) const { return pattern::note_shape; }
static signal <void> signal_create_destroy;
Mapping mapping;
pattern ( void );
~pattern ( void );
pattern ( const pattern &rhs );
static int patterns ( void );
static pattern * pattern_by_number ( int n );
static void reset ( void );
static pattern * import ( smf *f, int track );
static pattern * recording ( void );
static void record_event ( const midievent *e );
pattern * create ( void );
pattern * by_number ( int n ) const;
pattern * clone ( void );
void put ( int x, int y, tick_t l );
const char * row_name ( int r ) const;
void draw_row_names ( Canvas *c ) const;
void trigger ( tick_t start, tick_t end );
void trigger ( void );
void stop ( void ) const;
void play ( tick_t start, tick_t end ) const;
void load ( smf *f );
void record( int mode );
void record_stop ( void );
void queue ( int mode );
int queue ( void ) const;
void randomize_row ( int y, int feel, float probability );
int port ( void ) const;
void port ( int p );
int channel ( void ) const;
void channel ( int c );
int note ( void ) const;
void note ( int n );
void mode ( int n );
int mode ( void ) const;
int key ( void ) const;
void key ( int k );
int load ( const char *name );
void save ( const char *name ) const;
void dump ( smf *f ) const;
int ppqn ( void ) const;
void ppqn ( int n );
};

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "phrase.H"
#include "gui/draw.H"
#include "pattern.H"
#include "smf.H"
#include "common.h"
vector <phrase*> phrase::_phrases;
signal <void> phrase::signal_create_destroy;
phrase::phrase ( void )
{
viewport.h = 32;
viewport.w = 32;
_add();
char *s;
asprintf( &s, "Phrase %d", number() );
name( s );
}
phrase::~phrase ( void )
{
DMESSAGE( "deleting phrase %d", number() );
signal_create_destroy();
}
void
phrase::_add ( void )
{
// keep track of all the phrases
phrase::_phrases.push_back( this );
_number = phrases();
signal_create_destroy();
}
/* copy constructor */
phrase::phrase ( const phrase &rhs ) : Grid( rhs )
{
_add();
}
phrase *
phrase::clone ( void )
{
return new phrase( *this );
}
/******************/
/* Static methods */
/******************/
int
phrase::phrases ( void )
{
return phrase::_phrases.size();
}
phrase *
phrase::phrase_by_number ( int n )
{
if ( n <= phrases() && n > 0 )
{
return phrase::_phrases[ n - 1 ];
}
return NULL;
}
void
phrase::reset ( void )
{
for ( int n = phrase::phrases(); n-- ; )
{
delete phrase::_phrases.back();
phrase::_phrases.pop_back();
}
}
/*******************/
/* Virtual Methods */
/*******************/
phrase *
phrase::create ( void )
{
if ( phrase::phrases() < 128 )
{
return new phrase;
}
else
return NULL;
}
phrase *
phrase::by_number ( int n ) const
{
return phrase::phrase_by_number( n );
}
void
phrase::put ( int x, int y, tick_t l )
{
// FIXME: fix insertion length to the length of the pattern
// referred to by this row.
l = 4;
// FIXME: use translation here.
pattern *p = pattern::pattern_by_number( y + 1 );
if ( ! p )
return;
l = p->length();
Grid::put( x, y, l );
}
const char *
phrase::row_name ( int r ) const
{
pattern *p = pattern::pattern_by_number( r + 1 );
return p ? p->name() : NULL;
}
void
phrase::draw_row_names ( Canvas *c ) const
{
for ( int y = viewport.h; y--; )
{
pattern *p = pattern::pattern_by_number( y + 1 );
if ( p && p->name() )
c->draw_row_name( y, p->name(), 0 );
}
}
void
phrase::trigger ( tick_t start, tick_t end )
{
_start = start;
_end = end;
}
// FIXME: so much of this is copied from pattern.C, there has
// to be a way to share more of this code.
void
phrase::play ( tick_t start, tick_t end )
{
/* get our own copy of this pointer so UI thread can change it. */
const data *d = const_cast< const data * >(_rd);
if ( start > _end )
{
_playing = false;
return;
}
if ( start < _start )
start = _start;
if ( end > _end )
end = _end;
_playing = true;
// where we are in the absolute time
tick_t tick = start - _start;
int num_played = tick / d->length;
tick_t offset = _start + (d->length * num_played);
_index = tick % d->length;
if ( _index < end - start )
DMESSAGE( "Triggered phrase %d at tick %lu (ls: %lu, le: %lu, o: %lu)", number(), start, _start, _end, offset );
try_again:
// pattern is empty
if ( d->events.empty() )
goto done;
for ( const event *e = d->events.first(); e; e = e->next() )
{
// MESSAGE( "s[%ld] -> t[%ld] : %ld, len %ld", start, end, e->timestamp(), _length ); // (*e).print();
const tick_t ts = e->timestamp() + offset;
if ( ts >= end )
goto done;
if ( e->is_note_on() )
{
const tick_t tse = offset + e->link()->timestamp();
if ( tse > start )
{
pattern *p = pattern::pattern_by_number( 1 + note_to_y( e->note() ) );
if ( ! p->playing() )
p->trigger( ts, tse );
p->play( start, end );
}
}
}
// ran out of events, but there's still some loop left to play.
offset += d->length;
goto try_again;
MESSAGE( "out of events, resetting to satisfy loop" );
done: ;
}
void
phrase::load ( smf *f )
{
lock();
f->read_phrase_info( this );
tick_t len;
list <midievent> *me = f->read_track_events( &len );
_rw->events = *me;
delete me;
if ( len )
_rw->length = len;
unlock();
}
void
phrase::dump ( smf *f )
{
f->open_track( _name, -1 );
f->write_phrase_info( this );
f->cue( true );
Grid::dump( f, 0 );
f->close_track( length() );
}

63
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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "canvas.H"
class pattern;
#include <vector>
using std::vector;
class phrase : public Grid
{
static vector <phrase*> _phrases;
void _add ( void );
public:
static signal <void> signal_create_destroy;
int draw_shape ( void ) const { return SQUARE; }
phrase ( void );
~phrase ( void );
phrase ( const phrase &rhs );
static int phrases ( void );
static phrase * phrase_by_number ( int n );
static void reset ( void );
phrase *create ( void );
phrase * by_number ( int n ) const;
void put ( int x, int y, tick_t l );
phrase * clone ( void );
const char * row_name ( int r ) const;
void draw_row_names ( Canvas *c ) const;
void play ( tick_t start, tick_t end );
void trigger ( tick_t start, tick_t end );
void load ( smf *f );
void dump ( smf *f );
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "scale.H"
#include "common.h"
#include "stdlib.h"
/* Define some scales. These don't really need to be stored on
disk. Scales don't change that often. */
const char *Scale::chromatic_names[] =
/* { "A", */
/* "A#/Bb", */
/* "B", */
/* "C", */
/* "C#/Db", */
/* "D", */
/* "D#/Eb", */
/* "E", */
/* "F", */
/* "F#/Gb", */
/* "G", */
/* "G#/Ab" }; */
/* { "C", */
/* "C#/Db", */
/* "D", */
/* "D#/Eb", */
/* "E", */
/* "F", */
/* "F#/Gb", */
/* "G", */
/* "G#/Ab", */
/* "A", */
/* "A#/Bb", */
/* "B" }; */
{ "C",
"C#",
"D",
"D#",
"E",
"F",
"F#",
"G",
"G#",
"A",
"A#",
"B" };
Scale Scale::builtin_scales[] = {
{ "Major",
7,
{ 0, 2, 4, 5, 7, 9, 11 } },
{ "Natural Minor",
7,
{ 0, 2, 3, 5, 7, 8, 10 } },
{ "Harmonic Minor",
7,
{ 0, 2, 3, 5, 7, 8, 11 } },
{ "Melodic Minor",
7,
{ 0, 2, 3, 5, 7, 9, 11 } },
{ "Major Pentatonic",
5,
{ 0, 2, 4, 7, 9 } },
{ "Minor Pentatonic",
5,
{ 0, 3, 5, 7, 10 } },
{ "Chromatic",
12,
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 } }
};
/* const Scale builtin_chords[] = { */
/* { "Major Triad", */
/* { 0, 4, 7, -1 } }, */
/* { "Major Sixth", */
/* { 0, 4, 7, 9, -1 } }, */
/* { "Major Seventh", */
/* { 0, 4, 7, 11, -1 } }, */
/* { "Major Ninth", */
/* { 0, 4, 7, 11, 14, -1 } }, */
/* { "Major 6/9", */
/* { 0, 4, 7, 9, 14, -1 } }, */
/* { "Major Eleventh", */
/* { 0, 4, 7, 11, 14, 17, -1 } }, */
/* { "Major Thirteenth", */
/* { 0, 4, 7, 11, 14, 17, 21, -1 } }, */
/* { "Minor Triad", */
/* { 0, 3, 7, -1 } }, */
/* { "Minor Sixth", */
/* { 0, 3, 7, 9, -1 } }, */
/* { "Minor Seventh", */
/* { 0, 3, 7, 10, -1 } }, */
/* { "Minor Ninth", */
/* { 0, 3, 7, 10, 14, -1 } }, */
/* { "Minor 6/9", */
/* { 0, 3, 7, 9, 14, -1 } }, */
/* { "Minor Eleventh", */
/* { 0, 3, 7, 10, 14, 17, -1 } }, */
/* { "Minor Thirteenth", */
/* { 0, 3, 7, 10, 14, 17, 21, -1 } }, */
/* { "Augmented Triad", */
/* { 0, 4, 8, -1 } }, */
/* { "Diminished Triad", */
/* { 0, 3, 6, -1 } } */
/* }; */
/* "Opens" a scale for compatibility with Instrument class */
Scale *
Scale::open ( const char *name )
{
for ( int i = elementsof( builtin_scales ) - 1; i >= 0; --i )
if ( 0 == strcmp( name, builtin_scales[i]._name ) )
return &builtin_scales[i];
return NULL;
}
/* Returns a list of available scales */
char **
Scale::listing ( void )
{
char **sa;
int n = elementsof( builtin_scales );
sa = (char **)malloc( sizeof ( char * ) * ( n + 1 ) );
sa[n] = NULL;
while ( n-- )
sa[n] = strdup( builtin_scales[n]._name );
return sa;
}
const char *
Scale::chromatic_name ( int n )
{
return chromatic_names[ n % 12 ];
}
int
Scale::octave ( int n )
{
return n / 12;
}
int
Scale::_degree ( int k, int n ) const
{
return k + _degrees[ n % _notes ];
}
/* translate NOTE event. Behavior is undefined for other event types */
bool
Scale::translate ( int k, midievent *e ) const
{
if ( ! note_name( k, e->note() ) )
return false;
else
return true;
}
const char *
Scale::note_name ( int k, int n ) const
{
/* all the magic is here */
n %= 12;
// FIXME: searching is not efficient!
for ( int i = _notes; i-- ; )
if ( n == (_degrees[ i ] + k) % 12 )
return chromatic_names[ n ];
return NULL;
}
const char *
Scale::name ( void ) const
{
return _name;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "event.H"
class Scale
{
static const char *chromatic_names[];
static Scale builtin_scales[];
int _degree ( int k, int n ) const;
public:
const char *_name;
int _notes;
int _degrees[13];
public:
static Scale * open ( const char *name );
static char ** listing ( void );
static const char * chromatic_name ( int n );
static int octave ( int n );
bool translate ( int k, midievent *e ) const;
int note ( int k, int n ) const;
const char * note_name ( int k, int n ) const;
const char * name ( void ) const;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "sequence.H"
#include "phrase.H"
#include "pattern.H"
#include "smf.H"
#include "non.H"
#include <errno.h>
/* #include <string> */
/* using std::string; */
sequence::sequence ( void )
{
_rd = new data;
_name = _notes = NULL;
_index = 0;
_playing = 0;
}
void
sequence::lock ( void )
{
// create a copy of the lock-free data.
_rw = new data;
data *d = const_cast< data *> (_rd);
_rw->phrases = d->phrases;
_rw->num = d->num;
}
void
sequence::unlock ( void )
{
_history.push_back( const_cast<data *>( _rd ) );
if ( _history.size() > MAX_UNDO + 1 )
{
data *d = _history.front();
if ( d == _rw || d == _rd )
ASSERTION( "something bad has happend." );
delete d;
_history.pop_front();
}
// swap the copy back in (atomically).
_rd = _rw;
_rw = NULL;
song.set_dirty();
}
void
sequence::insert ( unsigned int n, int pn )
{
lock();
/* if ( n > _rw->phrases.size() ) */
/* _rw->phrases.resize( n + 10 ); */
// MESSAGE( "inserting %d at %d", pn, n );
_rw->phrases.insert( _find( n ), pn );
_rw->num++;
unlock();
}
vector <int>::iterator
sequence::_find ( int n )
{
// boy I hate C++/STL.. So lame.
int i = 0;
for ( vector <int>::iterator e = _rw->phrases.begin(); e != _rw->phrases.end(); e++ )
{
if ( i == n )
return e;
i++;
}
return _rw->phrases.end();
}
void
sequence::remove ( int n )
{
lock();
_rw->phrases.erase( _find( n ) );
_rw->num--;
unlock();
}
/** return the number of phrases in this sequence */
int
sequence::phrases ( void ) const
{
return _rd->num;
}
void
sequence::_swap ( int n1, int n2 )
{
int x = _rw->phrases[ n1 ];
_rw->phrases[ n1 ] = _rw->phrases[ n2 ];
_rw->phrases[ n2 ] = x;
}
void
sequence::move ( int n, int dir )
{
lock();
switch ( dir )
{
case UP:
{
if ( n - 1 >= 0 )
_swap( n - 1, n );
break;
}
case DOWN:
{
if ( n + 1 < _rw->num )
_swap( n + 1, n );
break;
}
}
unlock();
}
/* Render sequence to a string.. suitable for display in the UI */
char *
sequence::dump ( void )
{
char *s = (char *)malloc( 256 );
s[0] = '\0';
size_t siz = 256;
int start = 1;
for ( int i = 0; i < _rd->num; i++ )
{
const int len = 256;
char line[len];
int x = _rd->phrases[ i ];
phrase *p = phrase::phrase_by_number( x );
if ( ! p )
return NULL;
snprintf( line, len, "%d\t%d\t%s\n", start, p->number(), p->name() );
start += p->bars();
s = (char *)realloc( s, siz += strlen( line ) + 1 );
strcat( s, line );
}
return s;
}
void
sequence::play ( tick_t start, tick_t end ) const
{
// keep our own copy.
data *d = _rd;
tick_t offset = 0;
for ( int i = 0; i < d->num; i++ )
{
phrase *p = phrase::phrase_by_number( d->phrases[ i ] );
if ( p )
{
tick_t pstart = offset;
tick_t pend = offset + p->length();
// this phrase seems to be current.
if ( pend > start && pstart <= end )
{
p->trigger( pstart, pend );
_playing = p->number();
_index = start;
p->play( start, end );
}
offset = pend;
}
else
WARNING( "programming error: no such phrase." );
}
}
/** return the number of the currently playing phrase, or 0 if none. */
int
sequence::playing ( void ) const
{
return _playing;
}
/** return the location of the playhead for this sequence */
tick_t
sequence::index ( void ) const
{
return _index;
}
/** return the total length of the sequence in ticks */
tick_t
sequence::length ( void ) const
{
tick_t l = 0;
for ( int i = 0; i < _rd->num; i++ )
{
phrase *p = phrase::phrase_by_number( _rd->phrases[ i ] );
if ( ! p )
break;
l += p->length();
}
return l;
}
/** return to a blank slate */
void
sequence::reset ( void )
{
// MESSAGE( "reseting" );
lock();
_rw->num = 0;
phrase::reset();
pattern::reset();
unlock();
}
/** load entire sequence from file, replacing everything */
bool
sequence::load ( const char *name )
{
smf f;
if ( ! f.open( name, smf::READ ) )
{
WARNING( "error opening file: %s", strerror( errno ) );
return false;
}
f.read_header();
if ( f.format() != 2 )
{
WARNING( "not a Non song file" );
return false;
}
f.next_track();
DMESSAGE( "reading song info" );
/* read song info */
int mode = PATTERN;
int phrases = 0;
int patterns = 0;
char *sname = NULL;
char *notes = NULL;
if ( ! f.read_song_info( &mode, &phrases, &patterns, &sname, &notes ) )
{
WARNING( "not a Non song file" );
return false;
}
song.play_mode = (play_mode_e)mode;
if ( sname )
this->name( sname );
if ( notes )
this->notes( notes );
/* tear it down */
reset();
DMESSAGE( "reading playlist" );
// f.read_playlist( this );
lock();
char *s;
while ( (s = f.read_cue_point() ) )
{
int n;
sscanf( s, "%d:", &n );
_rw->phrases.insert( _find( _rw->num++ ), n );
}
/* read playlist */
DMESSAGE( "reading phrases" );
while ( phrases-- && f.next_track() )
{
phrase *p = new phrase;
p->load( &f );
}
DMESSAGE( "reading patterns" );
while ( patterns-- && f.next_track() )
{
pattern *p = new pattern;
p->load( &f );
}
unlock();
signal_new_song();
return true;
}
/** save entire sequence to file */
void
sequence::save ( const char *name ) const
{
smf f;
/* open for writing */
f.open( name, smf::WRITE );
f.write_header( 2 );
DMESSAGE( "saving playlist" );
f.open_track( NULL, -1 );
DMESSAGE( "saving song info" );
f.write_song_info( song.play_mode, phrase::phrases(), pattern::patterns(), this->name(), notes() );
for ( int i = 0; i < _rd->num; ++i )
{
char pat[256];
phrase *p = phrase::phrase_by_number( _rd->phrases[ i ] );
snprintf( pat, 256, "%d: %s", p->number(), p->name() );
f.write_meta_event( smf::CUEPOINT, pat );
}
f.close_track( 0 );
DMESSAGE( "saving phrases" );
for ( int i = 0; i < phrase::phrases(); i++ )
{
phrase *p = phrase::phrase_by_number( i + 1 );
p->dump( &f );
}
DMESSAGE( "saving patterns" );
for ( int i = 0; i < pattern::patterns(); i++ )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->dump( &f );
}
}
/*************/
/* Accessors */
/*************/
char *
sequence::name ( void ) const
{
return _name;
}
void
sequence::name ( const char *s )
{
if ( _name ) free( _name );
_name = strdup( s );
song.set_dirty();
}
char *
sequence::notes ( void ) const
{
return _notes;
}
void
sequence::notes ( const char *s )
{
if ( _notes ) free( _notes );
_notes = strdup( s );
song.set_dirty();
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <vector>
#include <list>
#include <sigc++/sigc++.h>
typedef unsigned long tick_t;
using std::vector;
using std::list;
using namespace sigc;
class sequence : public trackable {
struct data {
vector <int> phrases;
int num;
data() { num = 0; }
};
list <data *> _history;
data *_rd;
data *_rw;
char * _name;
char * _notes;
mutable volatile int _playing;
mutable volatile tick_t _index;
void lock ( void );
void unlock ( void );
vector <int>::iterator _find ( int n );
void _swap ( int n1, int n2 );
public:
signal <void> signal_new_song;
sequence( void );
void reset ( void );
void insert ( unsigned int n, int pn );
void remove ( int n );
void move ( int n, int dir );
int phrases ( void ) const;
char * dump ( void );
bool load ( const char *name );
void save ( const char *name ) const;
void play ( tick_t start, tick_t end ) const;
int playing ( void ) const;
tick_t index ( void ) const;
tick_t length ( void ) const;
char * name ( void ) const;
void name ( const char *s );
char * notes ( void ) const;
void notes ( const char *s );
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "event.H"
class pattern;
class phrase;
#include <stdio.h>
class smf
{
char * _name;
int _format; /* 0, 1, 2 */
FILE *_fp;
/* reader */
long _length; /* length of the current chunk */
long _pos; /* number of bytes read from chunk */
int _ppqn; /* PPQN of imported files */
/* writer */
unsigned int _tally; /* number of bytes written thus far */
long _num_tracks_pos; /* where to write the number of tracks when known */
long _length_pos; /* where to write the chunk length when known */
int _cue; /* transform note ons to cue events for this track */
int _tracks; /* number of tracks */
int _track; /* current track */
tick_t _time; /* current timestamp in writer */
int _mode;
byte_t _status;
public:
enum { WRITE, READ };
unsigned long read_long ( void );
unsigned short read_short ( void );
unsigned long read_var ( void );
void read_bytes ( void *p, int l );
byte_t read_byte ( void );
void write_var ( long var );
void write_long ( unsigned long x );
void write_ascii ( const char *buf );
void write_short ( unsigned short x );
void write_byte ( byte_t b );
void write_bytes ( const void *p, size_t l );
/* Meta Event codes */
enum {
SEQUENCE = 0x00,
TEXT = 0x01,
COPYRIGHT = 0x02,
NAME = 0x03,
INSTRUMENT = 0x04,
LYRIC = 0x05,
MARKER = 0x06,
CUEPOINT = 0x07,
PROGRAM = 0x08,
DEVICE = 0x09,
CHANNEL = 0x20,
PORT = 0x21,
END = 0x2F,
TEMPO = 0x51,
SMPTE = 0x54,
TIMESIG = 0x58,
KEYSIG = 0x59,
PROPRIETARY = 0x7F
};
smf( void );
~smf( void );
int open ( const char *name, int mode );
static void print_track_listing ( const char *name );
void write_meta_event ( byte_t type, int n );
void write_meta_event ( byte_t type, const char *s );
void write_event ( const midievent *e );
void write_header ( int tracks );
void open_chunk ( const char *id );
void close_chunk ( void );
void open_track ( const char *name, int num );
void close_track ( tick_t length );
void write_pattern_info ( const pattern *p );
void cue ( bool b );
list <midievent> * read_track_events ( tick_t *length );
void write_phrase_info ( const phrase *p );
bool read_song_info( int *mode, int *phrases, int *patterns, char **name, char **notes );
void write_song_info( int mode, int phrases, int patterns, const char *name, const char *notes );
void home ( void );
void skip ( size_t l );
void backup ( size_t l );
int next_track ( void );
bool seek_track ( int n );
char ** track_listing ( void );
char * read_cue_point ( void );
int read_header ( void );
char * read_text ( void );
char * read_track_name ( void );
bool read_phrase_info ( phrase *p );
bool read_pattern_info ( pattern *p );
int format ( void ) const;
int tracks ( void ) const;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <jack/jack.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include "transport.H"
#include "common.h"
#include "const.h"
extern jack_client_t *client;
/* FIXME: use JackSyncCallback instead? (sync-callback) */
Transport transport;
static volatile bool _done;
/** callback for when we're Timebase Master, mostly taken from
* transport.c in Jack's example clients. */
/* FIXME: there is a subtle interaction here between the tempo and
* JACK's buffer size. Inflating ticks_per_beat (as jack_transport
* does) diminishes the effect of this correlation, but does not
* eliminate it... This is caused by the accumulation of a precision
* error, and all timebase master routines I've examined appear to
* suffer from this same tempo distortion (and all use the magic
* number of 1920 ticks_per_beat in an attempt to reduce the magnitude
* of the error. Currently, we keep this behaviour. */
void
Transport::timebase ( jack_transport_state_t, jack_nframes_t nframes, jack_position_t *pos, int new_pos, void * )
{
if ( new_pos || ! _done )
{
pos->valid = JackPositionBBT;
pos->beats_per_bar = transport._master_beats_per_bar;
pos->ticks_per_beat = 1920.0; /* magic number means what? */
pos->beat_type = transport._master_beat_type;
pos->beats_per_minute = transport._master_beats_per_minute;
double wallclock = (double)pos->frame / (pos->frame_rate * 60);
unsigned long abs_tick = wallclock * pos->beats_per_minute * pos->ticks_per_beat;
unsigned long abs_beat = abs_tick / pos->ticks_per_beat;
pos->bar = abs_beat / pos->beats_per_bar;
pos->beat = abs_beat - (pos->bar * pos->beats_per_bar) + 1;
pos->tick = abs_tick - (abs_beat * pos->ticks_per_beat);
pos->bar_start_tick = pos->bar * pos->beats_per_bar * pos->ticks_per_beat;
pos->bar++;
_done = true;
}
else
{
pos->tick += nframes * pos->ticks_per_beat * pos->beats_per_minute / (pos->frame_rate * 60);
while ( pos->tick >= pos->ticks_per_beat )
{
pos->tick -= pos->ticks_per_beat;
if ( ++pos->beat > pos->beats_per_bar )
{
pos->beat = 1;
++pos->bar;
pos->bar_start_tick += pos->beats_per_bar * pos->ticks_per_beat;
}
}
}
}
Transport::Transport ( void )
{
_master_beats_per_bar = 4;
_master_beat_type = 4;
_master_beats_per_minute = 120;
_done = false;
}
void
Transport::poll ( void )
{
jack_transport_state_t ts;
jack_position_t pos;
ts = jack_transport_query( client, &pos );
rolling = ts == JackTransportRolling;
valid = pos.valid & JackPositionBBT;
bar = pos.bar;
beat = pos.beat;
tick = pos.tick;
/* bars and beats start at 1.. */
pos.bar--;
pos.beat--;
/* FIXME: these probably shouldn't be called from the RT
thread... Anyway, it happens infrequently. */
if ( pos.beats_per_minute != beats_per_minute )
signal_tempo_change( pos.beats_per_minute );
if ( pos.beats_per_bar != beats_per_bar )
signal_bpb_change( pos.beats_per_bar );
if ( pos.beat_type != beat_type )
signal_beat_change( pos.beat_type );
ticks_per_beat = pos.ticks_per_beat;
beats_per_bar = pos.beats_per_bar;
beat_type = pos.beat_type;
beats_per_minute = pos.beats_per_minute;
frame = pos.frame;
frame_rate = pos.frame_rate;
/* FIXME: this only needs to be calculated if bpm or framerate changes */
{
const double frames_per_beat = frame_rate * 60 / beats_per_minute;
frames_per_tick = frames_per_beat / (double)PPQN;
ticks_per_period = nframes / frames_per_tick;
}
tick_t abs_tick = (pos.bar * pos.beats_per_bar + pos.beat) * pos.ticks_per_beat + pos.tick;
// tick_t abs_tick = pos.bar_start_tick + (pos.beat * pos.ticks_per_beat) + pos.tick;
/* scale Jack's ticks to our ticks */
const double pulses_per_tick = PPQN / pos.ticks_per_beat;
ticks = abs_tick * pulses_per_tick;
tick = tick * pulses_per_tick;
ticks_per_beat = PPQN;
}
void
Transport::start ( void )
{
MESSAGE( "Starting transport" );
jack_transport_start( client );
}
void
Transport::stop ( void )
{
MESSAGE( "Stopping transport" );
jack_transport_stop( client );
}
void
Transport::toggle ( void )
{
if ( rolling )
stop();
else
start();
}
void
Transport::locate ( tick_t ticks )
{
jack_nframes_t frame = trunc( ticks * transport.frames_per_tick );
MESSAGE( "Relocating transport to %lu, %lu", ticks, frame );
jack_transport_locate( client, frame );
}
void
Transport::set_beats_per_minute ( double n )
{
_master_beats_per_minute = n;
_done = false;
}
void
Transport::set_beats_per_bar ( int n )
{
if ( n < 2 )
return;
_master_beats_per_bar = n;
_done = false;
}
void
Transport::set_beat_type ( int n )
{
if ( n < 4 )
return;
_master_beat_type = n;
_done = false;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <sigc++/sigc++.h>
using namespace sigc;
#include "event.H" // just for tick_t
#include <jack/transport.h>
typedef double playhead_t;
class Transport : public trackable {
double _master_beats_per_minute;
unsigned _master_beats_per_bar;
unsigned _master_beat_type;
public:
signal <int, double> signal_tempo_change;
signal <int, double> signal_bpb_change;
signal <int, double> signal_beat_change;
bool master; /* are we driving the transport? */
bool rolling;
bool valid;
volatile bool recording;
unsigned long bar;
unsigned beat;
unsigned tick;
playhead_t ticks;
unsigned beats_per_bar;
unsigned beat_type;
double ticks_per_beat;
double beats_per_minute;
double ticks_per_period;
double frames_per_tick;
double frame_rate;
double frame;
double nframes;
Transport ( void );
void poll ( void );
void start ( void );
void stop ( void );
void toggle ( void );
void locate ( tick_t ticks );
void set_beats_per_minute ( double n );
void set_beats_per_bar ( int n );
void set_beat_type ( int n );
static void timebase ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos, void *arg );
};
extern Transport transport;