Initial public checkin.

pull/3/head
Jonathan Moore Liles 2007-12-17 22:09:02 -06:00
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*~
*.bak
*.swp
*.[ao]
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.nfs*

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
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Foundation's software and to any other program whose authors commit to
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When we speak of free software, we are referring to freedom, not
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
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NO WARRANTY
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
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<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
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You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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# Makefile for the Non Sequencer.
# Copyright 2007-2008 Jonathan Moore Liles
# This file is licencesd under version 2 of the GPL.
# config
PREFIX=/usr/local/
SYSTEM_PATH=$(PREFIX)/share/non-sequencer/
DOCUMENT_PATH=$(PREFIX)/share/doc/non-sequencer/
USE_LASH=1
# Debugging
CFLAGS:=-O0 -ggdb -fno-omit-frame-pointer -Wall
# Production
# CFLAGS:=-O3 -fomit-frame-pointer -DNDEBUG
CFLAGS+=-DINSTALL_PREFIX=\"$(PREFIX)\" \
-DSYSTEM_PATH=\"$(SYSTEM_PATH)\" \
-DDOCUMENT_PATH=\"$(DOCUMENT_PATH)\"
CXXFLAGS:=$(CFLAGS) -fno-exceptions -fno-rtti `fltk-config --cxxflags` `pkg-config jack --atleast-version 0.105 || echo -DJACK_MIDI_PROTO_API` `pkg-config jack --cflags` `pkg-config --cflags sigc++-2.0`
LIBS=`pkg-config --libs jack` `fltk-config --use-images --ldflags` `pkg-config --libs sigc++-2.0`
ifeq ($(USE_LASH),1)
LIBS+=-llash
CXXFLAGS+=-DUSE_LASH `pkg-config --cflags lash-1.0`
endif
SRCS= \
canvas.C \
debug.C \
event.C \
event_list.C \
grid.C \
gui/draw.C \
gui/event_edit.C \
gui/input.C \
gui/ui.C \
gui/widgets.C \
instrument.C \
jack.C \
lash.C \
main.C \
mapping.C \
midievent.C \
pattern.C \
phrase.C \
scale.C \
sequence.C \
smf.C \
transport.C
OBJS=$(SRCS:.C=.o)
.PHONEY: all clean install
all: non makedepend
clean:
rm -f non makedepend $(OBJS)
@ echo Done
.C.o:
@ echo -n "Compiling: "; tput bold; tput setaf 3; echo $<; tput sgr0; true
@ $(CXX) $(CXXFLAGS) -c $< -o $@
%.C : %.fl
@ cd gui && fluid -c ../$<
non: $(OBJS)
@ echo -n "Linking..."
@ rm -f $@
@ $(CXX) $(CXXFLAGS) $(LIBS) $(OBJS) -o $@ || (tput bold; tput setaf 1; echo Error!; tput sgr0)
@ test -x $@ && echo done.
install:
@ echo -n "Installing..."
@ install non $(PREFIX)/bin
@ mkdir -p "$(SYSTEM_PATH)"
@ cp -r instruments "$(SYSTEM_PATH)"
@ mkdir -p "$(DOCUMENT_PATH)"
@ cp doc/*.{html,png} "$(DOCUMENT_PATH)"
@ echo done
# make -C doc install
TAGS: $(SRCS)
etags $(SRCS)
makedepend: $(SRCS)
@ echo -n Checking dependencies...
@ makedepend -f- -- $(CXXFLAGS) -- $(SRCS) > makedepend 2>/dev/null && echo done.
include makedepend

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! title TODO list for the Non-sequencer
--
; General
* per phrase tempo setting? Perhaps a percentage of global tempo?
* add channel field to event list widget (but channel bits in pattern
event lists are currently meaningless.)
* add uneditable "other" tab to event list widget.
* new Phrase playback mode. In this mode, a single phrase is looped,
and the next phrase to be looped can be queued. This is similar the
the playlist, but not linear from bar 1.
* live performance record. Does this have to be internal to Non? Is
there no jack MIDI capable recorder that could be connected to all
non ports? How would ports be handled anyway? As separate tracks in
an SMF-1 file, perhaps?
* add global setting for composer name/copyright to be included in
song files.
* !!! now that we're not using stupid-ass STL list container for the
event lists we can perhaps keep a pointer to the next event in the
playback thread, which would eliminate much overhead. This might
also require keeping a "dirtied" bit in the grid to let the
playback thread know that the UI thread has changed the list
between process calls (also, what about transport relocations?)
* guess key signature of imports?
* figure out how to handle SysEx events with Jack MIDI (packetize them?)
* add chords to scale list... a pattern using the scale of a chord
would contain a melody within that chord.
; Canvas
* custom scrollbar widget (dots)
* add vertical scrollbar widget to canvas.
* update beat/measure line drawing when BPB changes.
* update phrase height when number of patterns changes... (good use
for a signal?)
* phrases need a way to show/hide relevant patterns. The whole
"mapping" system is a total mess. How about only showing rows
containing events? How would one add a pattern in this system? A
button that adds an event for the given pattern?
* split canvas into separate widgets (ruler, names, canvas)?

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* This is a generic double-buffering, optimizing canvas interface to
grids (patterns and phrases). It draws only what is necessary to keep
the display up-to-date. Actual drawing functions are in draw.C */
#include "canvas.H"
#include "pattern.H"
#include "gui/draw.H"
#include "common.h"
#include "non.H"
cell_t **
Canvas::_alloc_array ( void )
{
cell_t **a;
int one = sizeof( typeof( a ) ) * m.vp->w;
int two = sizeof( typeof( a[0] ) ) * (m.vp->h * m.vp->w);
a = (cell_t **) malloc( one + two );
m.size = one + two;
cell_t *c = (cell_t *) (((unsigned char *)a) + one);
for ( uint x = m.vp->w; x-- ; )
{
a[x] = c;
c += m.vp->h;
for ( uint y = m.vp->h; y-- ; )
{
a[ x ][ y ].flags = 0;
a[ x ][ y ].state = -1;
a[ x ][ y ].shape = SQUARE;
a[ x ][ y ].color = 0;
}
}
m.w = m.vp->w;
m.h = m.vp->h;
return a;
}
Canvas::Canvas ( )
{
m.height = m.width = m.div_w = m.div_h = m.playhead = m.margin_top = m.margin_left = m.playhead = m.w = m.h = m.p1 = m.p2 = 0;
m.margin_top = ruler_height;
m.ruler_drawn = false;
m.mapping_drawn = false;
m.grid_drawn = false;
m.current = m.previous = NULL;
m.row_compact = true;
m.maxh = 128;
m.vp = NULL;
}
void
Canvas::handle_event_change ( void )
{
/* mark the song as dirty and pass the signal on */
song.dirty = true;
signal_draw();
}
/** change grid to /g/, returns TRUE if new grid size differs from old */
bool
Canvas::grid ( Grid *g )
{
bool r = false;
if ( m.grid )
{
}
m.grid = g;
if ( ! g )
return false;
if ( m.vp )
if ( m.vp->w != g->viewport.w ||
m.vp->h != g->viewport.h )
r = true;
m.vp = &g->viewport;
char *s = m.vp->dump();
DEBUG( "viewport: %s", s );
free( s );
m.mapping_drawn = m.ruler_drawn = false;
resize_grid();
_update_row_mapping();
m.shape = m.grid->draw_shape();
/* connect signals */
/* FIXME: what happens when we do this twice? */
g->signal_events_change.connect( mem_fun( this, &Canvas::handle_event_change ) );
g->signal_settings_change.connect( signal_settings_change.make_slot() );
signal_draw();
signal_settings_change();
return r;
}
/** keep row compaction tables up-to-date */
void
Canvas::_update_row_mapping ( void )
{
/* reset */
for ( int i = 128; i-- ; )
m.rtn[i] = m.ntr[i] = -1;
DEBUG( "updating row mapping" );
/* rebuild */
int r = 0;
for ( int n = 0; n < 128; ++n )
{
if ( m.grid->row_name( n ) )
{
m.rtn[r] = n;
m.ntr[n] = r;
++r;
}
}
if ( m.row_compact && r )
m.maxh = r;
else
m.maxh = 128;
m.vp->h = min( m.vp->h, m.maxh );
}
/** change grid mapping */
void
Canvas::changed_mapping ( void )
{
_update_row_mapping();
m.mapping_drawn = false;
m.vp->y = (m.maxh / 2) - (m.vp->h / 2);
resize();
int old_margin = m.margin_left;
m.margin_left = 0;
m.draw = false;
m.grid->draw_row_names( this );
if ( m.margin_left != old_margin )
signal_resize();
else
signal_draw();
}
Grid *
Canvas::grid ( void )
{
return m.grid;
}
/** recalculate node sizes based on physical dimensions */
void
Canvas::resize ( void )
{
if ( ! m.vp )
return;
m.div_w = (m.width - m.margin_left) / m.vp->w;
m.div_h = (m.height - m.margin_top) / m.vp->h;
m.border_w = min( m.div_w, m.div_h ) / 8;
m.mapping_drawn = m.ruler_drawn = false;
}
/** reallocate buffers to match grid dimensions */
void
Canvas::resize_grid ( void )
{
// _update_row_mapping();
resize();
if ( m.vp )
{
if ( m.vp->w != m.w || m.vp->h != m.h ||
m.div_w != m.old_div_w || m.div_h != m.old_div_h )
{
if ( m.grid_drawn )
signal_resize();
m.old_div_w = m.div_w;
m.old_div_h = m.div_h;
}
else
return;
}
DEBUG( "resizing grid %dx%d", m.vp->w, m.vp->h );
if ( m.previous )
{
free( m.previous );
free( m.current );
}
m.current = _alloc_array();
m.previous = _alloc_array();
m.grid_drawn = false;
}
/** inform the canvas with new phsyical dimensions */
void
Canvas::resize ( int x, int y, int w, int h )
{
m.origin_x = x;
m.origin_y = y;
m.width = w;
m.height = h;
resize();
}
/***********/
/* Drawing */
/***********/
/** copy last buffer into current */
void
Canvas::copy ( void )
{
for ( uint y = m.vp->h; y-- ; )
for ( uint x = m.vp->w; x-- ; )
m.current[ x ][ y ] = m.previous[ x ][ y ];
}
/** reset last buffer */
void
Canvas::_reset ( void )
{
cell_t empty;
for ( uint y = m.vp->h; y-- ; )
for ( uint x = m.vp->w; x-- ; )
m.current[ x ][ y ] = empty;
}
/** prepare current buffer for drawing (draw "background") */
void
Canvas::clear ( void )
{
uint rule = m.grid->ppqn();
uint lx = m.grid->ts_to_x( m.grid->length() );
for ( uint y = m.vp->h; y--; )
for ( uint x = m.vp->w; x--; )
{
m.current[ x ][ y ].color = 0;
m.current[ x ][ y ].shape = m.shape;
m.current[ x ][ y ].state = EMPTY;
m.current[ x ][ y ].flags = 0;
}
for ( int x = m.vp->w - rule; x >= 0; x -= rule )
for ( uint y = m.vp->h; y-- ; )
m.current[ x ][ y ].state = LINE;
int sx = (int)(lx - m.vp->x) >= 0 ? lx - m.vp->x : 0;
for ( int x = sx; x < m.vp->w; ++x )
for ( int y = m.vp->h; y-- ; )
m.current[ x ][ y ].state = PARTIAL;
}
/** is /x/ within the viewport? */
bool
Canvas::viewable_x ( int x )
{
return x >= m.vp->x && x < m.vp->x + m.vp->w;
}
/** flush delta of last and current buffers to screen, then flip them */
void
Canvas::flip ( void )
{
/* FIXME: should this not go in clear()? */
if ( m.p1 != m.p2 )
{
if ( viewable_x( m.p1 ) ) draw_line( m.p1 - m.vp->x, F_P1 );
if ( viewable_x( m.p2 ) ) draw_line( m.p2 - m.vp->x, F_P2 );
}
if ( viewable_x( m.playhead ) ) draw_line( m.playhead - m.vp->x, F_PLAYHEAD );
for ( uint y = m.vp->h; y--; )
for ( uint x = m.vp->w; x--; )
{
cell_t *c = &m.current[ x ][ y ];
cell_t *p = &m.previous[ x ][ y ];
if ( *c != *p )
gui_draw_shape( m.origin_x + m.margin_left + x * m.div_w, m.origin_y + m.margin_top + y * m.div_h, m.div_w, m.div_h, m.border_w,
c->shape, c->state, c->flags, c->color );
}
cell_t **tmp = m.previous;
m.previous = m.current;
m.current = tmp;
}
/** redraw the ruler at the top of the canvas */
void
Canvas::redraw_ruler ( void )
{
m.margin_top = gui_draw_ruler( m.origin_x + m.margin_left, m.origin_y, m.vp->w, m.div_w, m.grid->division(), m.vp->x,
m.p1 - m.vp->x, m.p2 - m.vp->x );
m.ruler_drawn = true;
}
/** callback called by Grid::draw_row_names() to draw an individual row name */
void
Canvas::draw_row_name ( int y, const char *name, int color )
{
bool draw = m.draw;
bool clear = false;
y = ntr( y );
if ( ! m.row_compact && ! name )
clear = true;
y -= m.vp->y;
int bx = m.origin_x;
int by = m.origin_y + m.margin_top + y * m.div_h;
int bw = min( m.margin_left, m.width / 8 );
int bh = m.div_h;
if ( y < 0 || y >= m.vp->h )
draw = false;
if ( clear && draw )
gui_clear_area( bx, by, bw, bh );
else
m.margin_left = max( m.margin_left, gui_draw_string( bx, by,
bw, bh,
color,
name,
draw ) );
}
/** redraw row names */
void
Canvas::redraw_mapping ( void )
{
m.margin_left = 0;
m.draw = false;
m.grid->draw_row_names( this );
resize();
m.draw = true;
m.grid->draw_row_names( this );
m.mapping_drawn = true;
}
void
Canvas::draw_mapping ( void )
{
if ( ! m.mapping_drawn ) redraw_mapping();
}
void
Canvas::draw_ruler ( void )
{
if ( ! m.ruler_drawn ) redraw_ruler();
}
/** "draw" a shape in the backbuffer */
void
Canvas::draw_shape ( int x, int y, int shape, int state, int color, bool selected )
{
y = ntr( y );
if ( y < 0 )
return;
// adjust for viewport.
x -= m.vp->x;
y -= m.vp->y;
if ( x < 0 || y < 0 || x >= m.vp->w || y >= m.vp->h )
return;
m.current[ x ][ y ].shape = shape;
m.current[ x ][ y ].color = color;
m.current[ x ][ y ].state = (uint)m.vp->x + x > m.grid->ts_to_x( m.grid->length() ) ? PARTIAL : state;
m.current[ x ][ y ].flags = selected ? F_SELECTED : 0;
}
/** callback used by Grid::draw() */
void
Canvas::draw_dash ( int x, int y, int l, int shape, int color, bool selected )
{
draw_shape( x, y, shape, FULL, color, selected );
for ( int i = x + l - 1; i > x; i-- )
{
draw_shape( i, y, shape, CONTINUED, 0, selected );
}
}
/** draw a vertical line with flags */
void
Canvas::draw_line ( int x, int flags )
{
for ( uint y = m.vp->h; y-- ; )
m.current[ x ][ y ].flags |= flags;
}
/** draw only the playhead--without reexamining the grid */
int
Canvas::draw_playhead ( void )
{
int x = m.grid->ts_to_x( m.grid->index() );
if ( m.playhead == x )
return 0;
m.playhead = x;
if ( m.playhead < m.vp->x || m.playhead >= m.vp->x + m.vp->w )
{
if ( config.follow_playhead )
{
m.vp->x = m.playhead / m.vp->w * m.vp->w;
m.ruler_drawn = false;
signal_draw();
return 0;
}
}
copy();
for ( uint x = m.vp->w; x-- ; )
for ( uint y = m.vp->h; y-- ; )
m.current[ x ][ y ].flags &= ~ (F_PLAYHEAD | F_P1 | F_P2 );
flip();
return 1;
}
/** draw ONLY those nodes necessary to bring the canvas up-to-date with the grid */
void
Canvas::draw ( void )
{
DEBUG( "drawing canvas" );
draw_mapping();
draw_ruler();
m.grid_drawn = true;
m.grid->draw( this, m.vp->x, m.vp->y, m.vp->w, m.vp->h );
}
/** redraw every node on the canvas from the buffer (without
* necessarily reexamining the grid) */
void
Canvas::redraw ( void )
{
DEBUG( "redrawing canvas" );
if ( ! m.grid_drawn )
draw();
m.ruler_drawn = false;
m.mapping_drawn = false;
draw_mapping();
draw_ruler();
for ( int y = m.vp->h; y--; )
for ( int x = m.vp->w; x--; )
{
cell_t c = m.previous[ x ][ y ];
if ( c.shape > HEXAGON ) return;
if ( m.vp->x + x == m.playhead )
c.flags |= F_PLAYHEAD;
gui_draw_shape( m.origin_x + m.margin_left + x * m.div_w, m.origin_y + m.margin_top + y * m.div_h, m.div_w, m.div_h, m.border_w,
c.shape, c.state, c.flags, c.color );
}
}
/** convert pixel coords into grid coords. returns true if valid */
bool
Canvas::grid_pos ( int *x, int *y )
{
*y = (*y - m.margin_top - m.origin_y) / m.div_h;
*x = (*x - m.margin_left - m.origin_x) / m.div_w;
if ( *x < 0 || *y < 0 || *x >= m.vp->w || *y >= m.vp->h )
return false;
/* adjust for viewport */
*x += m.vp->x;
*y += m.vp->y;
/* adjust for row-compaction */
*y = rtn( *y );
return true;
}
/******************/
/* Input handlers */
/******************/
/* These methods translate viewport pixel coords to absolute grid
coords and pass on to the grid. */
void
Canvas::set ( int x, int y )
{
if ( y - m.origin_y < m.margin_top )
/* looks like a click on the ruler */
{
if ( x - m.margin_left - m.origin_x >= 0 )
{
m.p1 = m.vp->x + ((x - m.margin_left - m.origin_x) / m.div_w);
m.ruler_drawn = false;
}
_lr();
signal_draw();
return;
}
if ( ! grid_pos( &x, &y ) )
return;
m.grid->put( x, y, 0 );
}
void
Canvas::unset ( int x, int y )
{
if ( y - m.origin_y < m.margin_top )
/* looks like a click on the ruler */
{
if ( x - m.margin_left - m.origin_x >= 0 )
{
m.p2 = m.vp->x + ((x - m.margin_left - m.origin_x) / m.div_w);
m.ruler_drawn = false;
}
_lr();
signal_draw();
return;
}
if ( ! grid_pos( &x, &y ) )
return;
m.grid->del( x, y );
}
void
Canvas::adj_color ( int x, int y, int n )
{
if ( ! grid_pos( &x, &y ) )
return;
m.grid->adj_velocity( x, y, n );
}
void
Canvas::adj_length ( int x, int y, int n )
{
if ( ! grid_pos( &x, &y ) )
return;
m.grid->adj_duration( x, y, n );
}
void
Canvas::select ( int x, int y )
{
if ( ! grid_pos( &x, &y ) )
return;
m.grid->select( x, y, true );
}
void
Canvas::move_selected ( int dir, int n )
{
switch ( dir )
{
case RIGHT:
m.grid->move_selected( n );
break;
case LEFT:
m.grid->move_selected( 0 - n );
break;
case UP:
case DOWN:
{
/* row-compaction makes this a little complicated */
event_list *el = m.grid->events();
/* FIXME: don't allow movement beyond the edges! */
/* int hi, lo; */
/* m.grid->selected_hi_lo_note( &hi, &lo ); */
/* hi = ntr( hi ) > 0 ? ntr( hi ) : */
/* if ( m.grid->y_to_note( ntr( hi ) ) ) */
if ( dir == UP )
for ( int y = 0; y <= m.maxh; ++y )
el->rewrite_selected( m.grid->y_to_note( rtn( y ) ), m.grid->y_to_note( rtn( y - n ) ) );
else
for ( int y = m.maxh; y >= 0; --y )
el->rewrite_selected( m.grid->y_to_note( rtn( y ) ), m.grid->y_to_note( rtn( y + n ) ) );
m.grid->events( el );
delete el;
break;
}
}
}
void
Canvas::randomize_row ( int y )
{
int x = m.margin_left;
if ( ! grid_pos( &x, &y ) )
return;
((pattern*)m.grid)->randomize_row( y, song.random.feel, song.random.probability );
}
void
Canvas::_lr ( void )
{
int l, r;
if ( m.p2 > m.p1 )
{
l = m.p1;
r = m.p2;
}
else
{
l = m.p2;
r = m.p1;
}
m.p1 = l;
m.p2 = r;
}
void
Canvas::select_range ( void )
{
m.grid->select( m.p1, m.p2 );
}
void
Canvas::crop ( void )
{
m.grid->crop( m.p1, m.p2 );
m.vp->x = 0;
m.p2 = m.p2 - m.p1;
m.p1 = 0;
m.ruler_drawn = false;
}
void
Canvas::delete_time ( void )
{
m.grid->delete_time( m.p1, m.p2 );
}
void
Canvas::insert_time ( void )
{
m.grid->insert_time( m.p1, m.p2 );
}
/** paste range as new grid */
void
Canvas::duplicate_range ( void )
{
Grid *g = m.grid->clone();
g->crop( m.p1, m.p2 );
g->viewport.x = 0;
}
void
Canvas::row_compact ( int n )
{
switch ( n )
{
case OFF:
m.row_compact = false;
m.maxh = 128;
break;
case ON:
m.row_compact = true;
m.vp->y = 0;
_update_row_mapping();
break;
case TOGGLE:
row_compact( m.row_compact ? OFF : ON );
break;
}
_reset();
m.mapping_drawn = false;
}
void
Canvas::pan ( int dir, int n )
{
switch ( dir )
{
case LEFT: case RIGHT: case TO_PLAYHEAD: case TO_NEXT_NOTE: case TO_PREV_NOTE:
/* handle horizontal movement specially */
n *= m.grid->division();
m.ruler_drawn = false;
break;
default:
n *= 5;
m.mapping_drawn = false;
break;
}
switch ( dir )
{
case LEFT:
m.vp->x = max( m.vp->x - n, 0 );
break;
case RIGHT:
m.vp->x += n;
break;
case TO_PLAYHEAD:
m.vp->x = m.playhead - (m.playhead % m.grid->division());
break;
case UP:
m.vp->y = max( m.vp->y - n, 0 );
break;
case DOWN:
m.vp->y = min( m.vp->y + n, m.maxh - m.vp->h );
break;
case TO_NEXT_NOTE:
{
int x = m.grid->next_note_x( m.vp->x );
m.vp->x = x - (x % m.grid->division() );
break;
}
case TO_PREV_NOTE:
{
int x = m.grid->prev_note_x( m.vp->x );
m.vp->x = x - (x % m.grid->division() );
break;
}
}
signal_draw();
}
/** adjust horizontal zoom (* n) */
void
Canvas::h_zoom ( float n )
{
m.vp->w = max( 32, min( (int)(m.vp->w * n), 256 ) );
resize_grid();
}
/** adjust vertical zoom (* n) */
void
Canvas::v_zoom ( float n )
{
m.vp->h = max( 1, min( (int)(m.vp->h * n), m.maxh ) );
resize_grid();
}
void
Canvas::notes ( char *s )
{
m.grid->notes( s );
}
char *
Canvas::notes ( void )
{
return m.grid->notes();
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "gui/draw.H"
#include <sigc++/sigc++.h>
using namespace sigc;
class Mapping;
struct cell_t {
unsigned char color;
unsigned char shape : 4;
unsigned char state : 4;
unsigned char flags : 4;
bool
operator!= ( const cell_t &rhs )
{
return color != rhs.color || shape != rhs.shape || state != rhs.state || flags != rhs.flags;
}
};
enum { LEFT, RIGHT, UP, DOWN, TO_PLAYHEAD, TO_NEXT_NOTE, TO_PREV_NOTE };
class Canvas : public trackable
{
struct {
int origin_x, origin_y;
int width, height;
int margin_left, margin_top;
int div_w, div_h;
int border_w;
int old_div_w, old_div_h;
int maxh;
bool ruler_drawn;
bool mapping_drawn;
bool grid_drawn;
int playhead; /* where the playhead is for this canvas. only used for display. */
/* /\* these are in logical units, not pixels *\/ */
/* int w, h; /\* viewport *\/ */
/* int x, y; /\* pan position *\/ */
enum { PATTERN, SEQUENCE } mode;
Grid *grid; /* grid currently connected to this canvas */
size_t size;
cell_t **current, **previous;
bool draw; /* really drawing, or just checking size? */
int rule;
bool row_compact; /* use row-compaction? */
/* tables used for row-compaction */
int rtn[128]; /* row-to-note */
int ntr[128]; /* note-to-row */
int shape;
Viewport *vp;
int w, h;
uint p1, p2; /* cursors */
} m;
int rtn ( int r );
int ntr ( int n );
void _update_row_mapping ( void );
cell_t ** _alloc_array ( void );
void redraw_ruler ( void );
void redraw_mapping ( void );
void draw_mapping ( void );
void draw_ruler ( void );
void _reset ( void );
void _lr ( void );
bool viewable_x ( int x );
void draw_line ( int x, int flags );
public:
enum { OFF, ON, TOGGLE };
signal <void> signal_settings_change;
signal <void> signal_draw;
signal <void> signal_resize;
Canvas ( );
void handle_event_change ( void );
void set ( int x, int y );
bool grid ( Grid *g );
void changed_mapping ( void );
Grid * grid ( void );
void resize ( void );
void resize_grid ( void );
void resize ( int x, int y, int w, int h );
void copy ( void );
void clear ( void );
void flip ( void );
void draw_row_name ( int y, const char *name, int color );
void draw_shape ( int x, int y, int shape, int state, int color, bool selected );
void draw_dash ( int x, int y, int l, int shape, int color, bool selected );
int draw_playhead ( void );
void draw ( void );
void redraw ( void );
bool grid_pos ( int *x, int *y );
void unset ( int x, int y );
void adj_color ( int x, int y, int n );
void adj_length ( int x, int y, int n );
void select ( int x, int y );
void select_range ( void );
void duplicate_range ( void );
void crop ( void );
void row_compact ( int n );
void pan ( int dir, int n );
void h_zoom ( float n );
void v_zoom ( float n );
void notes ( char *s );
char * notes ( void );
void randomize_row ( int y );
void delete_time ( void );
void insert_time ( void );
void move_selected ( int dir, int n );
};
inline int
Canvas::rtn ( int r )
{
return m.row_compact ? m.rtn[ r ] : r;
}
inline int
Canvas::ntr ( int n )
{
return m.row_compact ? m.ntr[ n ] : n;
}

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
// #pragma once
typedef unsigned char byte_t;
typedef unsigned long tick_t;
typedef unsigned int uint;
/* #define min(x,y) ((x) < (y) ? (x) : (y)) */
/* #define max(x,y) ((x) > (y) ? (x) : (y)) */
#include <algorithm>
using namespace std;
#define elementsof(x) (sizeof((x)) / sizeof((x)[0]))
#include "config.h"
#include "const.h"
#include "debug.h"

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// #define INSTALL_PREFIX "/usr/local/"

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
/* getting around this will require bank switching etc, and
before that happens I'd like to see a song with 128 phrases in it. */
const int MAX_PHRASE = 128;
const int MAX_PATTERN = 128;
const unsigned int PPQN = 480;
/* interval between GUI updates for playhead movement, etc. */
const double TRANSPORT_POLL_INTERVAL = 0.05;
const char APP_NAME[] = "Non";
const char APP_TITLE[] = "The Non-Sequencer";
const char COPYRIGHT[] = "Copyright (c) 2007-2008 Jonathan Moore Liles";
#define PACKAGE "non"
#define VERSION "1.9.0"
/* directories */
// #define SYSTEM_PATH INSTALL_PREFIX "share/non-sequencer/"
// #define DOCUMENT_PATH INSTALL_PREFIX "share/doc/non-sequencer/"
#define USER_CONFIG_DIR ".non/"
#define INSTRUMENT_DIR "instruments/"

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#pragma once
struct dash
{
tick_t timestamp;
tick_t length;
unsigned char color;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "debug.h"
void
warnf ( warning_t level,
const char *module,
const char *file,
const char *function, size_t line, const char *fmt, ... )
{
va_list args;
static const char *level_tab[] = {
"message", "\033[1;32m",
"warning", "\033[1;33m",
"assertion", "\033[1;31m"
};
if ( module )
fprintf( stderr, "[%s] ", module );
#ifndef NDEBUG
if ( file )
fprintf( stderr, "%s", file );
if ( line )
fprintf( stderr, ":%i", line );
if ( function )
fprintf( stderr, " %s()", function );
fprintf( stderr, ": " );
#endif
if ( unsigned( ( level << 1 ) + 1 ) <
( sizeof( level_tab ) / sizeof( level_tab[0] ) ) )
fprintf( stderr, "%s", level_tab[( level << 1 ) + 1] );
if ( fmt )
{
va_start( args, fmt );
vfprintf( stderr, fmt, args );
va_end( args );
}
fprintf( stderr, "\033[0m\n" );
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* debug.h
*
* 11/21/2003 - Jonathan Moore Liles
*
* Debuging support.
*
* Disable by defining the preprocessor variable NDEBUG prior to inclusion.
*
* The following macros sould be defined as string literals
*
* name value
*
* __MODULE__ Name of module. eg. "libfoo"
*
* __FILE__ Name of file. eg. "foo.c"
*
* __FUNCTION__ Name of enclosing function. eg. "bar"
*
* (inteter literal)
* __LINE__ Number of enclosing line.
*
*
* __FILE__, and __LINE__ are automatically defined by standard CPP
* implementations. __FUNCTION__ is more or less unique to GNU, and isn't
* strictly a preprocessor macro, but rather a reserved word in the compiler.
* There is a sed script available with this toolset that is able to fake
* __FUNCTION__ (among other things) with an extra preprocesessing step.
*
* __MODULE__ is nonstandard and should be defined the enclosing program(s).
* Autoconf defines PACKAGE as the module name, and these routines will use its
* value instead if __MODULE__ is undefined.
*
* The following routines are provided (as macros) and take the same arguments
* as printf():
*
* MESSAGE( const char *format, ... )
* WARNING( const char *format, ... )
* ASSERTION( const char *format, ... )
*
* Calling MESSAGE or WARNING prints the message to stderr along with module,
* file and line information, as well as appropriate emphasis. Calling
* ASSERTION will do the same, and then call abort() to end the program. It is
* unwise to supply any of these marcros with arguments that produce side
* effects. As, doing so will most likely result in Heisenbugs; program
* behavior that changes when debugging is disabled.
*
*/
#ifndef _DEBUG_H
#define _DEBUG_H
#ifndef __MODULE__
#ifdef PACKAGE
#define __MODULE__ PACKAGE
#else
#define __MODULE__ NULL
#endif
#endif
#ifndef __GNUC__
#define __FUNCTION__ NULL
#endif
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
typedef enum {
W_MESSAGE = 0,
W_WARNING,
W_ASSERTION
} warning_t;
void
warnf ( warning_t level,
const char *module,
const char *file,
const char *function, size_t line, const char *fmt, ... );
#ifndef NDEBUG
#define DEBUG( fmt, args... ) warnf( W_MESSAGE, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#define ASSERTION( fmt, args... ) ( warnf( W_ASSERTION, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args ), abort() )
#define ASSERT( pred, fmt, args... ) ( do { if ( ! (pred) ) warnf( W_ASSERTION, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmd, ## args ); abort(); } while ( 0 ) )
#else
#define DEBUG( fmt, args... )
#define ASSERTION( fmt, args... )
#define ASSERT( pred, fmt, args... )
#endif
/* this one's always defined */
#define MESSAGE( fmt, args... ) warnf( W_MESSAGE, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#define WARNING( fmt, args... ) warnf( W_WARNING, __MODULE__, __FILE__, __FUNCTION__, __LINE__, fmt, ## args )
#endif

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head>
<meta name="generator" content="Generated by MUP v3.5">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link type="text/css" rel="stylesheet" href="mup.css">
<title>Key Bindings</title>
</head>
<body>
<div id=cover>
<h1>Key Bindings</h1>
<h3></h3>
<address>
<br>
<br>
</address><hr></div>
<div id=body>
<hr width=50%>
<p>
These keys are in effect when the pattern or phrase editor grid is focused.
</p>
<center><div class="fig table"><table id="Fig.1" border=1>
<caption>
<strong>Fig. 1.</strong> Editor Keybindings
</caption>
<tr><th>key</th><th>function</th></tr>
<tr><td>[</td><td>previous</td></tr>
<tr><td>]</td><td>next</td></tr>
<tr><td>1</td><td>horizontal zoom out</td></tr>
<tr><td>2</td><td>horizontal zoom in</td></tr>
<tr><td>3</td><td>vertical zoom out</td></tr>
<tr><td>4</td><td>vertical zoom in</td></tr>
<tr><td>c</td><td>create</td></tr>
<tr><td>d</td><td>duplicate</td></tr>
<tr><td>f</td><td>move to playhead</td></tr>
<tr><td>r</td><td>select range as defined by L and R cursors</td></tr>
<tr><td>q</td><td>select none</td></tr>
<tr><td>C</td><td>crop to range</td></tr>
<tr><td>Delete</td><td>delete selected</td></tr>
<tr><td>Shift-Delete</td><td>clear grid</td></tr>
<tr><td>Arrow keys</td><td>move viewport</td></tr>
<tr><td>Ctrl-Left</td><td>move to previous note</td></tr>
<tr><td>Ctrl-Right</td><td>move to next note</td></tr>
<tr><td><</td><td>move selection left</td></tr>
<tr><td>></td><td>move selection right</td></tr>
<tr><td>,</td><td>move selection up</td></tr>
<tr><td>.</td><td>move selection down</td></tr>
<tr><td>t</td><td>trim length</td></tr>
<tr><td>Space</td><td>toggle transport</td></tr>
<tr><td>m</td><td>mute</td></tr>
<tr><td>s</td><td>solo</td></tr>
</table></div></center>
<center><div class="fig table"><table id="Fig.2" border=1>
<caption>
<strong>Fig. 2.</strong> Gloabl keybindings
</caption>
<tr><th>key</th><th>function</th></tr>
<tr><td>Alt-p</td><td>Switch to pattern editor</td></tr>
<tr><td>Alt-a</td><td>Switch to phrase editor</td></tr>
<tr><td>Alt-s</td><td>Switch to sequence editor</td></tr>
<tr><td>Space</td><td>Toggle transport</td></tr>
<tr><td>Home</td><td>Locate transport to frame 0</td></tr>
</table></div></center>
<p>
Other functions are accessible from the menus or the key is otherwise indicated.
</p>
</div>
</body>
</html>

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! title Key Bindings
--
These keys are in effect when the pattern or phrase editor grid is focused.
// Editor Keybindings
[[ key, function
[[ [, previous
[[ ], next
[[ 1, horizontal zoom out
[[ 2, horizontal zoom in
[[ 3, vertical zoom out
[[ 4, vertical zoom in
[[ c, create
[[ d, duplicate
[[ f, move to playhead
[[ r, select range (as defined by L and R cursors)
[[ q, select none
[[ C, crop to range
[[ Delete, delete selected
[[ Shift-Delete, clear grid
[[ Arrow keys, move viewport
[[ Ctrl-Left, move to previous note
[[ Ctrl-Right, move to next note
[[ \<, move selection left
[[ >, move selection right
[[ \,, move selection up
[[ ., move selection down
[[ t, trim length
[[ Space, toggle transport
[[ m, mute
[[ s, solo
// Gloabl keybindings
[[ key, function
[[ Alt-p, Switch to pattern editor
[[ Alt-a, Switch to phrase editor
[[ Alt-s, Switch to sequence editor
[[ Space, Toggle transport
[[ Home, Locate transport to frame 0
Other functions are accessible from the menus or the key is otherwise indicated.

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head>
<meta name="generator" content="Generated by MUP v3.5">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link type="text/css" rel="stylesheet" href="mup.css">
<title>The Non Sequencer</title>
</head>
<body>
<div id=cover>
<h1>The Non Sequencer</h1>
<h3></h3>
<address>
Jonathan Moore Liles <a href="mailto:wantingwaiting@users.sf.net">&lt;wantingwaiting@users.sf.net&gt;</a><br>
Oct 13 2007<br>
</address><a class=ext href="http://non.tuxfamily.org">Home</a><hr></div>
<div id=body>
<hr width=50%>
<h1 id="n:1.">1. Description</h1>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-new-about.png" alt="fig. "></td></tr>
</table></div></center>
<h2 id="n:1.1.">1.1. Guiding Principles</h2>
<ol><li><span>Flexibility</span>
<li><span>Efficiency</span>
<li><span>Purpose</span>
<li><span>Grace</span>
</ol><p>
Non has many modes and functions. Where flexibility comes at a small cost, we prefer to be flexible and make up the difference elsewhere. Where arbitrary limitations are reasonable and necessary, Non enforces them, but not without being forced into it. Where it is easier to be inefficient than efficient, but the efficiency matters, we prefer to put in the (small amount of) work required to be efficient, often resulting in thousand-fold performance gains; this may sound like an obvious statement, but, in fact, design for efficiency is a rare practice in this (Linux Audio<i>'Modern' software</i> arena. Although it is tempting to implement a kitchen sink in every program, we resist the urge. Non has the purpose of being a real-time sequencer and anything outside of that scope is a job for another day. If there is something related to the task at hand that a computer can do instantly and easily, but which requires labor for you, Non tries to do it for you so that you can continue making music without being bothered. Non's user interface is designed to combine the stark functionality and speed of hardware with the degrees of freedom of software.
</p>
<h1 id="n:2.">2. The Interface</h1>
<p>
The interface is quite simple and is based on the excellent FLTK (1.1.x) toolkit. (Versions < 1 of Non were based on raw Xlib and a few Motif widgets.) The author examined many toolkits before beginning, and has absolutely no interest in pursuing GTK or Qt--Non simply doesn't require much of a toolkit, and these are incapable of providing less than total excess.
</p>
<p>
Non's GUI is highly optimized. Common operations are designed to be as fast as possible. Where other sequencers completely monopolize the CPU when scrolling, etc., Non performs smoothly--even on antiquated hardware. It is not technically difficult to achieve such speed. And, in fact, it is a shame that more developers don't consider good (or even just reasonable) performance a priority.
</p>
<h2 id="n:2.1.">2.1. The Pattern Editor</h2>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-pattern-editor.png" alt="fig. "></td></tr>
</table></div></center>
<p>
Upon invocation, Non enters the pattern editor and loads Pattern 1. The pattern editor presents a grid interface--the heart a step sequencer. You can toggle a note on the grid by entering its coordinates with the keyboard or clicking an intersection with the mouse. The length of patterns is unlimited and no special action is required lengthen them (simply adding notes beyond the "end" is enough.) Non can present grids in one of two modes, expanded and compacted. In the compacted view, only named rows are displayed; this means that only the notes the current instrument or scale will consume vertical space--resulting in far more efficient use of screen real-estate. Any notes are made invisible by the compacted view will be silenced.
</p>
<p>
<p>
The resolution of the pattern display can be adjusted (the default is one point per 1/16th note), and, additionally, the canvas can be zoomed horizontally and vertically as necessary. However, it is highly recommended that you avoid creating 'vertical' compositions, that is, one should place each part in a separate pattern and avoid the need to scroll about looking for notes.
</p>
<p>
Tonic patterns have a choice of scale and key, which limits the display to only valid notes. This <i>row-compaction</i> can be turned off, if desired, so that all 128 notes are visible. Or simply choose the <i>chromatic</i> mapping if you are not creating scale based music.
</p>
<p>
Percussion, or other sample-based patterns can be assigned an <i>instrument</i> mapping, which again limits the display to only those notes for which names and volumes have been provided. The instrument definition format is simple ASCII file containing one name, note and volume percentage per line.
</p>
<p>
Individual patterns may be soloed or muted right from the pattern editor.
</p>
<p>
Each pattern has a setting for output MIDI channel and sequencer port--and these may also be changed while the transport is running.
</p>
<h3 id="n:2.1.1.">2.1.1. The Notes</h3>
<p>
The type (duration) of note to be inserted can be adjusted in the pattern editor (control+mouse-wheel). The velocity of individual notes may be adjusted (mouse-wheel), and is the current value is reflected in the color of the note. Ranages may also be <i>inserted</i> and <i>deleted</i>, a commonly required operation during composition, but one that is, sadly, missing from many sequencers.
</p>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-cursors.png" alt="fig. "></td></tr>
</table></div></center>
<h3 id="n:2.1.2.">2.1.2. Recording</h3>
<p>
A pattern can be recorded via MIDI in one of four modes:
</p>
<dl>
<dt><em>Merge (the most familiar/least useful)</em></dt>
<dd>In this mode recorded events are merged into the pattern on each pass through the loop. This is how most sequencers work, but it usually just results in a jumble of notes that require much manual cleaning up.</dd>
<dt><em>Overwrite (each pass [with input] replaces the previous contents of the pattern)</em></dt>
<dd>This is like merge mode, except that the pattern is cleared before the recorded events are input. If note notes have been played during a loop, the pattern remains unchanged. This is a great way to just get a part down without having to remove your hands from the instrument.</dd>
<dt><em>Layer (each pass [with input] goes into a new pattern)</em></dt>
<dd>This is just like overwrite mode, except that the pattern actually overwritten is a duplicate. Use this mode to record several loops of the same length without removing your hands from the instrument.</dd>
<dt><em>New</em></dt>
<dd>In this mode, all recorded events are placed into a new pattern (of whatever length) when recording is stopped.</dd>
</dl>
<h3 id="n:2.1.3.">2.1.3. The Event Editor</h3>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-event-editor-notes.png" alt="fig. "></td></tr>
</table></div></center>
<p>
For situations requiring close inspection, fine-adjustments or entering of non-note data, the Event Editor allows one to edit the raw MIDI event list of a pattern. A common use is to insert program or control change events.
</p>
<p>
Like everything else in Non, the Event Editor is real-time--change a note and you'll see and hear the result as the pattern plays.
</p>
<h2 id="n:2.2.">2.2. The Phrase Editor</h2>
<p>
Phrases are to patterns as patterns are to notes. Switching to the Phrase Editor brings up Phrase 1, where each row corresponds to an existing <i>pattern</i>. The grid of the Phrase Editor is fixed at one column-per-beat. This view is somewhat similar to a timeline view in other sequencers, but do not be deceived--Phrases may be many in number and are triggered just like patterns.
</p>
<p>
When a node on the Phrase Editor grid is activated, the length of the cue event inserted will be the same as that of the pattern being triggered. Adjusting the duration of this event will cause the pattern be cut short or looped. If the length of a referenced pattern is changed, this will <b>not</b> be reflected in the Phrase display. You must either re-insert or adjust the length of the reference.
</p>
<p>
It is recommended that, to avoid confusion, you first compose all of the patterns you need for a phrase, and only then bring up the phrase editor.
</p>
<p>
Editing operations are the same as those for the Pattern Editor.
</p>
<h2 id="n:2.3.">2.3. The Sequence Editor</h2>
<p>
The Sequence Editor defines the sequence of playback. The interface is a list of phrases, to be played sequentially, beginning from bar 1. It is not necessary to include all existing phrases in the playlist. Phrases can be moved up and down the playlist, inserted and deleted. The editor displays the start bar of each phrase in addition to its number and name.
</p>
<p>
This sequence->phrase->pattern hierarchy allows for logical, expressive compositions--without the labor intensive copy<i>paste</i>duplicate work-flow imposed by other sequencers.
</p>
<p>
For example, suppose you have a song with a 12 bar progression that repeats 4 times. This 12 bar sequence is composed of many patterns, each a few measures in length and roughly corresponding to the chords in the progression.
</p>
<p>
In another sequencer you would be required to use clumsy copy/paste operations to destructively extend the 12 bar sequence. Then if you wanted to change a part of that subsequence later, you would have to go edit each instance of it on the 'timeline' view. This is absurdly inefficient for the operator.
</p>
<p>
In Non you simply create your patterns, assemble them into logical phrases, and then assemble these phrases into a sequence that determines the entire song. This approach is similar to the bottom-up approach of factored languages such as Forth.
</p>
<h2 id="n:2.4.">2.4. Pattern Triggers</h2>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-pattern-triggers.png" alt="fig. "></td></tr>
</table></div></center>
<p>
Next to the sequence playlist is an array of pattern triggers. Here one can monitor the progress of multiple patterns during playback and cause them to be muted etc.
</p>
<p>
The left mouse button toggles muting, the middle button toggles soloing, and the right button brings up the given pattern in the pattern editor.
</p>
<p>
Playing patterns appear green, the solo pattern appears red, and muted patterns appear gray,
</p>
<h1 id="n:3.">3. MIDI</h1>
<h2 id="n:3.1.">3.1. IO</h2>
<p>
Non utilizes the Jack MIDI transport. Jack MIDI is an emerging MIDI transport for Linux. Since Jack already provides similar routing as the ALSA Sequencer interface, little is lost--besides compatibility with existing programs. (Jack has an aseq bridge capability, but in order to benefit from Jack MIDI, both sequencer and synth must use Jack). The Jack MIDI API is extremely limited in comparison to the very capable ALSA API, but this is a problem for the programmer, not the user.
</p>
<p>
At the time of writing, Non is one of only two sequencers to use Jack MIDI natively.
</p>
<h2 id="n:3.2.">3.2. Non Files</h2>
<p>
The format of <tt>.non</tt> files is a variation of SMF-2. In an SMF-2 file, each track chunk represents a pattern. Because Non groups patterns into <i>phrases</i>, this usage of SMF-2 is probably not compatible with other implementations (although, the author has never actually seen another program that could play back SMF-2 anyway.)
</p>
<p>
Each phrase is stored as a track of MIDI Cue messages, each referring to a pattern to be triggered. The sequence/playlist is stored as the first track, and consists of a list of Cue Point meta-events referring to phrases.
</p>
<p>
Also in the first track is a sequencer specific meta-event (ID "Non!") containing song data that cannot be readily expressed with existing meta events, and some versioning info to aid future compatibility.
</p>
<p>
In short, the author has done the utmost to save sequences in a standard format--within reason; SMF was hardly designed with a program like Non in mind--instead of some ad-hoc ASCII format (which would have been <b>far</b> easier to implement), or worse, buggy, bulky, and unmaintainable XML.
</p>
<h2 id="n:3.3.">3.3. Exports</h2>
<p>
In addition to saving and loading <tt>.non</tt> files, Non can export individual patterns as flat, SMF-0 MIDI files.
</p>
<h2 id="n:3.4.">3.4. Imports</h2>
<p>
SMF-0 files can be imported as a new pattern (all channels merged), or SMF-1 (such as those written by Seq24) and SMF-2 (ever seen one of these?) can be imported as N new patterns (selected from a track list.) All imported patterns are set to display the Chromatic scale, in order that no notes be hidden from view.
</p>
<p>
This should make it easy to migrate any existing patterns that you may have over to Non, or to permit editing of Non patterns in external programs (for graphic controller tweaking perhaps?)
</p>
<h1 id="n:4.">4. Synchronization</h1>
<p>
Non's transport is driven by the Jack Transport, so in order to sync Non with a DAW like Ardour, you must set Ardour to be the Jack Timebase Master. Therefore, all tempo mapping and time signature information should be manipulated in the Timebase Master--Non will respond to these changes automatically. If there is no Timebase Master registered when Non starts, it will take over that role instead. This is useful if you simply plan to use Non as a musical instrument.
</p>
<h1 id="n:5.">5. Control</h1>
<p>
Non creates two MIDI input ports, one for <i>performance</i> data and one for <i>control</i> data. The control port is used to control Non with hardware MIDI controllers, such as the BCF2000, or other software. The performance port is used to record musical data into patterns.
</p>
<h1 id="n:6.">6. Playback</h1>
<p>
The playback mode can be toggled between Pattern, Sequence and Trigger. In Pattern mode (the default), all patterns are played simultaneously, from the beginning, and looped forever. Since patterns may differ widely in length, interesting compositions are possible. In this mode, Non makes for a very intuitive software instrument--rivaled only by the excellent program FreeWheeling (a live audio looper.)
</p>
<p>
In Sequence mode, playback strictly follows the sequence list and the Jack transport, and does not loop. This mode is suitable for parallel compositions between Non and a Jack Timebase Master capable DAW.
</p>
<p>
Trigger mode is very much like Pattern mode, except that all patterns begin muted and must be enabled via the trigger view.
</p>
<h1 id="n:7.">7. Sister Projects</h1>
<p>
Much of the inspiration to move forward with Non was derived from JP Mercury's highly useful and successful FreeWheeling looper. Mr. Mercury is a visionary.
</p>
<p>
But the closest sister of Non has to be the amazingly capable ZynAddSubFX soft-synth by Nasca Octavian Paul. ZynAddSubFX, like Non, utilizes the FLTK GUI toolkit, and has recently begun to support Jack MIDI (albeit in a limited fashion.) This is, hands down, the best synth available for Linux, and probably one of the best period. If all you have is Non and Zyn, you have all that you require to make great music.
</p>
<p>
Of course, this section can hardly go without mention of Rob Buse's Seq24. It was the author's unending frustration with the abysmal performance and absurd limitations of Seq24 that, more than any other single factor, inspired him to write Non. The most frustrating aspect was that, prior to Non, Seq24 was, in the author's opinion, the best sequencer available on Linux. Seq24, which claims to be light and free of bloat is, without comparison, the slowest, most poorly optimized sequencer the author has tried. Even the huge, snarling beast that is RoseGarden out performs Seq24 in every way but start time.
</p>
<p>
Those days are over.
</p>
</div>
</body>
</html>

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! title The Non Sequencer
! author Jonathan Moore Liles #(email,wantingwaiting@users.sf.net)
! date Oct 13 2007
! keywords Non Jack ALSA FLTK
! extra #(url,http://non.tuxfamily.org,Home)
--
: Description
< non-new-about.png
:: Guiding Principles
+ Flexibility
+ Efficiency
+ Purpose
+ Grace
Non has many modes and functions. Where flexibility comes at a small
cost, we prefer to be flexible and make up the difference
elsewhere. Where arbitrary limitations are reasonable and necessary,
Non enforces them, but not without being forced into it. Where it is
easier to be inefficient than efficient, but the efficiency matters,
we prefer to put in the (small amount of) work required to be
efficient, often resulting in thousand-fold performance gains; this
may sound like an obvious statement, but, in fact, design for
efficiency is a rare practice in this (Linux Audio/'Modern'
software) arena. Although it is tempting to implement a kitchen sink
in every program, we resist the urge. Non has the purpose of being a
real-time sequencer and anything outside of that scope is a job for
another day. If there is something related to the task at hand that
a computer can do instantly and easily, but which requires labor for
you, Non tries to do it for you so that you can continue making
music without being bothered. Non's user interface is designed to
combine the stark functionality and speed of hardware with the
degrees of freedom of software.
: The Interface
The interface is quite simple and is based on the excellent FLTK
(1.1.x) toolkit. (Versions \< 1 of Non were based on raw Xlib and a
few Motif widgets.) The author examined many toolkits before
beginning, and has absolutely no interest in pursuing GTK or Qt--Non
simply doesn't require much of a toolkit, and these are incapable of
providing less than total excess.
Non's GUI is highly optimized. Common operations are designed to be
as fast as possible. Where other sequencers completely monopolize
the CPU when scrolling, etc., Non performs smoothly--even on
antiquated hardware. It is not technically difficult to achieve
such speed. And, in fact, it is a shame that more developers don't
consider good (or even just reasonable) performance a priority.
:: The Pattern Editor
< non-pattern-editor.png
Upon invocation, Non enters the pattern editor and loads Pattern
1. The pattern editor presents a grid interface--the heart a step
sequencer. You can toggle a note on the grid by entering its
coordinates with the keyboard or clicking an intersection with the
mouse. The length of patterns is unlimited and no special action is
required lengthen them (simply adding notes beyond the "end" is
enough.) Non can present grids in one of two modes, expanded and
compacted. In the compacted view, only named rows are displayed;
this means that only the notes the current instrument or scale will
consume vertical space--resulting in far more efficient use of
screen real-estate. Any notes are made invisible by the compacted
view will be silenced.
You may add, remove, transpose, move, and edit notes, as well as
trigger/mute patterns, while the transport is running.
The resolution of the pattern display can be adjusted (the default
is one point per 1\/16th note), and, additionally, the canvas can be
zoomed horizontally and vertically as necessary. However, it is
highly recommended that you avoid creating 'vertical' compositions,
that is, one should place each part in a separate pattern and avoid
the need to scroll about looking for notes.
Tonic patterns have a choice of scale and key, which limits the
display to only valid notes. This /row-compaction/ can be turned
off, if desired, so that all 128 notes are visible. Or simply choose
the /chromatic/ mapping if you are not creating scale based music.
Percussion, or other sample-based patterns can be assigned an
/instrument/ mapping, which again limits the display to only those
notes for which names and volumes have been provided. The instrument
definition format is simple ASCII file containing one name, note and
volume percentage per line.
Individual patterns may be soloed or muted right from the pattern
editor.
Each pattern has a setting for output MIDI channel and sequencer
port--and these may also be changed while the transport is running.
::: The Notes
The type (duration) of note to be inserted can be adjusted in the
pattern editor (control+mouse-wheel). The velocity of individual
notes may be adjusted (mouse-wheel), and is the current value is
reflected in the color of the note. Ranages may also be /inserted/
and /deleted/, a commonly required operation during composition, but
one that is, sadly, missing from many sequencers.
< non-cursors.png
::: Recording
A pattern can be recorded via MIDI in one of four modes:
= Merge (the most familiar/least useful)
= In this mode recorded events are merged into the pattern on each pass
= through the loop. This is how most sequencers work, but it usually just
= results in a jumble of notes that require much manual cleaning up.
= Overwrite (each pass [with input] replaces the previous contents of the pattern)
= This is like merge mode, except that the pattern is cleared before
= the recorded events are input. If note notes have been played during
= a loop, the pattern remains unchanged. This is a great way to just get
= a part down without having to remove your hands from the instrument.
= Layer (each pass [with input] goes into a new pattern)
= This is just like overwrite mode, except that the pattern actually
= overwritten is a duplicate. Use this mode to record several loops of
= the same length without removing your hands from the instrument.
= New
= In this mode, all recorded events are placed into a new pattern (of
= whatever length) when recording is stopped.
# It is especially useful if you bind Record to a MIDI footswitch.
::: The Event Editor
< non-event-editor-notes.png
For situations requiring close inspection, fine-adjustments or
entering of non-note data, the Event Editor allows one to edit the
raw MIDI event list of a pattern. A common use is to insert program
or control change events.
Like everything else in Non, the Event Editor is real-time--change a
note and you'll see and hear the result as the pattern plays.
:: The Phrase Editor
Phrases are to patterns as patterns are to notes. Switching to the
Phrase Editor brings up Phrase 1, where each row corresponds to an
existing /pattern/. The grid of the Phrase Editor is fixed at one
column-per-beat. This view is somewhat similar to a timeline view in
other sequencers, but do not be deceived--Phrases may be many in
number and are triggered just like patterns.
When a node on the Phrase Editor grid is activated, the length of
the cue event inserted will be the same as that of the pattern being
triggered. Adjusting the duration of this event will cause the
pattern be cut short or looped. If the length of a referenced
pattern is changed, this will *not* be reflected in the Phrase
display. You must either re-insert or adjust the length of the
reference.
It is recommended that, to avoid confusion, you first compose all of
the patterns you need for a phrase, and only then bring up the
phrase editor.
Editing operations are the same as those for the Pattern Editor.
:: The Sequence Editor
The Sequence Editor defines the sequence of playback. The interface
is a list of phrases, to be played sequentially, beginning from bar
1. It is not necessary to include all existing phrases in the
playlist. Phrases can be moved up and down the playlist, inserted
and deleted. The editor displays the start bar of each phrase in
addition to its number and name.
This sequence->phrase->pattern hierarchy allows for logical,
expressive compositions--without the labor intensive
copy/paste/duplicate work-flow imposed by other sequencers.
For example, suppose you have a song with a 12 bar progression that
repeats 4 times. This 12 bar sequence is composed of many patterns,
each a few measures in length and roughly corresponding to the
chords in the progression.
In another sequencer you would be required to use clumsy copy\/paste
operations to destructively extend the 12 bar sequence. Then if you
wanted to change a part of that subsequence later, you would have to
go edit each instance of it on the 'timeline' view. This is absurdly
inefficient for the operator.
In Non you simply create your patterns, assemble them into logical
phrases, and then assemble these phrases into a sequence that
determines the entire song. This approach is similar to the
bottom-up approach of factored languages such as Forth.
:: Pattern Triggers
< non-pattern-triggers.png
Next to the sequence playlist is an array of pattern triggers. Here
one can monitor the progress of multiple patterns during playback
and cause them to be muted etc.
The left mouse button toggles muting, the middle button toggles
soloing, and the right button brings up the given pattern in the
pattern editor.
Playing patterns appear green, the solo pattern appears red, and
muted patterns appear gray,
: MIDI
:: IO
Non utilizes the Jack MIDI transport. Jack MIDI is an emerging MIDI
transport for Linux. Since Jack already provides similar routing as
the ALSA Sequencer interface, little is lost--besides compatibility
with existing programs. (Jack has an aseq bridge capability, but in
order to benefit from Jack MIDI, both sequencer and synth must use
Jack). The Jack MIDI API is extremely limited in comparison to the
very capable ALSA API, but this is a problem for the programmer, not
the user.
At the time of writing, Non is one of only two sequencers to use
Jack MIDI natively.
:: Non Files
The format of `.non` files is a variation of SMF-2. In an SMF-2
file, each track chunk represents a pattern. Because Non groups
patterns into /phrases/, this usage of SMF-2 is probably not
compatible with other implementations (although, the author has
never actually seen another program that could play back SMF-2
anyway.)
Each phrase is stored as a track of MIDI Cue messages, each
referring to a pattern to be triggered. The sequence\/playlist is
stored as the first track, and consists of a list of Cue Point
meta-events referring to phrases.
Also in the first track is a sequencer specific meta-event (ID
"Non!") containing song data that cannot be readily expressed with
existing meta events, and some versioning info to aid future
compatibility.
In short, the author has done the utmost to save sequences in a
standard format--within reason; SMF was hardly designed with a
program like Non in mind--instead of some ad-hoc ASCII format (which
would have been *far* easier to implement), or worse, buggy, bulky,
and unmaintainable XML.
:: Exports
In addition to saving and loading `.non` files, Non can export
individual patterns as flat, SMF-0 MIDI files.
:: Imports
SMF-0 files can be imported as a new pattern (all channels merged),
or SMF-1 (such as those written by Seq24) and SMF-2 (ever seen one
of these?) can be imported as N new patterns (selected from a track
list.) All imported patterns are set to display the Chromatic scale,
in order that no notes be hidden from view.
This should make it easy to migrate any existing patterns that you
may have over to Non, or to permit editing of Non patterns in
external programs (for graphic controller tweaking perhaps?)
: Synchronization
Non's transport is driven by the Jack Transport, so in order to sync
Non with a DAW like Ardour, you must set Ardour to be the Jack
Timebase Master. Therefore, all tempo mapping and time signature
information should be manipulated in the Timebase Master--Non will
respond to these changes automatically. If there is no Timebase
Master registered when Non starts, it will take over that role
instead. This is useful if you simply plan to use Non as a musical
instrument.
: Control
Non creates two MIDI input ports, one for /performance/ data and one
for /control/ data. The control port is used to control Non with
hardware MIDI controllers, such as the BCF2000, or other software.
The performance port is used to record musical data into patterns.
: Playback
The playback mode can be toggled between Pattern, Sequence and
Trigger. In Pattern mode (the default), all patterns are played
simultaneously, from the beginning, and looped forever. Since
patterns may differ widely in length, interesting compositions are
possible. In this mode, Non makes for a very intuitive software
instrument--rivaled only by the excellent program FreeWheeling (a
live audio looper.)
In Sequence mode, playback strictly follows the sequence list and
the Jack transport, and does not loop. This mode is suitable for
parallel compositions between Non and a Jack Timebase Master capable
DAW.
Trigger mode is very much like Pattern mode, except that all
patterns begin muted and must be enabled via the trigger view.
: Sister Projects
Much of the inspiration to move forward with Non was derived from JP
Mercury's highly useful and successful FreeWheeling
looper. Mr. Mercury is a visionary.
But the closest sister of Non has to be the amazingly capable
ZynAddSubFX soft-synth by Nasca Octavian Paul. ZynAddSubFX, like
Non, utilizes the FLTK GUI toolkit, and has recently begun to
support Jack MIDI (albeit in a limited fashion.) This is, hands
down, the best synth available for Linux, and probably one of the
best period. If all you have is Non and Zyn, you have all that you
require to make great music.
Of course, this section can hardly go without mention of Rob Buse's
Seq24. It was the author's unending frustration with the abysmal
performance and absurd limitations of Seq24 that, more than any
other single factor, inspired him to write Non. The most
frustrating aspect was that, prior to Non, Seq24 was, in the
author's opinion, the best sequencer available on Linux. Seq24,
which claims to be light and free of bloat is, without comparison,
the slowest, most poorly optimized sequencer the author has
tried. Even the huge, snarling beast that is RoseGarden out performs
Seq24 in every way but start time.
Those days are over.

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SRCS=OVERVIEW.mu KEYS.mu MANUAL.mu
OBJS=$(SRCS:.mu=.html)
%.html: %.mu
mup html < $< > $@
.PHONY: all clean
all: $(OBJS)
clean:
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head>
<meta name="generator" content="Generated by MUP v3.5">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link type="text/css" rel="stylesheet" href="mup.css">
<title>The Non Sequencer</title>
</head>
<body>
<div id=cover>
<h1>The Non Sequencer</h1>
<h3></h3>
<address>
Jonathan Moore Liles <a href="mailto:wantingwaiting@users.sf.net">&lt;wantingwaiting@users.sf.net&gt;</a><br>
<br>
</address><a class=ext href="http://non.tuxfamily.org">Home</a> <img src="logo.png" alt="logo"><hr></div>
<div id=body>
<hr width=50%>
<h1 id="u:1.">Description</h1>
<p>
The Non Sequencer is a powerful real-time, pattern-based MIDI sequencer for Linux--released under the GPL. Filling the void left by countless DAWs, piano-roll editors, and other purely performance based solutions, it is a compositional tool--one that transforms MIDI music-making on Linux from a complex nightmare into a pleasurable, efficient, and streamlined process.
</p>
<p>
Please see the <a class=ext href="MANUAL.html">manual</a> for more information.
</p>
<h1 id="u:2.">What it is not</h1>
<p>
Non is <b>not</b> a plain MIDI recorder, tracker, software synthesizer, notation editor or AI system. There are other programs available to do those things. Non is intended to be one tool among many in your Linux audio toolbox.
</p>
<p>
Everything in Non happens <i>on-line</i>, in realtime. Music is composed live, while the transport is running.
</p>
<h1 id="u:3.">Distribution</h1>
<p>
Development of the Non Sequencer can be followed with Git:
</p>
<div class="fig example"><table width=100%><tr><td><pre>
git clone git://git.tuxfamily.net/gitroot/non/sequencer.git
</pre></td></tr>
</table></div>
<p>
There are no pre-compiled binaries available.
</p>
<h1 id="u:4.">Requirements</h1>
<p>
The following libraries are required to build Non.
</p>
<ul><li><span>FLTK 1.1.x</span>
<li><span>JACK >= 0.103.0</span>
<li><span>sigc++ 2.0</span>
</ul><p>
The following are optional:
</p>
<ul><li><span>LASH >= 0.5.4</span>
</div>
</body>
</html>

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! title The Non Sequencer
! author Jonathan Moore Liles #(email,wantingwaiting@users.sf.net)
! extra #(url,http://non.tuxfamily.org,Home) #(image,logo,logo.png)
--
; Description
The Non Sequencer is a powerful real-time, pattern-based MIDI sequencer for
Linux--released under the GPL. Filling the void left by countless DAWs,
piano-roll editors, and other purely performance based solutions, it is a
compositional tool--one that transforms MIDI music-making on Linux from a
complex nightmare into a pleasurable, efficient, and streamlined process.
Please see the #(url,MANUAL.html,manual) for more information.
; What it is not
Non is *not* a plain MIDI recorder, tracker, software synthesizer, notation
editor or AI system. There are other programs available to do those things.
Non is intended to be one tool among many in your Linux audio toolbox.
Everything in Non happens /on-line/, in realtime. Music is composed live,
while the transport is running.
; Distribution
Development of the Non Sequencer can be followed with Git:
> git clone git://git.tuxfamily.net/gitroot/non/sequencer.git
# or
#
# > git clone git://repo.or.gz/src/git/non.git
There are no pre-compiled binaries available.
; Requirements
The following libraries are required to build Non.
* FLTK 1.1.x
* JACK >= 0.103.0
* sigc++ 2.0
The following are optional:
* LASH >= 0.5.4

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* Higher level event interface, supporting doublely-linked list,
marking, selection, and linking of note pairs. */
#include "event.H"
#include <stdio.h>
#include <string.h>
void
event::_init ( void )
{
_link = _next = _prev = NULL;
_selected = 0;
}
event::event ( void )
{
_init();
}
event::~event ( void )
{
_link = _next = _prev = NULL;
}
/* copy constructor */
event::event ( const event &e )
{
*this = e;
_link = _next = _prev = NULL;
}
event::event ( const midievent &e ) : midievent( e )
{
_init();
}
void
event::link ( event *event )
{
if ( event == NULL )
{
if ( _link )
{
_link->_link = NULL;
_link = NULL;
}
return;
}
_link = event;
_link->_link = this;
}
event *
event::link ( void ) const
{
return _link;
}
bool
event::linked ( void ) const
{
return _link != NULL;
}
void
event::select ( void )
{
_selected = 1;
if ( _link )
_link->_selected = 1;
}
void
event::deselect ( void )
{
_selected = 0;
if ( _link )
_link->_selected = 0;
}
bool
event::selected ( int n ) const
{
return _selected == n;
}
bool
event::selected ( void ) const
{
return _selected == 1;
}
/* override this so we can update linked event */
void
event::note ( char note )
{
midievent::note( note );
if ( _link )
_link->midievent::note( note );
}
/* stupid C++ makes us override the all polymorphic functions... */
unsigned char
event::note ( void ) const
{
return midievent::note();
}
tick_t
event::note_duration ( void ) const
{
return _link ? _link->timestamp() - timestamp() : 0;
}
void
event::note_duration ( tick_t l )
{
if ( _link )
_link->timestamp( timestamp() + l );
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "common.h"
#include "midievent.H"
#include <stdio.h>
class event_list;
class event : public midievent
{
protected:
/* these are only to be used by event_list class! */
event *_next;
event *_prev;
private:
event *_link; /* other event in pair */
byte_t _selected;
void _init ( void );
public:
event();
~event();
event ( const event &e );
event ( const midievent &e );
event * next ( void ) const;
event * prev ( void ) const;
void link ( event *event );
event * link ( void ) const;
bool linked ( void ) const;
void select ( void );
void deselect ( void );
bool selected ( int n ) const;
bool selected ( void ) const;
void note ( char note );
unsigned char note ( void ) const;
tick_t note_duration ( void ) const;
void note_duration ( tick_t l );
friend class event_list;
};
inline event *
event::next ( void ) const
{
return _next;
}
inline event *
event::prev ( void ) const
{
return _prev;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "event_list.H"
/* The operations we perform on event lists are clumsy with STL lists
and iterators so we have a custom doubly-linked list implementation
here for complete control */
#define RFOR_ALL( it ) for ( event *next, * it = _tail; it && ((next = it ->_prev), true) ; it = next )
#define FOR_ALL( it ) for ( event *next, * it = _head; it && ((next = it ->_next), true) ; it = next )
// #define FOR_ALL( e ) for ( event * e = _head; e; e = e ->_next )
#define FOR_SELECTED( e ) FOR_ALL( e ) if ( e ->selected() )
#define RFOR_SELECTED( e ) RFOR_ALL( e ) if ( e ->selected() )
event_list::event_list ( void )
{
_head = NULL;
_tail = NULL;
_size = 0;
}
event_list::~event_list ( void )
{
clear();
}
/* copy constructor */
event_list::event_list ( const event_list &el )
{
_copy( &el );
}
event_list &
event_list::operator= ( const event_list &rhs )
{
if ( this != &rhs )
{
clear();
_copy( &rhs );
}
return *this;
}
event_list &
event_list::operator= ( const list <midievent> &rhs )
{
clear();
for ( list <midievent>::const_iterator me = rhs.begin(); me != rhs.end(); me++ )
{
event *e = new event( *me );
_insert( NULL, e );
}
relink();
return *this;
}
/** allow indexing */
event *
event_list::operator[] ( unsigned int index )
{
unsigned int i = 0;
for ( event *e = _head; e; (e = e->_next), ++i )
if ( i == index )
return e;
// all else fails.
return _tail;
}
void
event_list::_copy ( const event_list *el )
{
if ( ! el->_head )
{
_head = _tail = NULL;
_size = 0;
return;
}
_head = new event( *(el->_head) );
_head->_prev = NULL;
event *p = _head;
for ( event *e = el->_head->_next; e; e = e->_next )
{
event *n = new event( *e );
n->_next = NULL;
p->_next = n;
n->_prev = p;
p = n;
}
_tail = p;
_size = el->_size;
relink();
}
/** insert event /n/ before event /o/ */
void
event_list::_insert ( event *o, event *n )
{
++_size;
if ( ! o )
{
n->_next = NULL;
n->_prev = _tail;
if ( _tail )
_tail->_next = n;
_tail = n;
if ( ! _head )
_head = n;
return;
}
event *t = o->_prev;
o->_prev = n;
n->_next = o;
n->_prev = t;
if ( ! t )
_head = n;
else
t->_next = n;
}
void
event_list::unlink ( event *e )
{
if ( e->_next )
e->_next->_prev = e->_prev;
else
_tail = e->_prev;
if ( e->_prev )
e->_prev->_next = e->_next;
else
_head = e->_next;
--_size;
}
void
event_list::clear ( void )
{
for ( event *e = _head; e ; )
{
event *n = e->_next;
delete e;
e = n;
}
_head = NULL;
_tail = NULL;
_size = 0;
}
void
event_list::mix ( event *ne )
{
FOR_ALL( e )
if ( *e == *ne )
{
/* already have an event like this, drop it */
if ( ne->linked() )
delete ne->link();
delete ne;
return;
}
insert( ne );
if ( ne->linked() )
insert( ne->link() );
}
/** remove elements from list /el/ to this list */
void
event_list::merge ( event_list *el )
{
event *n;
for ( event *e = el->_head; e; e = n )
{
n = e->_next;
el->unlink( e );
insert( e );
}
}
/** unlink event e */
void
event_list::remove ( event *e )
{
unlink( e );
delete e;
}
/** sorted insert /e/ */
void
event_list::insert ( event *e )
{
/* find the place to insert */
RFOR_ALL( i )
if ( *e >= *i )
{
_insert( i->_next, e );
return;
}
_insert( _head, e );
}
/** just append event without sorting */
void
event_list::append ( event *e )
{
_insert( NULL, e );
}
event *
event_list::first ( void ) const
{
return _head;
}
event *
event_list::last ( void ) const
{
return _tail;
}
/*************/
/* Selection */
/*************/
/** select all events from /start/ to /end/ inclusive */
void
event_list::select ( tick_t start, tick_t end )
{
FOR_ALL( e )
{
tick_t ts = e->timestamp();
/* don't count note offs exactly on start */
if ( ts == start && e->is_note_off() )
continue;
if ( ts >= start && ts < end )
e->select();
}
}
/** select ALL events */
void
event_list::select_all ( void )
{
FOR_ALL( e )
e->select();
}
void
event_list::select_none ( void )
{
FOR_ALL( e )
e->deselect();
}
/** remove all selected events */
void
event_list::remove_selected ( void )
{
FOR_SELECTED( e )
{
remove( e );
}
}
/** transpose selected notes (ignoring other event types) by /n/ tones
* (may span octaves) */
void
event_list::transpose_selected ( int n )
{
FOR_SELECTED( e )
{
if ( e->is_note_on() )
e->note( e->note() + n );
}
}
/** change all notes of value /from/ to /to/ */
void
event_list::rewrite_selected ( int from, int to )
{
FOR_SELECTED( e )
{
if ( e->is_note_on() && e->note() == from )
e->note( to );
}
}
/** get timestamp of earliest selected event */
tick_t
event_list::selection_min ( void )
{
FOR_SELECTED( e )
return e->timestamp();
return 0;
}
tick_t
event_list::selection_max ( void )
{
RFOR_SELECTED( e )
return e->timestamp();
return 0;
}
/** move selected events by offset /o/ */
void
event_list::move_selected ( long o )
{
if ( o < 0 )
if ( selection_min() < (tick_t)( 0 - o ) )
return;
if ( o < 0 )
{
FOR_SELECTED( e )
move( e, o );
}
else
{
RFOR_SELECTED( e )
move( e, o );
}
}
void
event_list::push_selection ( void )
{
FOR_ALL( e )
if ( e->_selected )
++e->_selected;
}
void
event_list::pop_selection ( void )
{
FOR_ALL( e )
if ( e->_selected )
--e->_selected;
}
/** verify that all note ons are linked to note offs */
bool
event_list::verify ( void ) const
{
FOR_ALL( e )
if ( e->is_note_on() && ! e->linked() )
return false;
return true;
}
/** link /e/ (a note on) with the next corresponding note off */
void
event_list::link ( event *on )
{
if ( ! on->is_note_on() )
return;
for ( event *off = on->_next; off; off = off->_next )
{
if ( off->linked() )
continue;
if ( off->is_note_off() &&
off->channel() == on->channel() &&
off->note() == on->note() )
{
on->link( off );
return;
}
}
WARNING( "no corresponding note_off found for note on, repairing" );
event *off = new event( *on );
off->opcode( event::NOTE_OFF );
on->link( off );
insert( off );
}
/** insert /l/ ticks of time at /start/ */
void
event_list::insert_time ( tick_t start, tick_t l )
{
FOR_ALL( e )
{
tick_t ts = e->timestamp();
if ( e->is_note_off() )
continue;
if ( ts >= start )
if ( e->is_note_on() )
{
/* only notes ENTIRELY WITHIN the range will be moved */
e->timestamp( ts + l );
e->link()->timestamp( e->link()->timestamp() + l );
}
else
e->timestamp( e->timestamp() + l );
}
}
/** delete events in range and close the gap */
void
event_list::delete_time ( tick_t start, tick_t end )
{
tick_t l = end - start;
push_selection();
select( start, end );
remove_selected();
pop_selection();
/* cut out the slack */
FOR_ALL( e )
{
tick_t ts = e->timestamp();
if ( ts >= end )
e->timestamp( ts - l );
}
}
/** link all note ons to subsequent note offs */
void
event_list::relink ( void )
{
/* clear links */
FOR_ALL( e )
e->link( NULL );
/* link */
FOR_ALL( on )
link( on );
if ( ! verify() )
ASSERTION( "event list failed verification" );
}
/** resort event /e/ */
void
event_list::sort ( event *e )
{
unlink( e );
insert( e );
}
/** resort entire list */
void
event_list::sort ( void )
{
event_list *temp = new event_list( *this );
_head = temp->_head;
_tail = temp->_tail;
temp->_head = NULL;
delete temp;
}
/** move event /e/ by /o/ ticks */
void
event_list::move ( event *e, long o )
{
e->timestamp( e->timestamp() + o );
sort( e );
}
bool
event_list::empty ( void ) const
{
return _head == NULL;
}
size_t
event_list::size ( void ) const
{
return _size;
}
void
event_list::_hi_lo ( bool sel, int *hi, int *lo ) const
{
*hi = 0;
*lo = 127;
FOR_ALL( e )
{
if ( sel && ! e->selected() )
continue;
if ( ! e->is_note_on() )
continue;
int n = e->note();
if ( n > *hi )
*hi = n;
if ( n < *lo )
*lo = n;
}
}
/** set /hi/ and /lo/ to the lowest and highest pitched note events in
* this list, respectively */
void
event_list::hi_lo_note ( int *hi, int *lo ) const
{
_hi_lo( false, hi, lo );
}
void
event_list::selected_hi_lo_note ( int *hi, int *lo ) const
{
_hi_lo( true, hi, lo );
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "event.H"
#include <list>
using std::list;
class midievent;
class event_list {
event * _head;
event * _tail;
size_t _size;
void _insert ( event *o, event *n );
void _copy ( const event_list *el );
void _hi_lo ( bool sel, int *hi, int *lo ) const;
public:
event_list ( void );
~event_list ( void );
event_list ( const event_list &el );
void clear ( void );
void merge ( event_list *el );
void unlink ( event *e );
void remove ( event *e );
void insert ( event *e );
event * first ( void ) const;
event * last ( void ) const;
void select ( tick_t start, tick_t end );
void select_all ( void );
void select_none ( void );
void remove_selected ( void );
void transpose_selected ( int n );
tick_t selection_min ( void );
tick_t selection_max ( void );
void move_selected ( long o );
void push_selection ( void );
void pop_selection ( void );
bool verify ( void ) const;
void link ( event *on );
void insert_time ( tick_t start, tick_t l );
void delete_time ( tick_t start, tick_t end );
void relink ( void );
void sort ( event *e );
void sort ( void );
void move ( event *e, long o );
bool empty ( void ) const;
size_t size ( void ) const;
void append ( event *e );
void mix ( event *ne );
void hi_lo_note ( int *hi, int *lo ) const;
void rewrite_selected ( int from, int to );
void selected_hi_lo_note ( int *hi, int *lo ) const;
event_list & operator= ( const event_list &rhs );
event_list & operator= ( const list <midievent> &rhs );
event *operator[] ( unsigned int index );
// friend class event;
};

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "grid.H"
#include "common.h"
#include "canvas.H"
#include "non.H"
#include "smf.H"
#define RD ( _locked ? ASSERTION( "invalid read" ) : _rd )
#define WR ( ! locked ? ASSERTION( "invalid write" ) : _wr )
Grid::Grid ( void )
{
_name = NULL;
_notes = NULL;
_number = 0;
_height = 0;
_rd = new data;
_rw = NULL;
// we need to initialize it here.
data *d = (data *)_rd;
_mode = 0;
_locked = 0;
d->length = 0;
_bpb = 4;
_ppqn = 1;
viewport.h = 32;
viewport.w = 32;
viewport.x = 0;
viewport.y = 0;
_start = _end = _index = 0;
}
Grid::~Grid ( void )
{
DEBUG( "deleting grid" );
if ( _name )
free( _name );
if ( _notes )
free( _notes );
if ( _rw )
delete _rw;
if ( _rd )
delete _rd;
}
/* copy constructor */
Grid::Grid ( const Grid &rhs )
{
_rd = new data( *rhs._rd );
_rw = NULL;
_name = rhs._name ? strdup( rhs._name ) : NULL;
_notes = rhs._notes ? strdup( rhs._notes ) : NULL;
_number = rhs._number;
_height = rhs._height;
_draw_shape = rhs._draw_shape;
_mode = 0;
_locked = 0;
_playing = false;
_index = 0;
_start = 0;
_end = 0;
_bpb = rhs._bpb;
_ppqn = rhs._ppqn;
viewport = rhs.viewport;
}
#if 0
const data *
Grid::rd ( void )
{
if ( _locked )
ASSERTION( "invalid read" );
return _rd;
}
data *
Grid::wr ( void )
{
if ( ! _locked )
ASSERTION( "invalid write" );
return _rw;
}
#endif
void
Grid::lock ( void )
{
if ( ! _locked++ )
_rw = new data( *_rd );
}
void
Grid::unlock ( void )
{
if ( 0 == --_locked )
{
_history.push_back( const_cast<data *>( _rd ) );
if ( _history.size() > MAX_UNDO + 1 )
{
data *d = _history.front();
if ( d == _rw || d == _rd )
ASSERTION( "something bad has happend." );
delete d;
_history.pop_front();
}
// swap the copy back in (atomically).
_rd = (const data *)_rw;
_rw = NULL;
signal_events_change();
}
}
event *
Grid::_event ( int x, int y, bool write ) const
{
const data *d = const_cast< data * >(_rd);
const event_list *r = write ? &_rw->events : &d->events;
if ( r->empty() || x_to_ts( x ) > _rd->length )
return NULL;
int note = y_to_note( y );
tick_t xt = x_to_ts( x );
for ( event *e = r->first(); e; e = e->next() )
{
if ( ! e->is_note_on() )
continue;
if ( e->note() != note )
continue;
unsigned long ts = e->timestamp();
unsigned long l = 0;
if ( e->linked() )
l = e->link()->timestamp() - ts;
else
WARNING( "found unlinked event... event list is corrupt." );
if ( xt >= ts && xt < ts + l )
// this is a little nasty
return const_cast<event *>(e);
}
return NULL;
}
bool
Grid::_delete ( int x, int y )
{
event *e = _event ( x, y, true );
if ( e )
{
if ( e->linked() )
_rw->events.remove( e->link() );
_rw->events.remove( e );
return true;
}
return false;
}
bool
Grid::_get ( struct dash *d, int x, int y ) const
{
event *e = _event ( x, y, false );
if ( e )
{
tick_t ts = e->timestamp();
tick_t l = 0;
if ( e->linked() )
l = e->link()->timestamp() - ts;
else
WARNING( "Found unlinked note on" );
d->timestamp = ts_to_x( ts );
d->length = ts_to_x( l );
d->color = e->note_velocity();
return true;
}
return false;
}
void
Grid::clear ( void )
{
lock();
_rw->events.clear();
unlock();
}
int
Grid::get ( struct dash *d, int x, int y ) const
{
return _get( d, x, y );
}
void
Grid::del ( int x, int y )
{
lock();
_delete( x, y );
unlock();
}
int
Grid::next_note_x ( int x ) const
{
for ( const event *e = _rd->events.first(); e; e = e->next() )
if ( e->is_note_on() && (ts_to_x( e->timestamp() ) > (uint)x ) )
return ts_to_x( e->timestamp() );
return 0;
}
int
Grid::prev_note_x ( int x ) const
{
for ( const event *e = _rd->events.last(); e; e = e->prev() )
if ( e->is_note_on() && (ts_to_x( e->timestamp() ) < (uint)x) )
return ts_to_x( e->timestamp() );
return 0;
}
void
Grid::_fix_length ( void )
{
tick_t beats = (_rw->length / PPQN);
tick_t rem = _rw->length % PPQN;
_rw->length = (rem ? (beats + 1) : beats) * PPQN;
}
/** Trim the length of the grid to the last event */
void
Grid::trim ( void )
{
lock();
event *e = _rw->events.last();
if ( e )
{
tick_t ts = e->timestamp();
_rw->length = ts;
_fix_length();
}
unlock();
}
void
Grid::fit ( void )
{
int hi, lo;
_rd->events.hi_lo_note( &hi, &lo );
viewport.h = abs( hi - lo ) + 1;
viewport.y = note_to_y( hi );
}
/** Expand the length of the grid to the last event */
void
Grid::expand ( void )
{
lock();
event *e = _rw->events.last();
if ( e )
{
tick_t ts = e->timestamp();
_rw->length = ts > _rw->length ? ts : _rw->length;
_fix_length();
}
unlock();
}
void
Grid::put ( int x, int y, tick_t l )
{
int xl = ts_to_x( l );
tick_t ts = x_to_ts( x );
event *on = new event;
event *off = new event;
struct dash d;
// Don't allow overlap (Why not?)
if ( get( &d, x, y ) || get( &d, x + xl - 1, y ) )
return;
DEBUG( "put %d,%d", x, y );
lock();
int note = y_to_note( y );
on->status( event::NOTE_ON );
on->note( note );
on->timestamp( ts );
on->note_velocity( 64 );
on->link( off );
off->status( event::NOTE_OFF );
off->note( note );
off->timestamp( ts + l );
off->note_velocity( 64 );
off->link( on );
_rw->events.insert( on );
_rw->events.insert( off );
expand();
unlock();
}
// void
// pattern::move ( int x, int y, int nx )
// {
// event *e = _event( x, y, false );
// if ( e )
// e->timestamp( nx );
// }
void
Grid::move ( int x, int y, int nx, int ny )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
DEBUG( "moving note" );
event *on = e,
*off = e->link();
_rw->events.unlink( on );
_rw->events.unlink( off );
on->note( y_to_note( ny ) );
tick_t l = on->note_duration();
on->timestamp( x_to_ts( ny ) );
on->note_duration( l );
_rw->events.insert( off );
_rw->events.insert( on );
}
unlock();
}
void
Grid::adj_velocity ( int x, int y, int n )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
DEBUG( "adjusting velocity" );
{
int v = e->note_velocity();
v += n;
if ( v > 127 )
v = 127;
e->note_velocity( v > 0 ? v : 1 );
}
}
unlock();
}
void
Grid::adj_duration ( int x, int y, int l )
{
lock();
event *e = _event( x, y, true );
if ( e )
{
DEBUG( "adjusting duration" );
{
int v = ts_to_x( e->note_duration() );
v += l;
e->note_duration( x_to_ts( v > 0 ? v : 1 ) );
_rw->events.sort( e->link() );
}
}
unlock();
}
void
Grid::select ( int x, int y, bool b )
{
lock();
event *e = _event( x, y, true );
if ( e )
if ( b )
e->select();
else
e->deselect();
unlock();
}
/** insert /l/ ticks of time after /x/ */
void
Grid::insert_time ( int l, int r )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.insert_time( start, end - start );
expand();
unlock();
}
/** select all events in range (notes straddling the border will also be selected */
void
Grid::select ( int l, int r )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.select( start, end );
unlock();
}
/** delete events from /x/ to /l/, compressing time. */
void
Grid::delete_time ( int l, int r )
{
tick_t start = x_to_ts( l );
tick_t end = x_to_ts( r );
lock();
_rw->events.delete_time( start, end );
unlock();
}
void
Grid::select_none ( void )
{
lock();
_rw->events.select_none();
unlock();
}
void
Grid::delete_selected ( void )
{
lock();
_rw->events.remove_selected();
unlock();
}
void
Grid::move_selected ( int l )
{
long o = x_to_ts( abs( l ) );
if ( l < 0 )
o = 0 - o;
lock();
// MESSAGE( "moving by %ld", o );
_rw->events.move_selected( o );
unlock();
}
void
Grid::crop ( int l, int r )
{
lock();
if ( (uint)r < ts_to_x( _rw->length ) )
delete_time( r, ts_to_x( _rw->length ) );
if ( l > 0 )
delete_time( 0, l );
trim();
unlock();
}
void
Grid::_relink ( void )
{
_rw->events.relink();
}
void
Grid::record_event ( event *e )
{
WARNING( "unimplemented" );
/* lock(); */
/* _rw->events.push_back( *e ); */
/* _rw->events.sort(); */
/* unlock(); */
}
/* Dump the event list -- used by pattern / phrase dumppers */
void
Grid::dump ( smf *f, int channel, bool translate ) const
{
data *d = const_cast<data *>(_rd);
midievent me;
for ( event *e = d->events.first(); e; e = e->next() )
{
// e->print();
me = *e;
me.channel( channel );
/* if ( me.is_note_on() || me.is_note_off() ) */
/* if ( translate ) */
/* d->mapping.translate( &me ); */
f->write_event( &me );
}
}
void
Grid::print ( void ) const
{
data *d = const_cast<data *>(_rd);
for ( event *e = d->events.first(); e; e = e->next() )
e->print();
}
void
Grid::draw ( Canvas *c, int bx, int by, int bw, int bh )
{
c->clear();
tick_t start = x_to_ts( bx );
tick_t end = x_to_ts( bx + bw );
data *d = const_cast< data *>( _rd );
for ( event *e = d->events.first(); e; e = e->next() )
{
if ( ! e->is_note_on() )
continue;
tick_t ts = e->timestamp();
if ( ! e->link() )
ASSERTION( "wtf. note is not linked!" );
tick_t tse = e->link()->timestamp();
// if ( ts >= start && ts <= end )
if ( tse >= start && ts <= end )
c->draw_dash( ts_to_x( ts ), note_to_y( e->note() ), ts_to_x( tse - ts ),
_draw_shape, e->note_velocity(), e->selected() );
}
c->flip();
}
/*******************************************/
/* Generic accessors -- boy C++ is verbose */
/*******************************************/
/** Returns the index (playhead) for this grid */
tick_t
Grid::index ( void ) const
{
/* FIXME: considering the type of tick_t, we really need some kind
of locking here to insure that this thread doesn't read _index
while the RT thread is writing it. */
return _index;
}
bool
Grid::playing ( void ) const
{
return _playing;
}
int
Grid::height ( void ) const
{
return _height;
}
void
Grid::height ( int h )
{
_height = h;
}
tick_t
Grid::length ( void ) const
{
return _rd->length;
}
void
Grid::length ( tick_t l )
{
lock();
_rw->length = l;
unlock();
}
int
Grid::bars ( void ) const
{
return ts_to_x( _rd->length ) / (_ppqn * _bpb);
}
int
Grid::beats ( void ) const
{
return ts_to_x( _rd->length ) / _ppqn;
}
int
Grid::division ( void ) const
{
return _bpb * _ppqn;
}
int
Grid::subdivision ( void ) const
{
return _ppqn;
}
int
Grid::ppqn ( void ) const
{
return _ppqn;
}
/** set grid resolution to /n/, where 0 is 1/4 note, 1 is 1/8 note 2 is 1/16 note, etc. */
void
Grid::resolution ( unsigned int n )
{
if ( n < 4 )
ASSERTION( "bad resolution: %d", n );
_ppqn = n / 4;
DEBUG( "%d setting resolution to %d", n, _ppqn );
signal_events_change();
}
int
Grid::resolution ( void ) const
{
return _ppqn * 4;
}
int
Grid::number ( void ) const
{
return _number;
}
void
Grid::name ( char *s )
{
if ( _name ) free ( _name );
_name = s;
}
const char *
Grid::name ( void ) const
{
return _name;
}
void
Grid::notes ( char *s )
{
if ( _notes ) free ( _notes );
_notes = s;
}
char *
Grid::notes ( void ) const
{
return _notes;
}
void
Grid::mode ( int m )
{
_mode = m;
signal_settings_change();
}
int
Grid::mode ( void ) const
{
return _mode;
}
int
Grid::draw_shape ( void ) const
{
return _draw_shape;
}
/** return a pointer to a copy of grid's event list in raw form */
event_list *
Grid::events ( void ) const
{
data * d = const_cast< data * >( _rd );
return new event_list( d->events );
}
/** replace event list with a copy of /el/ */
void
Grid::events ( const event_list * el )
{
lock();
_rw->events = *el;
unlock();
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "event.H"
#include "event_list.H"
#include "dash.H"
#include "const.h"
#include "instrument.H"
class smf;
#include "debug.h"
const int MAX_UNDO = 10;
#include <list>
#include <sigc++/sigc++.h>
using namespace sigc;
using std::list;
/* patterns and phrases use this structure */
class Canvas;
/* everything that must be lock-free. This whole structure gets copied and swapped
for each write method */
struct data {
tick_t length;
int state;
event_list events;
data( void )
{
length = 0;
state = 0;
}
data( const data &rhs )
{
events = rhs.events;
length = rhs.length;
state = rhs.state;
}
/* data() { MESSAGE( "allocating new editable data" ); } */
// ~data() { MESSAGE( "deleting old undo data, freeing at least %d bytes.", events.size() * sizeof ( event ) + sizeof ( list <event> )); }
};
struct Viewport {
#define format "%d:%d:%d:%d"
int x, y, w, h;
Viewport ( void )
{
x = y = w = h = 0;
}
char *
dump ( void ) const
{
char *s;
asprintf( &s, format, x, y, w, h );
return s;
}
void
read( const char *s )
{
sscanf( s, format, &x, &y, &w, &h );
}
#undef format
};
class Grid : public trackable
{
protected:
unsigned int _height;
char *_notes;
char *_name;
int _number;
int _draw_shape;
unsigned int _bpb; /* beats per bar */
unsigned int _ppqn; /* pulses per quarter note (beat) */
/* Used by playback thread. When a pattern or phrase is triggered,
these fields are filled in appropriately */
mutable tick_t _start; /* absolute start tick of loop */
mutable tick_t _end; /* absolute end tick of loop */
volatile mutable tick_t _index; /* playhead, relative to start -- primarily used to draw the playhead */
volatile mutable bool _playing; /* true if currently playing */
volatile int _mode; /* mute, solo */
// FIXME: shouldn't this be "volatile"?
// const volatile data *_rd; /* read only data used by RT thread */
const data * volatile _rd;
data *_rw; /* temporary writable copy used by UI thread */
list <data *> _history;
void _remove_marked ( void );
event * _event ( int x, int y, bool write ) const;
bool _delete ( int x, int y );
bool _get ( struct dash *d, int x, int y ) const;
void _link ( void );
void _relink ( void );
void _fix_length ( void );
private:
int _locked;
public:
signal <void> signal_events_change;
signal <void> signal_settings_change;
Viewport viewport; /* used by the Canvas */
Grid ( void );
// FIXME: needs to be virtual?
~Grid ( void );
Grid ( const Grid &rhs );
int y_to_note ( int y ) const;
int note_to_y ( int n ) const;
tick_t x_to_ts ( uint x ) const;
uint ts_to_x ( tick_t ts ) const;
virtual Grid * create ( void ) = 0;
virtual Grid * clone ( void ) = 0;
virtual void draw_row_names ( Canvas *c ) const = 0;
virtual const char * row_name ( int r ) const = 0;
virtual Grid * by_number ( int n ) const = 0;
virtual void put ( int x, int y, tick_t l );
void lock ( void );
void unlock ( void );
void clear ( void );
int get ( struct dash *d, int x, int y ) const;
void del ( int x, int y );
void adj_velocity ( int x, int y, int n );
void adj_duration ( int x, int y, int l );
void move ( int x, int y, int nx, int ny );
void record_event ( event *e );
tick_t index ( void ) const;
bool playing ( void ) const;
int height ( void ) const;
void height ( int h );
tick_t length ( void ) const;
void length ( tick_t l );
int bars ( void ) const;
int beats ( void ) const;
void trim ( void );
void expand ( void );
int division ( void ) const;
int subdivision ( void ) const;
int ppqn ( void ) const;
int number ( void ) const;
void name ( char *s );
const char * name ( void ) const;
void notes ( char *s );
char * notes ( void ) const;
virtual void mode ( int m );
virtual int mode ( void ) const;
int draw_shape ( void ) const;
int next_note_x ( int x ) const;
int prev_note_x ( int x ) const;
void fit ( void );
void delete_selected ( void );
void move_selected ( int l );
void crop ( int l, int r );
void select ( int x, int y, bool b );
void insert_time ( int x, int r );
void select ( int start, int end );
void delete_time ( int start, int end );
void select_none ( void );
void resolution ( unsigned int n );
int resolution ( void ) const;
void dump ( smf *f, int channel, bool translate ) const;
void draw ( Canvas *c, int bx, int by, int bw, int bh );
void print ( void ) const;
event_list * events ( void ) const;
void events ( const event_list * el );
};
inline int
Grid::y_to_note ( int y ) const
{
return 127 - y;
}
inline int
Grid::note_to_y ( int n ) const
{
return 127 - n;
}
inline tick_t
Grid::x_to_ts ( unsigned int x ) const
{
return (x * PPQN) / _ppqn;
// return x * (PPQN / _ppqn);
}
inline unsigned int
Grid::ts_to_x ( tick_t ts ) const
{
return (ts * _ppqn) / PPQN;
// return ts / (PPQN / _ppqn);
}

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all:
@ make -s -C ..

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* This file contains ALL platform specific drawing code required by the canvas */
#include "ui.H"
#include "draw.H"
#include "../common.h"
#include <stdlib.h>
#include <math.h>
#include "../canvas.H"
struct color_table {
int state;
unsigned char r, g, b;
};
struct color_table color_defs[] = {
{ EMPTY, 38, 38, 38 },
{ FULL, 255, 69, 0 },
{ PARTIAL, 0, 0, 0 },
{ CONTINUED, 80, 80, 80 },
{ LINE, 26, 26, 26 },
{ HIT, 255, 255, 255 },
{ PLAYHEAD, 10, 69, 10 },
{ SELECTED, 255, 10, 255 },
};
Fl_Color *state_colors;
Fl_Color velocity_colors[128];
void
init_colors ( void )
{
unsigned int i;
/* velocity colors */
for ( i = 128; i--; )
velocity_colors[i] = fl_rgb_color( i * 2, 255 - i * 2, 32 );
state_colors = (Fl_Color*)malloc(sizeof( Fl_Color ) * MAX_STATE );
for ( i = elementsof( color_defs ); i--; )
{
state_colors[ color_defs[i].state ] = fl_rgb_color( color_defs[i].r,
color_defs[i].g,
color_defs[i].b );
}
}
int
gui_draw_ruler ( int x, int y, int w, int div_w, int div, int ofs, int p1, int p2 )
{
/* Across the top */
fl_font( FL_TIMES, ruler_height );
int h = ruler_height;
fl_color( canvas_background_color );
// fl_rectf( x, y, x + (div_w * w), y + h );
fl_rectf( x, y, (div_w * w), h );
fl_color( FL_RED );
fl_line( x + div_w / 2, y, x + div_w * w, y );
char pat[40];
int z = div;
int i;
for ( i = 0; i < w; i++ )
if ( 0 == i % z )
{
int nx = x + (i * div_w) + (div_w / 2);
fl_color( FL_RED );
fl_line( nx, y, nx, y + h );
int k = ofs + i;
sprintf( pat, "%i", 1 + (k / z ));
fl_color( FL_WHITE );
fl_draw( pat, nx + div_w / 2, y + h + 1 / 2 );
}
if ( p1 != p2 )
{
if ( p1 >= 0 )
{
if ( p1 < p2 )
fl_color( FL_GREEN );
else
fl_color( FL_RED );
fl_rectf( x + (div_w * p1), y + h / 2, div_w, h / 2 );
}
if ( p2 >= 0 )
{
if ( p2 < p1 )
fl_color( FL_GREEN );
else
fl_color( FL_RED );
fl_rectf( x + (div_w * p2), y + h / 2, div_w, h / 2 );
}
}
return h;
}
void
gui_clear_area ( int x, int y, int w, int h )
{
fl_color( canvas_background_color );
fl_rectf( x, y, w, h );
}
int
gui_draw_string ( int x, int y, int w, int h, int color, const char *s, bool draw )
{
int rw;
if ( ! s )
return 0;
fl_font( FL_COURIER, min( h, 18 ) );
rw = fl_width( s );
if ( fl_not_clipped( x, y, rw, h ) && draw )
{
gui_clear_area( x, y, w, h );
if ( color )
fl_color( velocity_colors[ color ] );
else
fl_color( FL_DARK_CYAN );
fl_draw( s, x, y + h / 2 + fl_descent() );
}
return rw;
}
void
gui_draw_shape ( int x, int y, int w, int h, int bw, int shape, int state, int flags, int color )
{
/* take advantage of FLTK's clipping */
if ( ! fl_not_clipped( x, y, w, h ) )
return;
if ( flags & F_PLAYHEAD )
state = state == FULL ? HIT : PLAYHEAD;
else
if ( flags & F_SELECTED )
state = SELECTED;
if ( state == FULL && color )
fl_color( velocity_colors[ color ] );
else
fl_color( state_colors[ state ] );
switch ( shape )
{
case CIRCLE:
fl_pie( x + bw / 2, y + bw / 2, w - bw, h - bw, 0, 360 );
break;
case SQUARE:
fl_rectf( x + bw, y + bw, w - bw * 2, h - bw * 2 );
break;
case HALF_CIRCLE:
fl_pie( x + bw / 2, y + bw / 2, w - bw, h - bw, 0, 360 / 2);
break;
case DIAMOND:
fl_polygon( x + w / 2, y + bw / 2, x + w - bw / 2, y + h / 2, x + w / 2, y + h - bw / 2, x + bw / 2, y + h / 2 );
break;
default:
ASSERTION( "unknown shape" );
break;
}
if ( flags & F_P1 || flags & F_P2 )
{
if ( flags & F_P1 )
fl_color( FL_GREEN );
else
fl_color( FL_RED );
int rw = w / 4;
int rh = h / 4;
fl_rectf( x + (w / 2) - (rw / 2), y + (h / 2) - (rh / 2), rw, rh );
}
}
extern UI *ui;
/** inform the user of something via a status bar */
void
gui_status ( const char *fmt, ... )
{
va_list args;
static char pat[256];
if ( fmt )
{
va_start( args, fmt );
vsnprintf( pat, 256, fmt, args );
va_end( args );
}
ui->status->value( pat );
}

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#pragma once
/* enum { */
/* EMPTY, */
/* FULL, */
/* PARTIAL, */
/* CONTINUED, */
/* HIT, */
/* RING, */
/* SELECTED, */
/* LINE, */
/* PLAYHEAD */
/* }; */
/* canvas node states */
enum {
/* real */
EMPTY, /* nothing */
FULL, /* dot or dash head */
PARTIAL,
CONTINUED, /* dash tail */
/* virtual */
HIT, /* playhead hit */
LINE, /* beat line */
PLAYHEAD,
SELECTED,
MAX_STATE,
};
#define MAX_REAL_STATE HIT
#define STATE_MASK 0x0F
#define STATE_FLAG_MASK (~ (STATE_MASK) )
/* flags */
enum {
F_PLAYHEAD = 1 << 0, /* playhead is on item */
F_P1 = 1 << 1,
F_P2 = 1 << 2,
F_SELECTED = 1 << 3 /* item is selected */
};
/* shapes */
enum {
CIRCLE,
HALF_CIRCLE,
SQUARE,
DIAMOND,
HEXAGON
};
const int ruler_height = 14;
void init_colors ( void );
int gui_draw_ruler ( int x, int y, int w, int div_w, int div, int ofs, int p1, int p2 );
int gui_draw_string ( int x, int y, int w, int h, int color, const char *s, bool draw );
void gui_draw_shape ( int x, int y, int w, int h, int bw, int shape, int state, int flags, int color );
void gui_clear_area ( int x, int y, int w, int h );
void gui_status ( const char *fmt, ... );

564
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# data file for the Fltk User Interface Designer (fluid)
version 1.0107
header_name {.H}
code_name {.C}
comment {//
// Copyright (C) 2008 Jonathan Moore Liles
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
} {in_source in_header
}
decl {\#include "../grid.H"} {}
decl {\#include "../scale.H"} {}
decl {extern Fl_Color velocity_colors[];} {}
decl {class Event_Widget;} {public
}
class Event_Editor {open
} {
decl {int _h;} {}
decl {Grid *_grid;} {}
decl {event_list *_old;} {}
decl {event_list *_el;} {}
decl {int _y;} {}
Function {make_window( Grid *g )} {open
} {
Fl_Window window {
label {Event Editor}
callback {delete _el;
_grid->events( _old );
delete _old;
delete window;} open
xywh {704 82 659 803} type Double box DOWN_BOX resizable
code0 {\#include "event_edit.H"}
code1 {\#include "../grid.H"}
code2 {\#include "../event_list.H"} modal size_range {0 0 659 803} visible
} {
Fl_Pack {} {
label {Event List} open
xywh {10 23 640 738} type HORIZONTAL
} {
Fl_Scroll scroll_w {open
xywh {10 24 620 737} type HORIZONTAL box DOWN_BOX labeltype NO_LABEL resizable
} {
Fl_Pack pack {open
xywh {10 24 620 737} when 6 resizable
} {}
}
Fl_Scrollbar scroll_bar {
user_data this user_data_type {Event_Editor*}
callback {v->scroll( o->value() );
v->update_widgets();}
xywh {629 23 20 738} when 3
}
}
Fl_Return_Button {} {
label {&Save}
callback {delete window;
delete _el;
delete _old;}
xywh {489 771 76 25}
}
Fl_Button {} {
label {&Discard}
callback {window->do_callback();}
xywh {575 771 74 25}
}
Fl_Button {} {
label Del
user_data this user_data_type {Event_Editor *}
callback {_el->remove_selected();
sync();}
xywh {10 771 74 25} shortcut 0xffff color 88
}
Fl_Menu_Button {} {
label {&Insert}
user_data this user_data_type {Event_Editor *}
callback {if ( o->value() == 0 )
{
// note;
event *on = new event;
event *off = new event;
on->status( event::NOTE_ON );
on->note( 64 );
on->note_velocity( 64 );
off->status( event::NOTE_OFF );
off->note( 64 );
off->timestamp( 1 );
off->note_velocity( 64 );
on->link( off );
_el->insert( on );
_el->insert( off );
}
else
{
event *e = new event;
int opcode = e->name( o->menu()[ o->value() ].text );
if ( opcode < 0 )
return;
e->status( opcode );
Event_Widget *ew = v->value();
if ( ew && ew->ev() )
e->timestamp( ew->ev()->timestamp() );
_el->insert( e );
}
sync();} open
xywh {94 771 121 25} color 63
} {
MenuItem {} {
label Note
xywh {10 10 40 25}
}
MenuItem {} {
label Aftertouch
xywh {50 50 40 25}
}
MenuItem {} {
label {Control Change}
xywh {20 20 40 25}
}
MenuItem {} {
label {Program Change}
xywh {30 30 40 25}
}
MenuItem {} {
label {Channel Pressure}
xywh {60 60 40 25}
}
MenuItem {} {
label {Pitch Wheel}
xywh {40 40 40 25}
}
}
}
code {// keep a copy
_old = g->events();
_el = g->events();
_grid = g;
_y = 0;
_h = scroll_w->h() / 24;
// create widgets.
for ( int n = _h; n--; )
{
Event_Widget *ew = new Event_Widget( 0, 0, pack->w(), 24, 0 );
ew->callback( cb_changed, (void*)this );
ew->when( FL_WHEN_CHANGED );
pack->add( ew );
}
pack->end();
// Fl_Pack has a bug--it doesn't resize children until we resize it.
pack->resize( scroll_w->x(), scroll_w->y(), scroll_w->w(), scroll_w->h() );
scroll_bar->minimum( 0 );
scroll_bar->maximum( _el->size() - _h );
update_widgets();} {}
}
Function {sync( void )} {open return_type void
} {
code {MESSAGE( "syncing events to grid" );
_grid->events( _el );
update_widgets();} {}
}
Function {update_widgets( void )} {open return_type void
} {
code {// draw em
int i = 0;
if ( ! _el->empty() )
for ( event* e = (*_el)[_y]; e && i < _h; (e = e->next()), i++ )
{
Event_Widget *ew = (Event_Widget *)(pack->child( i ));
ew->ev( e );
ew->show();
}
// hide unused widgets.
for ( int j = i; j < _h; j++ )
{
Event_Widget *ew = (Event_Widget *)(pack->child( j ));
ew->ev( NULL );
ew->hide();
}
// ajdust scrollbar
int sbmax = _el->size() - _h;
if ( sbmax > 0 )
{
scroll_bar->maximum( sbmax );
scroll_bar->show();
scroll_w->size( scroll_w->parent()->w() - scroll_bar->w(), scroll_w->parent()->h() );
}
else
{
scroll_bar->hide();
scroll_w->size( scroll_w->parent()->w(), scroll_w->parent()->h() );
}} {selected
}
}
Function {scroll( int y )} {open return_type void
} {
code {_y = y;} {}
}
Function {value( void )} {return_type {Event_Widget *}
} {
code {for ( int i = _h; i--; )
{
Event_Widget *w = (Event_Widget*)pack->child( i );
if ( w->selected() )
return w;
}
return NULL;} {}
}
Function {cb_changed( Fl_Widget *w, void *ee )} {open return_type {static void}
} {
code {Event_Widget *ew = (Event_Widget*)w;
if ( ew->changed() )
// sorting order changed.
((Event_Editor*)ee)->_el->sort( ew->ev() );
((Event_Editor*)ee)->sync();} {}
}
}
Function {event_editor( Grid *g )} {open C return_type void
} {
code {Event_Editor ee;
Fl_Window *w = ee.make_window( g );
w->modal();
w->show();
while( w->shown() )
Fl::wait();} {}
}
widget_class Event_Widget {user_data_type {void *} open
xywh {969 357 594 31} type Single
code0 {\#include "../event.H"}
class Fl_Group size_range {400 24 0 24} visible
} {
decl {static const Fl_Color note_color = FL_BLACK;} {}
decl {static const Fl_Color control_color = FL_BLUE;} {}
decl {static const Fl_Color prog_color = FL_RED;} {}
decl {static const Fl_Color pressure_color = FL_YELLOW;} {}
decl {static const Fl_Color after_color = FL_CYAN;} {}
decl {static const Fl_Color pitch_color = FL_GREEN} {}
decl {event *_event;} {}
decl {Fl_Group *tab;} {}
Function {ev( event * e )} {open return_type void
} {
code {if ( e && ( _event == NULL ) )
activate();
else
if ( ! e )
{
_event = NULL;
deactivate();
return;
}
activate();
_event = e;
name->label( e->name() );
time->value( e->timestamp() );
// hide all tabs
for ( int i = 2; i < children(); i++ )
child( i )->hide();
Fl_Valuator *d1, *d2;
name->color( FL_BLACK );
name->value( e->selected() );
// display the proper subtype
switch ( e->opcode() )
{
\#define TWO d1 = (Fl_Valuator*)tab->child( 0 ); d2 = (Fl_Valuator*)tab->child( 1 )
\#define ONE d1 = (Fl_Valuator*)tab->child( 0 ); d2 = NULL
case midievent::NOTE_ON:
case midievent::NOTE_OFF:
tab = note_tab;
name->color( note_color );
note_name->label( Scale::chromatic_name( e->note() ) );
note_name->labelcolor( velocity_colors[ e->note_velocity() ] );
TWO;
break;
case midievent::CONTROL_CHANGE:
tab = control_tab;
name->color( control_color );
TWO;
break;
case midievent::AFTERTOUCH:
tab = after_tab;
name->color( after_color );
TWO;
break;
case midievent::CHANNEL_PRESSURE:
tab = pressure_tab;
name->color( pressure_color );
ONE;
break;
case midievent::PROGRAM_CHANGE:
tab = prog_tab;
name->color( prog_color );
ONE;
break;
case midievent::PITCH_WHEEL:
tab = pitch_tab;
name->color( pitch_color );
ONE;
d1->value( e->pitch() );
goto pitch;
break;
}
byte_t D1, D2;
e->data( &D1, &D2 );
d1->value( D1 );
if ( d2 )
d2->value( D2 );
pitch:
// show the current tab
tab->show();
time->redraw();
name->redraw();
// redraw();} {}
}
Function {ev( void )} {open return_type {event *}
} {
code {return _event;} {}
}
Fl_Value_Input time {
callback {if ( _event->is_note_off() )
{
if ( o->value() < _event->link()->timestamp() )
{
o->value( _event->timestamp() );
return;
}
}
else
if ( _event->is_note_on() )
if ( o->value() > _event->link()->timestamp() )
{
o->value( _event->timestamp() );
return;
}
_event->timestamp( o->value() );
set_changed();
do_callback();}
xywh {3 0 125 24} labeltype NO_LABEL align 0 when 8 maximum 0
code1 {o->maximum( (unsigned long)-1 );}
}
Fl_Button name {
label {<Event Name>} user_data_type {void*}
callback {if ( o->value() )
_event->select();
else
_event->deselect();
do_callback();}
xywh {132 -1 149 25} type Toggle when 1
}
Fl_Group note_tab {open
xywh {282 0 309 24} align 16
} {
Fl_Counter {} {
label {Note:}
user_data this
callback cb_note
xywh {359 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Counter {} {
label {Velocity:}
user_data this
callback cb_msb
xywh {518 0 73 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Box note_name {
label {A\#}
private xywh {284 1 31 24} labeltype SHADOW_LABEL labelfont 14 labelcolor 135
}
}
Fl_Group after_tab {open
xywh {317 0 277 24} align 16 hide
} {
Fl_Counter {} {
label {Note:}
user_data this
callback cb_note
xywh {359 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Counter {} {
label {Pressure:}
user_data this
callback cb_msb
xywh {518 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
}
Fl_Group control_tab {open
xywh {358 0 238 24} align 16 hide
} {
Fl_Counter {} {
label {Control:}
user_data this
callback cb_lsb
xywh {360 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
Fl_Counter {} {
label {Value:}
user_data this
callback cb_msb
xywh {517 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
}
Fl_Group prog_tab {open
xywh {287 0 238 24} align 16 hide
} {
Fl_Counter {} {
label {Program:}
user_data this
callback cb_lsb
xywh {360 0 76 24} type Simple align 4 minimum 0 maximum 127 step 1
}
}
Fl_Group pitch_tab {open
xywh {306 0 290 24} align 16 hide
} {
Fl_Slider {} {
label {Pitch:} user_data_type {void *}
callback {_event->pitch( o->value() );
do_callback();}
xywh {358 0 238 24} type Horizontal align 4 when 4 minimum -8192 maximum 8191 step 1
}
}
Fl_Group pressure_tab {open
xywh {307 0 290 24} align 16 hide
} {
Fl_Slider {} {
label {Pressure:}
user_data this
callback cb_lsb
xywh {358 0 239 24} type Horizontal align 4 when 4 maximum 127 step 1
}
}
Function {select( bool b )} {open return_type void
} {
code {/*
_selected = b;
if ( b )
name->color( FL_WHITE );
redraw();
*/} {}
}
Function {button()} {open return_type {Fl_Button *}
} {
code {return name;} {}
}
Function {selected( void )} {open return_type bool
} {
code {/*
int n = name->value();
name->value( 0 );
return n;
*/
return name->value();} {}
}
Function {cb_lsb( Fl_Valuator *o, Event_Widget *w )} {open return_type {static void}
} {
code {w->ev()->lsb( o->value() );
w->do_callback();} {}
}
Function {cb_msb( Fl_Valuator *o, Event_Widget *w )} {open return_type {static void}
} {
code {w->ev()->msb( o->value() );
w->do_callback();} {}
}
Function {cb_note( Fl_Valuator *o, Event_Widget *w )} {open return_type {static void}
} {
code {w->ev()->note( o->value() );
w->do_callback();} {}
}
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <cstring>
/* system */
#include <sys/types.h>
#include <unistd.h>
#include "../non.H"
#include "draw.H"
#include "../common.h"
#include "ui.H"
extern UI *ui;
void
async_exec ( const char *cmd )
{
if ( fork() )
{
printf( "Executed command \"%s\"\n", cmd );
return;
}
system( cmd );
exit(0);
}
int
canvas_input_callback ( O_Canvas *widget, Canvas *c, int m )
{
static int lmb_down;
// MESSAGE( "Hello, my name is %s", widget->parent()->label() );
int ow, oh;
int x, y;
int processed = 1;
x = Fl::event_x();
y = Fl::event_y();
ow = c->grid()->viewport.w;
oh = c->grid()->viewport.h;
switch ( m )
{
case FL_KEYBOARD:
{
/* if ( Fl::event_state() & FL_ALT || Fl::event_state() & FL_CTRL ) */
/* // this is more than a simple keypress. */
/* return 0; */
if ( Fl::event_state() & FL_CTRL )
{
switch ( Fl::event_key() )
{
case FL_Delete:
c->delete_time();
break;
case FL_Insert:
c->insert_time();
break;
case FL_Right:
c->pan( TO_NEXT_NOTE, 0 );
break;
case FL_Left:
c->pan( TO_PREV_NOTE, 0 );
break;
default:
return 0;
}
}
else
if ( Fl::event_state() & FL_ALT )
return 0;
switch ( Fl::event_key() )
{
case FL_Left:
c->pan( LEFT, 1 );
break;
case FL_Right:
c->pan( RIGHT, 1 );
break;
case FL_Up:
c->pan( UP, 1 );
break;
case FL_Down:
c->pan( DOWN, 1 );
break;
case FL_Delete:
if ( Fl::event_state() & FL_SHIFT )
c->grid()->clear();
else
c->grid()->delete_selected();
break;
default:
/* have to do this to get shifted keys */
switch ( *Fl::event_text() )
{
case 'f':
c->pan( TO_PLAYHEAD, 0 );
break;
case 'r':
c->select_range();
break;
case 'q':
c->grid()->select_none();
break;
case '1':
c->h_zoom( 2.0f );
break;
case '2':
c->h_zoom( 0.5f );
break;
case '3':
c->v_zoom( 2.0f );
break;
case '4':
c->v_zoom( 0.5f );
break;
case ' ':
transport.toggle();
break;
case '[':
{
Grid *g = NULL;
#define IS_PATTERN (widget->parent() == ui->pattern_tab)
#define IS_PHRASE (widget->parent() == ui->phrase_tab)
#define IS_SEQUENCE (widget->parent() == ui->sequence_tab)
/* is there no nicer way to do this shit in c++? */
g = c->grid()->by_number( c->grid()->number() - 1 );
if ( g )
{
c->grid( g );
processed = 2;
}
break;
}
case ']':
{
Grid *g = NULL;
/* is there no nicer way to do this shit in c++? */
g = c->grid()->by_number( c->grid()->number() + 1 );
if ( g )
{
c->grid( g );
processed = 2;
}
break;
}
case '<':
c->move_selected( LEFT, 1 );
break;
case '>':
c->move_selected( RIGHT, 1 );
break;
case ',':
c->move_selected( UP, 1 );
break;
case '.':
c->move_selected( DOWN, 1 );
break;
case 'C':
c->crop();
break;
case 'c':
{
c->grid( c->grid()->create() );
ui->update_sequence_widgets();
break;
}
case 'd':
{
MESSAGE( "duplicating thing" );
c->grid( c->grid()->clone() );
// number of phrases may have changed.
ui->update_sequence_widgets();
break;
}
case 'D':
c->duplicate_range();
break;
case 't':
c->grid()->trim();
break;
case 'm':
c->grid()->mode( c->grid()->mode() == MUTE ? PLAY : MUTE );
break;
case 's':
c->grid()->mode( c->grid()->mode() == SOLO ? PLAY : SOLO );
break;
default:
processed = 0;
break;
}
break;
}
break;
}
case FL_PUSH:
{
switch ( Fl::event_button() )
{
case 1:
lmb_down = true;
if ( IS_PATTERN && Fl::event_state() & FL_CTRL )
c->randomize_row( y );
else
c->set( x, y );
break;
case 3:
c->unset( x, y );
break;
case 2:
c->select( x, y );
break;
default:
processed = 0;
}
break;
}
case FL_RELEASE:
break;
case FL_DRAG:
break;
/* case FL_DRAG: */
/* { */
/* if ( ! lmb_down ) */
/* break; */
/* // c->grid()->move( x, y, nx ); */
/* break; */
/* } */
case FL_MOUSEWHEEL:
{
if ( Fl::event_state() & FL_CTRL )
c->adj_length( x, y, (0 - Fl::event_dy()) );
else
c->adj_color( x, y, (0 - Fl::event_dy()) * 5 );
break;
}
default:
processed = 0;
}
int nw, nh;
nw = c->grid()->viewport.w;
nh = c->grid()->viewport.h;
// layout of canvas changed... requires clearing.
if ( oh != nh || ow != nw )
return 3;
return processed;
}

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#pragma once
#include "../canvas.H"
#include "../common.h"
class O_Canvas;
void disp_message ( char *s );
void async_exec ( const char *cmd );
int canvas_input_callback ( O_Canvas *widget, Canvas *c, int m );
int disp_init ( int argc, char **argv );

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# data file for the Fltk User Interface Designer (fluid)
version 1.0107
header_name {.H}
code_name {.C}
comment {//
// Copyright (C) 2008 Jonathan Moore Liles
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
} {in_source in_header
}
class List_Chooser {} {
Function {List_Chooser( const char *name, const char *action )} {open
} {
Fl_Window window {open
xywh {696 57 310 524} type Single non_modal size_range {310 524 0 0} visible
} {
Fl_Pack {} {open
xywh {2 10 303 501}
code0 {o->spacing( 20 );}
} {
Fl_Browser browser {
label name
xywh {15 30 280 447} type Multi color 32 selection_color 47 align 1 textcolor 55 resizable
code0 {o->label( name );}
}
Fl_Group {} {open
xywh {17 485 278 26}
} {
Fl_Button {} {
label Cancel
callback {browser->clear();
window->hide();}
xywh {17 485 75 26}
}
Fl_Return_Button button {
label action
callback {window->hide();}
xywh {105 485 190 26}
code0 {o->label( action );}
}
}
}
}
}
Function {show()} {open
} {
code {window->show();} {}
}
Function {shown()} {open return_type bool
} {
code {return window->shown();} {}
}
Function {add( const char *item )} {open
} {
code {browser->add( item );} {}
}
}
decl {\#include "../transport.H"} {selected public
}
decl {extern Fl_Color velocity_colors[];} {}
decl {\#include <Fl/Fl_Box.H>} {}
decl {\#include <stdio.h>} {}
decl {\#include <stdlib.h>} {}
widget_class Visual_Metronome {open
xywh {201 31 1278 1003} type Single hide resizable
code0 {_bpb = _tpb = -1; _beat = _tick = _flip = 0;}
code1 {o->box( FL_NO_BOX );}
code2 {o->label( 0 );}
class Fl_Group
} {
Fl_Slider progress {
private xywh {119 95 1149 23} type Horizontal box ROUND_UP_BOX color 32 selection_color 71
code0 {o->resize( x(), (y() + h()) - (h() / 3), w(), h() / 3 );}
code1 {o->slider_size( 0.25 );}
code2 {o->slider( FL_ROUNDED_BOX );}
}
Fl_Pack pack {open
private xywh {119 7 1149 78} type HORIZONTAL resizable
code0 {o->resize( x(), y(), w(), h() - progress->h() );}
} {}
decl {int _bpb} {}
decl {int _tpb} {}
decl {int _beat} {}
decl {bool _flip} {}
decl {int _tick} {}
Function {bpb( int b )} {open private return_type void
} {
code {if ( b == _bpb )
return;
_bpb = b;
pack->clear();
int bw = w() / _bpb;
for ( int i = 1; i <= b; ++i )
{
Fl_Box *box = new Fl_Box( FL_ROUNDED_BOX, 0, 0, bw, 1, 0 );
char *pat = (char *)malloc( 4 );
sprintf( pat, "%d", i );
box->label( pat );
box->color( fl_lighter( FL_GRAY ) );
pack->add( box );
}
// try to clear the background.
parent()->parent()->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
redraw();} {}
}
Function {tpb( int ticks )} {open private return_type void
} {
code {_tpb = ticks;
progress->minimum( 0 );
progress->maximum( ticks );} {}
}
Function {beat( int b )} {open private return_type void
} {
code {if ( b == _beat || b >= _bpb )
return;
pack->child( _beat )->color( fl_lighter( FL_GRAY ) );
pack->child( _beat )->redraw();
pack->child( b )->color( velocity_colors[ b * 127 / _bpb ] );
pack->child( b )->redraw();
_flip = ! _flip;
_beat = b;} {}
}
Function {tick( int tick )} {open private return_type void
} {
code {if ( tick == _tick )
return;
if ( _beat < 0 )
return;
if ( _flip )
{
progress->selection_color( FL_RED );
progress->value( _tpb - tick );
}
else
{
progress->selection_color( FL_GREEN );
progress->value( tick );
}
\#if 0
Fl_Widget *c = pack->child( _beat );
if ( c )
{
c->color( velocity_colors[ tick * 127 / _tpb ] );
c->redraw();
}
\#endif
_tick = tick;} {}
}
Function {resize( int X, int Y, int W, int H )} {open return_type void
} {
code {// pack->resize( 0, 0, W, pack->h() );
Fl_Group::resize( X, Y, W, H );
for ( int i = pack->children(); i-- ; )
pack->child( i )->resize( 0, 0, W / pack->children(), pack->h() );} {}
}
Function {update( void )} {open return_type void
} {
code {bpb( transport.beats_per_bar );
tpb( transport.ticks_per_beat );
beat( transport.beat - 1 );
tick( transport.tick - 1 );} {}
}
}

226
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "instrument.H"
#include "common.h"
#include "const.h"
#include "config.h"
#include <fnmatch.h>
#include <dirent.h>
list <Instrument *> Instrument::instruments;
Instrument::Instrument ( const char *name )
{
for ( int i = 0; i < 128; i++ )
{
_map[i].name = NULL;
_map[i].velocity = 100;
}
if ( name )
{
_name = strdup( name );
read( name );
}
else
{
_name = strdup( "not an instrument" );
_height = 0;
}
Instrument::instruments.push_front( this );
}
Instrument *
Instrument::open ( const char *name )
{
list <Instrument *>::iterator i = Instrument::instruments.begin();
if ( name )
{
for ( ; i != Instrument::instruments.end(); i++ )
if ( 0 == strcmp( (*i)->_name, name ) )
return *i;
}
return new Instrument ( name );
}
void
Instrument::note ( int from, int to )
{
// _map[ from ].note = to;
WARNING( "what should this do now?" );
}
void
Instrument::note_name ( int n, char *s )
{
if ( _map[ n ].name )
free( _map[ n ].name );
_map[ n ].name = s;
}
void
Instrument::velocity ( int n, int v )
{
_map[ n ].velocity = v;
}
/* Should only be passed NOTE ON/OFF events! */
void
Instrument::translate ( midievent *e ) const
{
// int n = e->note();
// e->note( _map[ n ].note );
e->note_velocity( e->note_velocity() * _map[ e->note() ].velocity / 100 );
}
const char *
Instrument::note_name ( int n ) const
{
return _map[ n ].name;
}
int
Instrument::height ( void ) const
{
return _height;
}
int
Instrument::velocity ( int n ) const
{
return _map[ n ].velocity;
}
int
Instrument::read ( const char *s )
{
FILE *fp;
char pat[512];
sprintf( pat, "%s%s.inst", SYSTEM_PATH INSTRUMENT_DIR, s );
if ( ! ( fp = fopen( pat, "r" ) ) )
return false;
struct i_map m;
char namebuf[256];
int note, velocity;
int n = 0;
while ( 0 < fscanf( fp, "\"%[^\"]\", %d, %d\n", (char*)&namebuf, &note, &velocity ) ) n++;
rewind( fp );
MESSAGE( "reading %d lines from instrument file \"%s\"", n, s );
int i;
for ( i = 0; i < n; i++ )
{
fscanf( fp, "\"%[^\"]\", %d, %d\n", (char *)&namebuf, &note, &velocity );
m.name = strdup( namebuf );
if ( velocity > 100 )
{
WARNING( "invalid volume percentage in instrument definition");
m.velocity = 100;
}
else
m.velocity = velocity;
DEBUG( "name: \"%s\", note: %d, velocity: %d%%", m.name, note, m.velocity );
// _map[ (64 + (n / 2)) - i ] = m;
_map[ note ] = m;
}
_height = n;
fclose( fp );
return true;
}
static int
instrument_filter ( const struct dirent *d )
{
char suffix[] = "*.inst";
return 0 == fnmatch( suffix, d->d_name, 0 );
}
/* Returns a list of available instruments */
char **
Instrument::listing ( void )
{
char **sa;
struct dirent **names;
int n;
if ( 0 > ( n = scandir( SYSTEM_PATH INSTRUMENT_DIR, &names, instrument_filter, alphasort ) ) )
{
WARNING( "couldn't open instrument directory" );
return NULL;
}
else
{
sa = (char **)malloc( sizeof( char * ) * (n + 1) );
sa[n] = NULL;
while (n--)
{
char *c = rindex( names[n]->d_name, '.' );
if ( c )
*c = '\0';
MESSAGE( "found instrument: %s", names[n]->d_name );
sa[n] = strdup( names[n]->d_name );
free( names[n] );
}
free( names );
return sa;
}
}
const char *
Instrument::name ( void ) const
{
return _name;
}

62
instrument.H Normal file
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <list>
using std::list;
#include "event.H"
struct i_map {
char *name;
unsigned char velocity;
};
class Instrument
{
static list <Instrument *> instruments;
char *_name;
int _height;
struct i_map _map[128]; /* note / velocity mappings */
Instrument ( const char *name );
int read ( const char *s );
public:
static Instrument * open ( const char *name );
static char ** listing ( void );
/* mutation */
void note ( int from, int to );
void velocity ( int n, int v );
void note_name ( int n, char *s );
/* inspection */
void translate ( midievent *e ) const;
const char * note_name ( int n ) const;
int height ( void ) const;
const char * name ( void ) const;
int velocity ( int n ) const;
};

13
instruments/Default.inst Normal file
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"Kick", 36, 100
"Snare", 38, 100
"Closed Hat", 42, 80
"Open Hat", 46, 80
"Rim Shot", 37, 100
"Ride", 51, 80
"Crash", 49, 80
"Hi Tom", 48, 100
"Mid Tom", 45, 100
"Low Tom", 41, 100
"Hi Conga", 62, 80
"Low Conga", 63, 80
"Timbale", 65, 80

44
instruments/GM-Drum.inst Normal file
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"Bass Drum 1", 36, 100
"Side Stick", 37, 80
"Acoustic Snare", 38, 100
"Hand Clap", 39, 80
"Electric Snare", 40, 100
"Low Floor Tom", 41, 100
"Closed Hi-Hat", 42, 80
"High Floor Tom", 43, 100
"Pedal Hi-Hat", 44, 80
"Low Tom", 45, 100
"Open Hi-Hat", 46, 64
"Low-Mid Tom", 47, 90
"Hi-Mid Tom", 48, 90
"Crash Cymbal 1", 49, 80
"High Tom", 50, 100
"Ride Cymbal 1", 51, 75
"Chinese Cymbal", 52, 75
"Ride Bell", 53, 75
"Tambourine", 54, 64
"Splash Cymbal", 55, 64
"Cowbell", 56, 64
"Crash Cymbal 2", 57, 64
"Hi Bongo", 60, 100
"Low Bongo", 61, 100
"Mute Hi Conga", 62, 80
"Open Hi Conga", 63, 100
"Low Conga", 64, 100
"High Timbale", 65, 80
"Low Timbale", 66, 80
"High Agogo", 67, 64
"Low Agogo", 68, 64
"Cabasa", 69, 64
"Maracas", 70, 70
"Short Whistle", 71, 64
"Long Whistle", 72, 64
"Short Guiro", 73, 64
"Long Guiro", 74, 64
"Claves", 75, 80
"Hi Wood Block", 76, 80
"Low Wood Block", 77, 80
"Mute Cuica", 78, 64
"Open Cuica", 79, 64
"Mute Triangle", 80, 64
"Open Triangle", 81, 64

434
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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <math.h>
/* jack */
#include <jack/jack.h>
#include <jack/midiport.h>
#include <jack/ringbuffer.h>
#include <jack/thread.h>
#include "non.H"
#include "transport.H"
#include "pattern.H"
#include "phrase.H"
#include "event_list.H"
#ifdef JACK_MIDI_PROTO_API
/* correct for prototype version of API */
#define jack_midi_event_reserve( p, f, l ) jack_midi_event_reserve( p, f, l, nframes )
#define jack_midi_event_get( e, b, f ) jack_midi_event_get( e, b, f, nframes )
#define jack_midi_get_event_count( b ) jack_midi_get_event_count( b, nframes )
#define jack_midi_clear_buffer( b ) jack_midi_clear_buffer( b, nframes )
#define jack_midi_event_write( b, f, d, s ) jack_midi_event_write( b, f, d, s, nframes )
#endif
jack_client_t *client;
int sample_rate;
const int MAX_PORT = 16;
/* timers for notes on all channels and ports. When a note is played,
* the respective value in this array is set to the note duraction in
* ticks. Decremented in each process cycle, when this value reaches
* zero, a note off is generated--regardless of the state of the
* transport */
double notes_on[MAX_PORT][16][128];
typedef unsigned char byte_t;
int num_output_ports = 1;
event_list freelist;
typedef struct {
void *buf;
jack_ringbuffer_t *ring_buf; /* for realtime output and recording */
event_list events; /* events to be output this cycle */
jack_port_t *port;
} port_t;
static port_t output[MAX_PORT];
static port_t input[2]; /* control, performance */
jack_nframes_t nframes; /* for compatibility with older jack */
/** get next recorded event, if any--runs in UI thread */
midievent *
midi_input_event ( int port )
{
if ( jack_ringbuffer_read_space( input[ port ].ring_buf ) >= sizeof( midievent ) )
{
midievent *me = new midievent;
// MESSAGE( "passing midi input to non-RT thread" );
if ( jack_ringbuffer_read( input[ port ].ring_buf, (char *)me, sizeof( midievent ) ) )
return me;
}
return NULL;
}
/**
* Queue an event for output. /tick/ is relative to the current cycle! */
void
midi_output_event ( int port, const midievent *e )
{
event *fe = freelist.first();
if ( ! fe )
WARNING( "output buffer underrun" );
else
{
freelist.unlink( fe );
*fe = *e;
output[ port ].events.insert( fe );
}
}
/** same as above, but only for note-on + duration */
void
midi_output_event ( int port, const midievent *e, tick_t duration )
{
if ( duration )
{
if ( notes_on[ port ][ e->channel() ][ e->note() ] > transport.ticks_per_period )
WARNING( "duplicate note on?" );
else
{
notes_on[ port ][ e->channel() ][ e->note() ] = (duration + 0.0001f) + (e->timestamp());
midi_output_event( port, e );
}
}
else
{
/* if ( notes_on[ port ][ e->channel() ][ e->note() ] ) */
/* WARNING( "note still on when note-off came" ); */
}
}
void
midi_write_event ( int port, const midievent *e )
{
byte_t *buffer;
// what I want here is to translate a PPQN tick into the
// current period.
jack_nframes_t frame = transport.frames_per_tick * e->timestamp();
int l = e->size();
buffer = jack_midi_event_reserve( output[ port ].buf, frame, l );
if ( ! buffer )
{
WARNING( "could not reserve buffer at frame %d, note event dropped!", frame );
return;
}
#ifndef NDEBUG
e->pretty_print();
#endif
e->raw( buffer, l );
}
/** Call this to send an event immediately from UI thread. Timestamp is meaningless */
void
midi_output_immediate_event ( int port, const midievent *e )
{
if ( jack_ringbuffer_write( output[ port ].ring_buf, (const char *)e, sizeof( midievent ) ) != sizeof( midievent ) )
WARNING( "output ringbuffer overrun" );
else
if ( e->is_note_on() )
{
/* use timestamp as duration */
notes_on[ port ][ e->channel() ][ e->note() ] = e->timestamp();
}
}
/** stop all notes on all channels of all ports */
void
midi_all_sound_off ( void )
{
MESSAGE( "stopping all sound" );
midievent e;
/* all notes off */
e.status( midievent::CONTROL_CHANGE );
e.data( 123, 0 );
e.timestamp( 0 );
for ( int p = MAX_PORT; p--; )
for ( int c = 16; c--; )
{
e.channel( c );
midi_output_immediate_event( p, &e );
}
}
static int
process ( jack_nframes_t nframes, void *arg )
{
static tick_t oph = 0;
static tick_t onph = 0;
static int old_play_mode = PATTERN;
::nframes = nframes;
// init all port buffers (maybe we should only do this as needed)
/* loop over stuff */
transport.nframes = nframes;
transport.poll();
tick_t ph = trunc( transport.ticks );
tick_t nph = trunc( transport.ticks + transport.ticks_per_period );
if ( ! transport.valid )
goto schedule;
if ( ( ! transport.rolling ) || ph == oph )
goto schedule;
if ( ph != onph )
WARNING( "dropped ticks" );
onph = nph;
// MESSAGE( "tpp %f %f-%f", transport.ticks_per_period, ph, nph );
// MESSAGE( "tpp %f %lu-%lu", transport.ticks_per_period, ph, nph );
switch ( old_play_mode )
{
case PATTERN:
case TRIGGER:
{
// stop all patterns.
for ( uint i = pattern::patterns(); i--; )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->stop();
}
break;
}
}
switch ( song.play_mode )
{
case SEQUENCE:
// first handle patterns already playing
for ( uint i = pattern::patterns(); i--; )
{
pattern *p = pattern::pattern_by_number( i + 1 );
if ( p && p->playing() )
p->play( ph, nph );
}
playlist->play( ph, nph );
break;
case PATTERN:
case TRIGGER:
{
for ( uint i = pattern::patterns(); i--; )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->trigger( 0, -1 );
p->play( ph, nph );
}
break;
}
}
old_play_mode = song.play_mode;
oph = ph;
/* handle midi input */
for ( int j = transport.recording ? 2 : 1; j--; )
{
static midievent e;
input[j].buf = jack_port_get_buffer( input[j].port, nframes );
jack_midi_event_t ev;
jack_nframes_t count = jack_midi_get_event_count( input[j].buf );
for ( uint i = 0; i < count; ++i )
{
// MESSAGE( "Got midi input!" );
jack_midi_event_get( &ev, input[j].buf, i );
/* time is frame within cycle, convert to absolute tick */
e.timestamp( ph + (ev.time / transport.frames_per_tick) );
e.status( ev.buffer[0] );
e.lsb( ev.buffer[1] );
if ( ev.size == 3 )
e.msb( ev.buffer[2] );
if ( jack_ringbuffer_write( input[j].ring_buf, (char*)&e, sizeof( midievent ) ) != sizeof( midievent ) )
WARNING( "input buffer overrun" );
}
}
schedule:
for ( int i = MAX_PORT; i-- ; )
{
/* reserve and clear buffers */
output[ i ].buf = jack_port_get_buffer( output[ i ].port, nframes );
jack_midi_clear_buffer( output[ i ].buf );
/* handle scheduled note offs */
for ( uint j = 16; j-- ; )
{
register double *note = &notes_on[ i ][ j ][ 0 ];
for ( register uint k = 0; k < 128; note++, k++ )
if ( *note )
if ( ( *note -= transport.ticks_per_period ) <= 0 )
{
static midievent e;
e.status( midievent::NOTE_OFF );
e.channel( j );
e.note( k );
e.note_velocity( 64 );
e.timestamp( ((tick_t)transport.ticks_per_period) + *note );
*note = 0;
midi_output_event( i, &e );
}
}
static midievent e;
/* first, write any immediate events from the UI thread */
while ( jack_ringbuffer_read( output[ i ].ring_buf, (char *)&e, sizeof( midievent ) ) )
{
// MESSAGE( "sending immediate event" );
// FIXME: could we do better?
e.timestamp( 0 );
midi_output_event( i, &e );
}
/* Write queued events */
event *n;
for ( event *e = output[ i ].events.first(); e; e = n )
{
n = e->next();
midi_write_event( i, e );
output[ i ].events.unlink( e );
freelist.append( e );
}
}
return 0;
}
int
midi_init ( void )
{
MESSAGE( "Initializing Jack MIDI" );
if (( client = jack_client_new ( APP_NAME )) == 0 )
return 0;
/* create output ports */
for ( int i = 0; i < MAX_PORT; i++ )
{
char pat[40];
sprintf( pat, "midi_out-%d", i + 1 );
output[i].port = jack_port_register( client, pat, JACK_DEFAULT_MIDI_TYPE, JackPortIsOutput, 0 );
output[i].ring_buf = jack_ringbuffer_create( 16 * 16 * sizeof( midievent ) ); // why this value?
jack_ringbuffer_reset( output[i].ring_buf );
}
/* create input ports */
input[0].port = jack_port_register( client, "control_in", JACK_DEFAULT_MIDI_TYPE, JackPortIsInput, 0 );
input[0].ring_buf = jack_ringbuffer_create( 128 * sizeof( midievent ) ); // why this value?
jack_ringbuffer_reset( input[0].ring_buf );
input[1].port = jack_port_register( client, "midi_in", JACK_DEFAULT_MIDI_TYPE, JackPortIsInput, 0 );
input[1].ring_buf = jack_ringbuffer_create( 128 * sizeof( midievent ) ); // why this value?
jack_ringbuffer_reset( input[1].ring_buf );
/* preallocate events */
for ( int i = 32 * 16 * MAX_PORT; i-- ; )
freelist.append( new event );
DEBUG( "allocated output buffer space for %lu events", freelist.size() );
/* clear notes */
for ( int p = MAX_PORT; p--; )
for ( int c = 16; c-- ; )
for ( int n = 128; n-- ; )
notes_on[ p ][ c ][ n ] = 0;
//1 jack_set_buffer_size_callback( client, bufsize, 0 );
jack_set_process_callback( client, process, 0 );
jack_activate( client );
sample_rate = jack_get_sample_rate( client );
/* /\* initialize buffer size *\/ */
/* transport_poll(); */
/* bufsize( jack_get_buffer_size( client ), 0 ); */
if ( jack_set_timebase_callback( client, 1, Transport::timebase, NULL ) == 0 )
{
MESSAGE( "running as timebase master" );
transport.master = true;
}
else
WARNING( "could not take over as timebase master" );
return 1;
}
void
midi_shutdown ( void )
{
// TODO: wait for all queued events to play.
jack_deactivate( client );
}

16
jack.H Normal file
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@ -0,0 +1,16 @@
#include <jack/jack.h>
#include "common.h"
enum { CONTROL, PERFORMANCE };
class midievent;
midievent * midi_input_event ( int port );
void midi_output_event ( int port, const midievent *e );
void midi_output_event ( int port, const midievent *e, tick_t duration );
void midi_all_sound_off ( void );
int midi_init ( void );
void midi_shutdown ( void );
void midi_output_immediate_event ( int port, const midievent *e );

104
lash.C Normal file
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@ -0,0 +1,104 @@
/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "lash.H"
#include "config.h"
#include "common.h"
#include "non.H"
// TODO: produce Save_Project events...
#ifndef USE_LASH
Lash::Lash ( ) {}
bool Lash::init ( int *argc, char ***argv ) { return true; }
void Lash::process ( void ) {}
#else
Lash::Lash ( )
{
_client = NULL;
}
bool
Lash::init ( int *argc, char ***argv )
{
if ( ! ( _client = lash_init( lash_extract_args( argc, argv ), APP_NAME,
LASH_Config_File, LASH_PROTOCOL( 2, 0 ) ) ) )
return false;
/* register name */
lash_jack_client_name( _client, APP_NAME );
lash_event_t *e = lash_event_new_with_type( LASH_Client_Name );
lash_event_set_string( e, APP_TITLE );
lash_send_event( _client, e );
return true;
}
/** process any queued events */
void
Lash::process ( void )
{
lash_event_t *e;
char *name;
while ( ( e = lash_get_event( _client ) ) )
{
asprintf( &name, "%s/%s", lash_event_get_string( e ), "song.non" );
switch ( lash_event_get_type( e ) )
{
case LASH_Save_File:
{
MESSAGE( "LASH wants us to save \"%s\"", name );
save_song( name );
lash_send_event( _client, lash_event_new_with_type( LASH_Save_File ) );
break;
}
case LASH_Restore_File:
{
MESSAGE( "LASH wants us to load \"%s\"", name );
load_song( name );
lash_send_event( _client, lash_event_new_with_type( LASH_Restore_File ) );
break;
}
case LASH_Quit:
MESSAGE( "LASH wants us to quit" );
quit();
break;
default:
WARNING( "unhandled LASH event" );
}
lash_event_destroy( e );
}
}
#endif

40
lash.H Normal file
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@ -0,0 +1,40 @@
/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "config.h"
#ifdef USE_LASH
#include <lash/lash.h>
#endif
class Lash
{
#ifdef USE_LASH
lash_client_t *_client;
#endif
public:
Lash ( );
bool init ( int *argc, char ***argv );
void process ( void );
};

501
logo.xpm Normal file
View File

@ -0,0 +1,501 @@
/* XPM */
static char *logo[] = {
/* columns rows colors chars-per-pixel */
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" c #010100",
". c #080601",
"X c #0C0A01",
"o c #110E02",
"O c #151103",
"+ c #151208",
"@ c #1A1501",
"# c #18150A",
"$ c #1E1801",
"% c #1D1909",
"& c #231C01",
"* c #211C0A",
"= c #262005",
"- c #26210B",
"; c #2B2201",
": c #2A240B",
"> c #2F280D",
", c #2C2711",
"< c #302600",
"1 c #322800",
"2 c #342C0B",
"3 c #392D00",
"4 c #322B11",
"5 c #3C3102",
"6 c #3C320D",
"7 c #3D3512",
"8 c #38372F",
"9 c #3D392C",
"0 c #333332",
"q c #383630",
"w c #393831",
"e c #433600",
"r c #40350A",
"t c #463801",
"y c #44390C",
"u c #4B3C00",
"i c #4A3D0A",
"p c #443A13",
"a c #443B15",
"s c #433D28",
"d c #453F27",
"f c #544400",
"g c #594700",
"h c #5C4900",
"j c #5B4B0C",
"k c #53450C",
"l c #52471D",
"z c #54491C",
"x c #5C4E15",
"c c #5A4D19",
"v c #554813",
"b c #5F5016",
"n c #4D441F",
"m c #464026",
"M c #4B4223",
"N c #49432D",
"B c #504620",
"V c #534B2A",
"C c #584D24",
"Z c #5D5228",
"A c #5E5221",
"S c #614D00",
"D c #665200",
"F c #695400",
"G c #69570F",
"H c #6E5801",
"J c #6D590C",
"K c #63520B",
"L c #635313",
"P c #64551B",
"I c #685610",
"U c #6D5B13",
"Y c #6B5B1B",
"T c #735C00",
"R c #725D09",
"E c #705D10",
"W c #655824",
"Q c #645829",
"! c #6A5C23",
"~ c #625522",
"^ c #776005",
"/ c #7C6301",
"( c #7A630B",
") c #7F690F",
"_ c #73621D",
"` c #7A6615",
"' c #6F6024",
"] c #6F6129",
"[ c #766626",
"{ c #776931",
"} c #7F7031",
"| c #806600",
" . c #836900",
".. c #896E01",
"X. c #80690C",
"o. c #826D19",
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"+. c #8D730A",
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";. c #967B0B",
":. c #927B1B",
">. c #997F19",
",. c #917810",
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"b. c #B79819",
"n. c #A68D27",
"m. c #A38C31",
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"N. c #AC9129",
"B. c #AD9433",
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"Z. c #B49725",
"A. c #B29A3A",
"S. c #BBA13B",
"D. c #BDA235",
"F. c #AA9542",
"G. c #AD9948",
"H. c #B59F43",
"J. c #BEA543",
"K. c #BAA44E",
"L. c #C49C00",
"P. c #C29E0C",
"I. c #C09E14",
"U. c #C6A10E",
"Y. c #CBA300",
"T. c #CAA40D",
"R. c #CBA406",
"E. c #C9A414",
"W. c #CBA81B",
"Q. c #C8A51A",
"!. c #D0A700",
"~. c #D5AA01",
"^. c #D3AB0A",
"/. c #D9AD00",
"(. c #D1AD1B",
"). c #DDB000",
"_. c #DCB108",
"`. c #D6B11D",
"'. c #DBB313",
"]. c #DEB81C",
"[. c #DDB61A",
"{. c #C3A426",
"}. c #C9AA2B",
"|. c #C6AA37",
" X c #CFB136",
".X c #D0AF2A",
"XX c #D5B32A",
"oX c #DAB626",
"OX c #D2B235",
"+X c #DAB832",
"@X c #D4B538",
"#X c #E3B500",
"$X c #E6B802",
"%X c #E2B80C",
"&X c #EBBC00",
"*X c #E3B80B",
"=X c #E3B913",
"-X c #E3BB1A",
";X c #E3BD25",
":X c #C2AA46",
">X c #CCB245",
",X c #CDB451",
"<X c #D0B442",
"1X c #D6B945",
"2X c #D5BB52",
"3X c #D4BC5C",
"4X c #C3AD54",
"5X c #EBC118",
"6X c #F2C200",
"7X c #F8C600",
"8X c #FECC00",
"9X c #FECD0B",
"0X c #F2C30A",
"qX c #FDCE13",
"wX c #F5C918",
"eX c #FED017",
"rX c #FDD01B",
"tX c #ECC523",
"yX c #E8C32B",
"uX c #E7C437",
"iX c #F4CC2B",
"pX c #F5CB23",
"aX c #F5CE30",
"sX c #FCD123",
"dX c #FCD22B",
"fX c #FBD433",
"gX c #FBD53B",
"hX c #DCC25C",
"jX c #E7C84D",
"kX c #EAC944",
"lX c #EACB4C",
"zX c #E4C343",
"xX c #E8CB56",
"cX c #EFD04E",
"vX c #F0CE43",
"bX c #F4D042",
"nX c #F4D34B",
"mX c #FBD643",
"MX c #FAD648",
"NX c #FAD84C",
"BX c #F4D454",
"VX c #F9D953",
"CX c #FADA5B",
"ZX c #F7D758",
"AX c #F9DB63",
"SX c #F9DC6B",
"DX c #F4D762",
"FX c #F9DE73",
"GX c #F8DF79",
"HX c #EBD062",
"JX c #F8E07D",
"KX c #F7E18C",
"LX c #F8E083",
"PX c #F8E188",
"IX c #F7E390",
"UX c gray100",
"YX c None",
/* pixels */
"YXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYX| YXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYX",
"YXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYX| | YXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYXYX",
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};

168
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@ -0,0 +1,168 @@
/**********************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ; */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software ; */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/**********************************************************************************/
#include <stdlib.h>
#include <unistd.h>
#include "non.H"
// #include "gui/input.H"
#include "gui/ui.H"
#include "jack.H"
#include "lash.H"
#include "pattern.H"
#include "phrase.H"
Canvas *pattern_c, *phrase_c, *trigger_c;
sequence *playlist;
global_settings config;
song_settings song;
Lash lash;
/* default to pattern mode */
UI *ui;
void
quit ( void )
{
/* clean up, only for valgrind's sake */
delete ui;
delete pattern_c;
delete phrase_c;
delete trigger_c;
midi_all_sound_off();
// wait for it...
sleep( 1 );
midi_shutdown();
MESSAGE( "Your fun is over" );
exit( 0 );
}
void
init_song ( void )
{
song.filename = NULL;
song.dirty = false;
pattern_c->grid( NULL );
phrase_c->grid( NULL );
playlist->reset();
playlist->insert( 0, 1 );
pattern_c->grid( new pattern );
phrase_c->grid( new phrase );
}
void
handle_midi_input ( void )
{
midievent *e;
while ( ( e = midi_input_event( PERFORMANCE ) ) )
{
pattern::record_event( e );
delete e;
}
}
bool
load_song ( const char *name )
{
MESSAGE( "loading song \"%s\"", name );
pattern_c->grid( NULL );
phrase_c->grid( NULL );
if ( ! playlist->load( name ) )
{
WARNING( "failed to load song file" );
return false;
}
pattern_c->grid( pattern::pattern_by_number( 1 ) );
phrase_c->grid( phrase::phrase_by_number( 1 ) );
song.filename = strdup( name );
// TODO: signal song loaded.
return true;
}
bool
save_song ( const char *name )
{
playlist->save( name );
song.filename = strdup( name );
song.dirty = false;
return true;
}
int
main ( int argc, char **argv )
{
config.follow_playhead = true;
config.record_mode = MERGE;
song.play_mode = PATTERN;
song.random.feel = 8;
song.random.probability = 0.33;
printf( "%s %s -- %s\n", APP_TITLE, VERSION, COPYRIGHT );
playlist = new sequence;
pattern_c = new Canvas;
phrase_c = new Canvas;
trigger_c = new Canvas;
init_song();
if ( ! lash.init( &argc, &argv ) )
WARNING( "error initializing LASH" );
if ( argc > 1 )
{
/* maybe a filename on the commandline */
load_song( argv[1] );
}
if ( ! midi_init() )
ASSERTION( "Could not initialize MIDI system! (is Jack running and with MIDI ports enabled?)" );
MESSAGE( "Initializing GUI" );
init_colors();
ui = new UI;
ui->run();
return 0;
}

159
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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "mapping.H"
#include "stdlib.h"
#include "common.h"
/* Is C++'s dispatching useless or what? */
#define IS_INSTRUMENT ( _type == INSTRUMENT )
Mapping::Mapping ( )
{
_key = 0;
_type = NONE;
}
bool
Mapping::open ( enum map_type type, const char *name )
{
switch ( type )
{
case INSTRUMENT:
_instrument = Instrument::open( name );
break;
case SCALE:
_scale = Scale::open( name );
break;
default:
ASSERTION( "invalid mapping type ");
break;
}
if ( ! _scale )
return false;
_type = type;
return true;
}
Mapping::Mapping ( const Mapping &rhs )
{
_key = rhs._key;
_type = rhs._type;
_instrument = rhs._instrument;
}
const char *
Mapping::name ( void ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->name();
case SCALE:
return _scale->name();
}
return NULL;
}
int
Mapping::height ( void ) const
{
if ( IS_INSTRUMENT )
return _instrument->height();
else
return 0;
}
void
Mapping::key ( int n )
{
if ( n > 11 || n < 0 )
ASSERTION( "key selection out of range: %d", n );
_key = n;
}
int
Mapping::key ( void ) const
{
return _type == INSTRUMENT ? -1 : _key;
}
void
Mapping::translate ( midievent *e ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->translate( e );
case SCALE:
return _scale->translate( _key, e );
}
}
int
Mapping::velocity ( int n ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->velocity( n );
case SCALE:
return 0;
}
return 0;
}
const char *
Mapping::note_name ( int n ) const
{
switch ( _type )
{
case INSTRUMENT:
return _instrument->note_name( n );
case SCALE:
return _scale->note_name( _key, n );
}
return NULL;
}
/* For the instrument editor... */
Instrument *
Mapping::instrument ( void ) const
{
if ( IS_INSTRUMENT )
return _instrument;
else
return NULL;
}
/** return a string describing the type of this mapping */
const char *
Mapping::type ( void ) const
{
return IS_INSTRUMENT ? "Instrument" : "Scale";
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "scale.H"
#include "instrument.H"
/* C++'s inheritance system falls down dead for this application, so we
have to do it backwards, using the base class (Mapping) as an interface
to Instrument and Scale */
class Mapping
{
public:
enum map_type { NONE, INSTRUMENT, SCALE };
private:
union {
Instrument *_instrument;
Scale *_scale;
};
int _key; /* used for scales, 0 == A */
int _type;
public:
Mapping ( );
Mapping ( const Mapping &rhs );
bool open ( map_type type, const char *name );
const char * name ( void ) const;
int height ( void ) const;
Instrument * instrument ( void ) const;
/* mutation */
void note ( int from, int to );
void velocity ( int n, int v );
void note_name ( int n, char *s );
void key ( int n );
/* inspection */
void translate ( midievent *e ) const;
const char * note_name ( int n ) const;
int velocity ( int n ) const;
int key ( void ) const;
const char * type ( void ) const;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* raw MIDI events + timestamps. Some support for SysEx */
#include "common.h"
#include "midievent.H"
static const char *opcode_names[] =
{
"Note Off",
"Note On",
"Aftertouch",
"Control Change",
"Program Change",
"Channel Pressure",
"Pitch Wheel"
};
midievent::midievent ( void )
{
_sysex = NULL;
_timestamp = 0;
_data.status = NOTE_OFF;
_data.msb = _data.lsb = 0;
}
midievent::~midievent ( void )
{
if ( _sysex )
delete _sysex;
_sysex = NULL;
}
int
midievent::pitch ( void ) const
{
return ((_data.msb << 7) | _data.lsb) - 0x2000;
}
void
midievent::pitch ( int n )
{
n += 0x2000;
_data.lsb = n & 0x7F;
_data.msb = (n >> 7) & 0x7F;
}
void
midievent::data ( byte_t D1, byte_t D2 )
{
_data.lsb = D1 & 0x7F;
_data.msb = D2 & 0x7F;
}
void
midievent::data ( byte_t *D1, byte_t *D2 ) const
{
*D1 = _data.lsb;
*D2 = _data.msb;
}
void
midievent::raw ( byte_t *p, int l) const
{
memcpy( p, &_data, l );
}
int
midievent::size ( void ) const
{
return midievent::event_size( opcode() );
}
void
midievent::note_velocity ( int vel )
{
_data.msb = vel & 0x7F;
}
void
midievent::note ( char note )
{
_data.lsb = note & 0x7F;
}
unsigned char
midievent::note_velocity ( void ) const
{
return _data.msb;
}
bool
midievent::is_same_note ( midievent * e ) const
{
return channel() == e->channel() && note() == e->note();
}
/** get name from opcode */
const char *
midievent::name ( void ) const
{
return opcode_names[ (opcode() >> 4) - 8 ];
}
/** get opcode from name */
int
midievent::name ( const char *name ) const
{
for ( unsigned int i = elementsof( opcode_names ); i--; )
if ( ! strcmp( name, opcode_names[ i ] ) )
return (i + 8) << 4;
return -1;
}
/** print event in hexadecimal */
void
midievent::print ( void ) const
{
printf( "[%06ld] %02X %02X %02X\n",
_timestamp,
_data.status,
_data.lsb,
_data.msb );
}
/** print event in english/decimal */
void
midievent::pretty_print ( void ) const
{
printf(
"[%06ld] %-15s c: %2d d1: %3d d2: %3d\n",
_timestamp,
name(),
channel(),
_data.lsb,
_data.msb );
}
/*********/
/* Sysex */
/*********/
midievent::sysex::sysex ( void )
{
_data = NULL;
_size = 0;
_alloc = 0;
}
midievent::sysex::~sysex ( void )
{
if ( _data )
free( _data );
_data = NULL;
}
/** add bytes to sysex message */
void
midievent::sysex::append ( byte_t *data, size_t size )
{
if ( _size + size > _alloc )
_data = (byte_t *)realloc( _data, _alloc += 256 );
memcpy( data + _size, data, size );
_size += size;
}
/** return SysEx data */
const byte_t *
midievent::sysex::data ( void ) const
{
return _data;
}
long
midievent::sysex::size ( void ) const
{
return _size;
}
bool
midievent::operator== ( const midievent &rhs ) const
{
return _timestamp == rhs._timestamp &&
! bcmp( (void*)&_data, (void*)&rhs._data, size() );
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "common.h"
/* raw MIDI event + timestamp */
class midievent
{
public:
class sysex {
size_t _size, _alloc;
byte_t *_data;
public:
sysex ( void );
~sysex ( void );
void append ( byte_t *data, size_t size );
const byte_t * data ( void ) const;
long size ( void ) const;
};
private:
sysex *_sysex;
tick_t _timestamp; /* in ticks */
struct {
byte_t status, /* full status byte */
lsb, /* data 1 */
msb; /* data 2 */
} _data;
public:
static inline int
event_size ( byte_t op )
{
switch ( op )
{
case NOTE_ON: case NOTE_OFF: case AFTERTOUCH:
case CONTROL_CHANGE: case PITCH_WHEEL:
return 3;
case PROGRAM_CHANGE: case CHANNEL_PRESSURE:
return 2;
default:
return 1;
}
};
/* define MIDI status bytes */
enum {
STATUS_BIT = 0x80,
NOTE_OFF = 0x80,
NOTE_ON = 0x90,
AFTERTOUCH = 0xA0,
CONTROL_CHANGE = 0xB0,
PROGRAM_CHANGE = 0xC0,
CHANNEL_PRESSURE = 0xD0,
PITCH_WHEEL = 0xE0,
CLEAR_CHAN_MASK = 0xF0,
MIDI_CLOCK = 0xF8,
SYSEX = 0xF0,
SYSEX_END = 0xF7,
META = 0xFF
};
midievent ( void );
~midievent ( void );
tick_t timestamp ( void ) const;
void timestamp ( tick_t time );
void status ( byte_t status );
byte_t status ( void ) const;
void channel ( byte_t channel );
byte_t channel ( void ) const;
byte_t opcode ( void ) const;
void opcode ( byte_t o );
void lsb ( byte_t n );
void msb ( byte_t n );
int lsb ( void ) const;
int msb ( void ) const;
int pitch ( void ) const;
void pitch ( int n );
void data ( byte_t D1, byte_t D2 );
void data ( byte_t *D1, byte_t *D2 ) const;
void raw ( byte_t *p, int l) const;
int size ( void ) const;
void note_velocity ( int vel );
bool is_note_on ( void ) const;
bool is_note_off ( void ) const;
virtual unsigned char note ( void ) const;
virtual void note ( char note );
unsigned char note_velocity ( void ) const;
bool is_same_note ( midievent * e ) const;
const char * name ( void ) const;
int name ( const char *name ) const;
void print ( void ) const;
void pretty_print ( void ) const;
bool operator< ( const midievent &rhs ) const;
bool operator>= ( const midievent &rhs ) const;
bool operator== ( const midievent &rhs ) const;
};
/**********************/
/* Inlined accessors */
/**********************/
inline tick_t
midievent::timestamp ( void ) const
{
return _timestamp;
}
inline void
midievent::timestamp ( tick_t time )
{
_timestamp = time;
}
inline void
midievent::status ( byte_t status )
{
_data.status = status;
}
inline byte_t
midievent::status ( void ) const
{
return _data.status;
}
inline void
midievent::channel ( byte_t channel )
{
_data.status = (_data.status & 0xF0) | (channel & 0x0F);
}
inline byte_t
midievent::channel ( void ) const
{
return _data.status & 0x0F;
}
inline byte_t
midievent::opcode ( void ) const
{
return _data.status & 0xF0;
}
inline void
midievent::opcode ( byte_t opcode )
{
_data.status = (_data.status & 0x0F) | (opcode & 0xF0);
}
inline void
midievent::lsb ( byte_t n )
{
_data.lsb = n & 0x7F;
}
inline void
midievent::msb ( byte_t n )
{
_data.msb = n & 0x7F;
}
inline int
midievent::lsb ( void ) const
{
return _data.lsb;
}
inline int
midievent::msb ( void ) const
{
return _data.msb;
}
inline bool
midievent::is_note_on ( void ) const
{
return (opcode() == NOTE_ON);
}
inline bool
midievent::is_note_off ( void ) const
{
return (opcode() == NOTE_OFF);
}
inline unsigned char
midievent::note ( void ) const
{
return _data.lsb;
}
inline bool
midievent::operator< ( const midievent &rhs ) const
{
return _timestamp < rhs._timestamp;
}
inline bool
midievent::operator>= ( const midievent &rhs ) const
{
return _timestamp >= rhs._timestamp;
}

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "common.h"
#include "pattern.H"
#include "phrase.H"
#include "sequence.H"
enum {
PLAY,
MUTE,
SOLO
};
class Canvas;
class Lash;
extern Canvas *pattern_c, *phrase_c;
extern sequence *playlist;
extern Lash lash;
void quit ( void );
void init_song ( void );
void handle_midi_input ( void );
bool load_song ( const char *name );
bool save_song ( const char *name );
#include "common.h"
#include "const.h"
enum play_mode_e {
PATTERN,
SEQUENCE,
TRIGGER
// PHRASE,
};
enum record_mode_e {
MERGE,
OVERWRITE,
LAYER,
NEW
};
/* program settings (from rc file) */
struct global_settings {
enum record_mode_e record_mode;
bool record_filtered; /* ignore non-note events while recording */
bool visual_metronome; /* show visual metronome */
bool follow_playhead;
};
extern global_settings config;
/* song settings (from song file) */
struct song_settings
{
enum play_mode_e play_mode;
char *filename;
bool dirty;
struct {
int feel;
float probability;
} random;
};
extern song_settings song;

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "pattern.H"
#include "non.H"
#include "common.h"
#include "smf.H"
#include "jack.H"
#include "transport.H"
event_list pattern::_recorded_events;
vector <pattern*> pattern::_patterns;
int pattern::_solo;
int pattern::_pattern_recording;
signal <void> pattern::signal_create_destroy;
pattern::pattern ( void )
{
viewport.h = 32;
viewport.w = 32;
_draw_shape = CIRCLE;
_channel = _port = 0;
_ppqn = 4;
_bpb = 4;
_note = 8;
int _bars = 2;
_triggered = false;
// we need to reinitalize this.
data *d = const_cast< data * >( _rd );
d->length = x_to_ts( _bpb * _ppqn * _bars );
mapping.open( Mapping::INSTRUMENT, "Default" );
_add();
char *s;
asprintf( &s, "Pattern %d", number() );
name( s );
}
void
pattern::_add ( void )
{
// keep track of all the patterns
pattern::_patterns.push_back( this );
_number = patterns();
signal_create_destroy();
}
pattern::~pattern ( void )
{
DEBUG( "deleting pattern %d", number() );
signal_create_destroy();
}
/* copy constructor */
pattern::pattern ( const pattern &rhs ) : Grid( rhs )
{
_note = rhs._note;
_port = rhs._port;
_channel = rhs._channel;
mapping = rhs.mapping;
_add();
}
pattern *
pattern::clone ( void )
{
return new pattern( *this );
}
/******************/
/* Static methods */
/******************/
int
pattern::solo ( void )
{
return pattern::_solo;
}
int
pattern::patterns ( void )
{
return pattern::_patterns.size();
}
// this is the static one
pattern *
pattern::pattern_by_number ( int n )
{
if ( n <= patterns() && n > 0 )
{
return pattern::_patterns[ n - 1 ];
}
return NULL;
}
/** delete all patterns in preparation for a reload */
void
pattern::reset ( void )
{
for ( int n = pattern::patterns(); n-- ; )
{
delete pattern::_patterns.back();
pattern::_patterns.pop_back();
}
}
void
pattern::record_event ( const midievent *me )
{
/* set the events aside in a dedicated list--the recording pattern
* will decide what to do with them the next time around the
* loop */
/* FIXME: how does the pattern decide when to loop? It seems
reasonable that /merge/ and /replace/ modes should be bound to
the previous pattern length, but what about "NEW" mode? Should it
just use this entire list as a new pattern (of whatever length)
when recording is halted? */
event *e = new event;
*e = *me;
pattern::_recorded_events.append( e );
record_mode_e mode = config.record_mode;
if ( mode == OVERWRITE || mode == LAYER )
{
pattern *p = pattern::recording();
if ( ! p->_cleared )
{
if ( mode == LAYER )
{
p->record_stop();
p = p->clone();
p->record( 0 );
}
p->clear();
p->_cleared = true;
}
mode = MERGE;
}
/* let's fill in the pattern 'live' in merge mode. looks a little
complicated because we have to wait for a note-off before it's
safe to insert */
if ( mode == MERGE || mode == NEW )
{
pattern *p = pattern::recording();
p->lock();
event_list *el = &pattern::_recorded_events;
if ( e->is_note_off() )
{
event *off = e;
for ( event *on = el->last(); on; on = on->prev() )
{
if ( on->is_note_on() &&
on->is_same_note( off ) )
// &&
// *on < *e )
{
el->unlink( on );
el->unlink( off );
tick_t duration = off->timestamp() - on->timestamp();
/* place within loop */
on->timestamp( ( on->timestamp() - p->_start ) % p->_rw->length );
on->link( off );
on->note_duration( duration );
p->_rw->events.mix( on );
break;
}
}
}
else
if ( ! e->is_note_on() )
{
// if ( ! filter )
e->timestamp( e->timestamp() % p->_rw->length );
el->unlink( e );
p->_rw->events.insert( e );
}
p->unlock();
}
}
pattern *
pattern::recording ( void )
{
return pattern::pattern_by_number( pattern::_pattern_recording );
}
/*******************/
/* Virtual Methods */
/*******************/
/* allows us to create a new pattern/phrase from a base class pointer */
pattern *
pattern::create ( void )
{
return new pattern;
}
pattern *
pattern::by_number ( int n ) const
{
return pattern::pattern_by_number( n );
}
void
pattern::put ( int x, int y, tick_t l )
{
l = l ? l : PPQN * 4 / _note;
Grid::put( x, y, l );
if ( ! transport.rolling )
{
/* echo note */
midievent e;
e.status( event::NOTE_ON );
e.channel( _channel );
e.timestamp( l );
e.note( y_to_note( y ) );
e.note_velocity( 64 );
midi_output_immediate_event ( _port, &e );
}
}
const char *
pattern::row_name ( int r ) const
{
return mapping.note_name( y_to_note( r ) );
}
void
pattern::draw_row_names ( Canvas *c ) const
{
for ( int y = 128; y-- ; )
c->draw_row_name( y, mapping.note_name( y_to_note( y ) ), mapping.velocity( y_to_note( y ) ) );
}
void
pattern::trigger ( tick_t start, tick_t end )
{
if ( start > end )
ASSERTION( "programming error: invalid loop trigger! (%lu-%lu)", start, end );
_start = start;
_end = end;
_index = 0;
}
void
pattern::stop ( void ) const
{
_playing = false;
_start = 0;
_end = 0;
_index = 0;
}
void
pattern::mode ( int n )
{
if ( song.play_mode == TRIGGER )
{
switch ( n )
{
case PLAY:
_triggered = true;
break;
case MUTE:
_triggered = false;
break;
}
return;
}
if ( n == SOLO )
{
if ( pattern::_solo )
((Grid*)pattern::pattern_by_number( pattern::_solo ))->mode( PLAY );
pattern::_solo = _number;
Grid::mode( SOLO );
}
else
{
if ( pattern::_solo == _number )
pattern::_solo = 0;
Grid::mode( n );
}
}
int
pattern::mode ( void ) const
{
if ( song.play_mode == TRIGGER )
{
if ( ! _triggered )
return MUTE;
else
return PLAY;
}
if ( pattern::_solo )
{
if ( pattern::_solo == _number )
return SOLO;
else
return MUTE;
}
else
return Grid::mode();
}
/* WARNING: runs in the RT thread! */
// output notes from /start/ to /end/ (absolute)
void
pattern::play ( tick_t start, tick_t end ) const
{
/* get our own copy of this pointer so UI thread can change it. */
const data *d = const_cast< const data * >(_rd);
if ( start > _end )
{
stop();
WARNING( "attempt to play a loop (pattern %d) that has ended (%lu, %lu)", number(), start, _end );
return;
}
else
if ( end < _start )
// not ready yet
return;
if ( start < _start )
start = _start;
if ( end > _end )
end = _end;
_playing = true;
// where we are in the absolute time
tick_t tick = start - _start;
int num_played = tick / d->length;
tick_t offset = _start + (d->length * num_played);
const event *e;
_index = tick % d->length;
if ( _index < end - start )
{
DEBUG( "Triggered pattern %d at tick %lu (ls: %lu, le: %lu, o: %lu)", number(), start, _start, _end, offset );
_cleared = false;
}
if ( mode() == MUTE )
return;
try_again:
// pattern is empty
if ( d->events.empty() )
goto done;
for ( e = d->events.first(); e; e = e->next() )
{
// MESSAGE( "s[%ld] -> t[%ld] : %ld, len %ld", start, end, e->timestamp(), _length ); // (*e).print();
tick_t ts = e->timestamp() + offset;
if ( ts >= end )
goto done;
if ( ts >= start )
{
midievent me = *e;
// MESSAGE( "timestamp %d, tick %d, ts - start == %lu", e->timestamp(), start,
// e->timestamp() - start);
/* set the channel */
me.channel( _channel );
/* set the in-cycle timestamp */
me.timestamp ( ts - start );
if ( me.is_note_on() )
{
mapping.translate( &me );
midi_output_event( _port, &me, 1 + e->note_duration() );
}
else
if ( me.is_note_off() )
midi_output_event( _port, &me, 0 );
else
/* any other event type */
midi_output_event( _port, &me );
}
}
// ran out of events, but there's still some loop left to play.
offset += d->length;
goto try_again;
DEBUG( "out of events, resetting to satisfy loop" );
done: ;
}
/* Import /track/ of /f/ as new pattern */
pattern *
pattern::import ( smf *f, int track )
{
if ( ! f->seek_track( track ) )
return NULL;
pattern *p = new pattern;
p->lock();
p->load( f );
/* file could have any notes in it... Use Chromatic scale to
ensure all are visible */
p->mapping.open( Mapping::SCALE, "Chromatic" );
p->unlock();
p->fit();
return p;
}
/** fill pattern from current track of /f/ */
void
pattern::load ( smf *f )
{
lock();
f->read_pattern_info( this );
tick_t len;
list <midievent> *e = f->read_track_events( &len );
/* set channel to channel of first event... */
if ( e->size() )
_channel = e->front().channel();
/* copy events into pattern */
_rw->events = *e;
delete e;
if ( len )
_rw->length = len;
unlock();
// print();
}
/** save (export) pattern to file /name/ */
void
pattern::save ( const char *name ) const
{
smf f;
/* open for writing */
f.open( name, smf::WRITE );
/* writing SMF 0 track */
f.write_header( 0 );
f.open_track( _name, _number );
Grid::dump( &f, _channel, true );
f.close_track( length() );
}
/** dump pattern as a track in an already open MIDI file */
void
pattern::dump ( smf *f ) const
{
f->open_track( _name, _number );
f->write_pattern_info( this );
Grid::dump( f, _channel, false );
f->close_track( length() );
}
void
pattern::randomize_row ( int y, int feel, float probability )
{
lock();
int l = PPQN * 4 / _note;
int bx = ts_to_x( _rw->length - l );
float *p = (float *)alloca( feel * sizeof( float ) );
float prob = probability;
for ( int i = 0; i < feel; i++ )
{
p[i] = prob;
// reduce probability as we move away from center
prob *= 0.5;
}
for ( int x = 0; x < bx; x++ )
{
float r = ((float)rand()) / RAND_MAX;
if ( p[ x % feel ] + r >= 1 )
put( x, y, l );
}
unlock();
}
/*************/
/* Recording */
/*************/
void
pattern::record ( int mode )
{
_recording = true;
pattern::_pattern_recording = _number;
}
void
pattern::record_stop ( void )
{
if ( ! _recording )
return;
_recording = false;
if ( config.record_mode == NEW )
trim();
pattern::_recorded_events.clear();
}
/*******************************/
/* Pattern specific accessors. */
/*******************************/
int
pattern::port ( void ) const
{
return _port;
}
void
pattern::port ( int p )
{
_port = p;
}
int
pattern::channel ( void ) const
{
return _channel;
}
void
pattern::channel ( int c )
{
_channel = c;
}
int
pattern::note ( void ) const
{
return _note;
}
void
pattern::note ( int n )
{
_note = n;
}
int
pattern::ppqn ( void ) const
{
return _ppqn;
}
void
pattern::ppqn ( int n )
{
_ppqn = n;
}
int
pattern::key ( void ) const
{
return mapping.key();
}
void
pattern::key ( int k )
{
mapping.key( k );
}

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/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "canvas.H"
#include "mapping.H"
// #include "event.H"
typedef unsigned long tick_t;
#include <vector>
using std::vector;
class pattern : public Grid
{
static event_list _recorded_events;
static vector <pattern *> _patterns;
static int _solo;
static int _pattern_recording;
static int solo ( void );
int _channel, _port;
bool _recording;
mutable volatile bool _cleared;
volatile bool _triggered;
// int _key;
int _note;
void _add ( void );
public:
static signal <void> signal_create_destroy;
Mapping mapping;
pattern ( void );
~pattern ( void );
pattern ( const pattern &rhs );
static int patterns ( void );
static pattern * pattern_by_number ( int n );
static void reset ( void );
static pattern * import ( smf *f, int track );
static pattern * recording ( void );
static void record_event ( const midievent *e );
pattern * create ( void );
pattern * by_number ( int n ) const;
pattern * clone ( void );
void put ( int x, int y, tick_t l );
const char * row_name ( int r ) const;
void draw_row_names ( Canvas *c ) const;
void trigger ( tick_t start, tick_t end );
void stop ( void ) const;
void play ( tick_t start, tick_t end ) const;
void load ( smf *f );
void record( int mode );
void record_stop ( void );
void toggle_trigger ( void );
bool triggered ( void ) const;
void randomize_row ( int y, int feel, float probability );
int port ( void ) const;
void port ( int p );
int channel ( void ) const;
void channel ( int c );
int note ( void ) const;
void note ( int n );
void mode ( int n );
int mode ( void ) const;
int key ( void ) const;
void key ( int k );
int load ( const char *name );
void save ( const char *name ) const;
void dump ( smf *f ) const;
int ppqn ( void ) const;
void ppqn ( int n );
};

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "phrase.H"
#include "gui/draw.H"
#include "pattern.H"
#include "smf.H"
#include "common.h"
vector <phrase*> phrase::_phrases;
signal <void> phrase::signal_create_destroy;
phrase::phrase ( void )
{
viewport.h = 32;
viewport.w = 32;
_draw_shape = SQUARE;
_add();
char *s;
asprintf( &s, "Phrase %d", number() );
name( s );
}
phrase::~phrase ( void )
{
MESSAGE( "deleting phrase %d", number() );
signal_create_destroy();
}
void
phrase::_add ( void )
{
// keep track of all the phrases
phrase::_phrases.push_back( this );
_number = phrases();
signal_create_destroy();
}
/* copy constructor */
phrase::phrase ( const phrase &rhs ) : Grid( rhs )
{
_add();
}
phrase *
phrase::clone ( void )
{
return new phrase( *this );
}
/******************/
/* Static methods */
/******************/
int
phrase::phrases ( void )
{
return phrase::_phrases.size();
}
phrase *
phrase::phrase_by_number ( int n )
{
if ( n <= phrases() && n > 0 )
{
return phrase::_phrases[ n - 1 ];
}
return NULL;
}
void
phrase::reset ( void )
{
for ( int n = phrase::phrases(); n-- ; )
{
delete phrase::_phrases.back();
phrase::_phrases.pop_back();
}
}
/*******************/
/* Virtual Methods */
/*******************/
phrase *
phrase::create ( void )
{
return new phrase;
}
phrase *
phrase::by_number ( int n ) const
{
return phrase::phrase_by_number( n );
}
void
phrase::put ( int x, int y, tick_t l )
{
// FIXME: fix insertion length to the length of the pattern
// referred to by this row.
l = 4;
// FIXME: use translation here.
pattern *p = pattern::pattern_by_number( y + 1 );
if ( ! p )
return;
l = p->length();
Grid::put( x, y, l );
}
const char *
phrase::row_name ( int r ) const
{
pattern *p = pattern::pattern_by_number( r + 1 );
return p ? p->name() : NULL;
}
void
phrase::draw_row_names ( Canvas *c ) const
{
for ( int y = 128; y-- ; )
{
pattern *p = pattern::pattern_by_number( y + 1 );
if ( p && p->name() )
c->draw_row_name( y, p->name(), 0 );
}
}
void
phrase::trigger ( tick_t start, tick_t end )
{
_start = start;
_end = end;
}
// FIXME: so much of this is copied from pattern.C, there has
// to be a way to share more of this code.
void
phrase::play ( tick_t start, tick_t end )
{
/* get our own copy of this pointer so UI thread can change it. */
const data *d = const_cast< const data * >(_rd);
if ( start > _end )
{
WARNING( "attempt to play a phrase that has ended (%lu, %lu)", start, _end );
return;
}
else
if ( start < _start )
// not ready yet
return;
if ( start < _start )
start = _start;
if ( end > _end )
end = _end;
_playing = true;
// where we are in the absolute time
tick_t tick = start - _start;
int num_played = tick / d->length;
tick_t offset = _start + (d->length * num_played);
_index = tick % d->length;
if ( _index < end - start )
MESSAGE( "Triggered phrase %d at tick %lu (ls: %lu, le: %lu, o: %lu)", number(), start, _start, _end, offset );
try_again:
// pattern is empty
if ( d->events.empty() )
goto done;
for ( const event *e = d->events.first(); e; e = e->next() )
{
// MESSAGE( "s[%ld] -> t[%ld] : %ld, len %ld", start, end, e->timestamp(), _length ); // (*e).print();
tick_t ts = e->timestamp() + offset;
if ( ts >= end )
goto done;
if ( ts >= start )
{
event ne = *e;
if ( ne.is_note_on() || ne.is_note_off() )
{
int ev_note = e->note();
// d->mapping.translate( &ne );
pattern *p = pattern::pattern_by_number( 1 + note_to_y( ev_note ) );
if ( p )
{
if ( e->is_note_on() )
{
p->trigger( ts, offset + e->link()->timestamp() );
p->play( ts, end );
}
else
if ( e->is_note_off() )
p->stop();
}
}
}
}
// ran out of events, but there's still some loop left to play.
offset += d->length;
goto try_again;
MESSAGE( "out of events, resetting to satisfy loop" );
done: ;
}
void
phrase::load ( smf *f )
{
lock();
f->read_phrase_info( this );
tick_t len;
list <midievent> *me = f->read_track_events( &len );
_rw->events = *me;
delete me;
if ( len )
_rw->length = len;
unlock();
}
void
phrase::dump ( smf *f )
{
f->open_track( _name, -1 );
f->write_phrase_info( this );
f->cue( true );
Grid::dump( f, 0, false );
f->close_track( length() );
}

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/*******************************************************************************/
/* Copyright (C) 2007,2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "canvas.H"
class pattern;
#include <vector>
using std::vector;
class phrase : public Grid
{
static vector <phrase*> _phrases;
void _add ( void );
public:
static signal <void> signal_create_destroy;
phrase ( void );
~phrase ( void );
phrase ( const phrase &rhs );
static int phrases ( void );
static phrase * phrase_by_number ( int n );
static void reset ( void );
phrase *create ( void );
phrase * by_number ( int n ) const;
void put ( int x, int y, tick_t l );
phrase * clone ( void );
const char * row_name ( int r ) const;
void draw_row_names ( Canvas *c ) const;
void play ( tick_t start, tick_t end );
void trigger ( tick_t start, tick_t end );
void load ( smf *f );
void dump ( smf *f );
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "scale.H"
#include "common.h"
#include "stdlib.h"
/* Define some scales. These don't really need to be stored on
disk. Scales don't change that often. */
const char *Scale::chromatic_names[] =
/* { "A", */
/* "A#/Bb", */
/* "B", */
/* "C", */
/* "C#/Db", */
/* "D", */
/* "D#/Eb", */
/* "E", */
/* "F", */
/* "F#/Gb", */
/* "G", */
/* "G#/Ab" }; */
/* { "C", */
/* "C#/Db", */
/* "D", */
/* "D#/Eb", */
/* "E", */
/* "F", */
/* "F#/Gb", */
/* "G", */
/* "G#/Ab", */
/* "A", */
/* "A#/Bb", */
/* "B" }; */
{ "C",
"C#",
"D",
"D#",
"E",
"F",
"F#",
"G",
"G#",
"A",
"A#",
"B" };
Scale Scale::builtin_scales[] = {
{ "Major",
7,
{ 0, 2, 4, 5, 7, 9, 11 } },
{ "Natural Minor",
7,
{ 0, 2, 3, 5, 7, 8, 10 } },
{ "Harmonic Minor",
7,
{ 0, 2, 3, 5, 7, 8, 11 } },
{ "Melodic Minor",
7,
{ 0, 2, 3, 5, 7, 9, 11 } },
{ "Major Pentatonic",
5,
{ 0, 2, 4, 7, 9 } },
{ "Minor Pentatonic",
5,
{ 0, 3, 5, 7, 10 } },
{ "Chromatic",
12,
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 } }
};
/* const Scale builtin_chords[] = { */
/* { "Major Triad", */
/* { 0, 4, 7, -1 } }, */
/* { "Major Sixth", */
/* { 0, 4, 7, 9, -1 } }, */
/* { "Major Seventh", */
/* { 0, 4, 7, 11, -1 } }, */
/* { "Major Ninth", */
/* { 0, 4, 7, 11, 14, -1 } }, */
/* { "Major 6/9", */
/* { 0, 4, 7, 9, 14, -1 } }, */
/* { "Major Eleventh", */
/* { 0, 4, 7, 11, 14, 17, -1 } }, */
/* { "Major Thirteenth", */
/* { 0, 4, 7, 11, 14, 17, 21, -1 } }, */
/* { "Minor Triad", */
/* { 0, 3, 7, -1 } }, */
/* { "Minor Sixth", */
/* { 0, 3, 7, 9, -1 } }, */
/* { "Minor Seventh", */
/* { 0, 3, 7, 10, -1 } }, */
/* { "Minor Ninth", */
/* { 0, 3, 7, 10, 14, -1 } }, */
/* { "Minor 6/9", */
/* { 0, 3, 7, 9, 14, -1 } }, */
/* { "Minor Eleventh", */
/* { 0, 3, 7, 10, 14, 17, -1 } }, */
/* { "Minor Thirteenth", */
/* { 0, 3, 7, 10, 14, 17, 21, -1 } }, */
/* { "Augmented Triad", */
/* { 0, 4, 8, -1 } }, */
/* { "Diminished Triad", */
/* { 0, 3, 6, -1 } } */
/* }; */
/* "Opens" a scale for compatibility with Instrument class */
Scale *
Scale::open ( const char *name )
{
for ( int i = elementsof( builtin_scales ) - 1; i >= 0; --i )
if ( 0 == strcmp( name, builtin_scales[i]._name ) )
return &builtin_scales[i];
return NULL;
}
/* Returns a list of available scales */
char **
Scale::listing ( void )
{
char **sa;
int n = elementsof( builtin_scales );
sa = (char **)malloc( sizeof ( char * ) * ( n + 1 ) );
sa[n] = NULL;
while ( n-- )
sa[n] = strdup( builtin_scales[n]._name );
return sa;
}
const char *
Scale::chromatic_name ( int n )
{
return chromatic_names[ n % 12 ];
}
int
Scale::octave ( int n )
{
return n / 12;
}
int
Scale::_degree ( int k, int n ) const
{
return k + _degrees[ n % _notes ];
}
/* translate NOTE event. Behavior is undefined for other event types */
void
Scale::translate ( int k, midievent *e ) const
{
/* does nothing now... */
/* TODO: invalidate events that are note on/offs for notes outside the scale. */
}
const char *
Scale::note_name ( int k, int n ) const
{
/* all the magic is here */
n %= 12;
// FIXME: searching is not efficient!
for ( int i = _notes; i-- ; )
if ( n == (_degrees[ i ] + k) % 12 )
return chromatic_names[ n ];
return NULL;
}
const char *
Scale::name ( void ) const
{
return _name;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "event.H"
class Scale
{
static const char *chromatic_names[];
static Scale builtin_scales[];
int _degree ( int k, int n ) const;
public:
const char *_name;
int _notes;
int _degrees[13];
public:
static Scale * open ( const char *name );
static char ** listing ( void );
static const char * chromatic_name ( int n );
static int octave ( int n );
void translate ( int k, midievent *e ) const;
int note ( int k, int n ) const;
const char * note_name ( int k, int n ) const;
const char * name ( void ) const;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "sequence.H"
#include "phrase.H"
#include "pattern.H"
#include "smf.H"
#include "non.H"
/* #include <string> */
/* using std::string; */
sequence::sequence ( void )
{
_rd = new data;
_notes = NULL;
}
void
sequence::lock ( void )
{
// create a copy of the lock-free data.
_rw = new data;
data *d = const_cast< data *> (_rd);
_rw->phrases = d->phrases;
_rw->num = d->num;
}
void
sequence::unlock ( void )
{
_history.push_back( const_cast<data *>( _rd ) );
if ( _history.size() > MAX_UNDO + 1 )
{
data *d = _history.front();
if ( d == _rw || d == _rd )
ASSERTION( "something bad has happend." );
delete d;
_history.pop_front();
}
// swap the copy back in (atomically).
_rd = _rw;
_rw = NULL;
}
void
sequence::insert ( unsigned int n, int pn )
{
lock();
/* if ( n > _rw->phrases.size() ) */
/* _rw->phrases.resize( n + 10 ); */
// MESSAGE( "inserting %d at %d", pn, n );
_rw->phrases.insert( _find( n ), pn );
_rw->num++;
unlock();
}
vector <int>::iterator
sequence::_find ( int n )
{
// boy I hate C++/STL.. So lame.
int i = 0;
for ( vector <int>::iterator e = _rw->phrases.begin(); e != _rw->phrases.end(); e++ )
{
if ( i == n )
return e;
i++;
}
return _rw->phrases.end();
}
void
sequence::remove ( int n )
{
lock();
_rw->phrases.erase( _find( n ) );
_rw->num--;
unlock();
}
int
sequence::length ( void ) const
{
return _rd->num;
}
void
sequence::_swap ( int n1, int n2 )
{
int x = _rw->phrases[ n1 ];
_rw->phrases[ n1 ] = _rw->phrases[ n2 ];
_rw->phrases[ n2 ] = x;
}
void
sequence::move ( int n, int dir )
{
lock();
switch ( dir )
{
case UP:
{
if ( n - 1 >= 0 )
_swap( n - 1, n );
break;
}
case DOWN:
{
if ( n + 1 < _rw->num )
_swap( n + 1, n );
break;
}
}
unlock();
}
/* Render sequence to a string.. suitable for display in the UI */
char *
sequence::dump ( void )
{
char *s = (char *)malloc( 256 );
s[0] = '\0';
size_t siz = 256;
int start = 1;
for ( int i = 0; i < _rd->num; i++ )
{
const int len = 256;
char line[len];
int x = _rd->phrases[ i ];
phrase *p = phrase::phrase_by_number( x );
if ( ! p )
return NULL;
snprintf( line, len, "%d\t%d\t%s\n", start, p->number(), p->name() );
start += p->bars();
s = (char *)realloc( s, siz += strlen( line ) + 1 );
strcat( s, line );
}
return s;
}
void
sequence::play ( tick_t start, tick_t end ) const
{
// keep our own copy.
data *d = _rd;
tick_t offset = 0;
for ( int i = 0; i < d->num; i++ )
{
phrase *p = phrase::phrase_by_number( d->phrases[ i ] );
if ( p )
{
tick_t pstart = offset;
tick_t pend = offset + p->length();
// this phrase seems to be current.
if ( pend > start )
{
// FIXME: don't really need to trigger more than once!
p->trigger( pstart, pend );
p->play( start, end );
break;
}
offset = pend;
}
else
WARNING( "programming error: no such phrase." );
}
}
/** return to a blank slate */
void
sequence::reset ( void )
{
// MESSAGE( "reseting" );
lock();
_rw->num = 0;
phrase::reset();
pattern::reset();
unlock();
}
/** load entire sequence from file, replacing everything */
bool
sequence::load ( const char *name )
{
smf f;
f.open( name, smf::READ );
f.read_header();
if ( f.format() != 2 )
{
WARNING( "not a Non song file" );
return false;
}
f.next_track();
MESSAGE( "reading song info" );
/* read song info */
int mode, phrases, patterns;
char *sname, *notes;
if ( ! f.read_song_info( &mode, &phrases, &patterns, &sname, &notes ) )
{
WARNING( "not a Non song file" );
return false;
}
song.play_mode = (play_mode_e)mode;
if ( sname )
this->name( sname );
if ( notes )
this->notes( notes );
/* tear it down */
reset();
MESSAGE( "reading playlist" );
// f.read_playlist( this );
lock();
char *s;
while ( (s = f.read_cue_point() ) )
{
int n;
sscanf( s, "%d:", &n );
_rw->phrases.insert( _find( _rw->num++ ), n );
}
/* read playlist */
MESSAGE( "reading phrases" );
while ( phrases-- && f.next_track() )
{
phrase *p = new phrase;
p->load( &f );
}
MESSAGE( "reading patterns" );
while ( patterns-- && f.next_track() )
{
pattern *p = new pattern;
p->load( &f );
}
unlock();
signal_new_song();
return true;
}
/** save entire sequence to file */
void
sequence::save ( const char *name ) const
{
smf f;
/* open for writing */
f.open( name, smf::WRITE );
f.write_header( 2 );
MESSAGE( "saving playlist" );
f.open_track( NULL, -1 );
MESSAGE( "saving song info" );
f.write_song_info( song.play_mode, phrase::phrases(), pattern::patterns(), this->name(), notes() );
for ( int i = 0; i < _rd->num; ++i )
{
char pat[256];
phrase *p = phrase::phrase_by_number( _rd->phrases[ i ] );
snprintf( pat, 256, "%d: %s", p->number(), p->name() );
f.write_meta_event( smf::CUEPOINT, pat );
}
f.close_track( 0 );
MESSAGE( "saving phrases" );
for ( int i = 0; i < phrase::phrases(); i++ )
{
phrase *p = phrase::phrase_by_number( i + 1 );
p->dump( &f );
}
MESSAGE( "saving patterns" );
for ( int i = 0; i < pattern::patterns(); i++ )
{
pattern *p = pattern::pattern_by_number( i + 1 );
p->dump( &f );
}
}
/*************/
/* Accessors */
/*************/
char *
sequence::name ( void ) const
{
return _name;
}
void
sequence::name ( const char *s )
{
if ( _name ) free( _name );
_name = strdup( s );
}
char *
sequence::notes ( void ) const
{
return _notes;
}
void
sequence::notes ( const char *s )
{
if ( _notes ) free( _notes );
_notes = strdup( s );
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <vector>
#include <list>
#include <sigc++/sigc++.h>
typedef unsigned long tick_t;
using std::vector;
using std::list;
using namespace sigc;
class sequence : public trackable {
struct data {
vector <int> phrases;
int num;
data() { num = 0; }
};
list <data *> _history;
data *_rd;
data *_rw;
char * _name;
char * _notes;
void lock ( void );
void unlock ( void );
vector <int>::iterator _find ( int n );
void _swap ( int n1, int n2 );
public:
signal <void> signal_new_song;
sequence( void );
void reset ( void );
void insert ( unsigned int n, int pn );
void remove ( int n );
void move ( int n, int dir );
int length ( void ) const;
char * dump ( void );
bool load ( const char *name );
void save ( const char *name ) const;
void play ( tick_t start, tick_t end ) const;
char * name ( void ) const;
void name ( const char *s );
char * notes ( void ) const;
void notes ( const char *s );
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "event.H"
class pattern;
class phrase;
#include <stdio.h>
class smf
{
char * _name;
int _format; /* 0, 1, 2 */
FILE *_fp;
/* reader */
long _length; /* length of the current chunk */
long _pos; /* number of bytes read from chunk */
int _ppqn; /* PPQN of imported files */
/* writer */
unsigned int _tally; /* number of bytes written thus far */
long _num_tracks_pos; /* where to write the number of tracks when known */
long _length_pos; /* where to write the chunk length when known */
int _cue; /* transform note ons to cue events for this track */
int _tracks; /* number of tracks */
int _track; /* current track */
tick_t _time; /* current timestamp in writer */
int _mode;
byte_t _status;
public:
enum { WRITE, READ };
unsigned long read_long ( void );
unsigned short read_short ( void );
unsigned long read_var ( void );
void read_bytes ( void *p, int l );
byte_t read_byte ( void );
void write_var ( long var );
void write_long ( unsigned long x );
void write_ascii ( const char *buf );
void write_short ( unsigned short x );
void write_byte ( byte_t b );
void write_bytes ( const void *p, size_t l );
/* Meta Event codes */
enum {
SEQUENCE = 0x00,
TEXT = 0x01,
COPYRIGHT = 0x02,
NAME = 0x03,
INSTRUMENT = 0x04,
LYRIC = 0x05,
MARKER = 0x06,
CUEPOINT = 0x07,
PROGRAM = 0x08,
DEVICE = 0x09,
CHANNEL = 0x20,
PORT = 0x21,
END = 0x2F,
TEMPO = 0x51,
SMPTE = 0x54,
TIMESIG = 0x58,
KEYSIG = 0x59,
PROPRIETARY = 0x7F
};
smf( void );
~smf( void );
int open ( const char *name, int mode );
static void print_track_listing ( const char *name );
void write_meta_event ( byte_t type, int n );
void write_meta_event ( byte_t type, const char *s );
void write_event ( const midievent *e );
void write_header ( int tracks );
void open_chunk ( const char *id );
void close_chunk ( void );
void open_track ( const char *name, int num );
void close_track ( tick_t length );
void write_pattern_info ( const pattern *p );
void cue ( bool b );
list <midievent> * read_track_events ( tick_t *length );
void write_phrase_info ( const phrase *p );
bool read_song_info( int *mode, int *phrases, int *patterns, char **name, char **notes );
void write_song_info( int mode, int phrases, int patterns, const char *name, const char *notes );
void home ( void );
void skip ( size_t l );
void backup ( size_t l );
int next_track ( void );
bool seek_track ( int n );
char ** track_listing ( void );
char * read_cue_point ( void );
int read_header ( void );
char * read_text ( void );
char * read_track_name ( void );
bool read_phrase_info ( phrase *p );
bool read_pattern_info ( pattern *p );
int format ( void ) const;
int tracks ( void ) const;
};

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <jack/jack.h>
#include <stdlib.h>
#include <stdio.h>
#include "transport.H"
#include "common.h"
#include "const.h"
extern jack_client_t *client;
/* FIXME: use JackSyncCallback instead? (sync-callback) */
Transport transport;
static bool _done;
/** callback for when we're Timebase Master, mostly taken from
* transport.c in Jack's example clients. */
void
Transport::timebase ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos, void *arg )
{
pos->valid = JackPositionBBT;
pos->beats_per_bar = transport._master_beats_per_bar;
pos->ticks_per_beat = PPQN;
/* FIXME: WTF is this? Quarter note? */
pos->beat_type = transport._master_beat_type;
pos->beats_per_minute = transport._master_beats_per_minute;
if ( new_pos || ! _done )
{
double wallclock = pos->frame / (pos->frame_rate * 60);
unsigned long abs_tick = wallclock * pos->beats_per_minute * pos->ticks_per_beat;
unsigned long abs_beat = abs_tick / pos->ticks_per_beat;
pos->bar = abs_beat / pos->beats_per_bar;
pos->beat = abs_beat - (pos->bar * pos->beats_per_bar) + 1;
pos->tick = abs_tick - (abs_beat * pos->ticks_per_beat);
pos->bar_start_tick = pos->bar * pos->beats_per_bar * pos->ticks_per_beat;
pos->bar++;
_done = true;
}
else
{
// FIXME: use ticks_per_period here?
pos->tick += nframes * pos->ticks_per_beat * pos->beats_per_minute / (pos->frame_rate * 60);
while (pos->tick >= pos->ticks_per_beat) {
pos->tick -= pos->ticks_per_beat;
if (++pos->beat > pos->beats_per_bar) {
pos->beat = 1;
++pos->bar;
pos->bar_start_tick +=
pos->beats_per_bar
* pos->ticks_per_beat;
}
}
}
}
Transport::Transport ( void )
{
_master_beats_per_bar = 4;
_master_beat_type = 4;
_master_beats_per_minute = 120;
_done = false;
}
void
Transport::poll ( void )
{
jack_transport_state_t ts;
jack_position_t pos;
ts = jack_transport_query( client, &pos );
rolling = ts == JackTransportRolling;
valid = pos.valid == JackPositionBBT;
bar = pos.bar;
beat = pos.beat;
tick = pos.tick;
/* bars and beats start at 1.. */
pos.bar--;
pos.beat--;
/* FIXME: these probably shouldn't be called from the RT
thread... Anyway, it happens infrequently. */
if ( pos.beats_per_minute != beats_per_minute )
signal_tempo_change( pos.beats_per_minute );
if ( pos.beats_per_bar != beats_per_bar )
signal_bpb_change( pos.beats_per_bar );
if ( pos.beat_type != beat_type )
signal_beat_change( pos.beat_type );
ticks_per_beat = pos.ticks_per_beat;
beats_per_bar = pos.beats_per_bar;
beat_type = pos.beat_type;
beats_per_minute = pos.beats_per_minute;
frame = pos.frame;
frame_rate = pos.frame_rate;
/* FIXME: this only needs to be calculated if bpm or framerate changes */
{
double frames_per_beat = frame_rate * 60 / beats_per_minute;
frames_per_tick = frames_per_beat / (double)PPQN;
ticks_per_period = nframes / frames_per_tick;
}
tick_t abs_tick = (pos.bar * pos.beats_per_bar + pos.beat) * pos.ticks_per_beat + pos.tick;
ticks = abs_tick * (PPQN / pos.ticks_per_beat);
// ticks = abs_tick / (pos.ticks_per_beat / PPQN);
tick = tick * (PPQN / pos.ticks_per_beat);
ticks_per_beat = PPQN;
}
void
Transport::start ( void )
{
MESSAGE( "Starting transport" );
jack_transport_start( client );
}
void
Transport::stop ( void )
{
MESSAGE( "Stopping transport" );
jack_transport_stop( client );
}
void
Transport::toggle ( void )
{
if ( rolling )
stop();
else
start();
}
void
Transport::locate ( tick_t ticks )
{
MESSAGE( "Relocating transport" );
jack_transport_locate( client, ticks );
}
void
Transport::set_beats_per_minute ( double n )
{
_master_beats_per_minute = n;
}
void
Transport::set_beats_per_bar ( int n )
{
if ( n < 2 )
return;
_master_beats_per_bar = n;
}
void
Transport::set_beat_type ( int n )
{
if ( n < 4 )
return;
_master_beat_type = n;
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <sigc++/sigc++.h>
#include "event.H" // just for tick_t
#include <jack/transport.h>
typedef double playhead_t;
class Transport : public sigc::trackable {
double _master_beats_per_minute;
unsigned _master_beats_per_bar;
unsigned _master_beat_type;
public:
sigc::signal <int, double> signal_tempo_change;
sigc::signal <int, double> signal_bpb_change;
sigc::signal <int, double> signal_beat_change;
bool master; /* are we driving the transport? */
bool rolling;
bool valid;
volatile bool recording;
unsigned long bar;
unsigned beat;
unsigned tick;
playhead_t ticks;
unsigned beats_per_bar;
unsigned ticks_per_beat;
unsigned beat_type;
double beats_per_minute;
double ticks_per_period;
double frames_per_tick;
double frame_rate;
double frame;
double nframes;
Transport ( void );
void poll ( void );
void start ( void );
void stop ( void );
void toggle ( void );
void locate ( tick_t ticks );
void set_beats_per_minute ( double n );
void set_beats_per_bar ( int n );
void set_beat_type ( int n );
static void timebase ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos, void *arg );
};
extern Transport transport;