603 lines
15 KiB
C
603 lines
15 KiB
C
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#include "Track.H"
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#include "Region.H"
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#include "Timeline.H"
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#include "Waveform.H"
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#include <FL/fl_draw.H>
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#include <FL/Fl.H>
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Box.H>
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#include <stdio.h>
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#include <algorithm>
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//using std::algorithm;
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using namespace std;
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extern Timeline *timeline;
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Fl_Boxtype Region::_box = FL_UP_BOX;
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Fl_Color Region::_selection_color = FL_MAGENTA;
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static Fl_Color fl_invert_color ( Fl_Color c )
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{
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unsigned char r, g, b;
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Fl::get_color( c, r, g, b );
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return fl_rgb_color( 255 - r, 255 - g, 255 - b );
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}
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#if 0
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/* perhaps use map? */
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map_PRIM ( set )
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{
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/* if ( narg % 2 != 0 ) */
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/* printf( "invalid number of arguments\n" ); */
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int id = atoi( arg );
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map_ARG_NEXT( arg, end );
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Logable *l = Loggable::find( id );
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char **sa = malloc( sizeof( char * ) * narg + 1 );
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for ( int i = 0; i < narg; ++i )
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sa[ i ] = strdup( map_ARG_NEXT( arg, end ) );
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l->set( sa );
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map_RESULT( "" );
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}
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#endif
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void
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Region::init ( void )
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{
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_track = NULL;
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_r->offset = 0;
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_r->start = 0;
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_r->end = 0;
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_scale = 1.0f;
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_clip = NULL;
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_box_color = FL_CYAN;
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_color = FL_BLUE;
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}
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/* copy constructor */
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Region::Region ( const Region & rhs )
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{
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_r->offset = rhs._r->offset;
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_track = rhs._track;
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// _track = NULL;
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_clip = rhs._clip;
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_r->start = rhs._r->start;
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_r->end = rhs._r->end;
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_scale = rhs._scale;
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_box_color = rhs._box_color;
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_color = rhs._color;
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log_create();
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}
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Track_Widget *
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Region::clone ( const Track_Widget *r )
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{
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return new Region( *(Region*)r );
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}
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/* */
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Region::Region ( Audio_File *c )
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{
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init();
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_clip = c;
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_r->end = _clip->length();
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log_create();
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}
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/* used when DND importing */
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Region::Region ( Audio_File *c, Track *t, nframes_t o )
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{
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init();
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_clip = c;
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_r->end = _clip->length();
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_track = t;
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_r->offset = o;
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_track->add( this );
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int sum = 0;
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const char *s = rindex( _clip->name(), '/' );
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for ( int i = strlen( s ); i--; )
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sum += s[ i ];
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while ( sum >> 8 )
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sum = (sum & 0xFF) + (sum >> 8);
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_color = (Fl_Color)sum;
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/* _color = fl_color_average( FL_YELLOW, (Fl_Color)sum, 0.80 ); */
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// _color = FL_YELLOW;
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_box_color = FL_WHITE;
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log_create();
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}
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void
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Region::trim ( enum trim_e t, int X )
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{
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X -= _track->x();
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redraw();
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switch ( t )
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{
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case LEFT:
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{
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/* if ( d < 0 ) */
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/* // _track->damage( FL_DAMAGE_EXPOSE, x() + d, y(), 1 - d, h() ); */
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/* _track->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() ); */
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/* else */
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/* _track->damage( FL_DAMAGE_EXPOSE, x(), y(), d, h() ); */
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int d = X - ( abs_x() - scroll_x() );
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long td = timeline->x_to_ts( d );
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if ( td < 0 && _r->start < 0 - td )
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td = 0 - _r->start;
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if ( _r->start + td >= _r->end )
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td = (_r->end - _r->start) - timeline->x_to_ts( 1 );
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_r->start += td;
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_r->offset += td;
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break;
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}
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case RIGHT:
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{
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int d = (( abs_x() - scroll_x() ) + abs_w() ) - X;
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/* _track->damage( FL_DAMAGE_EXPOSE, x() + w(), y(), d, h() ); */
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long td = timeline->x_to_ts( d );
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// printf( "%li %li\n", td, _r->end - _r->start );
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if ( td >= 0 && _r->end - _r->start < td )
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_r->end = _r->start + timeline->x_to_ts( 1 );
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else
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_r->end -= td;
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break;
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}
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default:
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return;
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}
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}
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int
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Region::handle ( int m )
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{
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static int ox, oy;
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static enum trim_e trimming;
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static bool copied = false;
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static nframes_t os;
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// int X = Fl::event_x() - _track->x();
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int X = Fl::event_x();
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int Y = Fl::event_y();
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int ret;
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Logger _log( this );
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//log_r->start();
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switch ( m )
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{
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case FL_ENTER:
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Track_Widget::handle( m );
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redraw();
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break;
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case FL_LEAVE:
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Track_Widget::handle( m );
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redraw();
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break;
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case FL_PUSH:
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{
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/* trimming / splitting */
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if ( Fl::event_shift() && ! Fl::event_ctrl() )
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{
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switch ( Fl::event_button() )
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{
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case 1:
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trim( trimming = LEFT, X );
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begin_drag( Drag( x() - X, y() - Y ) );
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_log.hold();
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break;
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case 3:
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trim( trimming = RIGHT, X );
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begin_drag( Drag( x() - X, y() - Y ) );
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_log.hold();
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break;
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case 2:
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{
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/* split */
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if ( ! copied )
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{
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Loggable::block_start();
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Region *copy = new Region( *this );
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trim( RIGHT, X );
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copy->trim( LEFT, X );
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_track->add( copy );
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log_end();
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Loggable::block_end();
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return 0;
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}
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}
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default:
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return 0;
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break;
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}
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fl_cursor( FL_CURSOR_WE );
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return 1;
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}
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else
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{
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ox = x() - X;
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oy = y() - Y;
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/* for panning */
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os = _r->start;
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/* normalization and selection */
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if ( Fl::event_button2() )
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{
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if ( Fl::event_ctrl() )
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normalize();
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else
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{
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if ( Track_Widget::current() == this )
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{
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if ( selected() )
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deselect();
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else
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select();
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}
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}
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redraw();
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goto changed;
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}
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if ( Fl::event_button1() && Fl::event_ctrl() )
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{
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/* duplication */
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return 1;
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}
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else
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return Track_Widget::handle( m );
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}
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break;
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}
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case FL_RELEASE:
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{
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Track_Widget::handle( m );
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copied = false;
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if ( trimming != NO )
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trimming = NO;
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goto changed;
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}
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case FL_DRAG:
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if ( ! _drag )
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{
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begin_drag( Drag( x() - X, y() - Y ) );
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_log.hold();
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}
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/* panning */
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if ( Fl::event_state() & FL_SHIFT &&
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Fl::event_state() & FL_CTRL )
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{
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int d = (ox + X) - x();
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long td = timeline->x_to_ts( d );
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nframes_t W = _r->end - _r->start;
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if ( td > 0 && os < td )
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_r->start = 0;
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else
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_r->start = os - td;
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_r->end = _r->start + W;
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_track->redraw();
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return 1;
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}
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/* trimming */
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if ( Fl::event_state() & FL_SHIFT )
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if ( trimming )
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{
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trim( trimming, X );
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return 1;
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}
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else
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return 0;
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/* duplication */
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if ( Fl::event_state() & FL_CTRL )
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{
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if ( _drag->state == 0 )
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{
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_track->add( new Region( *this ) );
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_drag->state = 1;
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return 1;
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}
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}
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/* track jumping */
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if ( ! selected() )
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{
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if ( Y > y() + h() )
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{
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Fl::copy( class_name(), strlen( class_name() ), 0 );
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Fl::dnd();
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}
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else
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if ( Y < y() )
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{
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Fl::copy( class_name(), strlen( class_name() ), 0 );
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Fl::dnd();
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}
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}
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ret = Track_Widget::handle( m );
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return ret | 1;
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default:
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return Track_Widget::handle( m );
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break;
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}
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changed:
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return 1;
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}
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void
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Region::draw_box( int X, int Y, int W, int H )
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{
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if ( ! shown() )
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return;
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/* dirty hack to keep the box from flipping to vertical at small sizes */
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fl_push_clip( x(), Y, w(), H );
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if ( selected() )
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fl_draw_box( fl_down( box() ), x() - 10, y(), w() + 50, h(), _selection_color );
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// fl_draw_box( fl_down( box() ), x() - 10, Y, w() + 50, H, fl_invert_color( _box_color ) );
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else
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fl_draw_box( box(), x() - 10, y(), w() + 50, h(), _box_color );
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fl_pop_clip();
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}
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/* Draw (part of) region. OX is pixel offset from start of timeline, X
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Y W and H are the portion of the widget to draw (arrived at by
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intersection of the clip and relative to OX) */
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void
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Region::draw ( int X, int Y, int W, int H )
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{
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if ( ! shown() )
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return;
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if ( ! ( W > 0 && H > 0 ) )
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return;
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int OX = scroll_x();
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int ox = timeline->ts_to_x( _r->offset );
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if ( ox > OX + _track->w() ||
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ox < OX && ox + abs_w() < OX )
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return;
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int rw = timeline->ts_to_x( _r->end - _r->start );
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// nframes_t end = _r->offset + ( _r->end - _r->start );
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/* calculate waveform offset due to scrolling */
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nframes_t offset = 0;
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if ( ox < OX )
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{
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offset = timeline->x_to_ts( OX - ox );
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rw = timeline->ts_to_x( (_r->end - _r->start) - offset );
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}
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rw = min( rw, _track->w() );
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int rx = x();
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fl_push_clip( rx, Y, rw, H );
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/* get actual peak data */
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int channels;
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int peaks;
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Peak *pbuf;
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const nframes_t start = _r->start + offset + timeline->x_to_ts( X - rx );
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_clip->read_peaks( timeline->fpp(),
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start,
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start + timeline->x_to_ts( W ),
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&peaks, &pbuf, &channels );
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assert( pbuf );
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int ch = (h() - Fl::box_dh( box() )) / channels;
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for ( int i = 0; i < channels; ++i )
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{
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Peak *pb = pbuf + (peaks * i);
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/* scale it */
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for ( int j = peaks; j--; )
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{
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pb[ j ].min *= _scale;
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pb[ j ].max *= _scale;
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}
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Waveform::draw( X, (y() + Fl::box_dy( box() )) + (i * ch), W, ch,
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pb, peaks,
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selected() ? fl_invert_color( _color ) : _color );
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}
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delete pbuf;
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/* for ( int i = _clip->channels(); i--; ) */
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/* Waveform::draw( rx, X, (y() + Fl::box_dy( box() )) + (i * ch), W, */
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/* ch, _clip, i, timeline->fpp(), */
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/* _r->start + offset, min( (_r->end - _r->start) - offset, _r->end), */
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/* _scale, selected() ? fl_invert_color( _color ) : _color ); */
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timeline->draw_measure_lines( rx, Y, rw, H, _box_color );
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fl_color( FL_BLACK );
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fl_line( rx, Y, rx, Y + H );
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fl_line( rx + rw - 1, Y, rx + rw - 1, Y + H );
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draw_label( _clip->name(), align() );
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if ( current() )
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{
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/* draw length bubble */
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char pat[40];
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snprintf( pat, sizeof( pat ), "%dm:%.1fs", (int)(length() / timeline->sample_rate()) / 60, (double)length() / timeline->sample_rate() );
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draw_label( pat, (Fl_Align)(FL_ALIGN_INSIDE | FL_ALIGN_CENTER), FL_GREEN );
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}
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fl_pop_clip();
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}
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void
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Region::normalize ( void )
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{
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printf( "normalize: start=%lu end=%lu\n", _r->start, _r->end );
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/* FIXME: figure out a way to do this via the peak server */
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/* _scale = _clip->peaks( 0 )->normalization_factor( timeline->fpp(), _r->start, _r->end ); */
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}
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/** read the overlapping part of /channel/ at /pos/ for /nframes/ of
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this region into /buf/, where /pos/ is in timeline frames */
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/* this runs in the diskstream thread. */
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/* FIXME: it is far more efficient to read all the channels from a
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multichannel source at once... But how should we handle the case of a
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mismatch between the number of channels in this region's source and
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the number of channels on the track/buffer this data is being read
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for? Would it not be better to simply buffer and deinterlace the
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frames in the Audio_File class instead, so that sequential requests
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for different channels at the same position avoid hitting the disk
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again? */
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/* FIXME: should fade-out/fade-ins not be handled here? */
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nframes_t
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Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const
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{
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const Range &r = _range;
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/* do nothing if we aren't covered by this frame range */
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const nframes_t length = r.end - r.start;
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if ( ! ( pos > r.offset + length || r.offset + length < pos ) )
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return 0;
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/* calculate offsets into file and sample buffer */
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nframes_t sofs, ofs, cnt;
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if ( pos < r.offset )
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{
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sofs = 0;
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ofs = r.offset - pos;
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cnt = nframes - ofs;
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}
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else
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{
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ofs = 0;
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sofs = pos - r.offset;
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}
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if ( sofs > nframes )
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return 0;
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const nframes_t start = ofs + r.start + sofs;
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const nframes_t len = min( cnt, nframes - sofs );
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const nframes_t end = start + len;
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if ( len == 0 )
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return 0;
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/* now that we know how much and where to read, get on with it */
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/* FIXME: seeking can be very expensive. Esp. with compressed
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* formats. We should attempt to avoid it. But here or in the
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* Audio_File class? */
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cnt = _clip->read( buf + ofs, channel, start, end );
|
|
|
|
/* apply gain */
|
|
|
|
for ( int i = cnt; i--; )
|
|
buf[i] *= _scale;
|
|
|
|
return cnt;
|
|
}
|