102 lines
3.9 KiB
C++
102 lines
3.9 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2012 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include <lo/lo.h>
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namespace NSM
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{
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class Client
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{
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private:
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lo_server _server;
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lo_server_thread _st;
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lo_address nsm_addr;
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bool nsm_is_active;
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char *nsm_client_id;
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char *_session_manager_name;
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public:
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enum
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{
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ERR_OK = 0,
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ERR_GENERAL = -1,
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ERR_INCOMPATIBLE_API = -2,
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ERR_BLACKLISTED = -3,
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ERR_LAUNCH_FAILED = -4,
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ERR_NO_SUCH_FILE = -5,
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ERR_NO_SESSION_OPEN = -6,
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ERR_UNSAVED_CHANGES = -7,
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ERR_NOT_NOW = -8
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};
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Client ( );
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virtual ~Client ( );
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bool is_active ( void ) { return nsm_is_active; }
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const char *session_manager_name ( void ) { return _session_manager_name; }
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/* Client->Server methods */
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void is_dirty ( void );
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void is_clean ( void );
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void progress ( float f );
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void message( int priority, const char *msg );
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void announce ( const char *nsm_url, const char *appliction_name, const char *capabilities, const char *process_name );
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/* init without threading */
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int init ( void );
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/* init with threading */
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int init_thread ( void );
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/* call this periodically to check for new messages */
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void check ( void );
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/* or call these to start and stop a thread (must do your own locking in handler!) */
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void start ( void );
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void stop ( void );
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protected:
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/* Server->Client methods */
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virtual int command_open ( const char *name, const char *display_name, const char *client_id, char **out_msg ) = 0;
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virtual int command_save ( char **out_msg ) = 0;
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virtual void command_active ( bool active ) { }
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virtual void command_session_is_loaded ( void ) { }
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private:
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/* osc handlers */
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static int osc_open ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
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static int osc_save ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
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static int osc_announce_reply ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
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static int osc_error ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
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static int osc_session_is_loaded ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
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};
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};
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