gri3-wm/src/layout.c

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
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* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
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* layout.c: Functions handling layout/drawing of window decorations
*
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <xcb/xcb.h>
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#include <assert.h>
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#include "config.h"
#include "font.h"
#include "i3.h"
#include "xcb.h"
#include "table.h"
#include "util.h"
#include "xinerama.h"
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/*
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* Gets the unoccupied space (= space which is available for windows which were resized by the user)
* for the given row. This is necessary to render both, customly resized windows and never touched
* windows correctly, meaning that the aspect ratio will be maintained when opening new windows.
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*
*/
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int get_unoccupied_x(Workspace *workspace, int row) {
int unoccupied = workspace->rect.width;
float default_factor = ((float)workspace->rect.width / workspace->cols) / workspace->rect.width;
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printf("get_unoccupied_x(), starting with %d, default_factor = %f\n", unoccupied, default_factor);
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for (int cols = 0; cols < workspace->cols;) {
Container *con = workspace->table[cols][row];
printf("width_factor[%d][%d] = %f, colspan = %d\n", cols, row, con->width_factor, con->colspan);
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if (con->width_factor == 0)
unoccupied -= workspace->rect.width * default_factor * con->colspan;
cols += con->colspan;
}
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assert(unoccupied != 0);
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printf("unoccupied space: %d\n", unoccupied);
return unoccupied;
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}
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/* See get_unoccupied_x() */
int get_unoccupied_y(Workspace *workspace, int col) {
int unoccupied = workspace->rect.height;
float default_factor = ((float)workspace->rect.height / workspace->rows) / workspace->rect.height;
printf("get_unoccupied_y(), starting with %d, default_factor = %f\n", unoccupied, default_factor);
for (int rows = 0; rows < workspace->rows;) {
Container *con = workspace->table[col][rows];
printf("height_factor[%d][%d] = %f, rowspan %d\n", col, rows, con->height_factor, con->rowspan);
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if (con->height_factor == 0)
unoccupied -= workspace->rect.height * default_factor * con->rowspan;
rows += con->rowspan;
}
assert(unoccupied != 0);
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printf("unoccupied space: %d\n", unoccupied);
return unoccupied;
}
/*
* (Re-)draws window decorations for a given Client onto the given drawable/graphic context.
* When in stacking mode, the window decorations are drawn onto an own window.
*
*/
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void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset) {
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i3Font *font = load_font(conn, config.font);
uint32_t background_color,
text_color,
border_color;
/* Clients without a container (docks) wont get decorated */
if (client->container == NULL)
return;
if (client->container->currently_focused == client) {
background_color = get_colorpixel(conn, client, client->frame, "#285577");
text_color = get_colorpixel(conn, client, client->frame, "#ffffff");
border_color = get_colorpixel(conn, client, client->frame, "#4c7899");
} else {
background_color = get_colorpixel(conn, client, client->frame, "#222222");
text_color = get_colorpixel(conn, client, client->frame, "#888888");
border_color = get_colorpixel(conn, client, client->frame, "#333333");
}
/* Our plan is the following:
- Draw a rect around the whole client in background_color
- Draw two lines in a lighter color
- Draw the windows title
*/
/* Draw a green rectangle around the window */
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xcb_change_gc_single(conn, gc, XCB_GC_FOREGROUND, background_color);
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xcb_rectangle_t rect = {0, offset, client->rect.width, offset + client->rect.height};
xcb_poly_fill_rectangle(conn, drawable, gc, 1, &rect);
/* Draw the lines */
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xcb_draw_line(conn, drawable, gc, border_color, 2, offset, client->rect.width, offset);
xcb_draw_line(conn, drawable, gc, border_color, 2, offset + font->height + 3,
2 + client->rect.width, offset + font->height + 3);
/* Draw the font */
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uint32_t mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
uint32_t values[] = { text_color, background_color, font->id };
xcb_change_gc(conn, gc, mask, values);
/* TODO: utf8? */
char *label;
asprintf(&label, "(%08x) %.*s", client->frame, client->name_len, client->name);
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xcb_void_cookie_t text_cookie = xcb_image_text_8_checked(conn, strlen(label), drawable,
gc, 3 /* X */, offset + font->height /* Y = baseline of font */, label);
check_error(conn, text_cookie, "Could not draw client's title");
free(label);
}
/*
* Pushes the clients x and y coordinates to X11
*
*/
static void reposition_client(xcb_connection_t *connection, Client *client) {
printf("frame needs to be pushed to %dx%d\n", client->rect.x, client->rect.y);
/* Note: We can use a pointer to client->x like an array of uint32_ts
because it is followed by client->y by definition */
xcb_configure_window(connection, client->frame,
XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, &(client->rect.x));
}
/*
* Pushes the clients width/height to X11 and resizes the child window
*
*/
static void resize_client(xcb_connection_t *connection, Client *client) {
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i3Font *font = load_font(connection, config.font);
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printf("resizing client to %d x %d\n", client->rect.width, client->rect.height);
xcb_configure_window(connection, client->frame,
XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT,
&(client->rect.width));
/* Adjust the position of the child inside its frame.
* The coordinates of the child are relative to its frame, we
* add a border of 2 pixel to each value */
uint32_t mask = XCB_CONFIG_WINDOW_X |
XCB_CONFIG_WINDOW_Y |
XCB_CONFIG_WINDOW_WIDTH |
XCB_CONFIG_WINDOW_HEIGHT;
Rect rect;
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if (client->titlebar_position == TITLEBAR_OFF ||
client->container->mode == MODE_STACK) {
rect.x = 0;
rect.y = 0;
rect.width = client->rect.width;
rect.height = client->rect.height;
} else {
rect.x = 2;
rect.y = font->height + 2 + 2;
rect.width = client->rect.width - (2 + 2);
rect.height = client->rect.height - ((font->height + 2 + 2) + 2);
}
printf("child will be at %dx%d with size %dx%d\n", rect.x, rect.y, rect.width, rect.height);
xcb_configure_window(connection, client->child, mask, &(rect.x));
}
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/*
* Renders the given container. Is called by render_layout() or individually (for example
* when focus changes in a stacking container)
*
*/
void render_container(xcb_connection_t *connection, Container *container) {
Client *client;
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int num_clients = 0, current_client = 0;
if (container->currently_focused == NULL)
return;
CIRCLEQ_FOREACH(client, &(container->clients), clients)
num_clients++;
if (container->mode == MODE_DEFAULT) {
printf("got %d clients in this default container.\n", num_clients);
CIRCLEQ_FOREACH(client, &(container->clients), clients) {
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/* Check if we changed client->x or client->y by updating it.
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* Note the bitwise OR instead of logical OR to force evaluation of both statements */
if (client->force_reconfigure |
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(client->rect.x != (client->rect.x = container->x)) |
(client->rect.y != (client->rect.y = container->y +
(container->height / num_clients) * current_client))) {
reposition_client(connection, client);
}
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printf("before client->rect.width = %d, client->rect.height = %d\n", client->rect.width,
client->rect.height);
/* TODO: vertical default layout */
if (client->force_reconfigure |
(client->rect.width != (client->rect.width = container->width)) |
(client->rect.height != (client->rect.height = container->height / num_clients))) {
resize_client(connection, client);
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} else printf("no reconfigure necessary\n");
printf("after client->rect.width = %d, client->rect.height = %d\n", client->rect.width,
client->rect.height);
if (client->force_reconfigure)
client->force_reconfigure = false;
current_client++;
}
} else {
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i3Font *font = load_font(connection, config.font);
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int decoration_height = (font->height + 2 + 2);
struct Stack_Window *stack_win = &(container->stack_win);
/* Check if we need to remap our stack title window, it gets unmapped when the container
is empty in src/handlers.c:unmap_notify() */
if (stack_win->height == 0)
xcb_map_window(connection, stack_win->window);
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/* Check if we need to reconfigure our stack title window */
if ((stack_win->width != (stack_win->width = container->width)) |
(stack_win->height != (stack_win->height = decoration_height * num_clients))) {
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xcb_configure_window(connection, stack_win->window,
XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, &(stack_win->width));
uint32_t values[] = { XCB_STACK_MODE_ABOVE };
xcb_configure_window(connection, stack_win->window, XCB_CONFIG_WINDOW_STACK_MODE, values);
}
/* Reconfigure the currently focused client, if necessary. It is the only visible one */
client = container->currently_focused;
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/* Check if we changed client->x or client->y by updating it.
* Note the bitwise OR instead of logical OR to force evaluation of both statements */
if (client->force_reconfigure |
(client->rect.x != (client->rect.x = container->x)) |
(client->rect.y != (client->rect.y = container->y + (decoration_height * num_clients))))
reposition_client(connection, client);
if (client->force_reconfigure |
(client->rect.width != (client->rect.width = container->width)) |
(client->rect.height !=
(client->rect.height = container->height - (decoration_height * num_clients))))
resize_client(connection, client);
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client->force_reconfigure = false;
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uint32_t values[] = { XCB_STACK_MODE_ABOVE };
xcb_configure_window(connection, client->frame, XCB_CONFIG_WINDOW_STACK_MODE, values);
/* Render the decorations of all clients */
CIRCLEQ_FOREACH(client, &(container->clients), clients)
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decorate_window(connection, client, stack_win->window, stack_win->gc,
current_client++ * decoration_height);
}
}
static void render_bars(xcb_connection_t *connection, Workspace *r_ws, int width, int height) {
Client *client;
SLIST_FOREACH(client, &(r_ws->dock_clients), dock_clients) {
if (client->force_reconfigure |
(client->rect.x != (client->rect.x = 0)) |
(client->rect.y != (client->rect.y = height)))
reposition_client(connection, client);
if (client->force_reconfigure |
(client->rect.width != (client->rect.width = width)) |
(client->rect.height != (client->rect.height = client->desired_height)))
resize_client(connection, client);
client->force_reconfigure = false;
height += client->desired_height;
}
}
void render_layout(xcb_connection_t *connection) {
i3Screen *screen;
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TAILQ_FOREACH(screen, &virtual_screens, screens) {
/* r_ws (rendering workspace) is just a shortcut to the Workspace being currently rendered */
Workspace *r_ws = &(workspaces[screen->current_workspace]);
printf("Rendering screen %d\n", screen->num);
if (r_ws->fullscreen_client != NULL)
/* This is easy: A client has entered fullscreen mode, so we dont render at all */
continue;
int width = r_ws->rect.width;
int height = r_ws->rect.height;
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/* Reserve space for dock clients */
Client *client;
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SLIST_FOREACH(client, &(r_ws->dock_clients), dock_clients)
height -= client->desired_height;
printf("got %d rows and %d cols\n", r_ws->rows, r_ws->cols);
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int xoffset[r_ws->rows];
int yoffset[r_ws->cols];
/* Initialize offsets */
for (int cols = 0; cols < r_ws->cols; cols++)
yoffset[cols] = r_ws->rect.y;
for (int rows = 0; rows < r_ws->rows; rows++)
xoffset[rows] = r_ws->rect.x;
/* Go through the whole table and render whats necessary */
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for (int cols = 0; cols < r_ws->cols; cols++)
for (int rows = 0; rows < r_ws->rows; rows++) {
Container *container = r_ws->table[cols][rows];
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printf("\n========\ncontainer has %d colspan, %d rowspan\n",
container->colspan, container->rowspan);
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printf("container at %d, %d\n", xoffset[rows], yoffset[cols]);
/* Update position of the container */
container->row = rows;
container->col = cols;
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container->x = xoffset[rows];
container->y = yoffset[cols];
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if (container->width_factor == 0)
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container->width = (width / r_ws->cols);
else container->width = get_unoccupied_x(r_ws, rows) * container->width_factor;
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container->width *= container->colspan;
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if (container->height_factor == 0)
container->height = (height / r_ws->rows);
else container->height = get_unoccupied_y(r_ws, cols) * container->height_factor;
container->height *= container->rowspan;
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/* Render the container if it is not empty */
render_container(connection, container);
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xoffset[rows] += container->width;
yoffset[cols] += container->height;
printf("==========\n");
}
render_bars(connection, r_ws, width, height);
}
xcb_flush(connection);
}