Use a saner sanity check for floating_reposition.

The function contained_by_output checks whether any output contains any
parts of a give rect. Rather than relying on the central point of the rect.
next
Yuxuan Shui 2013-03-22 01:36:40 +08:00 committed by Michael Stapelberg
parent 5b4ff1804d
commit 5adb09c5fc
3 changed files with 36 additions and 5 deletions

View File

@ -87,6 +87,16 @@ Output *get_output_by_name(const char *name);
*/
Output *get_output_containing(int x, int y);
/*
* In contained_by_output, we check if any active output contains part of the container.
* We do this by checking if the output rect is intersected by the Rect.
* This is the 2-dimensional counterpart of get_output_containing.
* Since we don't actually need the outputs intersected by the given Rect (There could
* be many), we just return true or false for convenience.
*
*/
bool contained_by_output(Rect rect);
/**
* Gets the output which is the next one in the given direction.
*

View File

@ -659,11 +659,7 @@ void drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t
void floating_reposition(Con *con, Rect newrect) {
/* Sanity check: Are the new coordinates on any output? If not, we
* ignore that request. */
Output *output = get_output_containing(
newrect.x + (newrect.width / 2),
newrect.y + (newrect.height / 2));
if (!output) {
if (!contained_by_output(newrect)) {
ELOG("No output found at destination coordinates. Not repositioning.\n");
return;
}

View File

@ -92,6 +92,31 @@ Output *get_output_containing(int x, int y) {
return NULL;
}
/*
* In contained_by_output, we check if any active output contains part of the container.
* We do this by checking if the output rect is intersected by the Rect.
* This is the 2-dimensional counterpart of get_output_containing.
* Since we don't actually need the outputs intersected by the given Rect (There could
* be many), we just return true or false for convenience.
*
*/
bool contained_by_output(Rect rect){
Output *output;
int lx = rect.x, uy = rect.y;
int rx = rect.x + rect.width, by = rect.y + rect.height;
TAILQ_FOREACH(output, &outputs, outputs) {
if (!output->active)
continue;
DLOG("comparing x=%d y=%d with x=%d and y=%d width %d height %d\n",
rect.x, rect.y, output->rect.x, output->rect.y, output->rect.width, output->rect.height);
if (rx >= (int)output->rect.x && lx <= (int)(output->rect.x + output->rect.width) &&
by >= (int)output->rect.y && uy <= (int)(output->rect.y + output->rect.height))
return true;
}
return false;
}
/*
* Like get_output_next with close_far == CLOSEST_OUTPUT, but wraps.
*