A few style fixes for the previous commit
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@ -2,7 +2,7 @@
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
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* © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* xcb.c: Helper functions for easier usage of XCB
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*
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@ -117,8 +117,16 @@ void xcb_warp_pointer_rect(xcb_connection_t *conn, Rect *rect);
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*/
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void xcb_set_root_cursor(int cursor);
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/**
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* Get depth of visual specified by visualid
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*
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*/
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uint16_t get_visual_depth(xcb_visualid_t visual_id);
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/**
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* Get visualid with specified depth
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*
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*/
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xcb_visualid_t get_visualid_by_depth(uint16_t depth);
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#endif
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19
src/x.c
19
src/x.c
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@ -92,16 +92,19 @@ void x_con_init(Con *con, uint16_t depth) {
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uint32_t mask = 0;
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uint32_t values[5];
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/* We explicitly set a background color and border color (even though we
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* don’t even have a border) because the X11 server requires us to when
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* using 32 bit color depths, see
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* http://stackoverflow.com/questions/3645632 */
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xcb_visualid_t visual = XCB_COPY_FROM_PARENT;
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xcb_colormap_t win_colormap = XCB_NONE;
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if (depth != root_depth && depth != XCB_COPY_FROM_PARENT) {
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/* For custom visuals, we need to create a colormap before creating
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* this window. It will be freed directly after creating the window. */
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visual = get_visualid_by_depth(depth);
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xcb_colormap_t win_colormap = xcb_generate_id(conn);
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win_colormap = xcb_generate_id(conn);
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xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, win_colormap, root, visual);
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/* We explicitly set a background color and border color (even though we
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* don’t even have a border) because the X11 server requires us to when
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* using 32 bit color depths, see
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* http://stackoverflow.com/questions/3645632 */
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mask |= XCB_CW_BACK_PIXEL;
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values[0] = root_screen->black_pixel;
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@ -119,9 +122,11 @@ void x_con_init(Con *con, uint16_t depth) {
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mask |= XCB_CW_COLORMAP;
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values[4] = win_colormap;
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} else {
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/* our own frames should not be managed */
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mask = XCB_CW_OVERRIDE_REDIRECT;
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values[0] = 1;
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/* see include/xcb.h for the FRAME_EVENT_MASK */
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mask |= XCB_CW_EVENT_MASK;
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values[1] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
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@ -132,8 +137,8 @@ void x_con_init(Con *con, uint16_t depth) {
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Rect dims = { -15, -15, 10, 10 };
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con->frame = create_window(conn, dims, depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
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if (depth != root_depth && depth != XCB_COPY_FROM_PARENT)
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xcb_free_colormap(conn, values[4]);
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if (win_colormap != XCB_NONE)
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xcb_free_colormap(conn, win_colormap);
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struct con_state *state = scalloc(sizeof(struct con_state));
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state->id = con->frame;
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