Merge pull request #1880 from Airblader/feature-665
Move data from Con to Window
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commit
ee2983c791
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@ -409,6 +409,18 @@ struct Window {
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/** Depth of the window */
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uint16_t depth;
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/* the wanted size of the window, used in combination with size
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* increments (see below). */
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int base_width;
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int base_height;
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/* minimum increment size specified for the window (in pixels) */
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int width_increment;
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int height_increment;
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/* aspect ratio from WM_NORMAL_HINTS (MPlayer uses this for example) */
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double aspect_ratio;
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};
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/**
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@ -570,21 +582,10 @@ struct Con {
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double percent;
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/* aspect ratio from WM_NORMAL_HINTS (MPlayer uses this for example) */
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double aspect_ratio;
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/* the wanted size of the window, used in combination with size
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* increments (see below). */
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int base_width;
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int base_height;
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/* the x11 border pixel attribute */
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int border_width;
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int current_border_width;
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/* minimum increment size specified for the window (in pixels) */
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int width_increment;
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int height_increment;
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struct Window *window;
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/* timer used for disabling urgency */
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@ -599,17 +599,20 @@ static void cmd_resize_floating(I3_CMD, char *way, char *direction, Con *floatin
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/* ensure that resize will take place even if pixel increment is smaller than
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* height increment or width increment.
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* fixes #1011 */
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if (strcmp(direction, "up") == 0 || strcmp(direction, "down") == 0 ||
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strcmp(direction, "height") == 0) {
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if (px < 0)
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px = (-px < focused_con->height_increment) ? -focused_con->height_increment : px;
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else
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px = (px < focused_con->height_increment) ? focused_con->height_increment : px;
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} else if (strcmp(direction, "left") == 0 || strcmp(direction, "right") == 0) {
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if (px < 0)
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px = (-px < focused_con->width_increment) ? -focused_con->width_increment : px;
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else
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px = (px < focused_con->width_increment) ? focused_con->width_increment : px;
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const i3Window *window = focused_con->window;
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if (window != NULL) {
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if (strcmp(direction, "up") == 0 || strcmp(direction, "down") == 0 ||
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strcmp(direction, "height") == 0) {
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if (px < 0)
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px = (-px < window->height_increment) ? -window->height_increment : px;
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else
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px = (px < window->height_increment) ? window->height_increment : px;
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} else if (strcmp(direction, "left") == 0 || strcmp(direction, "right") == 0) {
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if (px < 0)
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px = (-px < window->width_increment) ? -window->width_increment : px;
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else
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px = (px < window->width_increment) ? window->width_increment : px;
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}
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}
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if (strcmp(direction, "up") == 0) {
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@ -39,15 +39,16 @@ Con *con_new_skeleton(Con *parent, i3Window *window) {
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Con *new = scalloc(1, sizeof(Con));
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new->on_remove_child = con_on_remove_child;
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TAILQ_INSERT_TAIL(&all_cons, new, all_cons);
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new->aspect_ratio = 0.0;
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new->type = CT_CON;
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new->window = window;
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new->border_style = config.default_border;
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new->current_border_width = -1;
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if (window)
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if (window) {
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new->depth = window->depth;
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else
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new->window->aspect_ratio = 0.0;
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} else {
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new->depth = XCB_COPY_FROM_PARENT;
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}
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DLOG("opening window\n");
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TAILQ_INIT(&(new->floating_head));
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@ -42,7 +42,7 @@ void floating_check_size(Con *floating_con) {
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Con *focused_con = con_descend_focused(floating_con);
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/* obey size increments */
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if (focused_con->height_increment || focused_con->width_increment) {
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if (focused_con->window != NULL && (focused_con->window->height_increment || focused_con->window->width_increment)) {
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Rect border_rect = con_border_style_rect(focused_con);
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/* We have to do the opposite calculations that render_con() do
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@ -54,18 +54,18 @@ void floating_check_size(Con *floating_con) {
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if (con_border_style(focused_con) == BS_NORMAL)
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border_rect.height += render_deco_height();
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if (focused_con->height_increment &&
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floating_con->rect.height >= focused_con->base_height + border_rect.height) {
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floating_con->rect.height -= focused_con->base_height + border_rect.height;
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floating_con->rect.height -= floating_con->rect.height % focused_con->height_increment;
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floating_con->rect.height += focused_con->base_height + border_rect.height;
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if (focused_con->window->height_increment &&
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floating_con->rect.height >= focused_con->window->base_height + border_rect.height) {
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floating_con->rect.height -= focused_con->window->base_height + border_rect.height;
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floating_con->rect.height -= floating_con->rect.height % focused_con->window->height_increment;
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floating_con->rect.height += focused_con->window->base_height + border_rect.height;
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}
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if (focused_con->width_increment &&
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floating_con->rect.width >= focused_con->base_width + border_rect.width) {
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floating_con->rect.width -= focused_con->base_width + border_rect.width;
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floating_con->rect.width -= floating_con->rect.width % focused_con->width_increment;
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floating_con->rect.width += focused_con->base_width + border_rect.width;
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if (focused_con->window->width_increment &&
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floating_con->rect.width >= focused_con->window->base_width + border_rect.width) {
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floating_con->rect.width -= focused_con->window->base_width + border_rect.width;
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floating_con->rect.width -= floating_con->rect.width % focused_con->window->width_increment;
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floating_con->rect.width += focused_con->window->base_width + border_rect.width;
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}
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}
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@ -932,13 +932,13 @@ static bool handle_normal_hints(void *data, xcb_connection_t *conn, uint8_t stat
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bool changed = false;
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if ((size_hints.flags & XCB_ICCCM_SIZE_HINT_P_RESIZE_INC)) {
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if (size_hints.width_inc > 0 && size_hints.width_inc < 0xFFFF)
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if (con->width_increment != size_hints.width_inc) {
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con->width_increment = size_hints.width_inc;
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if (con->window->width_increment != size_hints.width_inc) {
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con->window->width_increment = size_hints.width_inc;
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changed = true;
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}
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if (size_hints.height_inc > 0 && size_hints.height_inc < 0xFFFF)
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if (con->height_increment != size_hints.height_inc) {
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con->height_increment = size_hints.height_inc;
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if (con->window->height_increment != size_hints.height_inc) {
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con->window->height_increment = size_hints.height_inc;
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changed = true;
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}
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@ -960,10 +960,10 @@ static bool handle_normal_hints(void *data, xcb_connection_t *conn, uint8_t stat
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base_height = size_hints.min_height;
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}
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if (base_width != con->base_width ||
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base_height != con->base_height) {
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con->base_width = base_width;
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con->base_height = base_height;
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if (base_width != con->window->base_width ||
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base_height != con->window->base_height) {
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con->window->base_width = base_width;
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con->window->base_height = base_height;
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DLOG("client's base_height changed to %d\n", base_height);
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DLOG("client's base_width changed to %d\n", base_width);
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changed = true;
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@ -999,8 +999,8 @@ static bool handle_normal_hints(void *data, xcb_connection_t *conn, uint8_t stat
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} else
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goto render_and_return;
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if (fabs(con->aspect_ratio - aspect_ratio) > DBL_EPSILON) {
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con->aspect_ratio = aspect_ratio;
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if (fabs(con->window->aspect_ratio - aspect_ratio) > DBL_EPSILON) {
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con->window->aspect_ratio = aspect_ratio;
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changed = true;
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}
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@ -172,14 +172,14 @@ void render_con(Con *con, bool render_fullscreen) {
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* Ignoring aspect ratio during fullscreen was necessary to fix MPlayer
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* subtitle rendering, see http://bugs.i3wm.org/594 */
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if (!render_fullscreen &&
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con->aspect_ratio > 0.0) {
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con->window->aspect_ratio > 0.0) {
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DLOG("aspect_ratio = %f, current width/height are %d/%d\n",
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con->aspect_ratio, inset->width, inset->height);
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con->window->aspect_ratio, inset->width, inset->height);
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double new_height = inset->height + 1;
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int new_width = inset->width;
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while (new_height > inset->height) {
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new_height = (1.0 / con->aspect_ratio) * new_width;
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new_height = (1.0 / con->window->aspect_ratio) * new_width;
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if (new_height > inset->height)
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new_width--;
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