Re-implement focus follows mouse for outputs
That is, moving your mouse pointer to a different workspace which does not have any windows on it yet will correctly update the focus.
This commit is contained in:
parent
caa1ac1a9f
commit
f6a21994bf
|
@ -102,8 +102,6 @@ int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_
|
|||
return 1;
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
||||
/*
|
||||
* Called with coordinates of an enter_notify event or motion_notify event
|
||||
* to check if the user crossed virtual screen boundaries and adjust the
|
||||
|
@ -111,41 +109,30 @@ int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_
|
|||
*
|
||||
*/
|
||||
static void check_crossing_screen_boundary(uint32_t x, uint32_t y) {
|
||||
Output *output;
|
||||
Output *output;
|
||||
|
||||
if ((output = get_output_containing(x, y)) == NULL) {
|
||||
ELOG("ERROR: No such screen\n");
|
||||
return;
|
||||
}
|
||||
if (output == c_ws->output)
|
||||
return;
|
||||
/* If the user disable focus follows mouse, we have nothing to do here */
|
||||
if (config.disable_focus_follows_mouse)
|
||||
return;
|
||||
|
||||
c_ws->current_row = current_row;
|
||||
c_ws->current_col = current_col;
|
||||
c_ws = output->current_workspace;
|
||||
current_row = c_ws->current_row;
|
||||
current_col = c_ws->current_col;
|
||||
DLOG("We're now on output %p\n", output);
|
||||
if ((output = get_output_containing(x, y)) == NULL) {
|
||||
ELOG("ERROR: No such screen\n");
|
||||
return;
|
||||
}
|
||||
|
||||
/* While usually this function is only called when the user switches
|
||||
* to a different output using his mouse (and thus the output is
|
||||
* empty), it may be that the following race condition occurs:
|
||||
* 1) the user actives a new output (say VGA1).
|
||||
* 2) the cursor is sent to the first pixel of the new VGA1, thus
|
||||
* generating an enter_notify for the screen (the enter_notify
|
||||
* is not yet received by i3).
|
||||
* 3) i3 requeries screen configuration and maps a workspace onto the
|
||||
* new output.
|
||||
* 4) the enter_notify event arrives and c_ws is set to the new
|
||||
* workspace but the existing windows on the new workspace are not
|
||||
* focused.
|
||||
*
|
||||
* Therefore, we re-set the focus here to be sure it’s correct. */
|
||||
Client *first_client = SLIST_FIRST(&(c_ws->focus_stack));
|
||||
if (first_client != NULL)
|
||||
set_focus(global_conn, first_client, true);
|
||||
if (output->con == NULL) {
|
||||
ELOG("ERROR: The screen is not recognized by i3 (no container associated)\n");
|
||||
return;
|
||||
}
|
||||
|
||||
/* Focus the output on which the user moved his cursor */
|
||||
Con *old_focused = focused;
|
||||
con_focus(con_descend_focused(output_get_content(output->con)));
|
||||
|
||||
/* If the focus changed, we re-render to get updated decorations */
|
||||
if (old_focused != focused)
|
||||
tree_render();
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* When the user moves the mouse pointer onto a window, this callback gets called.
|
||||
|
@ -177,7 +164,7 @@ int handle_enter_notify(void *ignored, xcb_connection_t *conn,
|
|||
/* If not, then the user moved his cursor to the root window. In that case, we adjust c_ws */
|
||||
if (con == NULL) {
|
||||
DLOG("Getting screen at %d x %d\n", event->root_x, event->root_y);
|
||||
//check_crossing_screen_boundary(event->root_x, event->root_y);
|
||||
check_crossing_screen_boundary(event->root_x, event->root_y);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -236,8 +223,7 @@ int handle_motion_notify(void *ignored, xcb_connection_t *conn, xcb_motion_notif
|
|||
|
||||
Con *con;
|
||||
if ((con = con_by_frame_id(event->event)) == NULL) {
|
||||
/* TODO; handle root window: */
|
||||
//check_crossing_screen_boundary(event->root_x, event->root_y);
|
||||
check_crossing_screen_boundary(event->root_x, event->root_y);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue