Commit Graph

93 Commits

Author SHA1 Message Date
Albert Safin e6ca7ca06f
Sanitize con and window rect dimensions
Make sure they're neither zero (prohibited by X11) nor overflown during
subtraction.
2020-02-19 11:33:49 +01:00
xzfc 1f0c628cde
clang-format: bring back ForeachMacros (#3948)
* clang-format: bring back ForeachMacros

ForeachMacros was disabled in 4211274fcd
due to the breakage of include/queue.h. The currently used version,
clang-format-6.0 doesn't break it.

* Add curly braces

Co-authored-by: Orestis Floros <orestisflo@gmail.com>
2020-02-19 11:31:09 +01:00
Orestis Floros 0abb4f7e88
Fix crash with popups when fullscreen is non-leaf
Introduced in b3e69ed12

Fixes #3582
2019-01-11 14:46:13 +02:00
Albert Safin 27030c8566 Code style: fix misaligned and misindented comments 2018-12-09 08:04:55 +07:00
Orestis Floros 100d05a2a6
render_con: Get rid of render_fullscreen argument
Only true for the fullscreen container and doesn't affect any of its
children. Thus, we can get the same result by checking
->fullscreen_mode.
2018-11-12 19:05:50 +02:00
Orestis Floros 29f2510fa9
Fix aspect ratio bugs
- ICCCM says: > If a base size is not provided, the minimum size is to
be used in its place and vice versa.
i3 didn't obey the "vice versa" part. Min size and base size are both
saved without replacements in window_update_normal_hints,
floating_check_size makes the needed replacements if either was not
provided.
- Aspect ratio is now saved correctly in manage_window because
window_update_normal_hints is called.
- i3 didn't save the aspect ratio if the window conformed the given
aspect ratio range when handle_normal_hints was called. If the window
was resized to a size outside of the given bounds, i3 didn't correct it.
- Aspect ratio now affects only tiling windows, like the rest of the
normal size hints
- The aspect ratio calculation is now done without a loop

A real life example of how these changes affect the workflow:
An mpv window, when playing a video, sets its min == max aspect ratio
during mapping. i3 ignored these hints. When resized, the window's
aspect ratio was not preserved. With this commit, resizing floating mpv
windows will always preserve the aspect ratio.
2018-11-12 18:45:00 +02:00
aksel bbfa140c0f For resizing, convert pixel diff to percentage, based on parent.
Previously, it first calculated one of the containers' next percentage, and then subtracted the previous percentage to find the actual change.

Now it directly calculates the change, and subtracts and adds the change to the two affected containers.

Added util function con_rect_size_in_orientation.

Removed px_resize_to_percent; inlined, using con_rect_size_in_orientation.

Also, prematurely return when pixel diff is 0, as no action is necessary.

This is related to [this issue on i3-gaps](https://github.com/Airblader/i3/issues/247).
2018-11-08 23:15:23 +01:00
Ingo Bürk 4cba9fcbda
Merge pull request #3368 from orestisf1993/render_root
(floating) global fullscreen bugs & others
2018-08-24 09:49:41 +02:00
Orestis Floros ea43507bed
precalculate_sizes: don't malloc needlessly 2018-08-24 04:12:24 +03:00
Orestis Floros 7b9318a541
precalculate_sizes: round sizes instead of flooring them
This will lead to more accurate and consistent container sizes.

Needed to fix the failing test of #3240.
2018-08-24 04:12:14 +03:00
Orestis Floros efc78de4ee
Introduce con_get_fullscreen_covering_ws
This commit will also fix the following bugs:
1. click.c: Users could drag global fullscreen floating containers.
2. render.c: Floating containers would get rendered with a global fullscreen container in another
workspace.
2018-08-22 14:05:50 +03:00
Orestis Floros b3e69ed12a
render_root: fix popup_during_fullscreen logic
The first issue is that there seems to be a typo: fullscreen->window
should have been child->window. The corrected check is redundant since
the while loop checks if the transient_con has a window.

The second issue is that popup_during_fullscreen is never checked even
though the behaviour should be exclusive to the "smart" option.
2018-08-22 03:45:35 +03:00
Michael Stapelberg d968d39b27 Replace http:// with https:// where applicable
The testcases will be updated automatically in a separate commit.
2017-09-24 10:19:07 +02:00
Michael Stapelberg f354f53435 Ensure all *.[ch] files include config.h
Including config.h is necessary to get e.g. the _GNU_SOURCE define and
any other definitions that autoconf declares. Hence, config.h needs to
be included as the first header in each file.

This is done either via:
1. Including "common.h" (i3bar)
2. Including "libi3.h"
3. Including "all.h" (i3)
4. Including <config.h> directly

Also remove now-unused I3__FILE__, add copyright/license statement
where missing and switch include/all.h to #pragma once.
2016-10-23 21:09:24 +02:00
Eric Engeström 66d9c983e4 Fix spelling mistakes 2016-04-04 09:33:59 +02:00
Ingo Bürk f676781576 Remove broken and unused debug borders. 2015-10-23 00:38:11 +02:00
Ingo Bürk bb5be480e7 Move rendering the root node into a separate function. 2015-09-10 20:57:04 +02:00
Ingo Bürk a194cab523 Move precalculating the container sizes into a separate function 2015-09-10 20:43:33 +02:00
Ingo Bürk dd989fa87b Refactor out some individual functions in render_con() to make the code more readable. 2015-09-09 18:37:07 +02:00
Ingo Bürk 344514bca5 Move aspect_ratio from Con to Window.
relates to #665
2015-08-31 21:27:13 +02:00
Deiz 884214f14f Update copyright notices and get rid of ranges
The script used to make these changes can be found at:

   https://gist.github.com/Deiz/32322020f76d23e2bf8f
2015-04-20 17:50:21 -04:00
Michael Stapelberg 091f1db39a run clang-format (3.5.0)
Not quite sure why there are so many differences. Perhaps we’ve gotten
out of the habit of running clang-format after every change.

I guess it’d be best to have a travis hook that runs clang-format for us
and reports any problems on pull requests.
2015-03-01 17:16:03 +01:00
Michael Stapelberg 3b4ae812e3 Merge branch 'master' into next
Conflicts:
	src/render.c
2015-01-17 18:20:43 +01:00
Michael Stapelberg 8b96bb0298 Bugfix: render floating windows during global fullscreen (Thanks dmurph, Mats)
fixes #1393
2015-01-17 18:19:15 +01:00
Michael Stapelberg 2fecf57699 Properly handle windows unsetting WM_TRANSIENT_FOR (Thanks Janus)
fixes #1351
2014-08-26 10:00:14 +02:00
Michael Stapelberg 4c06e7a573 clang-format-3.5 **/*.h **/*.c
This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
2014-06-19 11:20:32 +02:00
Michael Stapelberg 9200094203 format **/*.c with clang-format-3.5
This has multiple effects:

1) The i3 codebase is now consistently formatted. clang-format uncovered
   plenty of places where inconsistent code made it into our code base.

2) When writing code, you don’t need to think or worry about our coding
   style. Write it in yours, then run clang-format-3.5

3) When submitting patches, we don’t need to argue about coding style.

The basic idea is that we don’t want to care about _how_ we write the
code, but _what_ it does :). The coding style that we use is defined in
the .clang-format config file and is based on the google style, but
adapted in such a way that the number of modifications to the i3 code
base is minimal.
2014-06-15 19:07:02 +02:00
Michael Stapelberg 35f15f855d Bugfix: don’t errnously render floating fullscreen windows during restart
fixes #1263
2014-06-13 22:21:00 +02:00
Michael Stapelberg 5beaea3034 handle windows whose WM_TRANSIENT_FOR points to themselve
I consider this behavior broken and not respecting the standard, but it
happens in real life, and it’s better for i3 to not busy-loop in such a
situation :).

fixes #1259
2014-06-12 21:16:45 +02:00
Michael Stapelberg 103ab83131 Revert "raise fullscreen windows on top of all other X11 windows"
This reverts commit 0659a0d98c.

It was a fix for dzen2 setups, but broke several other use cases.
Because dzen2 is not really important since most people use i3bar
nowadays, let’s revert this.

fixes #1062
fixes #1068
fixes #1070
2013-08-27 20:21:11 +02:00
Michael Stapelberg f55b7977e8 Store aspect_ratio instead of weird proportional_{width,height} (Thanks phillip)
This commit only goes to “next” because I am not sure whether it
actually makes things better in all cases and want to give it some
testing first.

There was no documented reason behind using the
proportional_{width,height} variables, so I suppose that code was just
stupidity on my part (it was written merely a month after I started this
project in 2009).

fixes #1032
2013-06-29 23:11:54 +02:00
Michael Stapelberg 0f6b5fe8da Merge branch 'master' into next 2013-04-23 07:18:39 +02:00
Clément Bœsch b7da2dbcd8 render_con: fix height rounding in aspect ratio computation
With a 484x292 window and proportion of 488x294, new_height is
291.590164 after the loop, causing a rounding issue leading to a window
of 484x291.
2013-04-23 07:18:35 +02:00
Michael Stapelberg 0659a0d98c raise fullscreen windows on top of all other X11 windows
Note that this is ineffective for dunst’s notifications because dunst
re-raises them as soon as they get obscured. It does work for dzen2
however, which was the original use-case.

fixes #569
2013-04-07 15:38:00 +02:00
Michael Stapelberg 9f353996fe tabbed: floor(), put extra pixels into the last tab (Thanks xeen)
This is the only sane way I can think of to deal with the problem that
the screen size may not be dividable by the amount of tabbed children
(e.g. 1280 / 41 = 31.219512…).

fixes #645
fixes #791
2013-04-07 10:00:28 +02:00
Mats a38749e7e4 Bugfix: Handle nested transient popups properly
During smart popup fullscreen handling, display all transient popups
that belong to the respective fullscreen application. A popup window
belongs to another window if the latter is reachable via the path
induced by the WM_TRANSIENT_FOR hints.

fixes #881
2013-02-24 15:59:38 +01:00
oblique b0e2be9a6b Add render_deco_height() 2013-02-14 19:37:52 +01:00
Marius Muja b1cc4d5166 Fix decoration rect size for windows without border 2013-01-26 19:31:15 +01:00
Michael Stapelberg f767ac30b3 fix two more crashes when disabling an empty output 2013-01-25 14:53:15 +01:00
Michael Stapelberg e0cfe1f8c0 Bugfix: fix crash when disabling output without any windows (Thanks xeen, knopwob)
fixes #919
2013-01-25 14:14:06 +01:00
Sascha Kruse 5d4a934864 render_con: initialize int sizes[children]
This fixes a clang-analyzer warning
2012-12-24 15:28:17 +01:00
Michael Stapelberg 4f2922de62 Revert "initialize array to fix clang-analyze warning"
This reverts commit 56e0ceb44e.
2012-12-24 15:28:08 +01:00
Michael Stapelberg 56e0ceb44e initialize array to fix clang-analyze warning 2012-12-24 15:19:20 +01:00
Michael Stapelberg 9b87b2c8ec Implement smart popup_during_fullscreen mode
With this commit, the default behavior is to display popups while there
is a fullscreen application only if the popup belongs to that
application (as determined by the WM_TRANSIENT_FOR hint which
applications have to set properly).

fixes #663
2012-10-24 20:54:28 +02:00
Yaroslav Molochko 04c58c7325 Implement variable border widths for pixel/normal
fixes #325
2012-09-24 22:20:29 +02:00
Deiz a080794e59 Replace duplicate "__" workspace prefix checks with a single function. 2012-09-23 15:47:35 +02:00
darkraven 9aff503a55 remove unnecessary code in render_con().
The removed code was add by commit 61b8a62 to fix #564. That bug is cause
by rendering the mplayer window again as a floating window (even if it
has been rendered before as a fullscreen window, at line 202). So simply
checking for fullscreen window is enough to solve this problem. Treating
floating/tiling fullscreen window differently is not needed.
2012-09-22 18:13:47 +02:00
Michael Stapelberg 40b12c0a4d Remove support for resize increment size hints for tiling windows
As discussed on the mailing list and the bugtracker.

fixes #540
2012-09-11 13:11:47 +02:00
Michael Stapelberg 1e3e6997f4 rendering: ceil() instead of truncating for tabbed deco_rect width (Thanks szalik)
In tabbed mode, the available width (say 1280) is divided by the amount
of child containers (say 3). Before this commit, we just truncated the
result and would end up with 426 + 426 + 426 = 1278 pixels that we
render to. Now we render a bit too much, but that’ll at least not give
us graphics corruption on any side :).

fixes #791
2012-09-05 23:54:56 +02:00
Michael Stapelberg 2a37089ad1 Merge branch 'master' into next 2012-09-04 22:49:16 +02:00