visible == currently visible on the output it is on
(multiple workspaces can be visible at the same time)
focused == has the focus (only one workspace can be focused)
This is the foundation to use dzen2 or similar as a complete
replacement for the internal workspaces bar.
A testcase is included, more documentation about the IPC interface
will follow.
This fixes ticket #100, and is best explained using a little example.
Consider the following layout:
+---+---+
| | X |
+---+---+
| X |
+---+---+
Where X marks a window, so you have an empty container in the upper
left, the container on the bottom is snapped to the right. Before
this commit, nothing would happen when focusing "above". After
this commit, the upper window gets focused.
This fixes ticket #173, at least for the rendering errors.
I don’t really know why I implemented predict_text_width like it
was before (querying the whole table and pulling out information
one by one). Maybe I have overlooked xcb_query_text_extents. In
any case, it works better now.
Add --force-xinerama when starting i3 to use Xinerama instead of RandR.
This should *ONLY* be done if you have no other choice (nvidia’s
binary driver uses twinview and does not expose the monitor information
through RandR).
This enables compilation with llvm-clang and thus closes ticket #101.
While it makes the code more ugly, I don’t see a beautiful solution
which would enable us to stay with the more elegant solution of
nested functions and still allow compilation with any other compiler
than gcc.
Thanks to Merovius for doing a proof of concept on this one and
being a driving force behind the idea.
Using RandR instead of Xinerama means that we are now able to use
the full potential of the modern way of configuring screens. That
means, i3 now has an idea of the outputs your graphic driver
provides, which allowed us to get rid of the ugly way of detecting
changes in the screen configuration which we used before. Now, your
workspaces should not be confused when changing output modes anymore.
Also, instead of having ugly heuristics to assign your workspaces
to (the screen at position X or the second screen in the list of
screens) you will be able to just specify an output name.
As this change basically touches everything, you should be prepared
for bugs. Please test and report them!
Actually, WM_CLASS contains two null-terminated strings, so we cannot
use asprintf() to get its value but rather use strdup() to get both
of them. Both values are compared when a client is matched against
a wm_class/title combination (for assignments for example).
This makes it more clear that the option is meant to be a special
case (it *disables* part of the focus handling). Also, when
initializing the config data structure with zeros, it will get
initialized with the right value.
Furthermore, the config file parser now also accepts various values
which represent "true", not only numbers.
Even though i3 cannot know the width/height of some workspaces as
long as they are not initialized (say you used workspace 1 and 3,
but not workspace 2), some applications require this information.
In this case, it was Firefox which intersects the available workareas
(see mozilla/gfx/src/gtk/nsScreenGtk.cpp) and did not position some
windows correctly when being confronted with zero-width/height
workspaces.
Please note that rdesktop’s -g workarea option will not work on
64-bit systems at the moment because of a bug in rdesktop (see the
rdesktop-devel mailing list).
Starting from this commit, a borderless window will always be
borderless if it is the only window in a container. For example,
you can have Firefox borderless in a tabbed container and as soon
as the download manager or a viewer gets opened, the container
will be rendered like a normal tabbed container.
This solves the user-interface dilemma of borderless/1-px-border
windows inside stacked/tabbed containers, at least for this special
case. Thanks to Merovius for this suggestion.
When having 8 windows in a container which has 766 px available,
you ended up losing 0,75 px per window which would quickly sum up.
Now, the rest space (6 px in this example) is distributed in units
of one pixel to as many windows as possible.
This bug could happen if you have floating and tiling windows (for
example Firefox in tiling mode and its Open dialog in autmatically
floating mode) and you opened a new tiling window while in fullscreen.
i3 would then place the window below the floating windows, but
floating clients are above fullscreen windows. Thus, the client
would be placed above the fullscreen window.
This prevents errors in rounding leading to an unoccupied space of
-1 which in turn leads to infinity when calculating the new size
of a container after resizing.
Minimum width/height was not consistent with the limit for grabbing
and resizing a window at its border.
If one of both was violated (width < min_width for example), none
of them were updated.