This is a followup to #2049. While we had fixed that bug by only grabbing
buttons 4 and 5 if there is a whole-window binding for that button, this
did not consider buttons higher than 5 as found on many mice.
Therefore, we now ditch the special handling for scrollwheel buttons and
instead do the same for all buttons higher than 3.
fixes#2271
With this patch, we use 32-bit visuals per default whenever it is
available. Otherwise, we fall back to the actual root window's
depth, which will typically be 24-bit.
Before this patch, we already used 32-bit depth for containers with
a window that uses 32-bit. However, this means that we didn't use
32-bit for split parent containers on which decoration is drawn.
For 32-bit windows using transparency, this caused a graphical glitch
because the decoration pixmap behind it would show through. This
behavior is fixed with this change.
relates to #1278
This patch migrates all decoration rendering of i3 to cairo. Using the
compile switch CAIRO_SUPPORT, rendering can be switched back to the
previous XCB behavior, just like with the previous migration to cairo
in i3bar.
This patch also fixes a bug in draw_util.c where copying one surface
to another would use incorrect coordinates if the source coordinates
are not 0, 0.
Furthermore, this patch implicitly fixes some minor issues in the
decoration rendering which would be ignored previously due to the fact
that errors would only show up in the event queue, but not cause the
rendering code path to crash. One example is zero-height pixmaps which
are not allowed. Using cairo, these would cause i3 to instantly segfault,
so this patch avoids this.
Lastly, this patch annotates other issues found but not fixed in this patch
using TODO comments, e.g., the zero-height check not working correctly
and the comment that it should probably work the same way for zero-width
pixmaps.
relates to #1278
With this patch, we only grab the scrollwheel buttons (4 and 5) when
managing a window if a whole window key binding exists for these buttons.
This allows both of these usecases:
- Bindings to scrollwheel buttons using --whole-window (see #1701).
- Scrolling in a window without focusing it if no such binding
exists (see #2049).
Furthermore, we drop all button grabs and regrab them after a config
reload in order to reevaluate the new bindings correctly.
fixes#2049
We refactor the button grabbing into a function to allow the next patch
both to
- conditionally grab different sets of buttons
- grab the buttons again when reloading the config.
relates to #2049
This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
According to 4.1.7 of the iccm spec
http://tronche.com/gui/x/icccm/sec-4.html#s-4.1.7
> Windows with the atom WM_TAKE_FOCUS in their WM_PROTOCOLS property may
> receive a ClientMessage event from the window manager (as described in
> section 4.2.8) with WM_TAKE_FOCUS in its data[0] field and a valid
> timestamp (i.e. not CurrentTime ) in its data[1] field.
Adds the timestamp parameter to send_take_focus to avoid the dangerous
use of a global variable.
Abstracted draw_text and predict_text_width into libi3. Use
predict_text_width from libi3 in i3 too. This required tracking
xcb_connection in a xcb_connection_t *conn variable that libi3
expects to be available in i3bar.
Also, the API changed a bit. There are two functions now, both assume you
already got the keysyms (which is the case for i3 and i3-config-wizard),
one gets the modifier mapping for you (aio_get_mod_mask_for) while the other
assumes you also got that. No roundtrips are required for the latter.
This involves:
• Compiling with xcb-util instead of xcb-{atom,aux} (they merged the libraries)
• Not using xcb-{event,property} anymore (code removed upstream)
• Not using the predefined WINDOW, CARDINEL, … atoms (removed upstream)
• Using the new xcb_icccm_* data types/functions instead of just xcb_*
(for example xcb_icccm_get_wm_hints instead of xcb_get_wm_hints)
Also I refactored the atoms to use x-macros.
Please note that rdesktop’s -g workarea option will not work on
64-bit systems at the moment because of a bug in rdesktop (see the
rdesktop-devel mailing list).
Thus, no more flickering because the window was first mapped and then
moved. Especially users of multiple monitors should be happy now ;-).
Rather radical change, though, so be prepared for problems.