Currently, only one name is ever added, and only the first name is
ever accessed; actually using the capability to store and access
multiple names comes in the following commits.
Currently simply returns output->name, but this will make it easier to
change how output names are stored in the following commits.
Also replace reading output->name with invocations of
output_primary_name. Code which writes output->name is unchanged. Done
using a mostly mechanical replacement of output->name to
output_primary_name(output).
Including config.h is necessary to get e.g. the _GNU_SOURCE define and
any other definitions that autoconf declares. Hence, config.h needs to
be included as the first header in each file.
This is done either via:
1. Including "common.h" (i3bar)
2. Including "libi3.h"
3. Including "all.h" (i3)
4. Including <config.h> directly
Also remove now-unused I3__FILE__, add copyright/license statement
where missing and switch include/all.h to #pragma once.
This commit also reworks the way focusing sticky windows is prevented by not focusing them temporarily at all, but preventing the focus in the first place.
This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
This has multiple effects:
1) The i3 codebase is now consistently formatted. clang-format uncovered
plenty of places where inconsistent code made it into our code base.
2) When writing code, you don’t need to think or worry about our coding
style. Write it in yours, then run clang-format-3.5
3) When submitting patches, we don’t need to argue about coding style.
The basic idea is that we don’t want to care about _how_ we write the
code, but _what_ it does :). The coding style that we use is defined in
the .clang-format config file and is based on the google style, but
adapted in such a way that the number of modifications to the i3 code
base is minimal.