Including config.h is necessary to get e.g. the _GNU_SOURCE define and
any other definitions that autoconf declares. Hence, config.h needs to
be included as the first header in each file.
This is done either via:
1. Including "common.h" (i3bar)
2. Including "libi3.h"
3. Including "all.h" (i3)
4. Including <config.h> directly
Also remove now-unused I3__FILE__, add copyright/license statement
where missing and switch include/all.h to #pragma once.
This patch moves the title_format information from windows to containers.
Furthermore, it allows correctly setting it on window-less containers and
displays the title accordingly for split containers.
We now also dump and read title_format in GET_TREE / during restarts.
fixes#2120
When InputHint is not in WM_HINTS (i.e., the flag is not set), treat the window
as if the InputHint was set (the default behavior). This means that i3 will
focus the window when it becomes managed.
fixes#1676
Not quite sure why there are so many differences. Perhaps we’ve gotten
out of the habit of running clang-format after every change.
I guess it’d be best to have a travis hook that runs clang-format for us
and reports any problems on pull requests.
This has multiple effects:
1) The i3 codebase is now consistently formatted. clang-format uncovered
plenty of places where inconsistent code made it into our code base.
2) When writing code, you don’t need to think or worry about our coding
style. Write it in yours, then run clang-format-3.5
3) When submitting patches, we don’t need to argue about coding style.
The basic idea is that we don’t want to care about _how_ we write the
code, but _what_ it does :). The coding style that we use is defined in
the .clang-format config file and is based on the google style, but
adapted in such a way that the number of modifications to the i3 code
base is minimal.
When the _MOTIF_WM_HINTS property of a window specifies it should have
no title bar, or no decorations at all, respond by setting the border
style of that container to BS_PIXEL or BS_NONE respectively.
This comes from the old Motif window manager. It was originally intended
to specify exactly what sort of decorations a window should have, and
exactly what sort of user input it should respond to. The EWMH spec
intended to replace Motif hints with _NET_WM_WINDOW_TYPE, but it is
still in use by popular widget toolkits such as GTK+ and Java AWT.
i3's implementation simply mirrors Gnome's Metacity. Official
documentation of this hint is nowhere to be found.
For more information see:
https://people.gnome.org/~tthurman/docs/metacity/xprops_8h-source.htmlhttp://stackoverflow.com/questions/13787553/detect-if-a-x11-window-has-decorationsfixes#832
Some of them are useless nowadays, others very unlikely to be a problem.
Those which might still be interesting somewhen in the future are just
commented out.
An example to set all XTerms floating:
for_window [class="XTerm"] mode floating
To make all urxvts use a 1-pixel border:
for_window [class="urxvt"] border 1pixel
A less useful, but rather funny example:
for_window [title="x200: ~/work"] mode floating
The commands are not completely arbitrary. The commands above were tested,
others may need some fixing. Internally, windows are compared against your
criteria (class, title, …) when they are initially managed and whenever one of
the relevant values change. Then, the specified command is run *once* (per
window). It gets prefixed with a criteria to make it match only the specific
window that triggered it. So, if you configure "mode floating", i3 runs
something like '[id="8393923"] mode floating'.
This involves:
• Compiling with xcb-util instead of xcb-{atom,aux} (they merged the libraries)
• Not using xcb-{event,property} anymore (code removed upstream)
• Not using the predefined WINDOW, CARDINEL, … atoms (removed upstream)
• Using the new xcb_icccm_* data types/functions instead of just xcb_*
(for example xcb_icccm_get_wm_hints instead of xcb_get_wm_hints)
Also I refactored the atoms to use x-macros.