con_next_focused uses con's parent. But since con can be inside an
unfocused container this means that one of it's siblings could become
focused in the current workspace.
The current_ws is shown latter anyway:
if (!ignore_focus) {
workspace_show(current_ws);
...
This also causes the following bug:
- Open a window in an empty workspace
- Switch to another workspace
- seturgent to the first window
- Move another window to the first workspace
- Urgent flag is now reset
This significantly reduces the number of ELOGs while dragging floating
containers. The behaviour is improved since floating containers in the
edge of the screen will still get reassigned to their closest workspace.
For example, consider this setup:
fake-outputs 500x500+0+0,500x500+500+0
Now, open a window in the right output and run:
i3-msg floating enable, move position 0 px 450 px
The window is on the bottom edge of the left workspace but if you run:
i3-msg focus mode_toggle
focus will go to the right workspace since floating_maybe_reassign_ws
didn't change the assigned workspace of the floating container.
This allows the floating container's top left corner to be mapped
outside any output as long as they are contained partially by one. This,
for example, will allow:
mpv --geometry +1+1 video.mp4
For windows mapped to (0, 0) see comment in floating.c:270-273:
/* Some clients (like GIMP’s color picker window) get mapped
* to (0, 0), so we push them to a reasonable position
* (centered over their leader) */
The floating_reassign_ws call is removed since we try to place the new
floating container in the current output:
/* Sanity check: Are the coordinates on the appropriate output? If not, we
* need to change them */
Fixes#1341
_NET_WM_STATE_FOCUSED is set on _NET_WM_STATE to indicate that the
window is focused. It must be set when the window is newly focused and
removed once the window no longer has focus.
> _NET_WM_STATE_FOCUSED indicates whether the window's decorations are
> drawn in an active state. Clients MUST regard it as a read-only hint.
> It cannot be set at map time or changed via a _NET_WM_STATE client
> message.
For example, this is used by GTK applications to show the decoration in
an active or inactive state. This change can be tested by opening a GTK
application (like evince), focusing the window and unfocusing the
window, and observing a change in the window decorations.
Fixes#2273
For command:
move window to [absolute] position X px Y px
if the optional keyword 'absolute' is provided the end result is the
same even though it is implemented differently. Only difference is that
with absolute the floating window can move completely outside of any
output.
This commit removes the 'method' argument and only keeps the sane
implementation.
With example config:
mode "a_mode" {
bindcode 27 --release mode "default"
}
bindsym $mod+r mode "a_mode"
The first time $mod+r is pressed "a_mode" is activated like normal. When
r (bindcode 27) is pressed to exit the mode:
- On the KeyPress event the corresponding bind->release is correctly
marked as B_UPON_KEYRELEASE_IGNORE_MODS.
- On the KeyRelease event the command 'mode "default"' is executed but
bind->release is still B_UPON_KEYRELEASE_IGNORE_MODS since they are only
reset on KeyPress events.
The second time $mod+r is pressed and "a_mode" is activated and when the
r key is released the 'mode "default"' is executed even though the mods
are not matching since bind->release == B_UPON_KEYRELEASE_IGNORE_MODS.
This still doesn't catch 2 cases:
1. When the order is: press $mod -> press r -> release $mod -> release
r. Since 'r' is released without any modifiers the binding matches.
2. With:
mode "resize" {
bindsym --release r mode "default"
}
bindsym r mode "resize"
This is arguably correct: on the KeyPress event we switch to the mode and
on the KeyRelease we switch back.
Before this commit, get_binding() exited on the first match without
marking the rest --release bindings with B_UPON_KEYRELEASE_IGNORE_MODS.
Similarly, once it found a --release binding during a KeyPress event it
would stop searching for a matching key press binding.
Example config, placing the --release line first will trigger the second
problem:
# i3 config file (v4)
bindsym Super_L exec notify-send "press"
# or
# bindcode 133 exec notify-send "press"
bindsym --release Super_L exec notify-send "release"
# or
# bindcode --release 133 exec notify-send "release"
Fixes#2733
From 548d74015c50d7fae14bfb8bb1989acde5fc22ae:
> 1. press $mod, press x, release x, release $mod
> 2. press $mod, press x, release $mod, release x
case (2.) didn't work, now it should be fixed.
When we run 'reload' all the assignments are freed:
e3e09119bf/src/config.c (L99-L109)
Assignments are saved to each window after they are executed:
e3e09119bf/src/assignments.c (L41-L46)
This means that the pointers stored in window->ran_assignments are
invalid (shouldn't be dangerous currently but could lead to a segfault
if the code is modified) after a 'reload'.
Before:
$ i3-msg floating disable, move window to position 100 px 100 px
ERROR: Your command: (null)
ERROR: (null)
ERROR: Cannot change position of a window/container because it is not floating.
[{"success":true},{"success":false,"error":"Cannot change position of a window/container because it is not floating."}]
After:
$ i3-msg floating disable, move window to position 100 px 100 px
ERROR: Cannot change position of a window/container because it is not floating.
[{"success":true},{"success":false,"error":"Cannot change position of a window/container because it is not floating."}]
Remove the assumption that only two atoms can possibly be set in
t/253-multiple-net-wm-state-atoms.t so that the tests will pass when
more atoms are supported that may be set during this test.