222 lines
5.7 KiB
Perl
222 lines
5.7 KiB
Perl
#!perl
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# vim:ts=4:sw=4:expandtab
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use i3test;
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use X11::XCB qw(:all);
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use X11::XCB::Connection;
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my $x = X11::XCB::Connection->new;
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my $tmp = fresh_workspace;
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#############################################################################
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# 1: see if focus stays the same when toggling tiling/floating mode
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#############################################################################
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my $first = open_window($x);
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my $second = open_window($x);
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is($x->input_focus, $second->id, 'second window focused');
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cmd 'floating enable';
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cmd 'floating disable';
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is($x->input_focus, $second->id, 'second window still focused after mode toggle');
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#############################################################################
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# 2: see if focus stays on the current floating window if killing another
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# floating window
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_window($x); # window 2
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$second = open_window($x); # window 3
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my $third = open_window($x); # window 4
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is($x->input_focus, $third->id, 'last container focused');
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cmd 'floating enable';
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cmd '[id="' . $second->id . '"] focus';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second con focused');
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cmd 'floating enable';
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# now kill the third one (it's floating). focus should stay unchanged
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cmd '[id="' . $third->id . '"] kill';
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wait_for_unmap($x);
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is($x->input_focus, $second->id, 'second con still focused after killing third');
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#############################################################################
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# 3: see if the focus gets reverted correctly when closing floating clients
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# (first to the next floating client, then to the last focused tiling client)
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_window($x, { background_color => '#ff0000' }); # window 5
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$second = open_window($x, { background_color => '#00ff00' }); # window 6
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my $third = open_window($x, { background_color => '#0000ff' }); # window 7
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is($x->input_focus, $third->id, 'last container focused');
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cmd 'floating enable';
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cmd '[id="' . $second->id . '"] focus';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second con focused');
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cmd 'floating enable';
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# now kill the second one. focus should fall back to the third one, which is
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# also floating
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cmd 'kill';
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wait_for_unmap($x);
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is($x->input_focus, $third->id, 'third con focused');
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cmd 'kill';
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wait_for_unmap($x);
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is($x->input_focus, $first->id, 'first con focused after killing all floating cons');
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#############################################################################
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# 4: same test as 3, but with another split con
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_window($x, { background_color => '#ff0000' }); # window 5
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cmd 'split v';
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cmd 'layout stacked';
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$second = open_window($x, { background_color => '#00ff00' }); # window 6
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$third = open_window($x, { background_color => '#0000ff' }); # window 7
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is($x->input_focus, $third->id, 'last container focused');
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cmd 'floating enable';
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cmd '[id="' . $second->id . '"] focus';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second con focused');
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cmd 'floating enable';
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sync_with_i3($x);
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# now kill the second one. focus should fall back to the third one, which is
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# also floating
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cmd 'kill';
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wait_for_unmap($x);
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is($x->input_focus, $third->id, 'third con focused');
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cmd 'kill';
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wait_for_unmap($x);
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is($x->input_focus, $first->id, 'first con focused after killing all floating cons');
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#############################################################################
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# 5: see if the 'focus tiling' and 'focus floating' commands work
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_window($x, { background_color => '#ff0000' }); # window 8
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$second = open_window($x, { background_color => '#00ff00' }); # window 9
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second container focused');
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cmd 'floating enable';
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is($x->input_focus, $second->id, 'second container focused');
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cmd 'focus tiling';
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sync_with_i3($x);
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is($x->input_focus, $first->id, 'first (tiling) container focused');
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cmd 'focus floating';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second (floating) container focused');
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cmd 'focus floating';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second (floating) container still focused');
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cmd 'focus mode_toggle';
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sync_with_i3($x);
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is($x->input_focus, $first->id, 'first (tiling) container focused');
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cmd 'focus mode_toggle';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second (floating) container focused');
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#############################################################################
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# 6: see if switching floating focus using the focus left/right command works
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_floating_window($x, { background_color => '#ff0000' });# window 10
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$second = open_floating_window($x, { background_color => '#00ff00' }); # window 11
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$third = open_floating_window($x, { background_color => '#0000ff' }); # window 12
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sync_with_i3($x);
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is($x->input_focus, $third->id, 'third container focused');
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cmd 'focus left';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'second container focused');
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cmd 'focus left';
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sync_with_i3($x);
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is($x->input_focus, $first->id, 'first container focused');
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cmd 'focus left';
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sync_with_i3($x);
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is($x->input_focus, $third->id, 'focus wrapped to third container');
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cmd 'focus right';
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sync_with_i3($x);
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is($x->input_focus, $first->id, 'focus wrapped to first container');
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cmd 'focus right';
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sync_with_i3($x);
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is($x->input_focus, $second->id, 'focus on second container');
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done_testing;
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