gnu: Add freedink-dfarc.
* gnu/packages/games.scm (freedink-dfarc): New variable.
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@ -1172,7 +1172,28 @@ To that extent, it also includes a front-end for managing all of your D-Mods.")
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"This package contains the game data of GNU Freedink.")
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(license license:gpl3+)))
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;; TODO: Add freedink-dfarc when there's a wxWidgets package.
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(define-public freedink-dfarc
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(package
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(name "freedink-dfarc")
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(version "3.14")
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(source (origin
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(method url-fetch)
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(uri (string-append "mirror://gnu/freedink/dfarc-"
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version ".tar.gz"))
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(sha256
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(base32
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"1yp8n3w426xnlp10xk06vfi2y3k9xrcfyck7s7qs1v0ys7n284d5"))))
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(build-system gnu-build-system)
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(native-inputs
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`(("intltool" ,intltool)))
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(inputs
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`(("bzip2" ,bzip2)
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("wxwidgets" ,wxwidgets)))
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(home-page "https://www.gnu.org/software/freedink/")
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(synopsis "Front-end for managing and playing Dink Modules")
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(description "DFArc makes it easy to play and manage the GNU FreeDink game
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and its numerous D-Mods.")
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(license license:gpl3+)))
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(define-public freedink
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;; This is a wrapper that tells the engine where to find the data.
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