gnu: Add povray.
* gnu/packages/graphics.scm (povray): New variable.
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@ -10,6 +10,7 @@
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;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr>
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;;; Copyright © 2018 Mathieu Othacehe <m.othacehe@gmail.com>
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;;; Copyright © 2018 Alex Kost <alezost@gmail.com>
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;;; Copyright © 2018 Kei Kebreau <kkebreau@posteo.net>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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@ -456,6 +457,71 @@ virtual reality, scientific visualization and modeling.")
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;; LGPL 2.1, but with 4 exceptions. This version is called OSGPL.
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(license license:lgpl2.1)))
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(define-public povray
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(package
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(name "povray")
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(version "3.7.0.8")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/POV-Ray/povray")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"1q114n4m3r7qy3yn954fq7p46rg7ypdax5fazxr9yj1jklf1lh6z"))
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(modules '((guix build utils)))
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(snippet
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'(begin
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;; Delete bundled libraries.
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(delete-file-recursively "libraries")
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#t))))
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(build-system gnu-build-system)
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(native-inputs
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`(("autoconf" ,autoconf)
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("automake" ,automake)
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("pkg-config" ,pkg-config)))
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(inputs
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`(("boost" ,boost)
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("libjpeg" ,libjpeg)
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("libpng" ,libpng)
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("libtiff" ,libtiff)
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("openexr" ,openexr)
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("sdl" ,sdl)
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("zlib" ,zlib)))
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(arguments
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'(#:configure-flags
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(list "COMPILED_BY=Guix"
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(string-append "--with-boost-libdir="
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(assoc-ref %build-inputs "boost") "/lib")
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"CXXFLAGS=-std=c++11"
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"--disable-optimiz-arch")
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'run-prebuild
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(lambda _
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(setenv "HOME" (getcwd))
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(with-directory-excursion "unix"
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(substitute* "prebuild.sh"
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(("/bin/sh") (which "sh")))
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(invoke "sh" "prebuild.sh"))
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#t))
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;; The bootstrap script is run by the prebuild script in the
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;; "run-prebuild" phase.
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(delete 'bootstrap))))
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(synopsis "Tool for creating three-dimensional graphics")
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(description
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"@code{POV-Ray} is short for the Persistence of Vision Raytracer, a tool
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for producing high-quality computer graphics. @code{POV-Ray} creates
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three-dimensional, photo-realistic images using a rendering technique called
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ray-tracing. It reads in a text file containing information describing the
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objects and lighting in a scene and generates an image of that scene from the
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view point of a camera also described in the text file. Ray-tracing is not a
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fast process by any means, but it produces very high quality images with
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realistic reflections, shading, perspective and other effects.")
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(home-page "http://www.povray.org/")
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(license license:agpl3+)))
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(define-public rapicorn
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(package
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(name "rapicorn")
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