gnu: Add libgme.

* gnu/packages/music.scm (libgme): New variable.
master
Kei Kebreau 2017-05-08 20:47:41 -04:00
parent 2a3962660a
commit a3b1021719
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@ -582,6 +582,50 @@ for path in [path for path in sys.path if 'site-packages' in path]: site.addsite
interface. It is implemented as a frontend to @code{klick}.")
(license license:gpl2+)))
(define-public libgme
(package
(name "libgme")
(version "0.6.1")
(source (origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/mpyne/game-music-emu/"
"downloads/game-music-emu-" version
".tar.bz2"))
(sha256
(base32
"08fk7zddpn7v93d0fa7fcypx7hvgwx9b5psj9l6m8b87k2hbw4fw"))))
(build-system cmake-build-system)
(arguments
'(#:tests? #f)) ; no check target
(home-page "https://bitbucket.org/mpyne/game-music-emu")
(synopsis "Video game music file playback library")
(description
"Game-music-emu is a collection of video game music file emulators that
support the following formats and systems:
@table @code
@item AY
ZX Spectrum/Asmtrad CPC
@item GBS
Nintendo Game Boy
@item GYM
Sega Genesis/Mega Drive
@item HES
NEC TurboGrafx-16/PC Engine
@item KSS
MSX Home Computer/other Z80 systems (doesn't support FM sound)
@item NSF/NSFE
Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
@item SAP
Atari systems using POKEY sound chip
@item SPC
Super Nintendo/Super Famicom
@item VGM/VGZ
Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro
@end table")
(license (list license:lgpl2.1+
;; demo and player directories are under the Expat license
license:expat))))
(define-public lilypond
(package
(name "lilypond")