2011-03-06 02:38:21 +01:00
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#!perl
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# vim:ts=4:sw=4:expandtab
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#
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# Test to see if i3 combines the geometry of all children in a split container
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# when setting the split container to floating
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#
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use X11::XCB qw(:all);
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use i3test;
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BEGIN {
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use_ok('X11::XCB::Window');
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}
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my $x = X11::XCB::Connection->new;
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my $i3 = i3("/tmp/nestedcons");
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2011-03-09 20:25:17 +01:00
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my $tmp = fresh_workspace;
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2011-03-06 02:38:21 +01:00
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#####################################################################
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# open a window with 200x80
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#####################################################################
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my $first = $x->root->create_child(
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class => WINDOW_CLASS_INPUT_OUTPUT,
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rect => [ 0, 0, 200, 80],
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background_color => '#FF0000',
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);
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$first->map;
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sleep 0.25;
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#####################################################################
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# Open a second window with 300x90
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#####################################################################
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my $second = $x->root->create_child(
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class => WINDOW_CLASS_INPUT_OUTPUT,
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rect => [ 0, 0, 300, 90],
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background_color => '#00FF00',
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);
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$second->map;
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sleep 0.25;
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#####################################################################
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# Set the parent to floating
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#####################################################################
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cmd 'nop setting floating';
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cmd 'level up';
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cmd 'mode floating';
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#####################################################################
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# Get geometry of the first floating node (the split container)
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#####################################################################
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my @nodes = @{get_ws($tmp)->{floating_nodes}};
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my $rect = $nodes[0]->{rect};
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# we compare the width with ± 20 pixels for borders
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cmp_ok($rect->{width}, '>', 500-20, 'width now > 480');
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cmp_ok($rect->{width}, '<', 500+20, 'width now < 520');
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# we compare the height with ± 40 pixels for decorations
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cmp_ok($rect->{height}, '>', 90-40, 'width now > 50');
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cmp_ok($rect->{height}, '<', 90+40, 'width now < 130');
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done_testing;
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