Not quite sure why there are so many differences. Perhaps we’ve gotten
out of the habit of running clang-format after every change.
I guess it’d be best to have a travis hook that runs clang-format for us
and reports any problems on pull requests.
Raise a window when cycling focus between floating windows with `focus
[direction]` command so that newly focused windows are rendered on top
of other windows.
This is done by placing the window last in the floating nodes of the
parent and reordering the stack so the relative order is preserved.
fixes#1322
I think this is not a good feature to have. It shouldn’t be necessary
for a tiling window manager that explicitly discourages the use of
floating windows.
fixes#1324
This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
This has multiple effects:
1) The i3 codebase is now consistently formatted. clang-format uncovered
plenty of places where inconsistent code made it into our code base.
2) When writing code, you don’t need to think or worry about our coding
style. Write it in yours, then run clang-format-3.5
3) When submitting patches, we don’t need to argue about coding style.
The basic idea is that we don’t want to care about _how_ we write the
code, but _what_ it does :). The coding style that we use is defined in
the .clang-format config file and is based on the google style, but
adapted in such a way that the number of modifications to the i3 code
base is minimal.
Some apps such as Mathematica send a synthetic UnmapNotify event without
properly unmapping their window first. This change makes sure that
happens and fixes an annoying bug with Mathematica where some unmanaged
windows would stay around, but you couldn’t do anything with them.
Thanks to psychon (current awesome maintainer) for helping with the
diagnosis!
fixes#787
When an X11 window is closed (say, urxvt), i3 gets an UnmapNotify event
and destroys (DestroyWindow) the window decorations. Before this commit,
the DestroyWindow call was sent immediately.
This lead to a situation where — due to the DestroyNotify — EnterNotify
events were generated that would cause the focus to be set to the
underlying window.
With this commit, i3 first renders the tree and pushes changes to X11
before calling DestroyWindow. Therefore, the surrounding containers will
take up any space that was freed by the window which was closed and no
EnterNotify will be generated.
fixes#660
Focusing child from a workspace should now skip over the floating con and
go directly to its child. Focusing parent from that grandchild should leave
the workspace focused again.
As the workspace might be reached via recursion (e.g. moving from the edge
of a fullscreen split container), it's necessary to check for a fullscreen
container whenever a workspace is reached.
This commit breaks floating window keyboard focus order
(t/135-floating-focus.t) when you have > 2 floating windows. Since
keyboard focus is more important than saving one click to raise floating
windows, I revert the commit.
Note that we cannot implement this without keeping a third list (beneath
floating_windows and focus) for the z coordinate of a floating window.
This seems not worth it.
This reverts commit 064be457e5.
A good visualization of the new algorithm is this:
+--------+
| |
+--------+=| S1 |========================
| | | |
| S0 | +--------+
| | +--------+
+--------+=========| |================
| S2 | +--------+
| | | |
+--------+ | S3 |
| |
+--------+
When focus is on S0, 'focus output right' will first match S1 (the
closest output which overlaps in the highlighted area), then S2, but not
S3 (since S3 does not overlap into the highlighted area).
fixes#669fixes#771
If there is a client with an urgency hint on another workspace and
switching to this workspace would cause the urgency to be reset (by
moving the focusing to the client), delay the reset by some time. This
gives the user the chance to see it.
This commit adds the possibility to configure the urgency delay timer
duration using the 'force_display_urgency_hint' directive. Also,
documentation and a testcase was added to allow for automated checks of
the intended behavior.
fixes#482
When the workspace layout (formerly orientation) was forced to change
due to a move command, the split container we created was not marked as
split = true, which caused tree_flatten() to errnously kill the contents
of it and thus one window ended up unmanaged.
Also, the logic in tree_flatten() was inverted due to commit de94f6da.
fixes#790
From the source:
When starting i3 initially (and after each change to the connected
outputs), this function fixes the resolution of the __i3
pseudo-output. When that resolution is not set to a function which
shares a common divisor with every active output’s resolution,
floating point calculation errors will lead to the scratchpad window
moving when shown repeatedly.
fixes#632
With this commit, the "default" layout is replaced by the splith and
splitv layouts. splith is equivalent to default with orientation
horizontal and splitv is equivalent to default with orientation
vertical.
The "split h" and "split v" commands continue to work as before, they
split the current container and you will end up in a split container
with layout splith (after "split h") or splitv (after "split v").
To change a splith container into a splitv container, use either "layout
splitv" or "layout toggle split". The latter command is used in the
default config as mod+l (previously "layout default"). In case you have
"layout default" in your config file, it is recommended to just replace
it by "layout toggle split", which will work as "layout default" did
before when pressing it once, but toggle between horizontal/vertical
when pressing it repeatedly.
The rationale behind this commit is that it’s cleaner to have all
parameters that influence how windows are rendered in the layout itself
rather than having a special parameter in combination with only one
layout. This enables us to change existing split containers in all cases
without breaking existing features (see ticket #464). Also, users should
feel more confident about whether they are actually splitting or just
changing an existing split container now.
As a nice side-effect, this commit brings back the "layout toggle"
feature we once had in i3 version 3 (see the userguide).
AFAIK, it is safe to use in-place restart to upgrade into versions
after this commit (switching to an older version will break your layout,
though).
Fixes#464
This is now restricted according to the already defined fullscreen
focus constraints. Test case 157 was removed, as we don't prevent
level up/down in fullscreen anymore. Those commands are properly
tested in fullscreen by test case 156.
Fixes: #612
See also:
http://article.gmane.org/gmane.linux.kernel/1268792
The C compiler will handle (void) as "no arguments" and () as "variadic
function" (equivalent to (...)) which might lead to subtle errors, such
as the one which was fixed with commit 0ea64ae4.