2010-03-27 15:25:51 +01:00
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/*
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* vim:ts=4:sw=4:expandtab
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2011-10-25 22:19:38 +02:00
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* x.c: Interface to X11, transfers our in-memory state to X11 (see also
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* render.c). Basically a big state machine.
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*
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2010-03-27 15:25:51 +01:00
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*/
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2012-09-21 15:36:25 +02:00
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#ifndef I3_X_H
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#define I3_X_H
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2010-03-27 15:25:51 +01:00
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2011-03-20 16:26:36 +01:00
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/** Stores the X11 window ID of the currently focused window */
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extern xcb_window_t focused_id;
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2010-07-13 11:35:05 +02:00
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/**
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* Initializes the X11 part for the given container. Called exactly once for
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* every container from con_new().
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*
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*/
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2012-03-01 06:53:06 +01:00
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void x_con_init(Con *con, uint16_t depth);
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2010-07-13 11:35:05 +02:00
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2010-09-01 18:11:01 +02:00
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/**
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* Moves a child window from Container src to Container dest.
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*
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*/
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void x_move_win(Con *src, Con *dest);
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/**
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* Reparents the child window of the given container (necessary for sticky
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* containers). The reparenting happens in the next call of x_push_changes().
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*
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*/
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void x_reparent_child(Con *con, Con *old);
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2010-07-13 11:35:05 +02:00
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/**
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* Re-initializes the associated X window state for this container. You have
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* to call this when you assign a client to an empty container to ensure that
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* its state gets updated correctly.
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*
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*/
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2010-04-17 16:41:20 +02:00
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void x_reinit(Con *con);
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2010-07-13 11:35:05 +02:00
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/**
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* Kills the window decoration associated with the given container.
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*
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*/
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2010-03-27 15:25:51 +01:00
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void x_con_kill(Con *con);
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2010-07-13 11:35:05 +02:00
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2011-03-18 17:07:56 +01:00
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/**
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* Returns true if the client supports the given protocol atom (like WM_DELETE_WINDOW)
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*
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*/
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bool window_supports_protocol(xcb_window_t window, xcb_atom_t atom);
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2010-07-13 11:35:05 +02:00
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/**
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* Kills the given X11 window using WM_DELETE_WINDOW (if supported).
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*
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*/
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2011-05-13 20:41:03 +02:00
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void x_window_kill(xcb_window_t window, kill_window_t kill_window);
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2010-07-13 11:35:05 +02:00
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/**
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* Draws the decoration of the given container onto its parent.
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*
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*/
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2010-03-27 15:25:51 +01:00
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void x_draw_decoration(Con *con);
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2010-07-13 11:35:05 +02:00
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2011-07-10 22:06:16 +02:00
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/**
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* Recursively calls x_draw_decoration. This cannot be done in x_push_node
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* because x_push_node uses focus order to recurse (see the comment above)
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* while drawing the decoration needs to happen in the actual order.
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*
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*/
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void x_deco_recurse(Con *con);
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2011-04-01 22:40:12 +02:00
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/**
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* This function pushes the properties of each node of the layout tree to
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* X11 if they have changed (like the map state, position of the window, …).
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* It recursively traverses all children of the given node.
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*
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*/
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2011-05-01 18:48:30 +02:00
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void x_push_node(Con *con);
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2011-04-01 22:40:12 +02:00
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2010-07-13 11:35:05 +02:00
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/**
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* Pushes all changes (state of each node, see x_push_node() and the window
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* stack) to X11.
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*
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*/
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2010-03-27 15:25:51 +01:00
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void x_push_changes(Con *con);
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2010-07-13 11:35:05 +02:00
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/**
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* Raises the specified container in the internal stack of X windows. The
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* next call to x_push_changes() will make the change visible in X11.
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*
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*/
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2010-03-27 15:25:51 +01:00
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void x_raise_con(Con *con);
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2010-11-14 16:41:46 +01:00
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/**
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* Sets the WM_NAME property (so, no UTF8, but used only for debugging anyways)
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* of the given name. Used for properly tagging the windows for easily spotting
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* i3 windows in xwininfo -root -all.
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*
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*/
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void x_set_name(Con *con, const char *name);
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2011-03-19 22:26:15 +01:00
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/**
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* Sets up i3 specific atoms (I3_SOCKET_PATH and I3_CONFIG_PATH)
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*
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*/
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2012-03-31 10:53:04 +02:00
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void x_set_i3_atoms(void);
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2011-03-19 22:26:15 +01:00
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2011-08-12 03:54:59 +02:00
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/**
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* Set warp_to coordinates. This will trigger on the next call to
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* x_push_changes().
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*
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*/
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void x_set_warp_to(Rect *rect);
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2011-12-17 19:47:29 +01:00
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/**
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* Applies the given mask to the event mask of every i3 window decoration X11
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* window. This is useful to disable EnterNotify while resizing so that focus
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* is untouched.
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*
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*/
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void x_mask_event_mask(uint32_t mask);
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2010-03-27 15:25:51 +01:00
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#endif
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