Efraim Flashner
fbb456dda1
gnu: bullet: Update to 2.88.
...
* gnu/packages/game-development.scm (bullet): Update to 2.88.
[source]: Use 'git-fetch'. Add snippet to remove bundled binaries and
libraries.
[arguments]: Add configure-flags to prevent building demos. Add custom
'remove-failing-tests phase to skip tests which fail after removing
bundled code.
2019-01-03 16:21:42 +02:00
Rutger Helling
ab533c613e
gnu: allegro: Fix compilation with Mesa >= 18.2.5.
...
* gnu/packages/game-development.scm (allegro)[source]: Add
allegro-fix-compilation-mesa-18.2.5-and-later.patch.
* gnu/packages/patches/allegro-fix-compilation-mesa-18.2.5-and-later.patch:
New file.
2018-12-12 11:12:01 +01:00
David Thompson
a7b7d48cc7
gnu: tiled: Update to 1.2.1.
...
* gnu/packages/game-development.scm (tiled): Update to 1.2.1.
2018-11-16 10:34:29 -05:00
Ricardo Wurmus
902068b436
gnu: tiled: Fetch sources from git.
...
* gnu/packages/game-development.scm (tiled)[source]: Fetch from git.
2018-11-11 13:18:27 +01:00
Tobias Geerinckx-Rice
9ac59ad30a
gnu: sfml: Update to 2.5.1.
...
* gnu/packages/game-development.scm (sfml): Update to 2.5.1.
2018-10-25 04:59:33 +02:00
Tobias Geerinckx-Rice
95f6adae34
gnu: sfml: Don't use unstable tarball.
...
* gnu/packages/game-development.scm (sfml)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
2018-10-25 04:59:32 +02:00
Brett Gilio
fc346e30a0
gnu: godot: Update to 3.0.6.
...
* gnu/packages/game-development.scm (godot): Update to 3.0.6.
2018-10-11 16:42:04 -04:00
David Thompson
7d99f015ac
gnu: tiled: Update to 1.2.0.
...
* gnu/packages/game-development.scm (tiled): Update to 1.2.0.
2018-10-03 14:28:11 -04:00
宋文武
d1022d68c2
gnu: guile-chickadee: Update to 0.3.0.
...
* gnu/packages/game-development.scm (guile-chickadee): Update to 0.3.0.
[arguments]: Add 'patch-godir' phase.
2018-10-03 21:54:56 +08:00
Alex Kost
8b1f8f64c8
gnu: openmw: Update to 0.44.0.
...
* gnu/packages/game-development.scm (openmw): Update to 0.44.0.
2018-08-28 12:23:52 +03:00
Tobias Geerinckx-Rice
23ae96d5a2
gnu: deutex: Update to 5.1.2.
...
* gnu/packages/game-development.scm (deutex): Update to 5.1.2.
2018-08-14 15:54:31 +02:00
Kei Kebreau
b15a020dd5
gnu: allegro: Update to 5.2.4.0.
...
* gnu/packages/game-development.scm (allegro): Update to 5.2.4.0.
[source]: Update URL.
2018-07-27 14:30:49 -04:00
Kei Kebreau
9dafb64711
gnu: tiled: Update to 1.1.6.
...
* gnu/packages/game-development.scm (tiled): Update to 1.1.6.
[arguments]: Substitute invoke for system*.
2018-07-27 00:17:06 -04:00
Kei Kebreau
6e92fba4b0
gnu: python-xsge: Update to 2018.02.26.
...
* gnu/packages/game-development.scm (python-xsge, python2-xsge): Update to
2018.02.26.
[arguments]: Substitute invoke for system*.
2018-07-26 23:35:45 -04:00
Marius Bakke
67c127c9cb
gnu: sfml: Remove all bundled dependencies.
...
* gnu/packages/game-development.scm (sfml)[source](snippet): New field.
[inputs]: Add STB-IMAGE and STB-IMAGE-WRITE.
2018-07-18 01:04:14 +02:00
Marius Bakke
0bc2724800
gnu: sfml: Update to 2.5.0.
...
* gnu/packages/game-development.scm (sfml): Update to 2.5.0.
[arguments]: Specify pkg-config dir in #:configure-flags.
[native-inputs]: Add PKG-CONFIG.
[inputs]: Move FLAC, FREETYPE, LIBVORBIS and OPENAL ...
[propagated-inputs]: ... here. New field.
2018-07-18 00:36:08 +02:00
Marius Bakke
08e977d291
gnu: physfs: Update to 3.0.1.
...
* gnu/packages/game-development.scm (physfs): Update to 3.0.1.
[arguments]: Add phase to ensure RUNPATH is set.
2018-07-18 00:36:08 +02:00
Julian Graham
cd6ae1cee9
gnu: gzochi: Update to 0.12.
...
* gnu/packages/game-development.scm (gzochi): Update to 0.12.
2018-07-11 13:39:50 +03:00
Alex Kost
a6dec13b5d
gnu: openmw: Update to a checkout version.
...
* gnu/packages/game-development.scm (openmw): Update to the latest
commit to fix the build.
2018-07-09 19:26:05 +03:00
Tobias Geerinckx-Rice
41770337d0
gnu: nml: Update to 0.4.5.
...
* gnu/packages/game-development.scm (nml): Update to 0.4.5.
2018-07-05 02:35:04 +02:00
Tobias Geerinckx-Rice
df0fd7bfe0
gnu: nml: Use HTTPS home page.
...
* gnu/packages/game-development.scm (nml)[home-page]: Use HTTPS.
2018-07-05 02:35:04 +02:00
Tobias Geerinckx-Rice
39f516cb83
gnu: godot: Don't use unstable tarball.
...
* gnu/packages/game-development.scm (godot)[source]: Use GIT-FETCH.
2018-07-02 00:45:19 +02:00
Tobias Geerinckx-Rice
a1205efe11
gnu: godot: Update to 3.0.4.
...
* gnu/packages/game-development.scm (godot): Update to 3.0.4.
2018-07-02 00:45:19 +02:00
Ricardo Wurmus
00fca594da
gnu: Add guile-chickadee.
...
* gnu/packages/game-development.scm (guile-chickadee): New variable.
2018-06-20 11:28:09 +02:00
Mark H Weaver
c0d7c1244a
Merge branch 'master' into core-updates
2018-05-29 21:20:47 -04:00
David Thompson
f274f0774d
gnu: tiled: Update to 1.1.5.
...
* gnu/packages/game-development.scm (tiled): Update to 1.1.5.
2018-05-29 21:20:27 -04:00
Mark H Weaver
aedc6e9fc9
Merge branch 'master' into core-updates
2018-05-08 18:45:39 -04:00
Efraim Flashner
a288ab1f39
gnu: love: Remove unnecessary (guix build utils) module.
...
* gnu/packages/game-development.scm (love)[source]: Remove included
(guix build utils) module.
2018-05-08 20:13:28 +03:00
Marius Bakke
12bd588346
Merge branch 'master' into core-updates
2018-05-06 15:56:24 +02:00
Pierre Neidhardt
bd7a147ee4
gnu: love: Update to 11.1.
...
* gnu/packages/game-development.scm (love): Update to 11.1.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
2018-05-05 22:52:26 +02:00
Ludovic Courtès
0e4885af02
gnu: gzochi: Switch to Guile 2.2.
...
* gnu/packages/game-development.scm (gzochi)[inputs]: Switch to GUILE-2.2.
2018-04-30 23:41:21 +02:00
Ludovic Courtès
1798e9ee97
gnu: gzochi: Build without '-Werror'.
...
Previously it would fail to build due to GLib deprecation warnings.
* gnu/packages/game-development.scm (gzochi)[arguments]: New field.
2018-04-30 23:41:21 +02:00
Mark H Weaver
3d5ad159b3
Merge branch 'master' into core-updates
2018-04-30 04:03:54 -04:00
Marius Bakke
af574d824a
gnu: godot: Update to 3.0.2.
...
* gnu/packages/game-development.scm (godot): Update to 3.0.2.
2018-04-28 16:55:39 +02:00
Marius Bakke
5b8d2ace93
gnu: godot: Remove unused bundled libraries from the source.
...
While at it, also use system libvpx.
* gnu/packages/game-development.scm (godot)[source](snippet): New field.
[arguments]: Add "builtin_libvpx=no" to #:scons-flags.
[inputs]: Add LIBVPX.
2018-04-28 16:55:39 +02:00
Marius Bakke
8311a84416
gnu: godot: Add a file extension to source file name.
...
* gnu/packages/game-development.scm (godot)[source](file-name): Append ".tar.gz".
2018-04-28 16:55:39 +02:00
Mark H Weaver
c52872bfc4
Merge branch 'master' into core-updates
2018-04-21 05:02:52 -04:00
Nicolas Goaziou
ffbe2dc1e5
gnu: python-sge-pygame: Fix typo in description.
...
* gnu/packages/game-development.scm (python-sge-pygame) [description]: Fix
typo.
2018-04-14 18:35:35 +02:00
Mark H Weaver
f89aa1521a
Merge branch 'master' into core-updates
2018-04-10 00:42:22 -04:00
David Thompson
6de2af288f
gnu: tiled: Update to 1.1.4.
...
* gnu/packages/game-development.scm (tiled): Update to 1.1.4.
2018-04-05 09:41:24 -04:00
Ricardo Wurmus
8c72ed923d
Merge branch 'master' into core-updates
2018-03-14 17:37:20 +01:00
David Thompson
23cdeaa971
gnu: tiled: Update to 1.1.3.
...
* gnu/packages/game-development.scm (tiled): Update to 1.1.3.
2018-03-13 20:33:42 -04:00
Ludovic Courtès
189be331ac
build-system/gnu: Add 'bootstrap' phase.
...
This factorizes what has become a widespread idiom.
* guix/build/gnu-build-system.scm (%bootstrap-scripts): New variable.
(bootstrap): New procedure.
(%standard-phases): Add it after 'unpack'.
* guix/build/ant-build-system.scm (%standard-phases): Delete 'bootstrap.
* guix/build/asdf-build-system.scm (%standard-phases/source)
(%standard-phases): Likewise.
* guix/build/cargo-build-system.scm (%standard-phases): Likewise.
* guix/build/cmake-build-system.scm (%standard-phases): Likewise.
* guix/build/dub-build-system.scm (%standard-phases): Likewise.
* guix/build/emacs-build-system.scm (%standard-phases): Likewise.
* guix/build/font-build-system.scm (%standard-phases): Likewise.
* guix/build/go-build-system.scm (%standard-phases): Likewise.
* guix/build/haskell-build-system.scm (%standard-phases): Likewise.
* guix/build/minify-build-system.scm (%standard-phases): Likewise.
* guix/build/ocaml-build-system.scm (%standard-phases): Likewise.
* guix/build/perl-build-system.scm (%standard-phases): Likewise.
* guix/build/python-build-system.scm (%standard-phases): Likewise.
* guix/build/r-build-system.scm (%standard-phases): Likewise.
* guix/build/ruby-build-system.scm (%standard-phases): Likewise.
* guix/build/scons-build-system.scm (%standard-phases): Likewise.
* guix/build/texlive-build-system.scm (%standard-phases): Likewise.
* guix/build/waf-build-system.scm (%standard-phases): Likewise.
* gnu/packages/audio.scm (faad2)[arguments]: Replace 'bootstrap.
(soundtouch, cuetools, bluez-alsa): Remove 'arguments'.
(cava)[arguments]: Replace 'bootstrap.
* gnu/packages/backup.scm (rdup): Remove 'bootstrap.
* gnu/packages/bioinformatics.scm (seek)[arguments]: Replace
'bootstrap.
* gnu/packages/bioinformatics.scm (htslib-for-sambamba): Remove
'arguments'.
* gnu/packages/ci.scm (hydra, cuirass): Remove 'bootstrap'.
* gnu/packages/crypto.scm (libb2): Remove #:phases.
* gnu/packages/databases.scm (guile-wiredtiger): Likewise.
* gnu/packages/debug.scm (stress-make): Remove 'bootstrap'.
* gnu/packages/documentation.scm (asciidoc): Likewise.
* gnu/packages/fontutils.scm (libuninameslist): Remove 'arguments'.
* gnu/packages/ftp.scm (weex): Remove 'arguments'.
* gnu/packages/game-development.scm (ois): Remove 'arguments'.
* gnu/packages/games.scm (pioneer): Remove 'bootstrap.
* gnu/packages/gnome.scm (vte-ng, byzanz): Replace 'bootstrap.
(arc-theme): Remove 'arguments'.
(faba-icon-theme): Remove 'bootstrap.
(arc-icon-theme): Remove 'arguments'.
* gnu/packages/gnunet.scm (guile-gnunet): Likewise.
* gnu/packages/gtk.scm (guile-rsvg): Likewise.
* gnu/packages/guile.scm (mcron2): Remove 'bootstrap.
(guile-bash): Remove #:phases.
(guile-git): Remove 'bootstrap.
(guile-syntax-highlight): Remove 'arguments'.
(guile-sjson): Likewise.
* gnu/packages/java.scm (classpath-devel): Remove 'bootstrap.
* gnu/packages/kodi.scm (libdvdnav/kodi)
(libdvdread/kodi, libdvdcss/kodi): Likewise.
* gnu/packages/libreoffice.scm (hunspell): Remove 'arguments'.
* gnu/packages/libusb.scm (hidapi): Likewise.
* gnu/packages/linux.scm (bridge-utils): Rename 'bootstrap' to
'patch-stuff'; move it before 'bootstrap', without autoreconf
invocation.
(eudev): Rename 'bootstrap' to 'patch-file-names', without 'autogen.sh'
invocation; move it before 'bootstrap.
(gpm): Replace 'bootstrap'.
(f2fs-tools): Remove 'arguments'.
(rng-tools): Remove #:phases.
* gnu/packages/messaging.scm (hexchat): Rename 'bootstrap' to
'copy-intltool-makefile'; remove "autoreconf" invocation and move before
'bootstrap'.
(libmesode): Remove 'arguments'.
(libstrophe): Likewise.
* gnu/packages/microcom.scm (microcom): Likewise.
* gnu/packages/networking.scm (libnet): Remove 'bootstrap.
* gnu/packages/onc-rpc.scm (libnsl): Remove 'arguments'.
* gnu/packages/package-management.scm (guix): Replace 'bootstrap.
* gnu/packages/sawfish.scm (librep): Remove 'arguments'.
* gnu/packages/version-control.scm (findnewest): Likewise.
* gnu/packages/video.scm (liba52, handbrake, motion): Replace
'bootstrap.
* gnu/packages/web.scm (fcgiwrap): Remove #:phases.
(tidy): Replace 'bootstrap.
(gumbo-parser): Remove #:phases.
* gnu/packages/wget.scm (wget2): Replace 'bootstrap.
* gnu/packages/wm.scm (i3lock-color): Remove #:phases.
* gnu/packages/xdisorg.scm (xclip): Likewise.
* gnu/packages/xml.scm (libxls): Replace 'bootstrap'.
* gnu/packages/xorg.scm (xf86-video-freedreno)
(xf86-video-intel): Remove #:phases.
* gnu/packages/zile.scm (zile-on-guile): Replace 'bootstrap.
2018-03-11 22:04:40 +01:00
Tobias Geerinckx-Rice
7da5db8e45
gnu: godot: Update to 3.0.1.
...
* gnu/packages/game-development.scm (godot): Update to 3.0.1.
[arguments]: End phases with #t and remove redundant MKDIR-P.
2018-02-27 16:49:59 +01:00
Tobias Geerinckx-Rice
130acf72f7
gnu: love: Fix build with luajit@2.1.0-beta3.
...
* gnu/packages/game-development.scm (love)[source]: Add snippet fixing Lua version detection.
2018-02-27 16:49:59 +01:00
David Thompson
6a3cf4e6c7
gnu: tiled: Update to 1.1.2.
...
* gnu/packages/game-development.scm (tiled): Update to 1.1.2.
2018-02-16 10:16:09 -05:00
Tobias Geerinckx-Rice
340978d7b0
gnu: Use HTTPS for supported nongnu.org home pages.
...
* gnu/packages/acl.scm (acl)[home-page]: Use HTTPS.
* gnu/packages/admin.scm (dmidecode)[home-page]: Likewise.
* gnu/packages/attr.scm (attr)[home-page]: Likewise.
* gnu/packages/audio.scm (lash)[home-page]: Likewise.
* gnu/packages/avr.scm (avr-libc)[home-page]: Likewise.
* gnu/packages/backup.scm (rdiff-backup, libchop)[home-page]: Likewise.
* gnu/packages/compression.scm (fastjar, lzip, lziprecover, atool)
(lunzip, clzip, lzlib, plzip)[home-page]: Likewise.
* gnu/packages/emacs.scm (geiser, bbdb, m17n-lib, m17n-lib)[home-page]:
Likewise.
* gnu/packages/flashing-tools.scm (avrdude)[home-page]: Likewise.
* gnu/packages/fontutils.scm (libotf)[home-page]: Likewise.
* gnu/packages/game-development.scm (gzochi)[home-page]: Likewise.
* gnu/packages/games.scm (enigma)[home-page]: Likewise.
* gnu/packages/gsasl.scm (libntlm)[home-page]: Likewise.
* gnu/packages/gtk.scm (guile-cairo)[home-page]: Likewise.
* gnu/packages/guile.scm (guile-reader, guile-lib, guile-json)
(guile-redis, g-wrap)[home-page]: Likewise.
* gnu/packages/libunwind.scm (libunwind)[home-page]: Likewise.
* gnu/packages/lout.scm (lout)[home-page]: Likewise.
* gnu/packages/mpd.scm (sonata)[home-page]: Likewise.
* gnu/packages/networking.scm (quagga)[home-page]: Likewise.
* gnu/packages/ratpoison.scm (ratpoison)[home-page]: Likewise.
* gnu/packages/skribilo.scm (skribilo)[home-page]: Likewise.
* gnu/packages/telephony.scm (exosip)[home-page]: Likewise.
* gnu/packages/texinfo.scm (texi2html)[home-page]: Likewise.
* gnu/packages/xdisorg.scm (xbindkeys)[home-page]: Likewise.
2018-02-16 11:11:40 +01:00
David Thompson
9766c6e28e
gnu: godot: Update to 3.0.
...
* gnu/packages/game-development.scm (godot): Update to 3.0.
[inputs]: Add libxi.
2018-01-29 19:24:40 -05:00
David Thompson
22b0b798ed
gnu: tiled: Update to 1.1.1.
...
* gnu/packages/game-development.scm (tiled): Update to 1.1.1.
2018-01-29 15:31:21 -05:00
Efraim Flashner
d6e8a84e2a
gnu: godot: Fix building on aarch64-linux.
...
* gnu/packages/game-development.scm (godot)[arguments]: Add a flag when
building for aarch64-linux to build without threads.
2018-01-20 22:14:37 +02:00