Instead, we attach them to their workspace when toggling back to tiling. This
makes more sense; afterall, floating clients are always directly below a
CT_WORKSPACE container.
The file is now created in /tmp using the process PID and the
username of the user running i3. The restart state file is only
loaded when restarting (the --restart option is appended to the
command line prior to the restart). That means that renaming the
old state file with the ".old" extension is no longer needed.
This "--restart" switch is supposed to be only used by i3. The
"-L" switch can be used to load a layout (and not delete it
afterwards). We unlink the state file after we load it so that
we don't keep cruft in /tmp or try to restart from an old config
file if restart_state is set.
Quote from the source:
When the container type is CT_WORKSPACE, the user wants to change the
whole workspace into stacked/tabbed mode. To do this and still allow
intuitive operations (like level-up and then opening a new window), we
need to create a new split container. */
Numbered workspaces (workspaces with a name containing only digits) will be
inserted in the correct order now. Named workspaces are always sorted after
numbered workspaces and in the order of creation.
This fixes the bug which caused floating windows to be visible even when
switching to a different workspace.
Instead of ignoring a specific sequence, we now set an ignore_unmap counter for
each container. (So, should containers be closed too early or stay open even if
they should be closed, we probably need to have a closer look at the counter.
At the moment, it is increased by one on reparenting and unmapping (for
workspace changes) and decremented by one on each UnmapNotify event).
This system is better because a sequence does not describe a single unmap or
reparent request but a request to X11 on the network layer -- which can contain
multiple requests.
The implementation works like this:
Containers can have a 'sticky-group' attribute. Imagine two different
containers (on two different workspaces) which have the same sticky-group.
Now you open a window in the first container. When you switch to the
other workspace, the window will be re-assigned to the other container.
An obvious problem which is not covered with the code at the moment is
having two containers with the same sticky-group visible at the same time.
This helps for windows which are immediately destroyed instead of
unmapped, like when starting i3status | ./foobar | dzen2 -dock
and foobar does not exist (i3status and dzen2 will get a SIGPIPE).
Before this commit, i3 used key bindings in SYNC mode for bindings
like Mode_switch + <a> and replayed the key if the current state
did not include Mode_switch. This had some problems:
1) The WM needed to acknowledge much more key presses than you
actually had bindings for, thus making the system a bit laggy
sometimes.
2) Users of layouts who constantly type in the third level (like
russian layouts) did not get their cyrillic symbols correctly
(they were not replayed right), neither did the keybindings
work in both modes.
So, the current implementation uses the following approach: XKB
provides an event which contains the current state (including
the current level). i3 signs up for this event and upon receival,
it re-maps the bindings using Mode_switch (enables them when the
level goes to the third level and disables them as soon as the
level goes back to normal). This fixes both problems.
This is the foundation to use dzen2 or similar as a complete
replacement for the internal workspaces bar.
A testcase is included, more documentation about the IPC interface
will follow.
Add --force-xinerama when starting i3 to use Xinerama instead of RandR.
This should *ONLY* be done if you have no other choice (nvidia’s
binary driver uses twinview and does not expose the monitor information
through RandR).
This enables compilation with llvm-clang and thus closes ticket #101.
While it makes the code more ugly, I don’t see a beautiful solution
which would enable us to stay with the more elegant solution of
nested functions and still allow compilation with any other compiler
than gcc.
Thanks to Merovius for doing a proof of concept on this one and
being a driving force behind the idea.
Using RandR instead of Xinerama means that we are now able to use
the full potential of the modern way of configuring screens. That
means, i3 now has an idea of the outputs your graphic driver
provides, which allowed us to get rid of the ugly way of detecting
changes in the screen configuration which we used before. Now, your
workspaces should not be confused when changing output modes anymore.
Also, instead of having ugly heuristics to assign your workspaces
to (the screen at position X or the second screen in the list of
screens) you will be able to just specify an output name.
As this change basically touches everything, you should be prepared
for bugs. Please test and report them!
Actually, WM_CLASS contains two null-terminated strings, so we cannot
use asprintf() to get its value but rather use strdup() to get both
of them. Both values are compared when a client is matched against
a wm_class/title combination (for assignments for example).
This makes it more clear that the option is meant to be a special
case (it *disables* part of the focus handling). Also, when
initializing the config data structure with zeros, it will get
initialized with the right value.
Furthermore, the config file parser now also accepts various values
which represent "true", not only numbers.
Please note that rdesktop’s -g workarea option will not work on
64-bit systems at the moment because of a bug in rdesktop (see the
rdesktop-devel mailing list).
Starting from this commit, a borderless window will always be
borderless if it is the only window in a container. For example,
you can have Firefox borderless in a tabbed container and as soon
as the download manager or a viewer gets opened, the container
will be rendered like a normal tabbed container.
This solves the user-interface dilemma of borderless/1-px-border
windows inside stacked/tabbed containers, at least for this special
case. Thanks to Merovius for this suggestion.
This fixes many problems we were having with a dynamically growing
array because of the realloc (pointers inside the area which was
allocated were no longer valid as soon as the realloc moved the
memory to another address).
Again, this is a rather big change, so expect problems and enable
core-dumps.
The following new directives have been implemented for the configuration
file:
new_container <default|stacking|tabbed>
new_container stack-limit <cols|rows> <value>
Note that they require using the new lexer/parser, which you can
do by passing -l to i3 when starting.
For example, you can create a mode which will let you resize windows
with some easy to use keys. So, instead of binding a combination
of your homerow and modifiers to resize, like this:
bind Mod4+44 resize right +10
bind Mod4+45 resize right -10
...
You can instead define a new mode:
mode "resize" {
bind 44 resize right +10
bind 45 resize right -10
...
bind 36 mode default
}
bindsym Mod4+r mode resize
So, if you press Mod4+r now, your keybindings will be set to the ones
defined in your resize mode above. You can then use your homerow
(without any other modifier) to resize the current column/row and
press enter to go back to the default mode when you are done.
Note that using this option requires you to enable the new lexer/parser
by passing the -l flag to i3 when starting.
Warning: This is not yet thoroughly tested, so be prepared to
encounter some segfaults. Please enable logging and coredumps,
so we can fix bugs quickly.
xterm by default sets a border_width of 2. This was not taken into
account when determining the size of the window by i3. Still, you
probably want to set this to 0 in your .Xresources as the pixels
are just lost.
Using this command, you can limit the amount of columns or rows for
a stacking container. This allows for better usage of screen estate
when using stacking containers with many clients.
Examples:
i3-msg "stack-limit cols 2"
You will now have a stack window which has two columns of windows.
Commands are 'mark' and 'goto'. Both can be used either directly,
like 'mark a' and 'goto a', or interactively (just 'mark'). For
interactive mode, i3-input must be installed and in your PATH.
Thanks to Mikael for bringing it to my mind. This change introduces
two new color classes, client.urgent and bar.urgent. By default,
urgent clients are drawn in red (colors by Atsutane).
Before this fix, you could go upwards and select the screen which
was at the rightmost because it also was the one topmost (if all
screen’s top position is equal).
Please test this! Plug in screens, unplug them, use your video projector,
change resolutions, etc.
To use the assignments, use the following syntax:
workspace <number> [screen <screen>] [name]
Where screen can be one of:
<number> (It is not provided that these numbers stay constant, so use with care)
<x>x<y> (Coordinates where the screen starts, so 1280 will be fine to match the
screen right of the main screen if your main screen is 1280 pixels
width. However, 1281 will not match)
<x>
x<y>
Some examples follow:
workspace 1 screen 0
workspace 1 screen 1
workspace 1 screen 1280x0
workspace 2 screen 1280
workspace 3 screen x0
workspace 3 screen 1 www
workspace 4 screen 0 mail
Use "bindsym" instead of "bind". You have to use the names of keys
as in xmodmap. To get a list of currently bounud symbols, use
xmodmap -pke
Technical quirk: Xlib generated MappingNotify events upon
XkbMapNotify events (from XKB, as the name says). XCB does not yet
have support for XKB, thus we need to select and handle the event
by ourself. Hopefully, this will change in the future.
Use bn (normal), bp (1-px), bb (borderless) as commands to change the
border style of the currently focused window. Feel free to use i3-msg
to do this.
Thus, no more flickering because the window was first mapped and then
moved. Especially users of multiple monitors should be happy now ;-).
Rather radical change, though, so be prepared for problems.
Also update documentation (manpage, userguide).
To make the code easier to read/write when checking if a client is
floating, introduce client_is_floating().
This implements ticket #42.
Syntax is "set $key value". All further instances of $key will be
replaced with value before parsing each line of the configfile.
Instead of building arrays of colorpixels we can simply use a pointer
to a struct Colortriple. Furthermore, by getting the colorpixels when
loading the configuration, we save a lot of function calls in the
main code.
Details which are missing: A command to hide/show all floating clients,
moving/resizing clients with your mouse holding Mod1 (click anywhere
in the client, not just on its borders), resize/move by keyboard, select
next/previous client by keyboard